diff options
-rw-r--r-- | src/game/GossipDef.h | 2 | ||||
-rw-r--r-- | src/game/ObjectMgr.cpp | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/src/game/GossipDef.h b/src/game/GossipDef.h index 102a34b5913..88c15f334a1 100644 --- a/src/game/GossipDef.h +++ b/src/game/GossipDef.h @@ -203,7 +203,7 @@ class TRINITY_DLL_SPEC PlayerMenu void SendQuestQueryResponse ( Quest const *pQuest ); void SendQuestGiverQuestDetails( Quest const *pQuest, uint64 npcGUID, bool ActivateAccept); - void SendQuestGiverOfferReward( Quest const* pQuest, uint64 npcGUID, bool EnbleNext ); + void SendQuestGiverOfferReward( Quest const* pQuest, uint64 npcGUID, bool EnableNext ); void SendQuestGiverRequestItems( Quest const *pQuest, uint64 npcGUID, bool Completable, bool CloseOnCancel ); }; #endif diff --git a/src/game/ObjectMgr.cpp b/src/game/ObjectMgr.cpp index f85d0db2c08..6080807d7f1 100644 --- a/src/game/ObjectMgr.cpp +++ b/src/game/ObjectMgr.cpp @@ -167,7 +167,7 @@ ObjectMgr::~ObjectMgr() void ObjectMgr::LoadPlayerInfoInCache() { - QueryResult *result = CharacterDatabase.PQuery("SELECT guid, name, data, class FROM characters"); + QueryResult *result = CharacterDatabase.PQuery("SELECT guid, name, data, class FROM characters"); if(!result) { sLog.outError( "Loading Player Cache failed."); |