diff options
-rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index b93bfa8719d..8a3f4720a2b 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -1818,12 +1818,16 @@ void Player::RemoveFromWorld() bool Player::IsImmunedToSpellEffect(SpellInfo const* spellInfo, uint32 index) const { + SpellEffectInfo const* effect = spellInfo->GetEffect(GetMap()->GetDifficultyID(), index); + if (!effect || !effect->IsEffect()) + return false; + // players are immune to taunt (the aura and the spell effect). if (spellInfo->GetEffect(index)->IsAura(SPELL_AURA_MOD_TAUNT)) return true; if (spellInfo->GetEffect(index)->IsEffect(SPELL_EFFECT_ATTACK_ME)) return true; - + return Unit::IsImmunedToSpellEffect(spellInfo, index); } |