diff options
-rw-r--r-- | src/server/game/Groups/Group.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Miscellaneous/SharedDefines.h | 4 |
2 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Groups/Group.cpp b/src/server/game/Groups/Group.cpp index 0fd083b8d5f..7689f518b10 100644 --- a/src/server/game/Groups/Group.cpp +++ b/src/server/game/Groups/Group.cpp @@ -2110,7 +2110,7 @@ void Group::ResetInstances(uint8 method, bool isRaid, bool isLegacy, Player* Sen if (SendMsgTo) { if (!isEmpty) - SendMsgTo->SendResetInstanceFailed(INSTANCE_RESET_FAILED_OFFLINE, instanceSave->GetMapId()); + SendMsgTo->SendResetInstanceFailed(INSTANCE_RESET_FAILED, instanceSave->GetMapId()); else if (sWorld->getBoolConfig(CONFIG_INSTANCES_RESET_ANNOUNCE)) { if (Group* group = SendMsgTo->GetGroup()) diff --git a/src/server/game/Miscellaneous/SharedDefines.h b/src/server/game/Miscellaneous/SharedDefines.h index 506b02225c0..d6f1d240a16 100644 --- a/src/server/game/Miscellaneous/SharedDefines.h +++ b/src/server/game/Miscellaneous/SharedDefines.h @@ -4950,9 +4950,9 @@ enum RaidGroupReason enum ResetFailedReason { - INSTANCE_RESET_FAILED_OFFLINE = 0, // "Cannot reset %s. There are players offline in your party." + INSTANCE_RESET_FAILED = 0, // "Cannot reset %s. There are players still inside the instance." INSTANCE_RESET_FAILED_ZONING = 1, // "Cannot reset %s. There are players in your party attempting to zone into an instance." - INSTANCE_RESET_FAILED = 2 // "Cannot reset %s. There are players still inside the instance." + INSTANCE_RESET_FAILED_OFFLINE = 2 // "Cannot reset %s. There are players offline in your party." }; #endif |