diff options
-rw-r--r-- | src/server/game/Battlegrounds/BattlegroundQueue.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Battlegrounds/BattlegroundQueue.h | 5 | ||||
-rw-r--r-- | src/server/game/Handlers/LFGHandler.cpp | 1 |
3 files changed, 3 insertions, 5 deletions
diff --git a/src/server/game/Battlegrounds/BattlegroundQueue.cpp b/src/server/game/Battlegrounds/BattlegroundQueue.cpp index 54e66f968c3..b1cab906416 100644 --- a/src/server/game/Battlegrounds/BattlegroundQueue.cpp +++ b/src/server/game/Battlegrounds/BattlegroundQueue.cpp @@ -472,7 +472,7 @@ bool BattlegroundQueue::InviteGroupToBG(GroupQueueInfo* ginfo, Battleground* bg, BGQueueInviteEvent* inviteEvent = new BGQueueInviteEvent(player->GetGUID(), ginfo->IsInvitedToBGInstanceGUID, bgTypeId, ginfo->ArenaType, ginfo->RemoveInviteTime); m_events.AddEvent(inviteEvent, m_events.CalculateTime(INVITATION_REMIND_TIME)); // create automatic remove events - BGQueueRemoveEvent* removeEvent = new BGQueueRemoveEvent(player->GetGUID(), ginfo->IsInvitedToBGInstanceGUID, bgTypeId, ginfo->ArenaType, bgQueueTypeId, ginfo->RemoveInviteTime); + BGQueueRemoveEvent* removeEvent = new BGQueueRemoveEvent(player->GetGUID(), ginfo->IsInvitedToBGInstanceGUID, bgTypeId, bgQueueTypeId, ginfo->RemoveInviteTime); m_events.AddEvent(removeEvent, m_events.CalculateTime(INVITE_ACCEPT_WAIT_TIME)); WorldPacket data; diff --git a/src/server/game/Battlegrounds/BattlegroundQueue.h b/src/server/game/Battlegrounds/BattlegroundQueue.h index 459be7c2528..7392bb7ca23 100644 --- a/src/server/game/Battlegrounds/BattlegroundQueue.h +++ b/src/server/game/Battlegrounds/BattlegroundQueue.h @@ -168,8 +168,8 @@ class TC_GAME_API BGQueueInviteEvent : public BasicEvent class TC_GAME_API BGQueueRemoveEvent : public BasicEvent { public: - BGQueueRemoveEvent(ObjectGuid pl_guid, uint32 bgInstanceGUID, BattlegroundTypeId BgTypeId, uint8 arenaType, BattlegroundQueueTypeId bgQueueTypeId, uint32 removeTime) - : m_PlayerGuid(pl_guid), m_BgInstanceGUID(bgInstanceGUID), m_ArenaType(arenaType), m_RemoveTime(removeTime), m_BgTypeId(BgTypeId), m_BgQueueTypeId(bgQueueTypeId) + BGQueueRemoveEvent(ObjectGuid pl_guid, uint32 bgInstanceGUID, BattlegroundTypeId BgTypeId, BattlegroundQueueTypeId bgQueueTypeId, uint32 removeTime) + : m_PlayerGuid(pl_guid), m_BgInstanceGUID(bgInstanceGUID), m_RemoveTime(removeTime), m_BgTypeId(BgTypeId), m_BgQueueTypeId(bgQueueTypeId) { } virtual ~BGQueueRemoveEvent() { } @@ -179,7 +179,6 @@ class TC_GAME_API BGQueueRemoveEvent : public BasicEvent private: ObjectGuid m_PlayerGuid; uint32 m_BgInstanceGUID; - uint8 m_ArenaType; uint32 m_RemoveTime; BattlegroundTypeId m_BgTypeId; BattlegroundQueueTypeId m_BgQueueTypeId; diff --git a/src/server/game/Handlers/LFGHandler.cpp b/src/server/game/Handlers/LFGHandler.cpp index 24b0aa0bb19..e1a88420b1d 100644 --- a/src/server/game/Handlers/LFGHandler.cpp +++ b/src/server/game/Handlers/LFGHandler.cpp @@ -172,7 +172,6 @@ void WorldSession::SendLfgPlayerLockInfo() playerDungeonInfo.EncounterMask = 0; Quest const* quest = nullptr; - bool done = false; if (lfg::LfgReward const* reward = sLFGMgr->GetRandomDungeonReward(slot, level)) { if (Quest const* quest = sObjectMgr->GetQuestTemplate(reward->firstQuest)) |