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-rw-r--r--cmake/FindPCHSupport.cmake4
-rw-r--r--src/server/authserver/Main.cpp2
-rw-r--r--src/server/game/Chat/Commands/Level3.cpp2
-rw-r--r--src/server/game/World/World.cpp10
-rw-r--r--src/server/shared/SystemConfig.h5
5 files changed, 9 insertions, 14 deletions
diff --git a/cmake/FindPCHSupport.cmake b/cmake/FindPCHSupport.cmake
index d96a287e1a3..0cb3af8c5f0 100644
--- a/cmake/FindPCHSupport.cmake
+++ b/cmake/FindPCHSupport.cmake
@@ -47,7 +47,7 @@ MACRO(_PCH_GET_COMPILE_FLAGS _out_compile_flags)
IF(CMAKE_COMPILER_IS_GNUCXX)
GET_TARGET_PROPERTY(_targetType ${_PCH_current_target} TYPE)
IF(${_targetType} STREQUAL SHARED_LIBRARY AND NOT WIN32)
- LIST(APPEND ${_out_compile_flags} "${${_out_compile_flags}} -fPIC")
+ LIST(APPEND ${_out_compile_flags} -fPIC")
ENDIF()
ELSE(CMAKE_COMPILER_IS_GNUCXX)
@@ -312,4 +312,4 @@ MACRO(ADD_NATIVE_PRECOMPILED_HEADER _targetName _input)
endif(CMAKE_GENERATOR MATCHES Xcode)
endif(CMAKE_GENERATOR MATCHES Visual*)
-ENDMACRO(ADD_NATIVE_PRECOMPILED_HEADER) \ No newline at end of file
+ENDMACRO(ADD_NATIVE_PRECOMPILED_HEADER)
diff --git a/src/server/authserver/Main.cpp b/src/server/authserver/Main.cpp
index 49022059240..88a98cd6cdb 100644
--- a/src/server/authserver/Main.cpp
+++ b/src/server/authserver/Main.cpp
@@ -219,7 +219,7 @@ extern int main(int argc, char **argv)
///- Launch the listening network socket
RealmAcceptor acceptor;
- uint16 rmport = sConfig.GetIntDefault("RealmServerPort", DEFAULT_REALMSERVER_PORT);
+ uint16 rmport = sConfig.GetIntDefault("RealmServerPort", 3724);
std::string bind_ip = sConfig.GetStringDefault("BindIP", "0.0.0.0");
ACE_INET_Addr bind_addr(rmport, bind_ip.c_str());
diff --git a/src/server/game/Chat/Commands/Level3.cpp b/src/server/game/Chat/Commands/Level3.cpp
index d42c5495049..6c1fe594e0b 100644
--- a/src/server/game/Chat/Commands/Level3.cpp
+++ b/src/server/game/Chat/Commands/Level3.cpp
@@ -6198,7 +6198,7 @@ bool ChatHandler::HandleServerPLimitCommand(const char *args)
else if (strncmp(param,"administrator",l) == 0)
sWorld.SetPlayerSecurityLimit(SEC_ADMINISTRATOR);
else if (strncmp(param,"reset",l) == 0)
- sWorld.SetPlayerLimit(sConfig.GetIntDefault("PlayerLimit", DEFAULT_PLAYER_LIMIT));
+ sWorld.SetPlayerLimit(sConfig.GetIntDefault("PlayerLimit", 100));
else
{
int val = atoi(param);
diff --git a/src/server/game/World/World.cpp b/src/server/game/World/World.cpp
index dc2cac088a8..0e5bd88fbb8 100644
--- a/src/server/game/World/World.cpp
+++ b/src/server/game/World/World.cpp
@@ -423,7 +423,7 @@ void World::LoadConfigSettings(bool reload)
}
///- Read the player limit and the Message of the day from the config file
- SetPlayerLimit(sConfig.GetIntDefault("PlayerLimit", DEFAULT_PLAYER_LIMIT), true);
+ SetPlayerLimit(sConfig.GetIntDefault("PlayerLimit", 100), true);
SetMotd(sConfig.GetStringDefault("Motd", "Welcome to a Trinity Core Server."));
///- Get string for new logins (newly created characters)
@@ -628,21 +628,21 @@ void World::LoadConfigSettings(bool reload)
if (reload)
{
- uint32 val = sConfig.GetIntDefault("WorldServerPort", DEFAULT_WORLDSERVER_PORT);
+ uint32 val = sConfig.GetIntDefault("WorldServerPort", 8085);
if (val != m_configs[CONFIG_PORT_WORLD])
sLog.outError("WorldServerPort option can't be changed at worldserver.conf reload, using current value (%u).",m_configs[CONFIG_PORT_WORLD]);
}
else
- m_configs[CONFIG_PORT_WORLD] = sConfig.GetIntDefault("WorldServerPort", DEFAULT_WORLDSERVER_PORT);
+ m_configs[CONFIG_PORT_WORLD] = sConfig.GetIntDefault("WorldServerPort", 8085);
if (reload)
{
- uint32 val = sConfig.GetIntDefault("SocketSelectTime", DEFAULT_SOCKET_SELECT_TIME);
+ uint32 val = sConfig.GetIntDefault("SocketSelectTime", 10000);
if (val != m_configs[CONFIG_SOCKET_SELECTTIME])
sLog.outError("SocketSelectTime option can't be changed at worldserver.conf reload, using current value (%u).",m_configs[CONFIG_SOCKET_SELECTTIME]);
}
else
- m_configs[CONFIG_SOCKET_SELECTTIME] = sConfig.GetIntDefault("SocketSelectTime", DEFAULT_SOCKET_SELECT_TIME);
+ m_configs[CONFIG_SOCKET_SELECTTIME] = sConfig.GetIntDefault("SocketSelectTime", 10000);
m_configs[CONFIG_SOCKET_TIMEOUTTIME] = sConfig.GetIntDefault("SocketTimeOutTime", 900000);
m_configs[CONFIG_SESSION_ADD_DELAY] = sConfig.GetIntDefault("SessionAddDelay", 10000);
diff --git a/src/server/shared/SystemConfig.h b/src/server/shared/SystemConfig.h
index fd380d72b79..e7ad68fe380 100644
--- a/src/server/shared/SystemConfig.h
+++ b/src/server/shared/SystemConfig.h
@@ -45,10 +45,5 @@
#else
# define _FULLVERSION _PACKAGENAME "Rev: " _REVISION " " _BUILD_DIRECTIVE " Hash: " _HASH " (Unix," _ENDIAN_STRING ")"
#endif
-
-#define DEFAULT_PLAYER_LIMIT 100
-#define DEFAULT_WORLDSERVER_PORT 8085 //8129
-#define DEFAULT_REALMSERVER_PORT 3724
-#define DEFAULT_SOCKET_SELECT_TIME 10000
#endif