diff options
-rw-r--r-- | src/server/scripts/Outland/HellfireCitadel/BloodFurnace/instance_blood_furnace.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/instance_blood_furnace.cpp b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/instance_blood_furnace.cpp index 54a1ccece51..8b233901608 100644 --- a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/instance_blood_furnace.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/instance_blood_furnace.cpp @@ -306,7 +306,7 @@ class instance_blood_furnace : public InstanceMapScript void ResetPrisoners(const std::set<uint64>& prisoners) { - for (std::set<uint64>::iterator i = prisoners.begin(); i != prisoners.end(); ++i) + for (std::set<uint64>::const_iterator i = prisoners.begin(); i != prisoners.end(); ++i) if (Creature* prisoner = instance->GetCreature(*i)) ResetPrisoner(prisoner); } @@ -400,7 +400,7 @@ class instance_blood_furnace : public InstanceMapScript void ActivatePrisoners(const std::set<uint64>& prisoners) { - for (std::set<uint64>::iterator i = prisoners.begin(); i != prisoners.end(); ++i) + for (std::set<uint64>::const_iterator i = prisoners.begin(); i != prisoners.end(); ++i) if (Creature* prisoner = instance->GetCreature(*i)) { prisoner->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC | UNIT_FLAG_NON_ATTACKABLE); |