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-rw-r--r--src/common/Collision/Management/VMapManager2.cpp5
-rw-r--r--src/common/Collision/Management/VMapManager2.h2
-rw-r--r--src/common/Collision/Maps/MapTree.cpp6
-rw-r--r--src/common/Collision/Models/ModelInstance.h3
-rw-r--r--src/common/Collision/Models/WorldModel.cpp19
-rw-r--r--src/common/Collision/Models/WorldModel.h10
-rw-r--r--src/tools/mmaps_generator/VMapExtensions.cpp70
7 files changed, 36 insertions, 79 deletions
diff --git a/src/common/Collision/Management/VMapManager2.cpp b/src/common/Collision/Management/VMapManager2.cpp
index 9594951196f..a63eac1b935 100644
--- a/src/common/Collision/Management/VMapManager2.cpp
+++ b/src/common/Collision/Management/VMapManager2.cpp
@@ -326,4 +326,9 @@ namespace VMAP
return StaticMapTree::CanLoadMap(std::string(basePath), mapId, x, y);
}
+ void VMapManager2::getInstanceMapTree(InstanceTreeMap &instanceMapTree)
+ {
+ instanceMapTree = iInstanceMapTrees;
+ }
+
} // namespace VMAP
diff --git a/src/common/Collision/Management/VMapManager2.h b/src/common/Collision/Management/VMapManager2.h
index a5891e9642b..c2e1aee1ff7 100644
--- a/src/common/Collision/Management/VMapManager2.h
+++ b/src/common/Collision/Management/VMapManager2.h
@@ -128,7 +128,7 @@ namespace VMAP
return getMapFileName(mapId);
}
virtual bool existsMap(const char* basePath, unsigned int mapId, int x, int y) override;
- public:
+
void getInstanceMapTree(InstanceTreeMap &instanceMapTree);
typedef uint32(*GetLiquidFlagsFn)(uint32 liquidType);
diff --git a/src/common/Collision/Maps/MapTree.cpp b/src/common/Collision/Maps/MapTree.cpp
index b493ec18f5f..e374da4f1b9 100644
--- a/src/common/Collision/Maps/MapTree.cpp
+++ b/src/common/Collision/Maps/MapTree.cpp
@@ -474,4 +474,10 @@ namespace VMAP
}
iLoadedTiles.erase(tile);
}
+
+ void StaticMapTree::getModelInstances(ModelInstance* &models, uint32 &count)
+ {
+ models = iTreeValues;
+ count = iNTreeValues;
+ }
}
diff --git a/src/common/Collision/Models/ModelInstance.h b/src/common/Collision/Models/ModelInstance.h
index dfdb001db0a..f8bbfa4fa73 100644
--- a/src/common/Collision/Models/ModelInstance.h
+++ b/src/common/Collision/Models/ModelInstance.h
@@ -70,12 +70,11 @@ namespace VMAP
void intersectPoint(const G3D::Vector3& p, AreaInfo &info) const;
bool GetLocationInfo(const G3D::Vector3& p, LocationInfo &info) const;
bool GetLiquidLevel(const G3D::Vector3& p, LocationInfo &info, float &liqHeight) const;
+ WorldModel* getWorldModel() { return iModel; }
protected:
G3D::Matrix3 iInvRot;
float iInvScale;
WorldModel* iModel;
- public:
- WorldModel* getWorldModel();
};
} // namespace VMAP
diff --git a/src/common/Collision/Models/WorldModel.cpp b/src/common/Collision/Models/WorldModel.cpp
index 86ab9366c71..087abfcd09d 100644
--- a/src/common/Collision/Models/WorldModel.cpp
+++ b/src/common/Collision/Models/WorldModel.cpp
@@ -249,6 +249,13 @@ namespace VMAP
return result;
}
+ void WmoLiquid::getPosInfo(uint32 &tilesX, uint32 &tilesY, G3D::Vector3 &corner) const
+ {
+ tilesX = iTilesX;
+ tilesY = iTilesY;
+ corner = iCorner;
+ }
+
// ===================== GroupModel ==================================
GroupModel::GroupModel(const GroupModel &other):
@@ -409,6 +416,13 @@ namespace VMAP
return 0;
}
+ void GroupModel::getMeshData(std::vector<G3D::Vector3> &vertices, std::vector<MeshTriangle> &triangles, WmoLiquid* &liquid)
+ {
+ vertices = this->vertices;
+ triangles = this->triangles;
+ liquid = iLiquid;
+ }
+
// ===================== WorldModel ==================================
void WorldModel::setGroupModels(std::vector<GroupModel> &models)
@@ -582,4 +596,9 @@ namespace VMAP
fclose(rf);
return result;
}
+
+ void WorldModel::getGroupModels(std::vector<GroupModel> &groupModels)
+ {
+ groupModels = this->groupModels;
+ }
}
diff --git a/src/common/Collision/Models/WorldModel.h b/src/common/Collision/Models/WorldModel.h
index 6a901a59fdf..4d46915678b 100644
--- a/src/common/Collision/Models/WorldModel.h
+++ b/src/common/Collision/Models/WorldModel.h
@@ -58,6 +58,7 @@ namespace VMAP
uint32 GetFileSize();
bool writeToFile(FILE* wf);
static bool readFromFile(FILE* rf, WmoLiquid* &liquid);
+ void getPosInfo(uint32 &tilesX, uint32 &tilesY, G3D::Vector3 &corner) const;
private:
WmoLiquid() : iTilesX(0), iTilesY(0), iCorner(), iType(0), iHeight(NULL), iFlags(NULL) { }
uint32 iTilesX; //!< number of tiles in x direction, each
@@ -66,8 +67,6 @@ namespace VMAP
uint32 iType; //!< liquid type
float *iHeight; //!< (tilesX + 1)*(tilesY + 1) height values
uint8 *iFlags; //!< info if liquid tile is used
- public:
- void getPosInfo(uint32 &tilesX, uint32 &tilesY, G3D::Vector3 &corner) const;
};
/*! holding additional info for WMO group files */
@@ -92,6 +91,7 @@ namespace VMAP
const G3D::AABox& GetBound() const { return iBound; }
uint32 GetMogpFlags() const { return iMogpFlags; }
uint32 GetWmoID() const { return iGroupWMOID; }
+ void getMeshData(std::vector<G3D::Vector3> &vertices, std::vector<MeshTriangle> &triangles, WmoLiquid* &liquid);
protected:
G3D::AABox iBound;
uint32 iMogpFlags;// 0x8 outdor; 0x2000 indoor
@@ -100,9 +100,8 @@ namespace VMAP
std::vector<MeshTriangle> triangles;
BIH meshTree;
WmoLiquid* iLiquid;
- public:
- void getMeshData(std::vector<G3D::Vector3> &vertices, std::vector<MeshTriangle> &triangles, WmoLiquid* &liquid);
};
+
/*! Holds a model (converted M2 or WMO) in its original coordinate space */
class WorldModel
{
@@ -117,12 +116,11 @@ namespace VMAP
bool GetLocationInfo(const G3D::Vector3 &p, const G3D::Vector3 &down, float &dist, LocationInfo &info) const;
bool writeFile(const std::string &filename);
bool readFile(const std::string &filename);
+ void getGroupModels(std::vector<GroupModel> &groupModels);
protected:
uint32 RootWMOID;
std::vector<GroupModel> groupModels;
BIH groupTree;
- public:
- void getGroupModels(std::vector<GroupModel> &groupModels);
};
} // namespace VMAP
diff --git a/src/tools/mmaps_generator/VMapExtensions.cpp b/src/tools/mmaps_generator/VMapExtensions.cpp
deleted file mode 100644
index 63c8e524542..00000000000
--- a/src/tools/mmaps_generator/VMapExtensions.cpp
+++ /dev/null
@@ -1,70 +0,0 @@
-/*
- * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
- * Copyright (C) 2005-2011 MaNGOS <http://getmangos.com/>
- *
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU General Public License as published by the
- * Free Software Foundation; either version 2 of the License, or (at your
- * option) any later version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
- * more details.
- *
- * You should have received a copy of the GNU General Public License along
- * with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#include <vector>
-#include "MapTree.h"
-#include "VMapManager2.h"
-#include "WorldModel.h"
-#include "ModelInstance.h"
-
-namespace VMAP
-{
- // Need direct access to encapsulated VMAP data, so we add functions for MMAP generator
- // maybe add MapBuilder as friend to all of the below classes would be better?
-
- // declared in src/shared/vmap/MapTree.h
- void StaticMapTree::getModelInstances(ModelInstance* &models, uint32 &count)
- {
- models = iTreeValues;
- count = iNTreeValues;
- }
-
- // declared in src/shared/vmap/VMapManager2.h
- void VMapManager2::getInstanceMapTree(InstanceTreeMap &instanceMapTree)
- {
- instanceMapTree = iInstanceMapTrees;
- }
-
- // declared in src/shared/vmap/WorldModel.h
- void WorldModel::getGroupModels(std::vector<GroupModel> &groupModels)
- {
- groupModels = this->groupModels;
- }
-
- // declared in src/shared/vmap/WorldModel.h
- void GroupModel::getMeshData(std::vector<G3D::Vector3> &vertices, std::vector<MeshTriangle> &triangles, WmoLiquid* &liquid)
- {
- vertices = this->vertices;
- triangles = this->triangles;
- liquid = iLiquid;
- }
-
- // declared in src/shared/vmap/ModelInstance.h
- WorldModel* ModelInstance::getWorldModel()
- {
- return iModel;
- }
-
- // declared in src/shared/vmap/WorldModel.h
- void WmoLiquid::getPosInfo(uint32 &tilesX, uint32 &tilesY, G3D::Vector3 &corner) const
- {
- tilesX = iTilesX;
- tilesY = iTilesY;
- corner = iCorner;
- }
-}