diff options
-rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 3 | ||||
-rw-r--r-- | src/server/game/Movement/Spline/MoveSpline.h | 4 |
2 files changed, 6 insertions, 1 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index e0d4e43b966..aac027daab7 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -10173,7 +10173,8 @@ void Unit::StopMoving() return; // Update position now since Stop does not start a new movement that can be updated later - UpdateSplinePosition(); + if (movespline->HasStarted()) + UpdateSplinePosition(); Movement::MoveSplineInit init(this); init.Stop(); } diff --git a/src/server/game/Movement/Spline/MoveSpline.h b/src/server/game/Movement/Spline/MoveSpline.h index e73b8a53265..fb1309fca37 100644 --- a/src/server/game/Movement/Spline/MoveSpline.h +++ b/src/server/game/Movement/Spline/MoveSpline.h @@ -124,6 +124,10 @@ namespace Movement bool onTransport; std::string ToString() const; + bool HasStarted() const + { + return time_passed > 0; + } }; } #endif // TRINITYSERVER_MOVEPLINE_H |