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-rwxr-xr-xsrc/server/game/Entities/Player/Player.cpp6
-rwxr-xr-xsrc/server/game/Entities/Unit/Unit.cpp2
2 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index 3a5bfa6c8c1..2448f4a3199 100755
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -12290,7 +12290,7 @@ Item* Player::_StoreItem(uint16 pos, Item* pItem, uint32 count, bool clone, bool
for (uint8 i = 0; i < MAX_ITEM_PROTO_SPELLS; ++i)
if (proto->Spells[i].SpellTrigger == ITEM_SPELLTRIGGER_ON_NO_DELAY_USE && proto->Spells[i].SpellId > 0) // On obtain trigger
if (bag == INVENTORY_SLOT_BAG_0 || (bag >= INVENTORY_SLOT_BAG_START && bag < INVENTORY_SLOT_BAG_END))
- if (HasAura(proto->Spells[i].SpellId))
+ if (!HasAura(proto->Spells[i].SpellId))
CastSpell(this, proto->Spells[i].SpellId, true, pItem);
return pItem;
@@ -12333,7 +12333,7 @@ Item* Player::_StoreItem(uint16 pos, Item* pItem, uint32 count, bool clone, bool
for (uint8 i = 0; i < MAX_ITEM_PROTO_SPELLS; ++i)
if (proto->Spells[i].SpellTrigger == ITEM_SPELLTRIGGER_ON_NO_DELAY_USE && proto->Spells[i].SpellId > 0) // On obtain trigger
if (bag == INVENTORY_SLOT_BAG_0 || (bag >= INVENTORY_SLOT_BAG_START && bag < INVENTORY_SLOT_BAG_END))
- if (HasAura(proto->Spells[i].SpellId))
+ if (!HasAura(proto->Spells[i].SpellId))
CastSpell(this, proto->Spells[i].SpellId, true, pItem2);
return pItem2;
@@ -16385,7 +16385,7 @@ void Player::ReputationChanged2(FactionEntry const* factionEntry)
}
}
-bool Player::HasQuestForItem(uint32 itemid) const
+ bool Player::HasQuestForItem(uint32 itemid) const
{
for (uint8 i = 0; i < MAX_QUEST_LOG_SIZE; ++i)
{
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp
index e45f1214f4f..bc4a824d1d7 100755
--- a/src/server/game/Entities/Unit/Unit.cpp
+++ b/src/server/game/Entities/Unit/Unit.cpp
@@ -8039,7 +8039,7 @@ bool Unit::HandleAuraProc(Unit* victim, uint32 damage, Aura* triggeredByAura, Sp
*handled = true;
if (victim && victim->HasAura(53601))
{
- int32 bp0 = CalculatePctN(int32(damage / 12), dummySpell->Effects[EFFECT_2]. CalcValue());
+ int32 bp0 = CalculatePctN(int32(damage / 12), dummySpell->Effects[EFFECT_2].CalcValue());
// Item - Paladin T9 Holy 4P Bonus
if (AuraEffect const* aurEff = GetAuraEffect(67191, 0))
AddPctN(bp0, aurEff->GetAmount());