diff options
-rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 3a818ab2753..4f15ed1d078 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -5259,7 +5259,7 @@ bool Unit::HandleDummyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggere for (std::vector<uint32>::iterator itr = RandomSpells.begin(); itr != RandomSpells.end(); ++itr) { if (!GetSpellHistory()->HasCooldown(*itr)) - GetSpellHistory()->AddCooldown(*itr, 0, std::chrono::seconds(cooldown)); + GetSpellHistory()->AddCooldown(*itr, 0, std::chrono::milliseconds(cooldown)); } break; } @@ -5305,7 +5305,7 @@ bool Unit::HandleDummyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggere for (std::vector<uint32>::iterator itr = RandomSpells.begin(); itr != RandomSpells.end(); ++itr) { if (!GetSpellHistory()->HasCooldown(*itr)) - GetSpellHistory()->AddCooldown(*itr, 0, std::chrono::seconds(cooldown)); + GetSpellHistory()->AddCooldown(*itr, 0, std::chrono::milliseconds(cooldown)); } break; } @@ -6006,7 +6006,7 @@ bool Unit::HandleDummyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggere CastSpell(target, triggered_spell_id, true, castItem, triggeredByAura, originalCaster); if (cooldown) - GetSpellHistory()->AddCooldown(cooldown_spell_id, 0, std::chrono::seconds(cooldown)); + GetSpellHistory()->AddCooldown(cooldown_spell_id, 0, std::chrono::milliseconds(cooldown)); return true; } @@ -6143,7 +6143,7 @@ bool Unit::HandleAuraProc(Unit* /*victim*/, uint32 /*damage*/, Aura* triggeredBy if (GetSpellHistory()->HasCooldown(100000)) return false; - GetSpellHistory()->AddCooldown(100000, 0, std::chrono::seconds(cooldown)); + GetSpellHistory()->AddCooldown(100000, 0, std::chrono::milliseconds(cooldown)); } return true; } @@ -6599,7 +6599,7 @@ bool Unit::HandleProcTriggerSpell(Unit* victim, uint32 damage, AuraEffect* trigg CastSpell(target, trigger_spell_id, true, castItem, triggeredByAura); if (cooldown) - GetSpellHistory()->AddCooldown(trigger_spell_id, 0, std::chrono::seconds(cooldown)); + GetSpellHistory()->AddCooldown(trigger_spell_id, 0, std::chrono::milliseconds(cooldown)); return true; } @@ -6644,7 +6644,7 @@ bool Unit::HandleOverrideClassScriptAuraProc(Unit* victim, uint32 /*damage*/, Au CastSpell(victim, triggered_spell_id, true, castItem, triggeredByAura); if (cooldown) - GetSpellHistory()->AddCooldown(triggered_spell_id, 0, std::chrono::seconds(cooldown)); + GetSpellHistory()->AddCooldown(triggered_spell_id, 0, std::chrono::milliseconds(cooldown)); return true; } @@ -11922,7 +11922,7 @@ void Unit::ProcDamageAndSpellFor(bool isVictim, Unit* target, uint32 procFlag, u { cooldown = spellInfo->ProcCooldown; if (i->spellProcEvent && i->spellProcEvent->cooldown) - cooldown = i->spellProcEvent->cooldown; + cooldown = i->spellProcEvent->cooldown * IN_MILLISECONDS; } i->aura->SetLastProcSuccessTime(now); |