diff options
-rw-r--r-- | src/server/game/Weather/Weather.cpp | 8 | ||||
-rw-r--r-- | src/server/game/Weather/WeatherMgr.cpp | 6 |
2 files changed, 9 insertions, 5 deletions
diff --git a/src/server/game/Weather/Weather.cpp b/src/server/game/Weather/Weather.cpp index 438d0b8bb87..2a94cd26183 100644 --- a/src/server/game/Weather/Weather.cpp +++ b/src/server/game/Weather/Weather.cpp @@ -192,8 +192,10 @@ bool Weather::ReGenerate() void Weather::SendWeatherUpdateToPlayer(Player* player) { - WorldPacket data(SMSG_WEATHER, (4+4+4)); - data << uint32(GetWeatherState()) << (float)m_grade << uint8(0); + WorldPacket data(SMSG_WEATHER, (4 + 4 + 1)); + data << uint32(GetWeatherState()); + data << (float)m_grade; + data << uint8(0); player->GetSession()->SendPacket(&data); } @@ -208,7 +210,7 @@ bool Weather::UpdateWeather() WeatherState state = GetWeatherState(); - WorldPacket data(SMSG_WEATHER, (4+4+4)); + WorldPacket data(SMSG_WEATHER, (4 + 4 + 1)); data << uint32(state); data << (float)m_grade; data << uint8(0); diff --git a/src/server/game/Weather/WeatherMgr.cpp b/src/server/game/Weather/WeatherMgr.cpp index d1a614f494d..9100dd464b9 100644 --- a/src/server/game/Weather/WeatherMgr.cpp +++ b/src/server/game/Weather/WeatherMgr.cpp @@ -143,8 +143,10 @@ void LoadWeatherData() void SendFineWeatherUpdateToPlayer(Player* player) { - WorldPacket data(SMSG_WEATHER, (4+4+4)); - data << (uint32)WEATHER_STATE_FINE << (float)0.0f << uint8(0); + WorldPacket data(SMSG_WEATHER, (4 + 4 + 1)); + data << (uint32)WEATHER_STATE_FINE; + data << (float)0.0f; + data << uint8(0); player->GetSession()->SendPacket(&data); } |