diff options
-rw-r--r-- | sql/updates/world/3.3.5/2016_11_07_01_world_335.sql | 9 | ||||
-rw-r--r-- | src/server/game/Spells/SpellMgr.cpp | 23 |
2 files changed, 29 insertions, 3 deletions
diff --git a/sql/updates/world/3.3.5/2016_11_07_01_world_335.sql b/sql/updates/world/3.3.5/2016_11_07_01_world_335.sql new file mode 100644 index 00000000000..50aece5916d --- /dev/null +++ b/sql/updates/world/3.3.5/2016_11_07_01_world_335.sql @@ -0,0 +1,9 @@ +UPDATE `spell_proc` SET `AttributesMask`=0x2 WHERE `SpellId` IN ( +-324, -- Lightning Shield +-52127 -- Water Shield +); + +-- Seal of Righteousness +DELETE FROM `spell_proc` WHERE `SpellId` =21084; +INSERT INTO `spell_proc` (`SpellId`, `SchoolMask`, `SpellFamilyName`, `SpellFamilyMask0`, `SpellFamilyMask1`, `SpellFamilyMask2`, `ProcFlags`, `SpellTypeMask`, `SpellPhaseMask`, `HitMask`, `AttributesMask`, `ProcsPerMinute`, `Chance`, `Cooldown`, `Charges`) VALUES +(21084, 0, 0, 0x00000000, 0x00000000, 0x00000000, 0, 0x1, 0x2, 0x0, 0x2, 0, 0, 0, 0); diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp index c5c613aacd9..d9925ee0cf7 100644 --- a/src/server/game/Spells/SpellMgr.cpp +++ b/src/server/game/Spells/SpellMgr.cpp @@ -1610,9 +1610,14 @@ void SpellMgr::LoadSpellProcs() if (!spellInfo) continue; + // Data already present in DB, overwrites default proc if (mSpellProcMap.find(spellInfo->Id) != mSpellProcMap.end()) continue; + // Nothing to do if no flags set + if (!spellInfo->ProcFlags) + continue; + bool addTriggerFlag = false; uint32 procSpellTypeMask = PROC_SPELL_TYPE_NONE; for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i) @@ -1630,15 +1635,27 @@ void SpellMgr::LoadSpellProcs() procSpellTypeMask |= spellTypeMask[auraName]; if (isAlwaysTriggeredAura[auraName]) addTriggerFlag = true; + + // many proc auras with taken procFlag mask don't have attribute "can proc with triggered" + // they should proc nevertheless (example mage armor spells with judgement) + if (!addTriggerFlag && (spellInfo->ProcFlags & TAKEN_HIT_PROC_FLAG_MASK) != 0) + { + switch (auraName) + { + case SPELL_AURA_PROC_TRIGGER_SPELL: + case SPELL_AURA_PROC_TRIGGER_DAMAGE: + addTriggerFlag = true; + break; + default: + break; + } + } break; } if (!procSpellTypeMask) continue; - if (!spellInfo->ProcFlags) - continue; - SpellProcEntry procEntry; procEntry.SchoolMask = 0; procEntry.ProcFlags = spellInfo->ProcFlags; |