diff options
-rw-r--r-- | src/game/Chat.cpp | 1 | ||||
-rw-r--r-- | src/game/Chat.h | 1 | ||||
-rw-r--r-- | src/game/Level2.cpp | 46 |
3 files changed, 48 insertions, 0 deletions
diff --git a/src/game/Chat.cpp b/src/game/Chat.cpp index f02dad06e75..43811f8e3e7 100644 --- a/src/game/Chat.cpp +++ b/src/game/Chat.cpp @@ -439,6 +439,7 @@ ChatCommand * ChatHandler::getCommandTable() { "whisper", SEC_MODERATOR, false, &ChatHandler::HandleNpcWhisperCommand, "", NULL }, { "yell", SEC_MODERATOR, false, &ChatHandler::HandleNpcYellCommand, "", NULL }, { "addtemp", SEC_GAMEMASTER, false, &ChatHandler::HandleTempAddSpwCommand, "", NULL }, + { "addformation", SEC_MODERATOR, false, &ChatHandler::HandleNpcAddFormationCommand, "", NULL }, //{ TODO: fix or remove this commands { "name", SEC_GAMEMASTER, false, &ChatHandler::HandleNameCommand, "", NULL }, diff --git a/src/game/Chat.h b/src/game/Chat.h index 6463b347f4e..39aa3cb025f 100644 --- a/src/game/Chat.h +++ b/src/game/Chat.h @@ -202,6 +202,7 @@ class ChatHandler bool HandleNpcUnFollowCommand(const char* args); bool HandleNpcWhisperCommand(const char* args); bool HandleNpcYellCommand(const char* args); + bool HandleNpcAddFormationCommand(const char* args); bool HandleReloadCommand(const char* args); bool HandleReloadAllCommand(const char* args); diff --git a/src/game/Level2.cpp b/src/game/Level2.cpp index 0258954d983..85eef6a6da5 100644 --- a/src/game/Level2.cpp +++ b/src/game/Level2.cpp @@ -4007,3 +4007,49 @@ bool ChatHandler::HandleTempGameObjectCommand(const char* args) return true; } + +bool ChatHandler::HandleNpcAddFormationCommand(const char* args) +{ + if (!*args) + return false; + + uint32 leaderGUID = (uint32) atoi((char*)args); + Creature *pCreature = getSelectedCreature(); + + if(!pCreature || !pCreature->GetDBTableGUIDLow()) + { + SendSysMessage(LANG_SELECT_CREATURE); + SetSentErrorMessage(true); + return false; + } + + uint32 lowguid = pCreature->GetDBTableGUIDLow(); + if(pCreature->GetFormationID()) + { + PSendSysMessage("Selected creature is already member of group %u", pCreature->GetFormationID()); + return false; + } + + if (!lowguid) + return false; + + Player *chr = m_session->GetPlayer(); + FormationMember *group_member; + + group_member = new FormationMember; + group_member->follow_angle = pCreature->GetAngle(chr) - chr->GetOrientation(); + group_member->follow_dist = sqrtf(pow(chr->GetPositionX() - pCreature->GetPositionX(),int(2))+pow(chr->GetPositionY()-pCreature->GetPositionY(),int(2))); + group_member->memberGUID = lowguid; + group_member->leaderGUID = leaderGUID; + group_member->groupAI = 0; + + CreatureGroupMap[lowguid] = group_member; + pCreature->SearchFormation(); + + WorldDatabase.PExecuteLog("INSERT INTO `creature_formations` (`leaderGUID`, `memberGUID`, `dist`, `angle`, `groupAI`) VALUES ('%u','%u','%f', '%f', '%u')", + leaderGUID, lowguid, group_member->follow_dist, group_member->follow_angle, group_member->groupAI); + + PSendSysMessage("Creature %u added to formation with leader %u", lowguid, leaderGUID); + + return true; + } |