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-rw-r--r--src/game/Player.cpp2
-rw-r--r--src/game/Unit.cpp2
2 files changed, 1 insertions, 3 deletions
diff --git a/src/game/Player.cpp b/src/game/Player.cpp
index 907d648f87f..0510fca231c 100644
--- a/src/game/Player.cpp
+++ b/src/game/Player.cpp
@@ -277,8 +277,6 @@ UpdateMask Player::updateVisualBits;
Player::Player (WorldSession *session): Unit(), m_achievementMgr(this), m_reputationMgr(this)
{
- m_transport = 0;
-
m_speakTime = 0;
m_speakCount = 0;
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp
index a859957d53e..70a6c461f4a 100644
--- a/src/game/Unit.cpp
+++ b/src/game/Unit.cpp
@@ -81,7 +81,7 @@ static bool procPrepared = InitTriggerAuraData();
Unit::Unit()
: WorldObject(), i_motionMaster(this), m_ThreatManager(this), m_HostilRefManager(this)
, m_IsInNotifyList(false), m_Notified(false), IsAIEnabled(false), NeedChangeAI(false)
-, i_AI(NULL), i_disabledAI(NULL), m_removedAurasCount(0), m_Vehicle(NULL)
+, i_AI(NULL), i_disabledAI(NULL), m_removedAurasCount(0), m_Vehicle(NULL), m_transport(NULL)
, m_ControlledByPlayer(false)
{
m_objectType |= TYPEMASK_UNIT;