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-rw-r--r--sql/updates/world/2014_04_26_04_world_creature_template.sql3
-rw-r--r--src/server/game/Battlegrounds/Zones/BattlegroundSA.cpp4
-rw-r--r--src/server/game/Battlegrounds/Zones/BattlegroundSA.h1
3 files changed, 6 insertions, 2 deletions
diff --git a/sql/updates/world/2014_04_26_04_world_creature_template.sql b/sql/updates/world/2014_04_26_04_world_creature_template.sql
new file mode 100644
index 00000000000..bd24736e10a
--- /dev/null
+++ b/sql/updates/world/2014_04_26_04_world_creature_template.sql
@@ -0,0 +1,3 @@
+--
+UPDATE `creature_template` SET `faction_A`=1770, `faction_H`=1770 WHERE `entry`=37614;
+UPDATE `creature_template` SET `faction_A`=534, `faction_H`=534 WHERE `entry`=37606;
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundSA.cpp b/src/server/game/Battlegrounds/Zones/BattlegroundSA.cpp
index f5b51a7fc14..470bc549be5 100644
--- a/src/server/game/Battlegrounds/Zones/BattlegroundSA.cpp
+++ b/src/server/game/Battlegrounds/Zones/BattlegroundSA.cpp
@@ -569,7 +569,7 @@ void BattlegroundSA::ProcessEvent(WorldObject* obj, uint32 eventId, WorldObject*
if (Creature* c = obj->FindNearestCreature(NPC_WORLD_TRIGGER, 500.0f))
SendChatMessage(c, gate->DamagedText, invoker);
- PlaySoundToAll(Attackers == ALLIANCE ? SOUND_WALL_ATTACKED_ALLIANCE : SOUND_WALL_ATTACKED_HORDE);
+ PlaySoundToAll(Attackers == TEAM_ALLIANCE ? SOUND_WALL_ATTACKED_ALLIANCE : SOUND_WALL_ATTACKED_HORDE);
}
// destroyed
else if (eventId == go->GetGOInfo()->building.destroyedEvent)
@@ -617,7 +617,7 @@ void BattlegroundSA::ProcessEvent(WorldObject* obj, uint32 eventId, WorldObject*
if (Creature* c = obj->FindNearestCreature(NPC_WORLD_TRIGGER, 500.0f))
SendChatMessage(c, gate->DestroyedText, invoker);
- PlaySoundToAll(Attackers == ALLIANCE ? SOUND_WALL_DESTROYED_ALLIANCE : SOUND_WALL_DESTROYED_HORDE);
+ PlaySoundToAll(Attackers == TEAM_ALLIANCE ? SOUND_WALL_DESTROYED_ALLIANCE : SOUND_WALL_DESTROYED_HORDE);
}
else
break;
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundSA.h b/src/server/game/Battlegrounds/Zones/BattlegroundSA.h
index 2a5c8fc15e4..8e3c933f893 100644
--- a/src/server/game/Battlegrounds/Zones/BattlegroundSA.h
+++ b/src/server/game/Battlegrounds/Zones/BattlegroundSA.h
@@ -20,6 +20,7 @@
#define __BATTLEGROUNDSA_H
#include "Battleground.h"
+#include "Object.h"
struct BattlegroundSAScore : public BattlegroundScore
{