diff options
-rw-r--r-- | src/server/game/DataStores/DBCStores.cpp | 2 | ||||
-rw-r--r-- | src/server/game/DataStores/DBCStores.h | 1 | ||||
-rw-r--r-- | src/server/game/DataStores/DBCStructure.h | 31 | ||||
-rw-r--r-- | src/server/game/DataStores/DBCfmt.h | 7 | ||||
-rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 32 |
5 files changed, 64 insertions, 9 deletions
diff --git a/src/server/game/DataStores/DBCStores.cpp b/src/server/game/DataStores/DBCStores.cpp index 37f4f4c1930..9b0465a4536 100644 --- a/src/server/game/DataStores/DBCStores.cpp +++ b/src/server/game/DataStores/DBCStores.cpp @@ -73,6 +73,7 @@ DBCStorage <ChrClassesEntry> sChrClassesStore(ChrClassesEntryfmt); DBCStorage <ChrRacesEntry> sChrRacesStore(ChrRacesEntryfmt); DBCStorage <CinematicSequencesEntry> sCinematicSequencesStore(CinematicSequencesEntryfmt); DBCStorage <CreatureDisplayInfoEntry> sCreatureDisplayInfoStore(CreatureDisplayInfofmt); +DBCStorage <CreatureDisplayInfoExtraEntry> sCreatureDisplayInfoExtraStore(CreatureDisplayInfoExtrafmt); DBCStorage <CreatureFamilyEntry> sCreatureFamilyStore(CreatureFamilyfmt); DBCStorage <CreatureModelDataEntry> sCreatureModelDataStore(CreatureModelDatafmt); DBCStorage <CreatureSpellDataEntry> sCreatureSpellDataStore(CreatureSpellDatafmt); @@ -306,6 +307,7 @@ void LoadDBCStores(const std::string& dataPath) LoadDBC(availableDbcLocales, bad_dbc_files, sChrRacesStore, dbcPath, "ChrRaces.dbc"); LoadDBC(availableDbcLocales, bad_dbc_files, sCinematicSequencesStore, dbcPath, "CinematicSequences.dbc"); LoadDBC(availableDbcLocales, bad_dbc_files, sCreatureDisplayInfoStore, dbcPath, "CreatureDisplayInfo.dbc"); + LoadDBC(availableDbcLocales, bad_dbc_files, sCreatureDisplayInfoExtraStore, dbcPath, "CreatureDisplayInfoExtra.dbc"); LoadDBC(availableDbcLocales, bad_dbc_files, sCreatureFamilyStore, dbcPath, "CreatureFamily.dbc"); LoadDBC(availableDbcLocales, bad_dbc_files, sCreatureModelDataStore, dbcPath, "CreatureModelData.dbc"); LoadDBC(availableDbcLocales, bad_dbc_files, sCreatureSpellDataStore, dbcPath, "CreatureSpellData.dbc"); diff --git a/src/server/game/DataStores/DBCStores.h b/src/server/game/DataStores/DBCStores.h index 39747141322..b77db950541 100644 --- a/src/server/game/DataStores/DBCStores.h +++ b/src/server/game/DataStores/DBCStores.h @@ -92,6 +92,7 @@ extern DBCStorage <ChrClassesEntry> sChrClassesStore; extern DBCStorage <ChrRacesEntry> sChrRacesStore; extern DBCStorage <CinematicSequencesEntry> sCinematicSequencesStore; extern DBCStorage <CreatureDisplayInfoEntry> sCreatureDisplayInfoStore; +extern DBCStorage <CreatureDisplayInfoExtraEntry> sCreatureDisplayInfoExtraStore; extern DBCStorage <CreatureFamilyEntry> sCreatureFamilyStore; extern DBCStorage <CreatureModelDataEntry> sCreatureModelDataStore; extern DBCStorage <CreatureSpellDataEntry> sCreatureSpellDataStore; diff --git a/src/server/game/DataStores/DBCStructure.h b/src/server/game/DataStores/DBCStructure.h index 976b4355957..abe7bde4bf5 100644 --- a/src/server/game/DataStores/DBCStructure.h +++ b/src/server/game/DataStores/DBCStructure.h @@ -690,7 +690,7 @@ struct ChrClassesEntry struct ChrRacesEntry { uint32 RaceID; // 0 - // 1 unused + uint32 Flags; // 1 uint32 FactionID; // 2 facton template id // 3 unused uint32 model_m; // 4 @@ -736,7 +736,7 @@ struct CreatureDisplayInfoEntry uint32 Displayid; // 0 m_ID uint32 ModelId; // 1 m_modelID // 2 m_soundID - // 3 m_extendedDisplayInfoID + uint32 ExtraId; // 3 m_extendedDisplayInfoID float scale; // 4 m_creatureModelScale // 5 m_creatureModelAlpha // 6-8 m_textureVariation[3] @@ -749,6 +749,31 @@ struct CreatureDisplayInfoEntry // 15 m_objectEffectPackageID }; +struct CreatureDisplayInfoExtraEntry +{ + //uint32 Id; // 0 + uint32 Race; // 1 + uint32 Gender; // 2 + //uint32 SkinColor; // 3 + //uint32 FaceType; // 4 + //uint32 HairType; // 5 + //uint32 HairStyle; // 6 + //uint32 FacialHair; // 7 + //uint32 HelmDisplayId; // 8 + //uint32 ShoulderDisplayId; // 9 + //uint32 ShirtDisplayId; // 10 + //uint32 ChestDisplayId; // 11 + //uint32 BeltDisplayId; // 12 + //uint32 LegsDisplayId; // 13 + //uint32 BootsDisplayId; // 14 + //uint32 WristDisplayId; // 15 + //uint32 GlovesDisplayId; // 16 + //uint32 TabardDisplayId; // 17 + //uint32 CloakDisplayId; // 18 + //uint32 CanEquip; // 19 + //char const* Texture; // 20 +}; + struct CreatureFamilyEntry { uint32 ID; // 0 m_ID @@ -768,7 +793,7 @@ struct CreatureFamilyEntry struct CreatureModelDataEntry { uint32 Id; - //uint32 Flags; + uint32 Flags; //char* ModelPath[16] //uint32 Unk1; float Scale; // Used in calculation of unit collision data diff --git a/src/server/game/DataStores/DBCfmt.h b/src/server/game/DataStores/DBCfmt.h index 448a8066434..35a8eecb708 100644 --- a/src/server/game/DataStores/DBCfmt.h +++ b/src/server/game/DataStores/DBCfmt.h @@ -36,11 +36,12 @@ char const CharStartOutfitEntryfmt[] = "dbbbXiiiiiiiiiiiiiiiiiiiiiiiixxxxxxxxxxx char const CharTitlesEntryfmt[] = "nxssssssssssssssssxssssssssssssssssxi"; char const ChatChannelsEntryfmt[] = "nixssssssssssssssssxxxxxxxxxxxxxxxxxx"; char const ChrClassesEntryfmt[] = "nxixssssssssssssssssxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxixii"; -char const ChrRacesEntryfmt[] = "nxixiixixxxxixssssssssssssssssxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxi"; +char const ChrRacesEntryfmt[] = "niixiixixxxxixssssssssssssssssxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxi"; char const CinematicSequencesEntryfmt[] = "nxxxxxxxxx"; -char const CreatureDisplayInfofmt[] = "nixxfxxxxxxxxxxx"; +char const CreatureDisplayInfofmt[] = "nixifxxxxxxxxxxx"; +char const CreatureDisplayInfoExtrafmt[] = "diixxxxxxxxxxxxxxxxxx"; char const CreatureFamilyfmt[] = "nfifiiiiixssssssssssssssssxx"; -char const CreatureModelDatafmt[] = "nxxxfxxxxxxxxxxffxxxxxxxxxxx"; +char const CreatureModelDatafmt[] = "nixxfxxxxxxxxxxffxxxxxxxxxxx"; char const CreatureSpellDatafmt[] = "niiiixxxx"; char const CreatureTypefmt[] = "nxxxxxxxxxxxxxxxxxx"; char const CurrencyTypesfmt[] = "xnxi"; diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 5bf3193fc14..9cc214b7390 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -13051,9 +13051,35 @@ bool Unit::IsInFeralForm() const bool Unit::IsInDisallowedMountForm() const { - ShapeshiftForm form = GetShapeshiftForm(); - return form != FORM_NONE && form != FORM_BATTLESTANCE && form != FORM_BERSERKERSTANCE && form != FORM_DEFENSIVESTANCE && - form != FORM_SHADOW && form != FORM_STEALTH && form != FORM_UNDEAD; + if (ShapeshiftForm form = GetShapeshiftForm()) + { + SpellShapeshiftEntry const* shapeshift = sSpellShapeshiftStore.LookupEntry(form); + if (!shapeshift) + return true; + + if (!(shapeshift->flags1 & 0x1)) + return true; + } + + if (GetDisplayId() == GetNativeDisplayId()) + return false; + + CreatureDisplayInfoEntry const* display = sCreatureDisplayInfoStore.LookupEntry(GetDisplayId()); + if (!display) + return true; + + CreatureDisplayInfoExtraEntry const* displayExtra = sCreatureDisplayInfoExtraStore.LookupEntry(display->ExtraId); + if (!displayExtra) + return true; + + CreatureModelDataEntry const* model = sCreatureModelDataStore.LookupEntry(display->ModelId); + ChrRacesEntry const* race = sChrRacesStore.LookupEntry(displayExtra->Race); + + if (model && !(model->Flags & 0x80)) + if (race && !(race->Flags & 0x4)) + return true; + + return false; } /*####################################### |