aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--src/server/game/Entities/Creature/Creature.cpp8
-rw-r--r--src/server/game/Entities/Creature/CreatureData.h26
-rw-r--r--src/server/game/Entities/Creature/enuminfo_CreatureData.cpp36
-rw-r--r--src/server/game/Entities/Player/Player.cpp4
-rw-r--r--src/server/game/Entities/Unit/Unit.cpp4
-rw-r--r--src/server/game/Miscellaneous/SharedDefines.h34
-rw-r--r--src/server/game/Miscellaneous/enuminfo_SharedDefines.cpp6
-rw-r--r--src/server/game/Spells/Spell.cpp2
8 files changed, 60 insertions, 60 deletions
diff --git a/src/server/game/Entities/Creature/Creature.cpp b/src/server/game/Entities/Creature/Creature.cpp
index 704de1aad51..4e7855d2313 100644
--- a/src/server/game/Entities/Creature/Creature.cpp
+++ b/src/server/game/Entities/Creature/Creature.cpp
@@ -685,7 +685,7 @@ bool Creature::UpdateEntry(uint32 entry, CreatureData const* data /*= nullptr*/,
ApplySpellImmune(0, IMMUNITY_EFFECT, SPELL_EFFECT_ATTACK_ME, true);
}
- SetIgnoringCombat((cInfo->flags_extra & CREATURE_FLAG_EXTRA_NO_COMBAT) != 0);
+ SetIgnoringCombat((cInfo->flags_extra & CREATURE_FLAG_EXTRA_IGNORE_COMBAT) != 0);
LoadTemplateRoot();
InitializeMovementFlags();
@@ -1106,7 +1106,7 @@ bool Creature::Create(ObjectGuid::LowType guidlow, Map* map, uint32 entry, Posit
}
// Allow players to see those units while dead, do it here (mayby altered by addon auras)
- if (cinfo->type_flags & CREATURE_TYPE_FLAG_GHOST_VISIBLE)
+ if (cinfo->type_flags & CREATURE_TYPE_FLAG_VISIBLE_TO_GHOSTS)
m_serverSideVisibility.SetValue(SERVERSIDE_VISIBILITY_GHOST, GHOST_VISIBILITY_ALIVE | GHOST_VISIBILITY_GHOST);
if (!CreateFromProto(guidlow, entry, data, vehId))
@@ -3436,7 +3436,7 @@ bool Creature::CanGiveExperience() const
return !IsCritter()
&& !IsPet()
&& !IsTotem()
- && !(GetCreatureTemplate()->flags_extra & CREATURE_FLAG_EXTRA_NO_XP_AT_KILL);
+ && !(GetCreatureTemplate()->flags_extra & CREATURE_FLAG_EXTRA_NO_XP);
}
bool Creature::IsEngaged() const
@@ -3450,7 +3450,7 @@ void Creature::AtEngage(Unit* target)
{
Unit::AtEngage(target);
- if (!(GetCreatureTemplate()->type_flags & CREATURE_TYPE_FLAG_MOUNTED_COMBAT_ALLOWED))
+ if (!(GetCreatureTemplate()->type_flags & CREATURE_TYPE_FLAG_ALLOW_MOUNTED_COMBAT))
Dismount();
RefreshSwimmingFlag();
diff --git a/src/server/game/Entities/Creature/CreatureData.h b/src/server/game/Entities/Creature/CreatureData.h
index 1497295a0d4..acf9ab1e660 100644
--- a/src/server/game/Entities/Creature/CreatureData.h
+++ b/src/server/game/Entities/Creature/CreatureData.h
@@ -263,22 +263,22 @@ enum CreatureFlagsExtra : uint32
CREATURE_FLAG_EXTRA_NO_PARRY = 0x00000004, // creature can't parry
CREATURE_FLAG_EXTRA_NO_PARRY_HASTEN = 0x00000008, // creature can't counter-attack at parry
CREATURE_FLAG_EXTRA_NO_BLOCK = 0x00000010, // creature can't block
- CREATURE_FLAG_EXTRA_NO_CRUSH = 0x00000020, // creature can't do crush attacks
- CREATURE_FLAG_EXTRA_NO_XP_AT_KILL = 0x00000040, // creature kill not provide XP
+ CREATURE_FLAG_EXTRA_NO_CRUSHING_BLOWS = 0x00000020, // creature can't do crush attacks
+ CREATURE_FLAG_EXTRA_NO_XP = 0x00000040, // creature kill does not provide XP
CREATURE_FLAG_EXTRA_TRIGGER = 0x00000080, // trigger creature
- CREATURE_FLAG_EXTRA_NO_TAUNT = 0x00000100, // creature is immune to taunt auras and effect attack me
+ CREATURE_FLAG_EXTRA_NO_TAUNT = 0x00000100, // creature is immune to taunt auras and 'attack me' effects
CREATURE_FLAG_EXTRA_NO_MOVE_FLAGS_UPDATE = 0x00000200, // creature won't update movement flags
- CREATURE_FLAG_EXTRA_GHOST_VISIBILITY = 0x00000400, // creature will be only visible for dead players
+ CREATURE_FLAG_EXTRA_GHOST_VISIBILITY = 0x00000400, // creature will only be visible to dead players
CREATURE_FLAG_EXTRA_USE_OFFHAND_ATTACK = 0x00000800, // creature will use offhand attacks
CREATURE_FLAG_EXTRA_NO_SELL_VENDOR = 0x00001000, // players can't sell items to this vendor
- CREATURE_FLAG_EXTRA_NO_COMBAT = 0x00002000, // creature is not allowed to enter combat
+ CREATURE_FLAG_EXTRA_IGNORE_COMBAT = 0x00002000, // creature is not allowed to enter combat
CREATURE_FLAG_EXTRA_WORLDEVENT = 0x00004000, // custom flag for world event creatures (left room for merging)
CREATURE_FLAG_EXTRA_GUARD = 0x00008000, // Creature is guard
CREATURE_FLAG_EXTRA_UNUSED_16 = 0x00010000,
CREATURE_FLAG_EXTRA_NO_CRIT = 0x00020000, // creature can't do critical strikes
- CREATURE_FLAG_EXTRA_NO_SKILLGAIN = 0x00040000, // creature won't increase weapon skills
- CREATURE_FLAG_EXTRA_TAUNT_DIMINISH = 0x00080000, // Taunt is a subject to diminishing returns on this creautre
- CREATURE_FLAG_EXTRA_ALL_DIMINISH = 0x00100000, // creature is subject to all diminishing returns as player are
+ CREATURE_FLAG_EXTRA_NO_SKILL_GAINS = 0x00040000, // creature won't increase weapon skills
+ CREATURE_FLAG_EXTRA_OBEYS_TAUNT_DIMINISHING_RETURNS = 0x00080000, // Taunt is subject to diminishing returns on this creature
+ CREATURE_FLAG_EXTRA_ALL_DIMINISH = 0x00100000, // creature is subject to all diminishing returns as players are
CREATURE_FLAG_EXTRA_NO_PLAYER_DAMAGE_REQ = 0x00200000, // creature does not need to take player damage for kill credit
CREATURE_FLAG_EXTRA_UNUSED_22 = 0x00400000,
CREATURE_FLAG_EXTRA_UNUSED_23 = 0x00800000,
@@ -476,11 +476,11 @@ struct TC_GAME_API CreatureTemplate
// helpers
SkillType GetRequiredLootSkill() const
{
- if (type_flags & CREATURE_TYPE_FLAG_HERB_SKINNING_SKILL)
+ if (type_flags & CREATURE_TYPE_FLAG_SKIN_WITH_HERBALISM)
return SKILL_HERBALISM;
- else if (type_flags & CREATURE_TYPE_FLAG_MINING_SKINNING_SKILL)
+ else if (type_flags & CREATURE_TYPE_FLAG_SKIN_WITH_MINING)
return SKILL_MINING;
- else if (type_flags & CREATURE_TYPE_FLAG_ENGINEERING_SKINNING_SKILL)
+ else if (type_flags & CREATURE_TYPE_FLAG_SKIN_WITH_ENGINEERING)
return SKILL_ENGINEERING;
else
return SKILL_SKINNING; // normal case
@@ -488,12 +488,12 @@ struct TC_GAME_API CreatureTemplate
bool IsExotic() const
{
- return (type_flags & CREATURE_TYPE_FLAG_EXOTIC_PET) != 0;
+ return (type_flags & CREATURE_TYPE_FLAG_TAMEABLE_EXOTIC) != 0;
}
bool IsTameable(bool canTameExotic) const
{
- if (type != CREATURE_TYPE_BEAST || family == CREATURE_FAMILY_NONE || (type_flags & CREATURE_TYPE_FLAG_TAMEABLE_PET) == 0)
+ if (type != CREATURE_TYPE_BEAST || family == CREATURE_FAMILY_NONE || (type_flags & CREATURE_TYPE_FLAG_TAMEABLE) == 0)
return false;
// if can tame exotic then can tame any tameable
diff --git a/src/server/game/Entities/Creature/enuminfo_CreatureData.cpp b/src/server/game/Entities/Creature/enuminfo_CreatureData.cpp
index b7e8c77c919..6cca23a3900 100644
--- a/src/server/game/Entities/Creature/enuminfo_CreatureData.cpp
+++ b/src/server/game/Entities/Creature/enuminfo_CreatureData.cpp
@@ -36,22 +36,22 @@ TC_API_EXPORT EnumText EnumUtils<CreatureFlagsExtra>::ToString(CreatureFlagsExtr
case CREATURE_FLAG_EXTRA_NO_PARRY: return { "CREATURE_FLAG_EXTRA_NO_PARRY", "CREATURE_FLAG_EXTRA_NO_PARRY", "creature can't parry" };
case CREATURE_FLAG_EXTRA_NO_PARRY_HASTEN: return { "CREATURE_FLAG_EXTRA_NO_PARRY_HASTEN", "CREATURE_FLAG_EXTRA_NO_PARRY_HASTEN", "creature can't counter-attack at parry" };
case CREATURE_FLAG_EXTRA_NO_BLOCK: return { "CREATURE_FLAG_EXTRA_NO_BLOCK", "CREATURE_FLAG_EXTRA_NO_BLOCK", "creature can't block" };
- case CREATURE_FLAG_EXTRA_NO_CRUSH: return { "CREATURE_FLAG_EXTRA_NO_CRUSH", "CREATURE_FLAG_EXTRA_NO_CRUSH", "creature can't do crush attacks" };
- case CREATURE_FLAG_EXTRA_NO_XP_AT_KILL: return { "CREATURE_FLAG_EXTRA_NO_XP_AT_KILL", "CREATURE_FLAG_EXTRA_NO_XP_AT_KILL", "creature kill not provide XP" };
+ case CREATURE_FLAG_EXTRA_NO_CRUSHING_BLOWS: return { "CREATURE_FLAG_EXTRA_NO_CRUSHING_BLOWS", "CREATURE_FLAG_EXTRA_NO_CRUSHING_BLOWS", "creature can't do crush attacks" };
+ case CREATURE_FLAG_EXTRA_NO_XP: return { "CREATURE_FLAG_EXTRA_NO_XP", "CREATURE_FLAG_EXTRA_NO_XP", "creature kill does not provide XP" };
case CREATURE_FLAG_EXTRA_TRIGGER: return { "CREATURE_FLAG_EXTRA_TRIGGER", "CREATURE_FLAG_EXTRA_TRIGGER", "trigger creature" };
- case CREATURE_FLAG_EXTRA_NO_TAUNT: return { "CREATURE_FLAG_EXTRA_NO_TAUNT", "CREATURE_FLAG_EXTRA_NO_TAUNT", "creature is immune to taunt auras and effect attack me" };
+ case CREATURE_FLAG_EXTRA_NO_TAUNT: return { "CREATURE_FLAG_EXTRA_NO_TAUNT", "CREATURE_FLAG_EXTRA_NO_TAUNT", "creature is immune to taunt auras and 'attack me' effects" };
case CREATURE_FLAG_EXTRA_NO_MOVE_FLAGS_UPDATE: return { "CREATURE_FLAG_EXTRA_NO_MOVE_FLAGS_UPDATE", "CREATURE_FLAG_EXTRA_NO_MOVE_FLAGS_UPDATE", "creature won't update movement flags" };
- case CREATURE_FLAG_EXTRA_GHOST_VISIBILITY: return { "CREATURE_FLAG_EXTRA_GHOST_VISIBILITY", "CREATURE_FLAG_EXTRA_GHOST_VISIBILITY", "creature will be only visible for dead players" };
+ case CREATURE_FLAG_EXTRA_GHOST_VISIBILITY: return { "CREATURE_FLAG_EXTRA_GHOST_VISIBILITY", "CREATURE_FLAG_EXTRA_GHOST_VISIBILITY", "creature will only be visible to dead players" };
case CREATURE_FLAG_EXTRA_USE_OFFHAND_ATTACK: return { "CREATURE_FLAG_EXTRA_USE_OFFHAND_ATTACK", "CREATURE_FLAG_EXTRA_USE_OFFHAND_ATTACK", "creature will use offhand attacks" };
case CREATURE_FLAG_EXTRA_NO_SELL_VENDOR: return { "CREATURE_FLAG_EXTRA_NO_SELL_VENDOR", "CREATURE_FLAG_EXTRA_NO_SELL_VENDOR", "players can't sell items to this vendor" };
- case CREATURE_FLAG_EXTRA_NO_COMBAT: return { "CREATURE_FLAG_EXTRA_NO_COMBAT", "CREATURE_FLAG_EXTRA_NO_COMBAT", "creature is not allowed to enter combat" };
+ case CREATURE_FLAG_EXTRA_IGNORE_COMBAT: return { "CREATURE_FLAG_EXTRA_IGNORE_COMBAT", "CREATURE_FLAG_EXTRA_IGNORE_COMBAT", "creature is not allowed to enter combat" };
case CREATURE_FLAG_EXTRA_WORLDEVENT: return { "CREATURE_FLAG_EXTRA_WORLDEVENT", "CREATURE_FLAG_EXTRA_WORLDEVENT", "custom flag for world event creatures (left room for merging)" };
case CREATURE_FLAG_EXTRA_GUARD: return { "CREATURE_FLAG_EXTRA_GUARD", "CREATURE_FLAG_EXTRA_GUARD", "Creature is guard" };
case CREATURE_FLAG_EXTRA_UNUSED_16: return { "CREATURE_FLAG_EXTRA_UNUSED_16", "CREATURE_FLAG_EXTRA_UNUSED_16", "" };
case CREATURE_FLAG_EXTRA_NO_CRIT: return { "CREATURE_FLAG_EXTRA_NO_CRIT", "CREATURE_FLAG_EXTRA_NO_CRIT", "creature can't do critical strikes" };
- case CREATURE_FLAG_EXTRA_NO_SKILLGAIN: return { "CREATURE_FLAG_EXTRA_NO_SKILLGAIN", "CREATURE_FLAG_EXTRA_NO_SKILLGAIN", "creature won't increase weapon skills" };
- case CREATURE_FLAG_EXTRA_TAUNT_DIMINISH: return { "CREATURE_FLAG_EXTRA_TAUNT_DIMINISH", "CREATURE_FLAG_EXTRA_TAUNT_DIMINISH", "Taunt is a subject to diminishing returns on this creautre" };
- case CREATURE_FLAG_EXTRA_ALL_DIMINISH: return { "CREATURE_FLAG_EXTRA_ALL_DIMINISH", "CREATURE_FLAG_EXTRA_ALL_DIMINISH", "creature is subject to all diminishing returns as player are" };
+ case CREATURE_FLAG_EXTRA_NO_SKILL_GAINS: return { "CREATURE_FLAG_EXTRA_NO_SKILL_GAINS", "CREATURE_FLAG_EXTRA_NO_SKILL_GAINS", "creature won't increase weapon skills" };
+ case CREATURE_FLAG_EXTRA_OBEYS_TAUNT_DIMINISHING_RETURNS: return { "CREATURE_FLAG_EXTRA_OBEYS_TAUNT_DIMINISHING_RETURNS", "CREATURE_FLAG_EXTRA_OBEYS_TAUNT_DIMINISHING_RETURNS", "Taunt is subject to diminishing returns on this creature" };
+ case CREATURE_FLAG_EXTRA_ALL_DIMINISH: return { "CREATURE_FLAG_EXTRA_ALL_DIMINISH", "CREATURE_FLAG_EXTRA_ALL_DIMINISH", "creature is subject to all diminishing returns as players are" };
case CREATURE_FLAG_EXTRA_NO_PLAYER_DAMAGE_REQ: return { "CREATURE_FLAG_EXTRA_NO_PLAYER_DAMAGE_REQ", "CREATURE_FLAG_EXTRA_NO_PLAYER_DAMAGE_REQ", "creature does not need to take player damage for kill credit" };
case CREATURE_FLAG_EXTRA_UNUSED_22: return { "CREATURE_FLAG_EXTRA_UNUSED_22", "CREATURE_FLAG_EXTRA_UNUSED_22", "" };
case CREATURE_FLAG_EXTRA_UNUSED_23: return { "CREATURE_FLAG_EXTRA_UNUSED_23", "CREATURE_FLAG_EXTRA_UNUSED_23", "" };
@@ -80,21 +80,21 @@ TC_API_EXPORT CreatureFlagsExtra EnumUtils<CreatureFlagsExtra>::FromIndex(size_t
case 2: return CREATURE_FLAG_EXTRA_NO_PARRY;
case 3: return CREATURE_FLAG_EXTRA_NO_PARRY_HASTEN;
case 4: return CREATURE_FLAG_EXTRA_NO_BLOCK;
- case 5: return CREATURE_FLAG_EXTRA_NO_CRUSH;
- case 6: return CREATURE_FLAG_EXTRA_NO_XP_AT_KILL;
+ case 5: return CREATURE_FLAG_EXTRA_NO_CRUSHING_BLOWS;
+ case 6: return CREATURE_FLAG_EXTRA_NO_XP;
case 7: return CREATURE_FLAG_EXTRA_TRIGGER;
case 8: return CREATURE_FLAG_EXTRA_NO_TAUNT;
case 9: return CREATURE_FLAG_EXTRA_NO_MOVE_FLAGS_UPDATE;
case 10: return CREATURE_FLAG_EXTRA_GHOST_VISIBILITY;
case 11: return CREATURE_FLAG_EXTRA_USE_OFFHAND_ATTACK;
case 12: return CREATURE_FLAG_EXTRA_NO_SELL_VENDOR;
- case 13: return CREATURE_FLAG_EXTRA_NO_COMBAT;
+ case 13: return CREATURE_FLAG_EXTRA_IGNORE_COMBAT;
case 14: return CREATURE_FLAG_EXTRA_WORLDEVENT;
case 15: return CREATURE_FLAG_EXTRA_GUARD;
case 16: return CREATURE_FLAG_EXTRA_UNUSED_16;
case 17: return CREATURE_FLAG_EXTRA_NO_CRIT;
- case 18: return CREATURE_FLAG_EXTRA_NO_SKILLGAIN;
- case 19: return CREATURE_FLAG_EXTRA_TAUNT_DIMINISH;
+ case 18: return CREATURE_FLAG_EXTRA_NO_SKILL_GAINS;
+ case 19: return CREATURE_FLAG_EXTRA_OBEYS_TAUNT_DIMINISHING_RETURNS;
case 20: return CREATURE_FLAG_EXTRA_ALL_DIMINISH;
case 21: return CREATURE_FLAG_EXTRA_NO_PLAYER_DAMAGE_REQ;
case 22: return CREATURE_FLAG_EXTRA_UNUSED_22;
@@ -121,21 +121,21 @@ TC_API_EXPORT size_t EnumUtils<CreatureFlagsExtra>::ToIndex(CreatureFlagsExtra v
case CREATURE_FLAG_EXTRA_NO_PARRY: return 2;
case CREATURE_FLAG_EXTRA_NO_PARRY_HASTEN: return 3;
case CREATURE_FLAG_EXTRA_NO_BLOCK: return 4;
- case CREATURE_FLAG_EXTRA_NO_CRUSH: return 5;
- case CREATURE_FLAG_EXTRA_NO_XP_AT_KILL: return 6;
+ case CREATURE_FLAG_EXTRA_NO_CRUSHING_BLOWS: return 5;
+ case CREATURE_FLAG_EXTRA_NO_XP: return 6;
case CREATURE_FLAG_EXTRA_TRIGGER: return 7;
case CREATURE_FLAG_EXTRA_NO_TAUNT: return 8;
case CREATURE_FLAG_EXTRA_NO_MOVE_FLAGS_UPDATE: return 9;
case CREATURE_FLAG_EXTRA_GHOST_VISIBILITY: return 10;
case CREATURE_FLAG_EXTRA_USE_OFFHAND_ATTACK: return 11;
case CREATURE_FLAG_EXTRA_NO_SELL_VENDOR: return 12;
- case CREATURE_FLAG_EXTRA_NO_COMBAT: return 13;
+ case CREATURE_FLAG_EXTRA_IGNORE_COMBAT: return 13;
case CREATURE_FLAG_EXTRA_WORLDEVENT: return 14;
case CREATURE_FLAG_EXTRA_GUARD: return 15;
case CREATURE_FLAG_EXTRA_UNUSED_16: return 16;
case CREATURE_FLAG_EXTRA_NO_CRIT: return 17;
- case CREATURE_FLAG_EXTRA_NO_SKILLGAIN: return 18;
- case CREATURE_FLAG_EXTRA_TAUNT_DIMINISH: return 19;
+ case CREATURE_FLAG_EXTRA_NO_SKILL_GAINS: return 18;
+ case CREATURE_FLAG_EXTRA_OBEYS_TAUNT_DIMINISHING_RETURNS: return 19;
case CREATURE_FLAG_EXTRA_ALL_DIMINISH: return 20;
case CREATURE_FLAG_EXTRA_NO_PLAYER_DAMAGE_REQ: return 21;
case CREATURE_FLAG_EXTRA_UNUSED_22: return 22;
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index 3d1bb1b36d0..1f7299b57ba 100644
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -2000,11 +2000,11 @@ Creature* Player::GetNPCIfCanInteractWith(ObjectGuid const& guid, NPCFlags npcFl
return nullptr;
// Deathstate checks
- if (!IsAlive() && !(creature->GetCreatureTemplate()->type_flags & CREATURE_TYPE_FLAG_GHOST_VISIBLE))
+ if (!IsAlive() && !(creature->GetCreatureTemplate()->type_flags & CREATURE_TYPE_FLAG_VISIBLE_TO_GHOSTS))
return nullptr;
// alive or spirit healer
- if (!creature->IsAlive() && !(creature->GetCreatureTemplate()->type_flags & CREATURE_TYPE_FLAG_CAN_INTERACT_WHILE_DEAD))
+ if (!creature->IsAlive() && !(creature->GetCreatureTemplate()->type_flags & CREATURE_TYPE_FLAG_INTERACT_WHILE_DEAD))
return nullptr;
// appropriate npc type
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp
index 5022ff0ca33..36b96406ffa 100644
--- a/src/server/game/Entities/Unit/Unit.cpp
+++ b/src/server/game/Entities/Unit/Unit.cpp
@@ -2189,7 +2189,7 @@ MeleeHitOutcome Unit::RollMeleeOutcomeAgainst(Unit const* victim, WeaponAttackTy
if (attackerLevel >= victimLevel + 4 &&
// can be from by creature (if can) or from controlled player that considered as creature
!IsControlledByPlayer() &&
- !(GetTypeId() == TYPEID_UNIT && ToCreature()->GetCreatureTemplate()->flags_extra & CREATURE_FLAG_EXTRA_NO_CRUSH))
+ !(GetTypeId() == TYPEID_UNIT && ToCreature()->GetCreatureTemplate()->flags_extra & CREATURE_FLAG_EXTRA_NO_CRUSHING_BLOWS))
{
// add 2% chance per level, min. is 15%
tmp = attackerLevel - victimLevel * 1000 - 1500;
@@ -8416,7 +8416,7 @@ bool Unit::ApplyDiminishingToDuration(SpellInfo const* auraSpellInfo, int32& dur
{
case DIMINISHING_TAUNT:
{
- if (GetTypeId() == TYPEID_UNIT && (ToCreature()->GetCreatureTemplate()->flags_extra & CREATURE_FLAG_EXTRA_TAUNT_DIMINISH))
+ if (GetTypeId() == TYPEID_UNIT && (ToCreature()->GetCreatureTemplate()->flags_extra & CREATURE_FLAG_EXTRA_OBEYS_TAUNT_DIMINISHING_RETURNS))
{
DiminishingLevels diminish = previousLevel;
switch (diminish)
diff --git a/src/server/game/Miscellaneous/SharedDefines.h b/src/server/game/Miscellaneous/SharedDefines.h
index e7763702c9a..550f1bdc6bf 100644
--- a/src/server/game/Miscellaneous/SharedDefines.h
+++ b/src/server/game/Miscellaneous/SharedDefines.h
@@ -458,7 +458,7 @@ enum SpellAttr1 : uint32
SPELL_ATTR1_DISPEL_AURAS_ON_IMMUNITY = 0x00008000, // TITLE Immunity cancels preapplied auras DESCRIPTION For immunity spells, cancel all auras that this spell would make you immune to when the spell is applied
SPELL_ATTR1_UNAFFECTED_BY_SCHOOL_IMMUNE = 0x00010000, // TITLE Unaffected by school immunities DESCRIPTION Will not pierce Divine Shield, Ice Block and other full invulnerabilities
SPELL_ATTR1_UNAUTOCASTABLE_BY_PET = 0x00020000, // TITLE Cannot be autocast by pet
- SPELL_ATTR1_UNK18 = 0x00040000, // TITLE Unknown attribute 18@Attr1 DESCRIPTION Stun, Polymorph, Daze, Hex - CC?
+ SPELL_ATTR1_PREVENTS_ANIM = 0x00040000, // TITLE Prevents Anim DESCRIPTION NYI, auras apply UNIT_FLAG_PREVENT_EMOTES_FROM_CHAT_TEXT
SPELL_ATTR1_CANT_TARGET_SELF = 0x00080000, // TITLE Cannot be self-cast
SPELL_ATTR1_REQ_COMBO_POINTS1 = 0x00100000, // TITLE Requires combo points (type 1)
SPELL_ATTR1_UNK21 = 0x00200000, // TITLE Unknown attribute 21@Attr1
@@ -4549,27 +4549,27 @@ enum CreatureFamily
enum CreatureTypeFlags
{
- CREATURE_TYPE_FLAG_TAMEABLE_PET = 0x00000001, // Makes the mob tameable (must also be a beast and have family set)
- CREATURE_TYPE_FLAG_GHOST_VISIBLE = 0x00000002, // Creature are also visible for not alive player. Allow gossip interaction if npcflag allow?
+ CREATURE_TYPE_FLAG_TAMEABLE = 0x00000001, // Makes the mob tameable (must also be a beast and have family set)
+ CREATURE_TYPE_FLAG_VISIBLE_TO_GHOSTS = 0x00000002, // Creature is also visible for not alive player. Allows gossip interaction if npcflag allows?
CREATURE_TYPE_FLAG_BOSS_MOB = 0x00000004, // Changes creature's visible level to "??" in the creature's portrait - Immune Knockback.
CREATURE_TYPE_FLAG_DO_NOT_PLAY_WOUND_PARRY_ANIMATION = 0x00000008,
- CREATURE_TYPE_FLAG_HIDE_FACTION_TOOLTIP = 0x00000010,
- CREATURE_TYPE_FLAG_UNK5 = 0x00000020, // Sound related
+ CREATURE_TYPE_FLAG_NO_FACTION_TOOLTIP = 0x00000010,
+ CREATURE_TYPE_FLAG_MORE_AUDIBLE = 0x00000020, // Sound related
CREATURE_TYPE_FLAG_SPELL_ATTACKABLE = 0x00000040,
- CREATURE_TYPE_FLAG_CAN_INTERACT_WHILE_DEAD = 0x00000080, // Player can interact with the creature if its dead (not player dead)
- CREATURE_TYPE_FLAG_HERB_SKINNING_SKILL = 0x00000100, // Can be looted by herbalist
- CREATURE_TYPE_FLAG_MINING_SKINNING_SKILL = 0x00000200, // Can be looted by miner
- CREATURE_TYPE_FLAG_DO_NOT_LOG_DEATH = 0x00000400, // Death event will not show up in combat log
- CREATURE_TYPE_FLAG_MOUNTED_COMBAT_ALLOWED = 0x00000800, // Creature can remain mounted when entering combat
+ CREATURE_TYPE_FLAG_INTERACT_WHILE_DEAD = 0x00000080, // Player can interact with the creature if creature is dead (not if player is dead)
+ CREATURE_TYPE_FLAG_SKIN_WITH_HERBALISM = 0x00000100, // Can be looted by herbalist
+ CREATURE_TYPE_FLAG_SKIN_WITH_MINING = 0x00000200, // Can be looted by miner
+ CREATURE_TYPE_FLAG_NO_DEATH_MESSAGE = 0x00000400, // Death event will not show up in combat log
+ CREATURE_TYPE_FLAG_ALLOW_MOUNTED_COMBAT = 0x00000800, // Creature can remain mounted when entering combat
CREATURE_TYPE_FLAG_CAN_ASSIST = 0x00001000, // ? Can aid any player in combat if in range?
- CREATURE_TYPE_FLAG_IS_PET_BAR_USED = 0x00002000,
+ CREATURE_TYPE_FLAG_NO_PET_BAR = 0x00002000,
CREATURE_TYPE_FLAG_MASK_UID = 0x00004000,
- CREATURE_TYPE_FLAG_ENGINEERING_SKINNING_SKILL = 0x00008000, // Can be looted by engineer
- CREATURE_TYPE_FLAG_EXOTIC_PET = 0x00010000, // Can be tamed by hunter as exotic pet
- CREATURE_TYPE_FLAG_USE_DEFAULT_COLLISION_BOX = 0x00020000, // Collision related. (always using default collision box?)
- CREATURE_TYPE_FLAG_IS_SIEGE_WEAPON = 0x00040000,
- CREATURE_TYPE_FLAG_CAN_COLLIDE_WITH_MISSILES = 0x00080000, // Projectiles can collide with this creature - interacts with TARGET_DEST_TRAJ
- CREATURE_TYPE_FLAG_HIDE_NAME_PLATE = 0x00100000,
+ CREATURE_TYPE_FLAG_SKIN_WITH_ENGINEERING = 0x00008000, // Can be looted by engineer
+ CREATURE_TYPE_FLAG_TAMEABLE_EXOTIC = 0x00010000, // Can be tamed by hunter as exotic pet
+ CREATURE_TYPE_FLAG_USE_MODEL_COLLISION_SIZE = 0x00020000, // Collision related. (always using default collision box?)
+ CREATURE_TYPE_FLAG_ALLOW_INTERACTION_WHILE_IN_COMBAT = 0x00040000,
+ CREATURE_TYPE_FLAG_COLLIDE_WITH_MISSILES = 0x00080000, // Projectiles can collide with this creature - interacts with TARGET_DEST_TRAJ
+ CREATURE_TYPE_FLAG_NO_NAME_PLATE = 0x00100000,
CREATURE_TYPE_FLAG_DO_NOT_PLAY_MOUNTED_ANIMATIONS = 0x00200000,
CREATURE_TYPE_FLAG_IS_LINK_ALL = 0x00400000,
CREATURE_TYPE_FLAG_INTERACT_ONLY_WITH_CREATOR = 0x00800000,
diff --git a/src/server/game/Miscellaneous/enuminfo_SharedDefines.cpp b/src/server/game/Miscellaneous/enuminfo_SharedDefines.cpp
index 9685499250f..4fa916a49f0 100644
--- a/src/server/game/Miscellaneous/enuminfo_SharedDefines.cpp
+++ b/src/server/game/Miscellaneous/enuminfo_SharedDefines.cpp
@@ -394,7 +394,7 @@ TC_API_EXPORT EnumText EnumUtils<SpellAttr1>::ToString(SpellAttr1 value)
case SPELL_ATTR1_DISPEL_AURAS_ON_IMMUNITY: return { "SPELL_ATTR1_DISPEL_AURAS_ON_IMMUNITY", "Immunity cancels preapplied auras", "For immunity spells, cancel all auras that this spell would make you immune to when the spell is applied" };
case SPELL_ATTR1_UNAFFECTED_BY_SCHOOL_IMMUNE: return { "SPELL_ATTR1_UNAFFECTED_BY_SCHOOL_IMMUNE", "Unaffected by school immunities", "Will not pierce Divine Shield, Ice Block and other full invulnerabilities" };
case SPELL_ATTR1_UNAUTOCASTABLE_BY_PET: return { "SPELL_ATTR1_UNAUTOCASTABLE_BY_PET", "Cannot be autocast by pet", "" };
- case SPELL_ATTR1_UNK18: return { "SPELL_ATTR1_UNK18", "Unknown attribute 18@Attr1", "Stun, Polymorph, Daze, Hex - CC?" };
+ case SPELL_ATTR1_PREVENTS_ANIM: return { "SPELL_ATTR1_PREVENTS_ANIM", "Prevents Anim", "NYI, auras apply UNIT_FLAG_PREVENT_EMOTES_FROM_CHAT_TEXT" };
case SPELL_ATTR1_CANT_TARGET_SELF: return { "SPELL_ATTR1_CANT_TARGET_SELF", "Cannot be self-cast", "" };
case SPELL_ATTR1_REQ_COMBO_POINTS1: return { "SPELL_ATTR1_REQ_COMBO_POINTS1", "Requires combo points (type 1)", "" };
case SPELL_ATTR1_UNK21: return { "SPELL_ATTR1_UNK21", "Unknown attribute 21@Attr1", "" };
@@ -438,7 +438,7 @@ TC_API_EXPORT SpellAttr1 EnumUtils<SpellAttr1>::FromIndex(size_t index)
case 15: return SPELL_ATTR1_DISPEL_AURAS_ON_IMMUNITY;
case 16: return SPELL_ATTR1_UNAFFECTED_BY_SCHOOL_IMMUNE;
case 17: return SPELL_ATTR1_UNAUTOCASTABLE_BY_PET;
- case 18: return SPELL_ATTR1_UNK18;
+ case 18: return SPELL_ATTR1_PREVENTS_ANIM;
case 19: return SPELL_ATTR1_CANT_TARGET_SELF;
case 20: return SPELL_ATTR1_REQ_COMBO_POINTS1;
case 21: return SPELL_ATTR1_UNK21;
@@ -479,7 +479,7 @@ TC_API_EXPORT size_t EnumUtils<SpellAttr1>::ToIndex(SpellAttr1 value)
case SPELL_ATTR1_DISPEL_AURAS_ON_IMMUNITY: return 15;
case SPELL_ATTR1_UNAFFECTED_BY_SCHOOL_IMMUNE: return 16;
case SPELL_ATTR1_UNAUTOCASTABLE_BY_PET: return 17;
- case SPELL_ATTR1_UNK18: return 18;
+ case SPELL_ATTR1_PREVENTS_ANIM: return 18;
case SPELL_ATTR1_CANT_TARGET_SELF: return 19;
case SPELL_ATTR1_REQ_COMBO_POINTS1: return 20;
case SPELL_ATTR1_UNK21: return 21;
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp
index 39a4e5502e6..39eb1867b65 100644
--- a/src/server/game/Spells/Spell.cpp
+++ b/src/server/game/Spells/Spell.cpp
@@ -1749,7 +1749,7 @@ void Spell::SelectImplicitTrajTargets(SpellEffectInfo const& spellEffectInfo, Sp
if (Creature* creatureTarget = unit->ToCreature())
{
- if (!(creatureTarget->GetCreatureTemplate()->type_flags & CREATURE_TYPE_FLAG_CAN_COLLIDE_WITH_MISSILES))
+ if (!(creatureTarget->GetCreatureTemplate()->type_flags & CREATURE_TYPE_FLAG_COLLIDE_WITH_MISSILES))
continue;
}
}