diff options
-rwxr-xr-x | src/server/game/Spells/Auras/SpellAuraEffects.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp index dbbd89c7533..31a8e57825c 100755 --- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp +++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp @@ -1616,7 +1616,7 @@ void AuraEffect::HandleShapeshiftBoosts(Unit* target, bool apply) const { // Use the new aura to see on what stance the target will be uint32 newStance = (1<<((newAura ? newAura->GetMiscValue() : 0)-1)); - + // If the stances are not compatible with the spell, remove it if (itr->second->GetBase()->IsRemovedOnShapeLost(target) && !(itr->second->GetBase()->GetSpellInfo()->Stances & newStance)) target->RemoveAura(itr); @@ -6473,7 +6473,7 @@ void AuraEffect::HandlePeriodicHealAurasTick(Unit* target, Unit* caster) const // damage caster for heal amount if (target != caster && GetSpellInfo()->AttributesEx2 & SPELL_ATTR2_HEALTH_FUNNEL) { - uint32 funnelDamage = GetSpellInfo()->Effects[EFFECT_0].CalcValue(); // damage is not affected by spell power + uint32 funnelDamage = GetSpellInfo()->ManaPerSecond; // damage is not affected by spell power if ((int32)funnelDamage > gain) funnelDamage = gain; uint32 funnelAbsorb = 0; |