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-rw-r--r--src/server/game/Achievements/AchievementMgr.cpp2
-rw-r--r--src/server/game/Battlegrounds/Battleground.cpp4
-rw-r--r--src/server/game/Entities/Creature/Creature.cpp4
-rw-r--r--src/server/game/Entities/Creature/Creature.h2
-rw-r--r--src/server/game/Entities/GameObject/GameObject.cpp4
-rw-r--r--src/server/game/Entities/GameObject/GameObject.h2
-rw-r--r--src/server/game/Entities/Object/Object.cpp4
-rw-r--r--src/server/game/Entities/Object/Object.h2
-rw-r--r--src/server/game/Globals/ObjectMgr.cpp26
-rw-r--r--src/server/game/Globals/ObjectMgr.h9
-rw-r--r--src/server/game/Grids/Notifiers/GridNotifiersImpl.h4
-rw-r--r--src/server/game/Guilds/Guild.cpp6
-rw-r--r--src/server/game/Guilds/Guild.h2
-rw-r--r--src/server/game/Maps/Map.cpp2
-rw-r--r--src/server/game/Server/Protocol/Handlers/ChatHandler.cpp2
-rw-r--r--src/server/game/Server/WorldSession.h4
-rw-r--r--src/server/game/World/World.cpp2
-rw-r--r--src/server/scripts/Kalimdor/azshara.cpp2
-rw-r--r--src/server/shared/Common.h1
19 files changed, 39 insertions, 45 deletions
diff --git a/src/server/game/Achievements/AchievementMgr.cpp b/src/server/game/Achievements/AchievementMgr.cpp
index fc518189326..d0a5145f4fa 100644
--- a/src/server/game/Achievements/AchievementMgr.cpp
+++ b/src/server/game/Achievements/AchievementMgr.cpp
@@ -48,7 +48,7 @@ namespace Trinity
public:
AchievementChatBuilder(Player const& pl, ChatMsg msgtype, int32 textId, uint32 ach_id)
: i_player(pl), i_msgtype(msgtype), i_textId(textId), i_achievementId(ach_id) {}
- void operator()(WorldPacket& data, int32 loc_idx)
+ void operator()(WorldPacket& data, LocaleConstant loc_idx)
{
char const* text = sObjectMgr.GetTrinityString(i_textId,loc_idx);
diff --git a/src/server/game/Battlegrounds/Battleground.cpp b/src/server/game/Battlegrounds/Battleground.cpp
index 173feac394f..9acca669e48 100644
--- a/src/server/game/Battlegrounds/Battleground.cpp
+++ b/src/server/game/Battlegrounds/Battleground.cpp
@@ -44,7 +44,7 @@ namespace Trinity
public:
BattlegroundChatBuilder(ChatMsg msgtype, int32 textId, Player const* source, va_list* args = NULL)
: i_msgtype(msgtype), i_textId(textId), i_source(source), i_args(args) {}
- void operator()(WorldPacket& data, int32 loc_idx)
+ void operator()(WorldPacket& data, LocaleConstant loc_idx)
{
char const* text = sObjectMgr.GetTrinityString(i_textId,loc_idx);
@@ -89,7 +89,7 @@ namespace Trinity
public:
Battleground2ChatBuilder(ChatMsg msgtype, int32 textId, Player const* source, int32 arg1, int32 arg2)
: i_msgtype(msgtype), i_textId(textId), i_source(source), i_arg1(arg1), i_arg2(arg2) {}
- void operator()(WorldPacket& data, int32 loc_idx)
+ void operator()(WorldPacket& data, LocaleConstant loc_idx)
{
char const* text = sObjectMgr.GetTrinityString(i_textId,loc_idx);
char const* arg1str = i_arg1 ? sObjectMgr.GetTrinityString(i_arg1,loc_idx) : "";
diff --git a/src/server/game/Entities/Creature/Creature.cpp b/src/server/game/Entities/Creature/Creature.cpp
index e6d9fb21361..92d87cec8f4 100644
--- a/src/server/game/Entities/Creature/Creature.cpp
+++ b/src/server/game/Entities/Creature/Creature.cpp
@@ -2385,9 +2385,9 @@ TrainerSpellData const* Creature::GetTrainerSpells() const
}
// overwrite WorldObject function for proper name localization
-const char* Creature::GetNameForLocaleIdx(int32 loc_idx) const
+const char* Creature::GetNameForLocaleIdx(LocaleConstant loc_idx) const
{
- if (loc_idx >= 0)
+ if (loc_idx != DEFAULT_LOCALE)
{
uint8 uloc_idx = uint8(loc_idx);
CreatureLocale const *cl = sObjectMgr.GetCreatureLocale(GetEntry());
diff --git a/src/server/game/Entities/Creature/Creature.h b/src/server/game/Entities/Creature/Creature.h
index 13c9639687c..2c997cd8df7 100644
--- a/src/server/game/Entities/Creature/Creature.h
+++ b/src/server/game/Entities/Creature/Creature.h
@@ -526,7 +526,7 @@ class Creature : public Unit, public GridObject<Creature>
void YellToZone(int32 textId, uint32 language, uint64 TargetGuid) { MonsterYellToZone(textId,language,TargetGuid); }
// overwrite WorldObject function for proper name localization
- const char* GetNameForLocaleIdx(int32 locale_idx) const;
+ const char* GetNameForLocaleIdx(LocaleConstant locale_idx) const;
void setDeathState(DeathState s); // overwrite virtual Unit::setDeathState
bool FallGround();
diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp
index 459b7ccd289..4b65fc7aabf 100644
--- a/src/server/game/Entities/GameObject/GameObject.cpp
+++ b/src/server/game/Entities/GameObject/GameObject.cpp
@@ -1710,9 +1710,9 @@ void GameObject::EventInform(uint32 eventId)
}
// overwrite WorldObject function for proper name localization
-const char* GameObject::GetNameForLocaleIdx(int32 loc_idx) const
+const char* GameObject::GetNameForLocaleIdx(LocaleConstant loc_idx) const
{
- if (loc_idx >= 0)
+ if (loc_idx != DEFAULT_LOCALE)
{
uint8 uloc_idx = uint8(loc_idx);
if (GameObjectLocale const *cl = sObjectMgr.GetGameObjectLocale(GetEntry()))
diff --git a/src/server/game/Entities/GameObject/GameObject.h b/src/server/game/Entities/GameObject/GameObject.h
index 4dd93e24519..6ae7aebd2f0 100644
--- a/src/server/game/Entities/GameObject/GameObject.h
+++ b/src/server/game/Entities/GameObject/GameObject.h
@@ -622,7 +622,7 @@ class GameObject : public WorldObject, public GridObject<GameObject>
void YellToZone(int32 textId, uint32 language, uint64 TargetGuid) { MonsterYellToZone(textId,language,TargetGuid); }
// overwrite WorldObject function for proper name localization
- const char* GetNameForLocaleIdx(int32 locale_idx) const;
+ const char* GetNameForLocaleIdx(LocaleConstant locale_idx) const;
void SaveToDB();
void SaveToDB(uint32 mapid, uint8 spawnMask, uint32 phaseMask);
diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp
index d0de42351b0..fc9032bc448 100644
--- a/src/server/game/Entities/Object/Object.cpp
+++ b/src/server/game/Entities/Object/Object.cpp
@@ -1634,7 +1634,7 @@ namespace Trinity
public:
MonsterChatBuilder(WorldObject const& obj, ChatMsg msgtype, int32 textId, uint32 language, uint64 targetGUID)
: i_object(obj), i_msgtype(msgtype), i_textId(textId), i_language(language), i_targetGUID(targetGUID) {}
- void operator()(WorldPacket& data, int32 loc_idx)
+ void operator()(WorldPacket& data, LocaleConstant loc_idx)
{
char const* text = sObjectMgr.GetTrinityString(i_textId,loc_idx);
@@ -1715,7 +1715,7 @@ void WorldObject::MonsterWhisper(int32 textId, uint64 receiver, bool IsBossWhisp
if (!player || !player->GetSession())
return;
- uint32 loc_idx = player->GetSession()->GetSessionDbLocaleIndex();
+ LocaleConstant loc_idx = player->GetSession()->GetSessionDbLocaleIndex();
char const* text = sObjectMgr.GetTrinityString(textId, loc_idx);
WorldPacket data(SMSG_MESSAGECHAT, 200);
diff --git a/src/server/game/Entities/Object/Object.h b/src/server/game/Entities/Object/Object.h
index efa953d378c..c6f54e47a60 100644
--- a/src/server/game/Entities/Object/Object.h
+++ b/src/server/game/Entities/Object/Object.h
@@ -612,7 +612,7 @@ class WorldObject : public Object, public WorldLocation
const char* GetName() const { return m_name.c_str(); }
void SetName(const std::string& newname) { m_name=newname; }
- virtual const char* GetNameForLocaleIdx(int32 /*locale_idx*/) const { return GetName(); }
+ virtual const char* GetNameForLocaleIdx(LocaleConstant /*locale_idx*/) const { return GetName(); }
float GetDistance(const WorldObject *obj) const
{
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp
index 63be505a3d0..14a1eb4d4d1 100644
--- a/src/server/game/Globals/ObjectMgr.cpp
+++ b/src/server/game/Globals/ObjectMgr.cpp
@@ -7640,31 +7640,25 @@ PetNameInvalidReason ObjectMgr::CheckPetName(const std::string& name)
return PET_NAME_SUCCESS;
}
-int ObjectMgr::GetIndexForLocale(LocaleConstant loc)
+LocaleConstant ObjectMgr::GetIndexForLocale(LocaleConstant loc)
{
- if (loc == LOCALE_enUS)
- return -1;
-
for (size_t i=0; i < m_LocalForIndex.size(); ++i)
if (m_LocalForIndex[i] == loc)
- return i;
+ return loc;
- return -1;
+ return DEFAULT_LOCALE;
}
LocaleConstant ObjectMgr::GetLocaleForIndex(int i)
{
if (i < 0 || i >= int(m_LocalForIndex.size()))
- return LOCALE_enUS;
+ return DEFAULT_LOCALE;
return m_LocalForIndex[i];
}
int ObjectMgr::GetOrNewIndexForLocale(LocaleConstant loc)
{
- if (loc == LOCALE_enUS)
- return -1;
-
for (size_t i = 0; i < m_LocalForIndex.size(); ++i)
if (m_LocalForIndex[i] == loc)
return i;
@@ -7815,8 +7809,7 @@ bool ObjectMgr::LoadTrinityStrings(char const* table, int32 min_value, int32 max
data.Content.resize(1);
++count;
- data.Default = fields[1].GetCppString();
- for (uint8 i = 1; i < MAX_LOCALE; ++i)
+ for (uint8 i = 0; i < MAX_LOCALE; ++i)
{
std::string str = fields[i + 1].GetCppString();
AddLocaleString(str, LocaleConstant(i), data.Content);
@@ -7832,13 +7825,14 @@ bool ObjectMgr::LoadTrinityStrings(char const* table, int32 min_value, int32 max
return true;
}
-const char *ObjectMgr::GetTrinityString(int32 entry, int locale_idx) const
+const char *ObjectMgr::GetTrinityString(int32 entry, LocaleConstant locale_idx) const
{
if (TrinityStringLocale const *msl = GetTrinityStringLocale(entry))
{
- std::string s = msl->Default;
- GetLocaleString(msl->Content, locale_idx, s);
- return s.c_str();
+ if (msl->Content.size() > size_t(locale_idx) && !msl->Content[locale_idx].empty())
+ return msl->Content[locale_idx].c_str();
+
+ return msl->Content[DEFAULT_LOCALE].c_str();
}
if (entry > 0)
diff --git a/src/server/game/Globals/ObjectMgr.h b/src/server/game/Globals/ObjectMgr.h
index 12f8b2b4a63..7025211e989 100644
--- a/src/server/game/Globals/ObjectMgr.h
+++ b/src/server/game/Globals/ObjectMgr.h
@@ -174,7 +174,6 @@ typedef UNORDERED_MAP<uint64/*(instance,guid) pair*/,time_t> RespawnTimes;
struct TrinityStringLocale
{
- std::string Default;
StringVector Content;
};
@@ -864,9 +863,9 @@ class ObjectMgr
if (itr == mTrinityStringLocaleMap.end()) return NULL;
return &itr->second;
}
- const char *GetTrinityString(int32 entry, int locale_idx) const;
+ const char *GetTrinityString(int32 entry, LocaleConstant locale_idx) const;
const char *GetTrinityStringForDBCLocale(int32 entry) const { return GetTrinityString(entry,DBCLocaleIndex); }
- int32 GetDBCLocaleIndex() const { return DBCLocaleIndex; }
+ LocaleConstant GetDBCLocaleIndex() const { return DBCLocaleIndex; }
void SetDBCLocaleIndex(uint32 lang) { DBCLocaleIndex = GetIndexForLocale(LocaleConstant(lang)); }
void AddCorpseCellData(uint32 mapid, uint32 cellid, uint32 player_guid, uint32 instance);
@@ -906,7 +905,7 @@ class ObjectMgr
static bool CheckDeclinedNames(std::wstring mainpart, DeclinedName const& names);
- int GetIndexForLocale(LocaleConstant loc);
+ LocaleConstant GetIndexForLocale(LocaleConstant loc);
LocaleConstant GetLocaleForIndex(int i);
GameTele const* GetGameTele(uint32 id) const
@@ -1080,7 +1079,7 @@ class ObjectMgr
typedef std::vector<LocaleConstant> LocalForIndex;
LocalForIndex m_LocalForIndex;
- int DBCLocaleIndex;
+ LocaleConstant DBCLocaleIndex;
private:
void LoadScripts(ScriptsType type);
diff --git a/src/server/game/Grids/Notifiers/GridNotifiersImpl.h b/src/server/game/Grids/Notifiers/GridNotifiersImpl.h
index 26a9c0bd328..989deb8b318 100644
--- a/src/server/game/Grids/Notifiers/GridNotifiersImpl.h
+++ b/src/server/game/Grids/Notifiers/GridNotifiersImpl.h
@@ -404,7 +404,7 @@ void Trinity::PlayerSearcher<Check>::Visit(PlayerMapType &m)
template<class Builder>
void Trinity::LocalizedPacketDo<Builder>::operator()(Player* p)
{
- int32 loc_idx = p->GetSession()->GetSessionDbLocaleIndex();
+ LocaleConstant loc_idx = p->GetSession()->GetSessionDbLocaleIndex();
uint32 cache_idx = loc_idx+1;
WorldPacket* data;
@@ -429,7 +429,7 @@ void Trinity::LocalizedPacketDo<Builder>::operator()(Player* p)
template<class Builder>
void Trinity::LocalizedPacketListDo<Builder>::operator()(Player* p)
{
- int32 loc_idx = p->GetSession()->GetSessionDbLocaleIndex();
+ LocaleConstant loc_idx = p->GetSession()->GetSessionDbLocaleIndex();
uint32 cache_idx = loc_idx+1;
WorldPacketList* data_list;
diff --git a/src/server/game/Guilds/Guild.cpp b/src/server/game/Guilds/Guild.cpp
index 48dc3ce6437..54a4e7b537a 100644
--- a/src/server/game/Guilds/Guild.cpp
+++ b/src/server/game/Guilds/Guild.cpp
@@ -102,7 +102,7 @@ bool Guild::Create(Player* leader, std::string gname)
return AddMember(m_LeaderGuid, (uint32)GR_GUILDMASTER);
}
-void Guild::CreateDefaultGuildRanks(int locale_idx)
+void Guild::CreateDefaultGuildRanks(LocaleConstant locale_idx)
{
CharacterDatabase.PExecute("DELETE FROM guild_rank WHERE guildid='%u'", m_Id);
CharacterDatabase.PExecute("DELETE FROM guild_bank_right WHERE guildid = '%u'", m_Id);
@@ -279,7 +279,7 @@ bool Guild::LoadRanksFromDB(QueryResult guildRanksResult)
if (!guildRanksResult)
{
sLog.outError("Guild %u has broken `guild_rank` data, creating new...",m_Id);
- CreateDefaultGuildRanks(0);
+ CreateDefaultGuildRanks(DEFAULT_LOCALE);
return true;
}
@@ -329,7 +329,7 @@ bool Guild::LoadRanksFromDB(QueryResult guildRanksResult)
{
m_Ranks.clear();
sLog.outError("Guild %u has broken `guild_rank` data, creating new...", m_Id);
- CreateDefaultGuildRanks(0); // 0 is default locale_idx
+ CreateDefaultGuildRanks(DEFAULT_LOCALE);
broken_ranks = false;
}
// guild_rank have wrong numbered ranks, repair
diff --git a/src/server/game/Guilds/Guild.h b/src/server/game/Guilds/Guild.h
index 3b3eb987e0a..7cc3e4b8b79 100644
--- a/src/server/game/Guilds/Guild.h
+++ b/src/server/game/Guilds/Guild.h
@@ -291,7 +291,7 @@ class Guild
~Guild();
bool Create(Player* leader, std::string gname);
- void CreateDefaultGuildRanks(int locale_idx);
+ void CreateDefaultGuildRanks(LocaleConstant locale_idx);
void Disband();
void DeleteGuildBankItems(SQLTransaction& trans, bool alsoInDB = false);
diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp
index 71b97f59bf8..1bb697bc5a8 100644
--- a/src/server/game/Maps/Map.cpp
+++ b/src/server/game/Maps/Map.cpp
@@ -3040,7 +3040,7 @@ void Map::ScriptsProcess()
if (Player *pSource = _GetScriptPlayerSourceOrTarget(source, target, step.script))
{
uint64 targetGUID = target ? target->GetGUID() : 0;
- int loc_idx = pSource->GetSession()->GetSessionDbLocaleIndex();
+ LocaleConstant loc_idx = pSource->GetSession()->GetSessionDbLocaleIndex();
const std::string text(sObjectMgr.GetTrinityString(step.script->dataint, loc_idx));
switch (step.script->datalong)
diff --git a/src/server/game/Server/Protocol/Handlers/ChatHandler.cpp b/src/server/game/Server/Protocol/Handlers/ChatHandler.cpp
index bacfa93916e..f0531efb60e 100644
--- a/src/server/game/Server/Protocol/Handlers/ChatHandler.cpp
+++ b/src/server/game/Server/Protocol/Handlers/ChatHandler.cpp
@@ -598,7 +598,7 @@ namespace Trinity
EmoteChatBuilder(Player const& pl, uint32 text_emote, uint32 emote_num, Unit const* target)
: i_player(pl), i_text_emote(text_emote), i_emote_num(emote_num), i_target(target) {}
- void operator()(WorldPacket& data, int32 loc_idx)
+ void operator()(WorldPacket& data, LocaleConstant loc_idx)
{
char const* nam = i_target ? i_target->GetNameForLocaleIdx(loc_idx) : NULL;
uint32 namlen = (nam ? strlen(nam) : 0) + 1;
diff --git a/src/server/game/Server/WorldSession.h b/src/server/game/Server/WorldSession.h
index dab19620832..14ab8585796 100644
--- a/src/server/game/Server/WorldSession.h
+++ b/src/server/game/Server/WorldSession.h
@@ -286,7 +286,7 @@ class WorldSession
// Locales
LocaleConstant GetSessionDbcLocale() const { return m_sessionDbcLocale; }
- int GetSessionDbLocaleIndex() const { return m_sessionDbLocaleIndex; }
+ LocaleConstant GetSessionDbLocaleIndex() const { return m_sessionDbLocaleIndex; }
const char *GetTrinityString(int32 entry) const;
uint32 GetLatency() const { return m_latency; }
@@ -853,7 +853,7 @@ class WorldSession
bool m_playerRecentlyLogout;
bool m_playerSave;
LocaleConstant m_sessionDbcLocale;
- int m_sessionDbLocaleIndex;
+ LocaleConstant m_sessionDbLocaleIndex;
uint32 m_latency;
AccountData m_accountData[NUM_ACCOUNT_DATA_TYPES];
uint32 m_Tutorials[8];
diff --git a/src/server/game/World/World.cpp b/src/server/game/World/World.cpp
index f621fc921cc..04683f56f0f 100644
--- a/src/server/game/World/World.cpp
+++ b/src/server/game/World/World.cpp
@@ -2061,7 +2061,7 @@ namespace Trinity
public:
typedef std::vector<WorldPacket*> WorldPacketList;
explicit WorldWorldTextBuilder(int32 textId, va_list* args = NULL) : i_textId(textId), i_args(args) {}
- void operator()(WorldPacketList& data_list, int32 loc_idx)
+ void operator()(WorldPacketList& data_list, LocaleConstant loc_idx)
{
char const* text = sObjectMgr.GetTrinityString(i_textId,loc_idx);
diff --git a/src/server/scripts/Kalimdor/azshara.cpp b/src/server/scripts/Kalimdor/azshara.cpp
index d476b790a4a..8b9eef64f93 100644
--- a/src/server/scripts/Kalimdor/azshara.cpp
+++ b/src/server/scripts/Kalimdor/azshara.cpp
@@ -417,7 +417,7 @@ public:
void SendText(int32 iTextEntry, Player* pPlayer)
{
- int loc_idx = pPlayer->GetSession()->GetSessionDbLocaleIndex();
+ LocaleConstant loc_idx = pPlayer->GetSession()->GetSessionDbLocaleIndex();
const char* text = sObjectMgr.GetTrinityString(iTextEntry, loc_idx);
sWorld.SendServerMessage(SERVER_MSG_STRING, text, pPlayer);
}
diff --git a/src/server/shared/Common.h b/src/server/shared/Common.h
index e73e0d37073..d08ccaca86b 100644
--- a/src/server/shared/Common.h
+++ b/src/server/shared/Common.h
@@ -179,6 +179,7 @@ enum LocaleConstant
};
const uint8 MAX_LOCALE = 9;
+const LocaleConstant DEFAULT_LOCALE = LOCALE_enUS;
extern char const* localeNames[MAX_LOCALE];