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-rwxr-xr-xsrc/server/game/AI/CoreAI/UnitAI.h2
-rwxr-xr-xsrc/server/game/Chat/Commands/Level3.cpp20
-rwxr-xr-xsrc/server/game/Grids/Notifiers/GridNotifiers.h16
-rwxr-xr-xsrc/server/game/Scripting/MapScripts.cpp8
-rw-r--r--src/server/scripts/EasternKingdoms/BlackwingLair/boss_chromaggus.cpp22
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp6
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp20
-rw-r--r--src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp42
-rw-r--r--src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp30
-rw-r--r--src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp12
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp6
-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp6
-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp6
-rw-r--r--src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp36
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp6
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp92
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/instance_hyjal.cpp8
-rw-r--r--src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp36
-rw-r--r--src/server/scripts/Kalimdor/boss_azuregos.cpp6
-rw-r--r--src/server/scripts/Kalimdor/dustwallow_marsh.cpp4
-rw-r--r--src/server/scripts/Kalimdor/mulgore.cpp8
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp12
-rwxr-xr-xsrc/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp12
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.h4
-rw-r--r--src/server/scripts/Northrend/Nexus/Oculus/boss_urom.cpp4
-rw-r--r--src/server/scripts/Northrend/VioletHold/boss_zuramat.cpp4
-rw-r--r--src/server/scripts/Northrend/borean_tundra.cpp6
-rw-r--r--src/server/scripts/Northrend/zuldrak.cpp22
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_bloodboil.cpp12
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_illidan.cpp6
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp18
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp16
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp14
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_supremus.cpp10
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp20
-rw-r--r--src/server/scripts/Outland/BlackTemple/illidari_council.cpp32
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp24
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp14
-rw-r--r--src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp40
-rw-r--r--src/server/scripts/Outland/netherstorm.cpp6
-rw-r--r--src/server/scripts/Outland/shadowmoon_valley.cpp4
43 files changed, 340 insertions, 340 deletions
diff --git a/src/server/game/AI/CoreAI/UnitAI.h b/src/server/game/AI/CoreAI/UnitAI.h
index 4fdedea414a..3c16fe493b4 100755
--- a/src/server/game/AI/CoreAI/UnitAI.h
+++ b/src/server/game/AI/CoreAI/UnitAI.h
@@ -56,7 +56,7 @@ struct DefaultTargetSelector : public std::unary_function<Unit*, bool>
bool m_playerOnly;
int32 m_aura;
- // pUnit: the reference unit
+ // unit: the reference unit
// dist: if 0: ignored, if > 0: maximum distance to the reference unit, if < 0: minimum distance to the reference unit
// playerOnly: self explaining
// aura: if 0: ignored, if > 0: the target shall have the aura, if < 0, the target shall NOT have the aura
diff --git a/src/server/game/Chat/Commands/Level3.cpp b/src/server/game/Chat/Commands/Level3.cpp
index 78fcd55278d..cc6911e34a5 100755
--- a/src/server/game/Chat/Commands/Level3.cpp
+++ b/src/server/game/Chat/Commands/Level3.cpp
@@ -4689,32 +4689,32 @@ bool ChatHandler::HandleGroupRemoveCommand(const char *args)
bool ChatHandler::HandlePossessCommand(const char * /*args*/)
{
- Unit* pUnit = getSelectedUnit();
- if (!pUnit)
+ Unit* unit = getSelectedUnit();
+ if (!unit)
return false;
- m_session->GetPlayer()->CastSpell(pUnit, 530, true);
+ m_session->GetPlayer()->CastSpell(unit, 530, true);
return true;
}
bool ChatHandler::HandleUnPossessCommand(const char * /*args*/)
{
- Unit* pUnit = getSelectedUnit();
- if (!pUnit)
- pUnit = m_session->GetPlayer();
+ Unit* unit = getSelectedUnit();
+ if (!unit)
+ unit = m_session->GetPlayer();
- pUnit->RemoveCharmAuras();
+ unit->RemoveCharmAuras();
return true;
}
bool ChatHandler::HandleBindSightCommand(const char * /*args*/)
{
- Unit* pUnit = getSelectedUnit();
- if (!pUnit)
+ Unit* unit = getSelectedUnit();
+ if (!unit)
return false;
- m_session->GetPlayer()->CastSpell(pUnit, 6277, true);
+ m_session->GetPlayer()->CastSpell(unit, 6277, true);
return true;
}
diff --git a/src/server/game/Grids/Notifiers/GridNotifiers.h b/src/server/game/Grids/Notifiers/GridNotifiers.h
index 0af2c7f82dc..9497de4142f 100755
--- a/src/server/game/Grids/Notifiers/GridNotifiers.h
+++ b/src/server/game/Grids/Notifiers/GridNotifiers.h
@@ -1180,16 +1180,16 @@ namespace Trinity
class AllFriendlyCreaturesInGrid
{
public:
- AllFriendlyCreaturesInGrid(Unit const* obj) : pUnit(obj) {}
+ AllFriendlyCreaturesInGrid(Unit const* obj) : unit(obj) {}
bool operator() (Unit* u)
{
- if (u->isAlive() && u->IsVisible() && u->IsFriendlyTo(pUnit))
+ if (u->isAlive() && u->IsVisible() && u->IsFriendlyTo(unit))
return true;
return false;
}
private:
- Unit const* pUnit;
+ Unit const* unit;
};
class AllGameObjectsWithEntryInRange
@@ -1213,9 +1213,9 @@ namespace Trinity
{
public:
AllCreaturesOfEntryInRange(const WorldObject* pObject, uint32 uiEntry, float fMaxRange) : m_pObject(pObject), m_uiEntry(uiEntry), m_fRange(fMaxRange) {}
- bool operator() (Unit* pUnit)
+ bool operator() (Unit* unit)
{
- if (pUnit->GetEntry() == m_uiEntry && m_pObject->IsWithinDist(pUnit, m_fRange, false))
+ if (unit->GetEntry() == m_uiEntry && m_pObject->IsWithinDist(unit, m_fRange, false))
return true;
return false;
@@ -1230,18 +1230,18 @@ namespace Trinity
class PlayerAtMinimumRangeAway
{
public:
- PlayerAtMinimumRangeAway(Unit const* unit, float fMinRange) : pUnit(unit), fRange(fMinRange) {}
+ PlayerAtMinimumRangeAway(Unit const* unit, float fMinRange) : unit(unit), fRange(fMinRange) {}
bool operator() (Player* pPlayer)
{
//No threat list check, must be done explicit if expected to be in combat with creature
- if (!pPlayer->isGameMaster() && pPlayer->isAlive() && !pUnit->IsWithinDist(pPlayer, fRange, false))
+ if (!pPlayer->isGameMaster() && pPlayer->isAlive() && !unit->IsWithinDist(pPlayer, fRange, false))
return true;
return false;
}
private:
- Unit const* pUnit;
+ Unit const* unit;
float fRange;
};
diff --git a/src/server/game/Scripting/MapScripts.cpp b/src/server/game/Scripting/MapScripts.cpp
index ec651439bc5..6d62e47f4d6 100755
--- a/src/server/game/Scripting/MapScripts.cpp
+++ b/src/server/game/Scripting/MapScripts.cpp
@@ -155,7 +155,7 @@ inline Creature* Map::_GetScriptCreatureSourceOrTarget(Object* source, Object* t
inline Unit* Map::_GetScriptUnit(Object* obj, bool isSource, const ScriptInfo* scriptInfo) const
{
- Unit* pUnit = NULL;
+ Unit* unit = NULL;
if (!obj)
sLog->outError("%s %s object is NULL.", scriptInfo->GetDebugInfo().c_str(), isSource ? "source" : "target");
else if (!obj->isType(TYPEMASK_UNIT))
@@ -163,12 +163,12 @@ inline Unit* Map::_GetScriptUnit(Object* obj, bool isSource, const ScriptInfo* s
scriptInfo->GetDebugInfo().c_str(), isSource ? "source" : "target", obj->GetTypeId(), obj->GetEntry(), obj->GetGUIDLow());
else
{
- pUnit = obj->ToUnit();
- if (!pUnit)
+ unit = obj->ToUnit();
+ if (!unit)
sLog->outError("%s %s object could not be casted to unit.",
scriptInfo->GetDebugInfo().c_str(), isSource ? "source" : "target");
}
- return pUnit;
+ return unit;
}
inline Player* Map::_GetScriptPlayer(Object* obj, bool isSource, const ScriptInfo* scriptInfo) const
diff --git a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_chromaggus.cpp b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_chromaggus.cpp
index d74c075b05a..0a8a4a88191 100644
--- a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_chromaggus.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_chromaggus.cpp
@@ -244,22 +244,22 @@ public:
std::list<HostileReference*> threatlist = me->getThreatManager().getThreatList();
for (std::list<HostileReference*>::const_iterator i = threatlist.begin(); i != threatlist.end(); ++i)
{
- Unit* pUnit;
+ Unit* unit;
if ((*i) && (*i)->getSource())
{
- pUnit = Unit::GetUnit((*me), (*i)->getUnitGuid());
- if (pUnit)
+ unit = Unit::GetUnit((*me), (*i)->getUnitGuid());
+ if (unit)
{
//Cast affliction
- DoCast(pUnit, RAND(SPELL_BROODAF_BLUE, SPELL_BROODAF_BLACK,
+ DoCast(unit, RAND(SPELL_BROODAF_BLUE, SPELL_BROODAF_BLACK,
SPELL_BROODAF_RED, SPELL_BROODAF_BRONZE, SPELL_BROODAF_GREEN), true);
//Chromatic mutation if target is effected by all afflictions
- if (pUnit->HasAura(SPELL_BROODAF_BLUE)
- && pUnit->HasAura(SPELL_BROODAF_BLACK)
- && pUnit->HasAura(SPELL_BROODAF_RED)
- && pUnit->HasAura(SPELL_BROODAF_BRONZE)
- && pUnit->HasAura(SPELL_BROODAF_GREEN))
+ if (unit->HasAura(SPELL_BROODAF_BLUE)
+ && unit->HasAura(SPELL_BROODAF_BLACK)
+ && unit->HasAura(SPELL_BROODAF_RED)
+ && unit->HasAura(SPELL_BROODAF_BRONZE)
+ && unit->HasAura(SPELL_BROODAF_GREEN))
{
//pTarget->RemoveAllAuras();
//DoCast(target, SPELL_CHROMATIC_MUT_1);
@@ -269,8 +269,8 @@ public:
//So instead we instant kill our target
//WORKAROUND
- if (pUnit->GetTypeId() == TYPEID_PLAYER)
- pUnit->CastSpell(pUnit, 5, false);
+ if (unit->GetTypeId() == TYPEID_PLAYER)
+ unit->CastSpell(unit, 5, false);
}
}
}
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp
index 596dfa9c25f..e804d2b2b61 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp
@@ -141,8 +141,8 @@ public:
{
if (Phase == 2)
{
- if (Unit* pUnit = Unit::GetUnit(*me, Attumen))
- DoScriptText(SAY_MIDNIGHT_KILL, pUnit);
+ if (Unit* unit = Unit::GetUnit(*me, Attumen))
+ DoScriptText(SAY_MIDNIGHT_KILL, unit);
}
}
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp
index 04981669681..98e40acc4e1 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp
@@ -359,9 +359,9 @@ struct boss_moroes_guestAI : public ScriptedAI
uint64 TempGUID = GuestGUID[rand()%4];
if (TempGUID)
{
- Unit* pUnit = Unit::GetUnit((*me), TempGUID);
- if (pUnit && pUnit->isAlive())
- return pUnit;
+ Unit* unit = Unit::GetUnit((*me), TempGUID);
+ if (unit && unit->isAlive())
+ return unit;
}
return me;
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp
index 51085504f99..e13ef8f62e1 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp
@@ -424,10 +424,10 @@ public:
for (uint32 i = 0; i < 4; ++i)
{
- if (Creature* pUnit = me->SummonCreature(CREATURE_WATER_ELEMENTAL, 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_DESPAWN, 90000))
+ if (Creature* unit = me->SummonCreature(CREATURE_WATER_ELEMENTAL, 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_DESPAWN, 90000))
{
- pUnit->Attack(me->getVictim(), true);
- pUnit->setFaction(me->getFaction());
+ unit->Attack(me->getVictim(), true);
+ unit->setFaction(me->getFaction());
}
}
@@ -438,10 +438,10 @@ public:
{
for (uint32 i = 0; i < 5; ++i)
{
- if (Creature* pUnit = me->SummonCreature(CREATURE_SHADOW_OF_ARAN, 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000))
+ if (Creature* unit = me->SummonCreature(CREATURE_SHADOW_OF_ARAN, 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000))
{
- pUnit->Attack(me->getVictim(), true);
- pUnit->setFaction(me->getFaction());
+ unit->Attack(me->getVictim(), true);
+ unit->setFaction(me->getFaction());
}
}
@@ -464,11 +464,11 @@ public:
if (!FlameWreathTarget[i])
continue;
- Unit* pUnit = Unit::GetUnit(*me, FlameWreathTarget[i]);
- if (pUnit && !pUnit->IsWithinDist2d(FWTargPosX[i], FWTargPosY[i], 3))
+ Unit* unit = Unit::GetUnit(*me, FlameWreathTarget[i]);
+ if (unit && !unit->IsWithinDist2d(FWTargPosX[i], FWTargPosY[i], 3))
{
- pUnit->CastSpell(pUnit, 20476, true, 0, 0, me->GetGUID());
- pUnit->CastSpell(pUnit, 11027, true);
+ unit->CastSpell(unit, 20476, true, 0, 0, me->GetGUID());
+ unit->CastSpell(unit, 11027, true);
FlameWreathTarget[i] = 0;
}
}
diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp
index b3f06bdf2c7..6802d1817a3 100644
--- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp
+++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp
@@ -193,11 +193,11 @@ public:
std::list<HostileReference*>::const_iterator i = m_threatlist.begin();
for (i = m_threatlist.begin(); i != m_threatlist.end(); ++i)
{
- Unit* pUnit = Unit::GetUnit((*me), (*i)->getUnitGuid());
- if (pUnit && pUnit->isAlive())
+ Unit* unit = Unit::GetUnit((*me), (*i)->getUnitGuid());
+ if (unit && unit->isAlive())
{
- float threat = me->getThreatManager().getThreat(pUnit);
- SummonedUnit->AddThreat(pUnit, threat);
+ float threat = me->getThreatManager().getThreat(unit);
+ SummonedUnit->AddThreat(unit, threat);
}
}
}
@@ -211,9 +211,9 @@ public:
std::list<HostileReference*>::const_iterator i = me->getThreatManager().getThreatList().begin();
for (i = me->getThreatManager().getThreatList().begin(); i!= me->getThreatManager().getThreatList().end(); ++i)
{
- Unit* pUnit = Unit::GetUnit((*me), (*i)->getUnitGuid());
- if (pUnit && (pUnit->GetTypeId() == TYPEID_PLAYER))
- pUnit->CastSpell(pUnit, SPELL_TELEPORT_CENTER, true);
+ Unit* unit = Unit::GetUnit((*me), (*i)->getUnitGuid());
+ if (unit && (unit->GetTypeId() == TYPEID_PLAYER))
+ unit->CastSpell(unit, SPELL_TELEPORT_CENTER, true);
}
DoCast(me, SPELL_TELEPORT_CENTER, true);
}
@@ -223,10 +223,10 @@ public:
std::list<HostileReference*>::const_iterator i = me->getThreatManager().getThreatList().begin();
for (i = me->getThreatManager().getThreatList().begin(); i!= me->getThreatManager().getThreatList().end(); ++i)
{
- Unit* pUnit = Unit::GetUnit((*me), (*i)->getUnitGuid());
- if (pUnit && (pUnit->GetTypeId() == TYPEID_PLAYER))
+ Unit* unit = Unit::GetUnit((*me), (*i)->getUnitGuid());
+ if (unit && (unit->GetTypeId() == TYPEID_PLAYER))
// Knockback into the air
- pUnit->CastSpell(pUnit, SPELL_GRAVITY_LAPSE_DOT, true, 0, 0, me->GetGUID());
+ unit->CastSpell(unit, SPELL_GRAVITY_LAPSE_DOT, true, 0, 0, me->GetGUID());
}
}
@@ -235,17 +235,17 @@ public:
std::list<HostileReference*>::const_iterator i = me->getThreatManager().getThreatList().begin();
for (i = me->getThreatManager().getThreatList().begin(); i!= me->getThreatManager().getThreatList().end(); ++i)
{
- Unit* pUnit = Unit::GetUnit((*me), (*i)->getUnitGuid());
- if (pUnit && (pUnit->GetTypeId() == TYPEID_PLAYER))
+ Unit* unit = Unit::GetUnit((*me), (*i)->getUnitGuid());
+ if (unit && (unit->GetTypeId() == TYPEID_PLAYER))
{
// Also needs an exception in spell system.
- pUnit->CastSpell(pUnit, SPELL_GRAVITY_LAPSE_FLY, true, 0, 0, me->GetGUID());
+ unit->CastSpell(unit, SPELL_GRAVITY_LAPSE_FLY, true, 0, 0, me->GetGUID());
// Use packet hack
WorldPacket data(12);
data.SetOpcode(SMSG_MOVE_SET_CAN_FLY);
- data.append(pUnit->GetPackGUID());
+ data.append(unit->GetPackGUID());
data << uint32(0);
- pUnit->SendMessageToSet(&data, true);
+ unit->SendMessageToSet(&data, true);
}
}
}
@@ -255,17 +255,17 @@ public:
std::list<HostileReference*>::const_iterator i = me->getThreatManager().getThreatList().begin();
for (i = me->getThreatManager().getThreatList().begin(); i!= me->getThreatManager().getThreatList().end(); ++i)
{
- Unit* pUnit = Unit::GetUnit((*me), (*i)->getUnitGuid());
- if (pUnit && (pUnit->GetTypeId() == TYPEID_PLAYER))
+ Unit* unit = Unit::GetUnit((*me), (*i)->getUnitGuid());
+ if (unit && (unit->GetTypeId() == TYPEID_PLAYER))
{
- pUnit->RemoveAurasDueToSpell(SPELL_GRAVITY_LAPSE_FLY);
- pUnit->RemoveAurasDueToSpell(SPELL_GRAVITY_LAPSE_DOT);
+ unit->RemoveAurasDueToSpell(SPELL_GRAVITY_LAPSE_FLY);
+ unit->RemoveAurasDueToSpell(SPELL_GRAVITY_LAPSE_DOT);
WorldPacket data(12);
data.SetOpcode(SMSG_MOVE_UNSET_CAN_FLY);
- data.append(pUnit->GetPackGUID());
+ data.append(unit->GetPackGUID());
data << uint32(0);
- pUnit->SendMessageToSet(&data, true);
+ unit->SendMessageToSet(&data, true);
}
}
}
diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp
index f54883daf56..ae7d7aba9f1 100644
--- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp
+++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp
@@ -527,12 +527,12 @@ public:
{
DoCast(me, SPELL_VANISH);
- Unit* pUnit = SelectTarget(SELECT_TARGET_RANDOM, 0);
+ Unit* unit = SelectTarget(SELECT_TARGET_RANDOM, 0);
DoResetThreat();
- if (pUnit)
- me->AddThreat(pUnit, 1000.0f);
+ if (unit)
+ me->AddThreat(unit, 1000.0f);
InVanish = true;
Vanish_Timer = 30000;
@@ -644,24 +644,24 @@ public:
if (Seed_of_Corruption_Timer <= diff)
{
- if (Unit* pUnit = SelectTarget(SELECT_TARGET_RANDOM, 0))
- DoCast(pUnit, SPELL_SEED_OF_CORRUPTION);
+ if (Unit* unit = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ DoCast(unit, SPELL_SEED_OF_CORRUPTION);
Seed_of_Corruption_Timer = 10000;
} else Seed_of_Corruption_Timer -= diff;
if (Curse_of_Agony_Timer <= diff)
{
- if (Unit* pUnit = SelectTarget(SELECT_TARGET_RANDOM, 0))
- DoCast(pUnit, SPELL_CURSE_OF_AGONY);
+ if (Unit* unit = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ DoCast(unit, SPELL_CURSE_OF_AGONY);
Curse_of_Agony_Timer = 13000;
} else Curse_of_Agony_Timer -= diff;
if (Fear_Timer <= diff)
{
- if (Unit* pUnit = SelectTarget(SELECT_TARGET_RANDOM, 0))
- DoCast(pUnit, SPELL_FEAR);
+ if (Unit* unit = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ DoCast(unit, SPELL_FEAR);
Fear_Timer = 10000;
} else Fear_Timer -= diff;
@@ -806,8 +806,8 @@ public:
if (Blizzard_Timer <= diff)
{
- if (Unit* pUnit = SelectTarget(SELECT_TARGET_RANDOM, 0))
- DoCast(pUnit, SPELL_BLIZZARD);
+ if (Unit* unit = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ DoCast(unit, SPELL_BLIZZARD);
Blizzard_Timer = 8000;
} else Blizzard_Timer -= diff;
@@ -937,8 +937,8 @@ public:
//if nobody is in melee range than try to use Intercept
if (!InMeleeRange)
{
- if (Unit* pUnit = SelectTarget(SELECT_TARGET_RANDOM, 0))
- DoCast(pUnit, SPELL_INTERCEPT_STUN);
+ if (Unit* unit = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ DoCast(unit, SPELL_INTERCEPT_STUN);
}
Intercept_Stun_Timer = 10000;
@@ -1168,8 +1168,8 @@ public:
if (Purge_Timer <= diff)
{
- if (Unit* pUnit = SelectTarget(SELECT_TARGET_RANDOM, 0))
- DoCast(pUnit, SPELL_PURGE);
+ if (Unit* unit = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ DoCast(unit, SPELL_PURGE);
Purge_Timer = 15000;
} else Purge_Timer -= diff;
diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp
index 8b68330717f..35269bb296d 100644
--- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp
+++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp
@@ -103,15 +103,15 @@ public:
//for (uint8 i = 0; i < CRYSTALS_NUMBER; ++i)
for (std::list<uint64>::const_iterator itr = Crystals.begin(); itr != Crystals.end(); ++itr)
{
- //Unit* pUnit = Unit::GetUnit(*me, FelCrystals[i]);
- Unit* pUnit = Unit::GetUnit(*me, *itr);
- if (pUnit)
+ //Unit* unit = Unit::GetUnit(*me, FelCrystals[i]);
+ Unit* unit = Unit::GetUnit(*me, *itr);
+ if (unit)
{
- if (!pUnit->isAlive())
- CAST_CRE(pUnit)->Respawn(); // Let the core handle setting death state, etc.
+ if (!unit->isAlive())
+ CAST_CRE(unit)->Respawn(); // Let the core handle setting death state, etc.
// Only need to set unselectable flag. You can't attack unselectable units so non_attackable flag is not necessary here.
- pUnit->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ unit->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
}
}
diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp
index e255cc52871..9a3913cb7dd 100644
--- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp
@@ -478,8 +478,8 @@ public:
{
me->setFaction(FACTION_HOSTILE);
- if (Unit* pUnit = Unit::GetUnit(*me, m_uiDuelerGUID))
- AttackStart(pUnit);
+ if (Unit* unit = Unit::GetUnit(*me, m_uiDuelerGUID))
+ AttackStart(unit);
}
else
m_uiDuelTimer -= uiDiff;
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp
index f321e75caac..9296bd09bbc 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp
@@ -569,9 +569,9 @@ public:
std::list<HostileReference*>::const_iterator itr;
for (itr = caster->getThreatManager().getThreatList().begin(); itr != caster->getThreatManager().getThreatList().end(); ++itr)
{
- Unit* pUnit = Unit::GetUnit((*me), (*itr)->getUnitGuid());
- if (pUnit && pUnit->isAlive() && pUnit != caster)
- me->AddThreat(pUnit, caster->getThreatManager().getThreat(pUnit));
+ Unit* unit = Unit::GetUnit((*me), (*itr)->getUnitGuid());
+ if (unit && unit->isAlive() && unit != caster)
+ me->AddThreat(unit, caster->getThreatManager().getThreat(unit));
}
}
}
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp
index 8f15878f888..df20eab39de 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp
@@ -760,11 +760,11 @@ public:
{
for (std::list<HostileReference*>::const_iterator itr = me->getThreatManager().getThreatList().begin(); itr != me->getThreatManager().getThreatList().end(); ++itr)
{
- if (Unit* pUnit = Unit::GetUnit(*me, (*itr)->getUnitGuid()))
+ if (Unit* unit = Unit::GetUnit(*me, (*itr)->getUnitGuid()))
{
- if (pUnit->GetPositionZ() > me->GetPositionZ()+5)
+ if (unit->GetPositionZ() > me->GetPositionZ()+5)
{
- me->getThreatManager().modifyThreatPercent(pUnit, -100);
+ me->getThreatManager().modifyThreatPercent(unit, -100);
}
}
}
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp
index 47704b42d5a..e81d4975378 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp
@@ -994,9 +994,9 @@ public:
std::list<HostileReference*>::iterator itr;
for (itr = me->getThreatManager().getThreatList().begin(); itr != me->getThreatManager().getThreatList().end(); ++itr)
{
- Unit* pUnit = Unit::GetUnit(*me, (*itr)->getUnitGuid());
- if (pUnit)
- pPortal->AddThreat(pUnit, 1.0f);
+ Unit* unit = Unit::GetUnit(*me, (*itr)->getUnitGuid());
+ if (unit)
+ pPortal->AddThreat(unit, 1.0f);
}
}
FelfirePortalTimer = 20000;
diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
index 7f7a85b881f..6135c076920 100644
--- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
@@ -160,23 +160,23 @@ class boss_mandokir : public CreatureScript
{
if (WatchTarget) //If someone is watched and If the Position of the watched target is different from the one stored, or are attacking, mandokir will charge him
{
- Unit* pUnit = Unit::GetUnit(*me, WatchTarget);
+ Unit* unit = Unit::GetUnit(*me, WatchTarget);
- if (pUnit && (
- targetX != pUnit->GetPositionX() ||
- targetY != pUnit->GetPositionY() ||
- targetZ != pUnit->GetPositionZ() ||
- pUnit->isInCombat()))
+ if (unit && (
+ targetX != unit->GetPositionX() ||
+ targetY != unit->GetPositionY() ||
+ targetZ != unit->GetPositionZ() ||
+ unit->isInCombat()))
{
- if (me->IsWithinMeleeRange(pUnit))
+ if (me->IsWithinMeleeRange(unit))
{
- DoCast(pUnit, 24316);
+ DoCast(unit, 24316);
}
else
{
- DoCast(pUnit, SPELL_CHARGE);
- //me->SendMonsterMove(pUnit->GetPositionX(), pUnit->GetPositionY(), pUnit->GetPositionZ(), 0, true, 1);
- AttackStart(pUnit);
+ DoCast(unit, SPELL_CHARGE);
+ //me->SendMonsterMove(unit->GetPositionX(), unit->GetPositionY(), unit->GetPositionZ(), 0, true, 1);
+ AttackStart(unit);
}
}
}
@@ -198,12 +198,12 @@ class boss_mandokir : public CreatureScript
if ((Watch_Timer < 1000) && endWatch) //1 sec before the debuf expire, store the target position
{
- Unit* pUnit = Unit::GetUnit(*me, WatchTarget);
- if (pUnit)
+ Unit* unit = Unit::GetUnit(*me, WatchTarget);
+ if (unit)
{
- targetX = pUnit->GetPositionX();
- targetY = pUnit->GetPositionY();
- targetZ = pUnit->GetPositionZ();
+ targetX = unit->GetPositionX();
+ targetY = unit->GetPositionY();
+ targetZ = unit->GetPositionZ();
}
endWatch = false;
}
@@ -232,8 +232,8 @@ class boss_mandokir : public CreatureScript
std::list<HostileReference*>::const_iterator i = me->getThreatManager().getThreatList().begin();
for (; i != me->getThreatManager().getThreatList().end(); ++i)
{
- Unit* pUnit = Unit::GetUnit(*me, (*i)->getUnitGuid());
- if (pUnit && me->IsWithinMeleeRange(pUnit))
+ Unit* unit = Unit::GetUnit(*me, (*i)->getUnitGuid());
+ if (unit && me->IsWithinMeleeRange(unit))
++TargetInRange;
}
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp
index a7e5f51da98..da316cb91c7 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp
@@ -358,9 +358,9 @@ public:
std::list<HostileReference*>::const_iterator itr = m_threatlist.begin();
for (; itr != m_threatlist.end(); ++itr)
{
- Unit* pUnit = Unit::GetUnit((*me), (*itr)->getUnitGuid());
- if (pUnit && pUnit->isAlive())
- targets.push_back(pUnit);
+ Unit* unit = Unit::GetUnit((*me), (*itr)->getUnitGuid());
+ if (unit && unit->isAlive())
+ targets.push_back(unit);
}
if (targets.empty())
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp
index 0754e4a1554..385e86e5069 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp
@@ -714,9 +714,9 @@ void hyjalAI::DeSpawnVeins()
return;
if (Faction == 1)
{
- Creature* pUnit=Unit::GetCreature((*me), pInstance->GetData64(DATA_JAINAPROUDMOORE));
- if (!pUnit)return;
- hyjalAI* ai = CAST_AI(hyjalAI, pUnit->AI());
+ Creature* unit=Unit::GetCreature((*me), pInstance->GetData64(DATA_JAINAPROUDMOORE));
+ if (!unit)return;
+ hyjalAI* ai = CAST_AI(hyjalAI, unit->AI());
if (!ai)return;
for (uint8 i = 0; i<7; ++i)
{
@@ -725,9 +725,9 @@ void hyjalAI::DeSpawnVeins()
}
} else if (Faction)
{
- Creature* pUnit=Unit::GetCreature((*me), pInstance->GetData64(DATA_THRALL));
- if (!pUnit)return;
- hyjalAI* ai = CAST_AI(hyjalAI, pUnit->AI());
+ Creature* unit=Unit::GetCreature((*me), pInstance->GetData64(DATA_THRALL));
+ if (!unit)return;
+ hyjalAI* ai = CAST_AI(hyjalAI, unit->AI());
if (!ai)return;
for (uint8 i = 7; i<14; ++i)
{
@@ -853,8 +853,8 @@ void hyjalAI::UpdateAI(const uint32 diff)
{
if (BossGUID[i])
{
- Unit* pUnit = Unit::GetUnit((*me), BossGUID[i]);
- if (pUnit && (!pUnit->isAlive()))
+ Unit* unit = Unit::GetUnit((*me), BossGUID[i]);
+ if (unit && (!unit->isAlive()))
{
if (BossGUID[i] == BossGUID[0])
{
@@ -1080,37 +1080,37 @@ void hyjalAI::DoOverrun(uint32 faction, const uint32 diff)
for (uint8 i = 0; i < 25; ++i)//summon 25 ghouls
{
uint8 r = rand()%4;
- Creature* pUnit = me->SummonCreature(GHOUL, AllianceBase[r][0]+irand(-15, 15), AllianceBase[r][1]+irand(-15, 15), AllianceBase[r][2], 0, TEMPSUMMON_MANUAL_DESPAWN, 2*60*1000);
- if (pUnit)
+ Creature* unit = me->SummonCreature(GHOUL, AllianceBase[r][0]+irand(-15, 15), AllianceBase[r][1]+irand(-15, 15), AllianceBase[r][2], 0, TEMPSUMMON_MANUAL_DESPAWN, 2*60*1000);
+ if (unit)
{
- CAST_AI(hyjal_trashAI, pUnit->AI())->faction = Faction;
- CAST_AI(hyjal_trashAI, pUnit->AI())->IsOverrun = true;
- CAST_AI(hyjal_trashAI, pUnit->AI())->OverrunType = i;
- pUnit->setActive(true);
+ CAST_AI(hyjal_trashAI, unit->AI())->faction = Faction;
+ CAST_AI(hyjal_trashAI, unit->AI())->IsOverrun = true;
+ CAST_AI(hyjal_trashAI, unit->AI())->OverrunType = i;
+ unit->setActive(true);
}
}
for (uint8 i = 0; i < 3; ++i)//summon 3 abominations
{
uint8 r = rand()%4;
- Creature* pUnit = me->SummonCreature(ABOMINATION, AllianceBase[r][0]+irand(-15, 15), AllianceBase[r][1]+irand(-15, 15), AllianceBase[r][2], 0, TEMPSUMMON_MANUAL_DESPAWN, 2*60*1000);
- if (pUnit)
+ Creature* unit = me->SummonCreature(ABOMINATION, AllianceBase[r][0]+irand(-15, 15), AllianceBase[r][1]+irand(-15, 15), AllianceBase[r][2], 0, TEMPSUMMON_MANUAL_DESPAWN, 2*60*1000);
+ if (unit)
{
- CAST_AI(hyjal_trashAI, pUnit->AI())->faction = Faction;
- CAST_AI(hyjal_trashAI, pUnit->AI())->IsOverrun = true;
- CAST_AI(hyjal_trashAI, pUnit->AI())->OverrunType = i;
- pUnit->setActive(true);
+ CAST_AI(hyjal_trashAI, unit->AI())->faction = Faction;
+ CAST_AI(hyjal_trashAI, unit->AI())->IsOverrun = true;
+ CAST_AI(hyjal_trashAI, unit->AI())->OverrunType = i;
+ unit->setActive(true);
}
}
for (uint8 i = 0; i < 5; ++i)//summon 5 gargoyles
{
- Creature* pUnit = me->SummonCreature(GARGOYLE, AllianceOverrunGargPos[i][0], AllianceOverrunGargPos[i][1], AllianceOverrunGargPos[i][2], AllianceOverrunGargPos[i][3], TEMPSUMMON_MANUAL_DESPAWN, 2*60*1000);
- if (pUnit)
+ Creature* unit = me->SummonCreature(GARGOYLE, AllianceOverrunGargPos[i][0], AllianceOverrunGargPos[i][1], AllianceOverrunGargPos[i][2], AllianceOverrunGargPos[i][3], TEMPSUMMON_MANUAL_DESPAWN, 2*60*1000);
+ if (unit)
{
- pUnit->SetHomePosition(AllianceOverrunGargPos[i][0], AllianceOverrunGargPos[i][1], AllianceOverrunGargPos[i][2], AllianceOverrunGargPos[i][3]);
- CAST_AI(hyjal_trashAI, pUnit->AI())->faction = Faction;
- CAST_AI(hyjal_trashAI, pUnit->AI())->IsOverrun = true;
- CAST_AI(hyjal_trashAI, pUnit->AI())->OverrunType = i;
- pUnit->setActive(true);
+ unit->SetHomePosition(AllianceOverrunGargPos[i][0], AllianceOverrunGargPos[i][1], AllianceOverrunGargPos[i][2], AllianceOverrunGargPos[i][3]);
+ CAST_AI(hyjal_trashAI, unit->AI())->faction = Faction;
+ CAST_AI(hyjal_trashAI, unit->AI())->IsOverrun = true;
+ CAST_AI(hyjal_trashAI, unit->AI())->OverrunType = i;
+ unit->setActive(true);
}
}
break;
@@ -1120,38 +1120,38 @@ void hyjalAI::DoOverrun(uint32 faction, const uint32 diff)
for (uint8 i = 0; i < 26; ++i)//summon infernals
{
- Creature* pUnit = me->SummonCreature(GIANT_INFERNAL, InfernalSPWP[i][0], InfernalSPWP[i][1], InfernalSPWP[i][2], InfernalSPWP[i][3], TEMPSUMMON_MANUAL_DESPAWN, 2*60*1000);
- if (pUnit)
+ Creature* unit = me->SummonCreature(GIANT_INFERNAL, InfernalSPWP[i][0], InfernalSPWP[i][1], InfernalSPWP[i][2], InfernalSPWP[i][3], TEMPSUMMON_MANUAL_DESPAWN, 2*60*1000);
+ if (unit)
{
- pUnit->SetHomePosition(InfernalSPWP[i][0], InfernalSPWP[i][1], InfernalSPWP[i][2], InfernalSPWP[i][3]);
- CAST_AI(hyjal_trashAI, pUnit->AI())->faction = Faction;
- CAST_AI(hyjal_trashAI, pUnit->AI())->IsOverrun = true;
- CAST_AI(hyjal_trashAI, pUnit->AI())->OverrunType = i;
- pUnit->setActive(true);
+ unit->SetHomePosition(InfernalSPWP[i][0], InfernalSPWP[i][1], InfernalSPWP[i][2], InfernalSPWP[i][3]);
+ CAST_AI(hyjal_trashAI, unit->AI())->faction = Faction;
+ CAST_AI(hyjal_trashAI, unit->AI())->IsOverrun = true;
+ CAST_AI(hyjal_trashAI, unit->AI())->OverrunType = i;
+ unit->setActive(true);
}
}
for (uint8 i = 0; i < 25; ++i)//summon 25 ghouls
{
uint8 r = rand()%4;
- Creature* pUnit = me->SummonCreature(GHOUL, HordeBase[r][0]+irand(-15, 15), HordeBase[r][1]+irand(-15, 15), HordeBase[r][2], 0, TEMPSUMMON_MANUAL_DESPAWN, 2*60*1000);
- if (pUnit)
+ Creature* unit = me->SummonCreature(GHOUL, HordeBase[r][0]+irand(-15, 15), HordeBase[r][1]+irand(-15, 15), HordeBase[r][2], 0, TEMPSUMMON_MANUAL_DESPAWN, 2*60*1000);
+ if (unit)
{
- CAST_AI(hyjal_trashAI, pUnit->AI())->faction = Faction;
- CAST_AI(hyjal_trashAI, pUnit->AI())->IsOverrun = true;
- CAST_AI(hyjal_trashAI, pUnit->AI())->OverrunType = i;
- pUnit->setActive(true);
+ CAST_AI(hyjal_trashAI, unit->AI())->faction = Faction;
+ CAST_AI(hyjal_trashAI, unit->AI())->IsOverrun = true;
+ CAST_AI(hyjal_trashAI, unit->AI())->OverrunType = i;
+ unit->setActive(true);
}
}
for (uint8 i = 0; i < 5; ++i)//summon 5 abominations
{
uint8 r = rand()%4;
- Creature* pUnit = me->SummonCreature(ABOMINATION, HordeBase[r][0]+irand(-15, 15), HordeBase[r][1]+irand(-15, 15), HordeBase[r][2], 0, TEMPSUMMON_MANUAL_DESPAWN, 2*60*1000);
- if (pUnit)
+ Creature* unit = me->SummonCreature(ABOMINATION, HordeBase[r][0]+irand(-15, 15), HordeBase[r][1]+irand(-15, 15), HordeBase[r][2], 0, TEMPSUMMON_MANUAL_DESPAWN, 2*60*1000);
+ if (unit)
{
- CAST_AI(hyjal_trashAI, pUnit->AI())->faction = Faction;
- CAST_AI(hyjal_trashAI, pUnit->AI())->IsOverrun = true;
- CAST_AI(hyjal_trashAI, pUnit->AI())->OverrunType = i;
- pUnit->setActive(true);
+ CAST_AI(hyjal_trashAI, unit->AI())->faction = Faction;
+ CAST_AI(hyjal_trashAI, unit->AI())->IsOverrun = true;
+ CAST_AI(hyjal_trashAI, unit->AI())->OverrunType = i;
+ unit->setActive(true);
}
}
break;
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/instance_hyjal.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/instance_hyjal.cpp
index fcb7126cb6a..e3d57414b94 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/instance_hyjal.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/instance_hyjal.cpp
@@ -191,12 +191,12 @@ public:
Creature* creature = instance->GetCreature(Azgalor);
if (creature)
{
- Creature* pUnit = creature->SummonCreature(21987, creature->GetPositionX(), creature->GetPositionY(), creature->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN, 10000);
+ Creature* unit = creature->SummonCreature(21987, creature->GetPositionX(), creature->GetPositionY(), creature->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN, 10000);
Map* pMap = creature->GetMap();
- if (pMap->IsDungeon() && pUnit)
+ if (pMap->IsDungeon() && unit)
{
- pUnit->SetVisible(false);
+ unit->SetVisible(false);
Map::PlayerList const &PlayerList = pMap->GetPlayers();
if (PlayerList.isEmpty())
return;
@@ -206,7 +206,7 @@ public:
if (i->getSource())
{
WorldPacket data(SMSG_MESSAGECHAT, 200);
- pUnit->BuildMonsterChat(&data, CHAT_MSG_MONSTER_YELL, YELL_EFFORTS, 0, YELL_EFFORTS_NAME, i->getSource()->GetGUID());
+ unit->BuildMonsterChat(&data, CHAT_MSG_MONSTER_YELL, YELL_EFFORTS, 0, YELL_EFFORTS_NAME, i->getSource()->GetGUID());
i->getSource()->GetSession()->SendPacket(&data);
WorldPacket data2(SMSG_PLAY_SOUND, 4);
diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp
index c73843b7a8c..7244d78e83d 100644
--- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp
+++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp
@@ -576,11 +576,11 @@ public:
while (i != Stomach_Map.end())
{
//Check for valid player
- Unit* pUnit = Unit::GetUnit(*me, i->first);
+ Unit* unit = Unit::GetUnit(*me, i->first);
//Only units out of stomach
- if (pUnit && i->second == false)
- temp.push_back(pUnit);
+ if (unit && i->second == false)
+ temp.push_back(unit);
++i;
}
@@ -724,19 +724,19 @@ public:
while (i != Stomach_Map.end())
{
//Check for valid player
- Unit* pUnit = Unit::GetUnit(*me, i->first);
+ Unit* unit = Unit::GetUnit(*me, i->first);
//Only move units in stomach
- if (pUnit && i->second == true)
+ if (unit && i->second == true)
{
//Teleport each player out
- DoTeleportPlayer(pUnit, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ()+10, float(rand()%6));
+ DoTeleportPlayer(unit, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ()+10, float(rand()%6));
//Cast knockback on them
- DoCast(pUnit, SPELL_EXIT_STOMACH_KNOCKBACK, true);
+ DoCast(unit, SPELL_EXIT_STOMACH_KNOCKBACK, true);
//Remove the acid debuff
- pUnit->RemoveAurasDueToSpell(SPELL_DIGESTIVE_ACID);
+ unit->RemoveAurasDueToSpell(SPELL_DIGESTIVE_ACID);
i->second = false;
}
@@ -755,25 +755,25 @@ public:
while (i != Stomach_Map.end())
{
//Check for valid player
- Unit* pUnit = Unit::GetUnit(*me, i->first);
+ Unit* unit = Unit::GetUnit(*me, i->first);
//Only apply to units in stomach
- if (pUnit && i->second == true)
+ if (unit && i->second == true)
{
//Cast digestive acid on them
- DoCast(pUnit, SPELL_DIGESTIVE_ACID, true);
+ DoCast(unit, SPELL_DIGESTIVE_ACID, true);
//Check if player should be kicked from stomach
- if (pUnit->IsWithinDist3d(&KickPos, 15.0f))
+ if (unit->IsWithinDist3d(&KickPos, 15.0f))
{
//Teleport each player out
- DoTeleportPlayer(pUnit, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ()+10, float(rand()%6));
+ DoTeleportPlayer(unit, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ()+10, float(rand()%6));
//Cast knockback on them
- DoCast(pUnit, SPELL_EXIT_STOMACH_KNOCKBACK, true);
+ DoCast(unit, SPELL_EXIT_STOMACH_KNOCKBACK, true);
//Remove the acid debuff
- pUnit->RemoveAurasDueToSpell(SPELL_DIGESTIVE_ACID);
+ unit->RemoveAurasDueToSpell(SPELL_DIGESTIVE_ACID);
i->second = false;
}
@@ -805,11 +805,11 @@ public:
if (StomachEnterVisTimer <= diff)
{
//Check for valid player
- Unit* pUnit = Unit::GetUnit(*me, StomachEnterTarget);
+ Unit* unit = Unit::GetUnit(*me, StomachEnterTarget);
- if (pUnit)
+ if (unit)
{
- DoTeleportPlayer(pUnit, STOMACH_X, STOMACH_Y, STOMACH_Z, STOMACH_O);
+ DoTeleportPlayer(unit, STOMACH_X, STOMACH_Y, STOMACH_Z, STOMACH_O);
}
StomachEnterTarget = 0;
diff --git a/src/server/scripts/Kalimdor/boss_azuregos.cpp b/src/server/scripts/Kalimdor/boss_azuregos.cpp
index 8bfefade07e..6bbc29dcc56 100644
--- a/src/server/scripts/Kalimdor/boss_azuregos.cpp
+++ b/src/server/scripts/Kalimdor/boss_azuregos.cpp
@@ -87,10 +87,10 @@ public:
std::list<HostileReference*>::const_iterator i = m_threatlist.begin();
for (i = m_threatlist.begin(); i!= m_threatlist.end(); ++i)
{
- Unit* pUnit = Unit::GetUnit((*me), (*i)->getUnitGuid());
- if (pUnit && (pUnit->GetTypeId() == TYPEID_PLAYER))
+ Unit* unit = Unit::GetUnit((*me), (*i)->getUnitGuid());
+ if (unit && (unit->GetTypeId() == TYPEID_PLAYER))
{
- DoTeleportPlayer(pUnit, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ()+3, pUnit->GetOrientation());
+ DoTeleportPlayer(unit, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ()+3, unit->GetOrientation());
}
}
diff --git a/src/server/scripts/Kalimdor/dustwallow_marsh.cpp b/src/server/scripts/Kalimdor/dustwallow_marsh.cpp
index 244250b8204..fd246ab6020 100644
--- a/src/server/scripts/Kalimdor/dustwallow_marsh.cpp
+++ b/src/server/scripts/Kalimdor/dustwallow_marsh.cpp
@@ -535,8 +535,8 @@ public:
SetCombatMovement(true);
if (me->isInCombat())
- if (Unit* pUnit = me->getVictim())
- me->GetMotionMaster()->MoveChase(pUnit);
+ if (Unit* unit = me->getVictim())
+ me->GetMotionMaster()->MoveChase(unit);
}
void MoveToDock()
diff --git a/src/server/scripts/Kalimdor/mulgore.cpp b/src/server/scripts/Kalimdor/mulgore.cpp
index 6b7197292dd..947c5236e14 100644
--- a/src/server/scripts/Kalimdor/mulgore.cpp
+++ b/src/server/scripts/Kalimdor/mulgore.cpp
@@ -160,9 +160,9 @@ public:
switch (uiEventPhase)
{
case 1:
- if (Unit* pUnit = Unit::GetUnit(*me, uiPlayerGUID))
+ if (Unit* unit = Unit::GetUnit(*me, uiPlayerGUID))
{
- if (GameObject* pGo = pUnit->GetGameObject(SPELL_LUNCH))
+ if (GameObject* pGo = unit->GetGameObject(SPELL_LUNCH))
{
m_bIsMovingToLunch = true;
me->GetMotionMaster()->MovePoint(POINT_ID, pGo->GetPositionX(), pGo->GetPositionY(), pGo->GetPositionZ());
@@ -174,8 +174,8 @@ public:
me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_USESTANDING);
break;
case 3:
- if (Player* pUnit = Unit::GetPlayer(*me, uiPlayerGUID))
- pUnit->TalkedToCreature(me->GetEntry(), me->GetGUID());
+ if (Player* unit = Unit::GetPlayer(*me, uiPlayerGUID))
+ unit->TalkedToCreature(me->GetEntry(), me->GetGUID());
me->UpdateEntry(NPC_KYLE_FRIENDLY);
break;
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp
index 6dc0d0365a0..acbe54d0acd 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp
@@ -223,8 +223,8 @@ public:
uint64 uiGrandChampionBoss1 = 0;
if (Creature* pBoss = Unit::GetCreature(*me, uiVehicle1GUID))
if (Vehicle* pVehicle = pBoss->GetVehicleKit())
- if (Unit* pUnit = pVehicle->GetPassenger(0))
- uiGrandChampionBoss1 = pUnit->GetGUID();
+ if (Unit* unit = pVehicle->GetPassenger(0))
+ uiGrandChampionBoss1 = unit->GetGUID();
if (pInstance)
{
pInstance->SetData64(DATA_GRAND_CHAMPION_VEHICLE_1, uiVehicle1GUID);
@@ -239,8 +239,8 @@ public:
uint64 uiGrandChampionBoss2 = 0;
if (Creature* pBoss = Unit::GetCreature(*me, uiVehicle2GUID))
if (Vehicle* pVehicle = pBoss->GetVehicleKit())
- if (Unit* pUnit = pVehicle->GetPassenger(0))
- uiGrandChampionBoss2 = pUnit->GetGUID();
+ if (Unit* unit = pVehicle->GetPassenger(0))
+ uiGrandChampionBoss2 = unit->GetGUID();
if (pInstance)
{
pInstance->SetData64(DATA_GRAND_CHAMPION_VEHICLE_2, uiVehicle2GUID);
@@ -255,8 +255,8 @@ public:
uint64 uiGrandChampionBoss3 = 0;
if (Creature* pBoss = Unit::GetCreature(*me, uiVehicle3GUID))
if (Vehicle* pVehicle = pBoss->GetVehicleKit())
- if (Unit* pUnit = pVehicle->GetPassenger(0))
- uiGrandChampionBoss3 = pUnit->GetGUID();
+ if (Unit* unit = pVehicle->GetPassenger(0))
+ uiGrandChampionBoss3 = unit->GetGUID();
if (pInstance)
{
pInstance->SetData64(DATA_GRAND_CHAMPION_VEHICLE_3, uiVehicle3GUID);
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp
index 013f2cd6e98..ff342db5503 100755
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp
@@ -292,14 +292,14 @@ struct boss_faction_championsAI : public ScriptedAI
std::list<HostileReference*> const& tList = me->getThreatManager().getThreatList();
for (std::list<HostileReference*>::const_iterator itr = tList.begin(); itr != tList.end(); ++itr)
{
- Unit* pUnit = Unit::GetUnit((*me), (*itr)->getUnitGuid());
- if (pUnit && me->getThreatManager().getThreat(pUnit))
+ Unit* unit = Unit::GetUnit((*me), (*itr)->getUnitGuid());
+ if (unit && me->getThreatManager().getThreat(unit))
{
- if (pUnit->GetTypeId()==TYPEID_PLAYER)
+ if (unit->GetTypeId()==TYPEID_PLAYER)
{
- float threat = CalculateThreat(me->GetDistance2d(pUnit), (float)pUnit->GetArmor(), pUnit->GetHealth());
- me->getThreatManager().modifyThreatPercent(pUnit, -100);
- me->AddThreat(pUnit, 1000000.0f * threat);
+ float threat = CalculateThreat(me->GetDistance2d(unit), (float)unit->GetArmor(), unit->GetHealth());
+ me->getThreatManager().modifyThreatPercent(unit, -100);
+ me->AddThreat(unit, 1000000.0f * threat);
}
}
}
diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.h b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.h
index 8381ead167d..6237d7d57b0 100644
--- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.h
+++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.h
@@ -114,8 +114,8 @@ struct boss_horAI : ScriptedAI
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE|UNIT_FLAG_NOT_SELECTABLE);
me->SetReactState(REACT_AGGRESSIVE);
- if (Unit* pUnit = me->SelectNearestTarget())
- AttackStart(pUnit);
+ if (Unit* unit = me->SelectNearestTarget())
+ AttackStart(unit);
DoZoneInCombat();
break;
diff --git a/src/server/scripts/Northrend/Nexus/Oculus/boss_urom.cpp b/src/server/scripts/Northrend/Nexus/Oculus/boss_urom.cpp
index 22aaa74a174..16c258af756 100644
--- a/src/server/scripts/Northrend/Nexus/Oculus/boss_urom.cpp
+++ b/src/server/scripts/Northrend/Nexus/Oculus/boss_urom.cpp
@@ -276,8 +276,8 @@ public:
if (timeBombTimer <= uiDiff)
{
- if (Unit* pUnit = SelectTarget(SELECT_TARGET_RANDOM))
- DoCast(pUnit, SPELL_TIME_BOMB);
+ if (Unit* unit = SelectTarget(SELECT_TARGET_RANDOM))
+ DoCast(unit, SPELL_TIME_BOMB);
timeBombTimer = urand(20000, 25000);
} else timeBombTimer -= uiDiff;
diff --git a/src/server/scripts/Northrend/VioletHold/boss_zuramat.cpp b/src/server/scripts/Northrend/VioletHold/boss_zuramat.cpp
index 318876d79e7..b02ea4bfc48 100644
--- a/src/server/scripts/Northrend/VioletHold/boss_zuramat.cpp
+++ b/src/server/scripts/Northrend/VioletHold/boss_zuramat.cpp
@@ -137,8 +137,8 @@ public:
if (SpellVoidShiftTimer <= diff)
{
- if (Unit* pUnit = SelectTarget(SELECT_TARGET_RANDOM, 0))
- DoCast(pUnit, SPELL_VOID_SHIFT);
+ if (Unit* unit = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ DoCast(unit, SPELL_VOID_SHIFT);
SpellVoidShiftTimer = 20000;
} else SpellVoidShiftTimer -=diff;
diff --git a/src/server/scripts/Northrend/borean_tundra.cpp b/src/server/scripts/Northrend/borean_tundra.cpp
index c0fbbae1980..a0d64e38d49 100644
--- a/src/server/scripts/Northrend/borean_tundra.cpp
+++ b/src/server/scripts/Northrend/borean_tundra.cpp
@@ -1706,12 +1706,12 @@ public:
{
}
- void SpellHit(Unit* pUnit, const SpellInfo* pSpell)
+ void SpellHit(Unit* unit, const SpellInfo* pSpell)
{
- if (pSpell->Id == SPELL_NEURAL_NEEDLE && pUnit->GetTypeId() == TYPEID_PLAYER)
+ if (pSpell->Id == SPELL_NEURAL_NEEDLE && unit->GetTypeId() == TYPEID_PLAYER)
{
++uiPhase;
- CasterGUID = pUnit->GetGUID();
+ CasterGUID = unit->GetGUID();
}
}
diff --git a/src/server/scripts/Northrend/zuldrak.cpp b/src/server/scripts/Northrend/zuldrak.cpp
index bf742a4602f..193c699f930 100644
--- a/src/server/scripts/Northrend/zuldrak.cpp
+++ b/src/server/scripts/Northrend/zuldrak.cpp
@@ -839,12 +839,12 @@ public:
std::list<HostileReference*> t_list = me->getThreatManager().getThreatList();
for (std::list<HostileReference*>::const_iterator itr = t_list.begin(); itr!= t_list.end(); ++itr)
{
- if (Unit* pUnit = Unit::GetUnit(*me, (*itr)->getUnitGuid()))
+ if (Unit* unit = Unit::GetUnit(*me, (*itr)->getUnitGuid()))
{
- if (pUnit->GetPositionZ() <= 286.276f)
+ if (unit->GetPositionZ() <= 286.276f)
{
me->getThreatManager().resetAllAggro();
- me->AddThreat(pUnit, 5.0f);
+ me->AddThreat(unit, 5.0f);
break;
}
EnterEvadeMode();
@@ -961,12 +961,12 @@ public:
std::list<HostileReference*> t_list = me->getThreatManager().getThreatList();
for (std::list<HostileReference*>::const_iterator itr = t_list.begin(); itr!= t_list.end(); ++itr)
{
- if (Unit* pUnit = Unit::GetUnit(*me, (*itr)->getUnitGuid()))
+ if (Unit* unit = Unit::GetUnit(*me, (*itr)->getUnitGuid()))
{
- if (pUnit->GetPositionZ() <= 286.276f)
+ if (unit->GetPositionZ() <= 286.276f)
{
me->getThreatManager().resetAllAggro();
- me->AddThreat(pUnit, 5.0f);
+ me->AddThreat(unit, 5.0f);
break;
}
EnterEvadeMode();
@@ -1083,7 +1083,7 @@ public:
}
- void EnterCombat(Unit* pUnit)
+ void EnterCombat(Unit* unit)
{
if (!SummonList.empty())
for (std::list<uint64>::const_iterator itr = SummonList.begin(); itr != SummonList.end(); ++itr)
@@ -1091,7 +1091,7 @@ public:
if (Creature* pTemp = Unit::GetCreature(*me, *itr))
{
pTemp->m_CombatDistance = 100.0f; // ugly hack? we are not in a instance sorry. :(
- pTemp->AI()->AttackStart(pUnit);
+ pTemp->AI()->AttackStart(unit);
}
}
}
@@ -1106,12 +1106,12 @@ public:
std::list<HostileReference*> t_list = me->getThreatManager().getThreatList();
for (std::list<HostileReference*>::const_iterator itr = t_list.begin(); itr!= t_list.end(); ++itr)
{
- if (Unit* pUnit = Unit::GetUnit(*me, (*itr)->getUnitGuid()))
+ if (Unit* unit = Unit::GetUnit(*me, (*itr)->getUnitGuid()))
{
- if (pUnit->GetPositionZ() <= 286.276f)
+ if (unit->GetPositionZ() <= 286.276f)
{
me->getThreatManager().resetAllAggro();
- me->AddThreat(pUnit, 5.0f);
+ me->AddThreat(unit, 5.0f);
break;
}
EnterEvadeMode();
diff --git a/src/server/scripts/Outland/BlackTemple/boss_bloodboil.cpp b/src/server/scripts/Outland/BlackTemple/boss_bloodboil.cpp
index 66ef35f7400..21ecab02293 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_bloodboil.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_bloodboil.cpp
@@ -185,14 +185,14 @@ public:
void RevertThreatOnTarget(uint64 guid)
{
- Unit* pUnit = NULL;
- pUnit = Unit::GetUnit((*me), guid);
- if (pUnit)
+ Unit* unit = NULL;
+ unit = Unit::GetUnit((*me), guid);
+ if (unit)
{
- if (DoGetThreat(pUnit))
- DoModifyThreatPercent(pUnit, -100);
+ if (DoGetThreat(unit))
+ DoModifyThreatPercent(unit, -100);
if (TargetThreat)
- me->AddThreat(pUnit, TargetThreat);
+ me->AddThreat(unit, TargetThreat);
}
}
diff --git a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp
index 612065d5ee6..d602b4d2aac 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp
@@ -1474,9 +1474,9 @@ public:
std::vector<Unit*> eliteList;
for (std::list<HostileReference*>::const_iterator itr = threatList.begin(); itr != threatList.end(); ++itr)
{
- Unit* pUnit = Unit::GetUnit((*me), (*itr)->getUnitGuid());
- if (pUnit && pUnit->GetEntry() == ILLIDARI_ELITE)
- eliteList.push_back(pUnit);
+ Unit* unit = Unit::GetUnit((*me), (*itr)->getUnitGuid());
+ if (unit && unit->GetEntry() == ILLIDARI_ELITE)
+ eliteList.push_back(unit);
}
for (std::vector<Unit*>::const_iterator itr = eliteList.begin(); itr != eliteList.end(); ++itr)
(*itr)->setDeathState(JUST_DIED);
diff --git a/src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp b/src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp
index 4d79098689c..62e33f0913b 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp
@@ -165,12 +165,12 @@ public:
float Z = TeleportPoint[random].z;
for (uint8 i = 0; i < 3; ++i)
{
- Unit* pUnit = SelectTarget(SELECT_TARGET_RANDOM, 1);
- if (pUnit && pUnit->isAlive() && (pUnit->GetTypeId() == TYPEID_PLAYER))
+ Unit* unit = SelectTarget(SELECT_TARGET_RANDOM, 1);
+ if (unit && unit->isAlive() && (unit->GetTypeId() == TYPEID_PLAYER))
{
- TargetGUID[i] = pUnit->GetGUID();
- pUnit->CastSpell(pUnit, SPELL_TELEPORT_VISUAL, true);
- DoTeleportPlayer(pUnit, X, Y, Z, pUnit->GetOrientation());
+ TargetGUID[i] = unit->GetGUID();
+ unit->CastSpell(unit, SPELL_TELEPORT_VISUAL, true);
+ DoTeleportPlayer(unit, X, Y, Z, unit->GetOrientation());
}
}
}
@@ -247,12 +247,12 @@ public:
{
for (uint8 i = 0; i < 3; ++i)
{
- Unit* pUnit = NULL;
+ Unit* unit = NULL;
if (TargetGUID[i])
{
- pUnit = Unit::GetUnit((*me), TargetGUID[i]);
- if (pUnit)
- pUnit->CastSpell(pUnit, SPELL_ATTRACTION, true);
+ unit = Unit::GetUnit((*me), TargetGUID[i]);
+ if (unit)
+ unit->CastSpell(unit, SPELL_ATTRACTION, true);
TargetGUID[i] = 0;
}
}
diff --git a/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp b/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp
index 746ad9aa7ff..c3bb4ee3d2b 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp
@@ -216,12 +216,12 @@ public:
std::list<HostileReference*>::const_iterator itr = m_threatlist.begin();
for (; itr != m_threatlist.end(); ++itr)
{
- Unit* pUnit = Unit::GetUnit((*me), (*itr)->getUnitGuid());
- if (pUnit)
+ Unit* unit = Unit::GetUnit((*me), (*itr)->getUnitGuid());
+ if (unit)
{
- DoModifyThreatPercent(pUnit, -100);
- float threat = target->getThreatManager().getThreat(pUnit);
- me->AddThreat(pUnit, threat); // This makes it so that the unit has the same amount of threat in Reliquary's threatlist as in the target creature's (One of the Essences).
+ DoModifyThreatPercent(unit, -100);
+ float threat = target->getThreatManager().getThreat(unit);
+ me->AddThreat(unit, threat); // This makes it so that the unit has the same amount of threat in Reliquary's threatlist as in the target creature's (One of the Essences).
}
}
}
@@ -438,9 +438,9 @@ public:
std::list<HostileReference*>::const_iterator itr = m_threatlist.begin();
for (; itr != m_threatlist.end(); ++itr)
{
- Unit* pUnit = Unit::GetUnit((*me), (*itr)->getUnitGuid());
- if (pUnit && pUnit->isAlive() && (pUnit->GetTypeId() == TYPEID_PLAYER)) // Only alive players
- targets.push_back(pUnit);
+ Unit* unit = Unit::GetUnit((*me), (*itr)->getUnitGuid());
+ if (unit && unit->isAlive() && (unit->GetTypeId() == TYPEID_PLAYER)) // Only alive players
+ targets.push_back(unit);
}
if (targets.empty())
return; // No targets added for some reason. No point continuing.
diff --git a/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp b/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp
index 04646fb10bc..cced0207ca1 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp
@@ -821,14 +821,14 @@ public:
{
bool Yelled = false;
for (std::list<uint64>::const_iterator itr = BrokenList.begin(); itr != BrokenList.end(); ++itr)
- if (Creature* pUnit = Unit::GetCreature(*me, *itr))
+ if (Creature* unit = Unit::GetCreature(*me, *itr))
{
if (!Yelled)
{
- DoScriptText(SAY_BROKEN_FREE_01, pUnit);
+ DoScriptText(SAY_BROKEN_FREE_01, unit);
Yelled = true;
}
- pUnit->HandleEmoteCommand(EMOTE_ONESHOT_KNEEL);
+ unit->HandleEmoteCommand(EMOTE_ONESHOT_KNEEL);
}
}
++EndingTalkCount;
@@ -838,9 +838,9 @@ public:
if (!BrokenList.empty())
{
for (std::list<uint64>::const_iterator itr = BrokenList.begin(); itr != BrokenList.end(); ++itr)
- if (Creature* pUnit = Unit::GetCreature(*me, *itr))
+ if (Creature* unit = Unit::GetCreature(*me, *itr))
// This is the incorrect spell, but can't seem to find the right one.
- pUnit->CastSpell(pUnit, 39656, true);
+ unit->CastSpell(unit, 39656, true);
}
++EndingTalkCount;
SoulRetrieveTimer = 5000;
@@ -849,8 +849,8 @@ public:
if (!BrokenList.empty())
{
for (std::list<uint64>::const_iterator itr = BrokenList.begin(); itr != BrokenList.end(); ++itr)
- if (Creature* pUnit = Unit::GetCreature((*me), *itr))
- pUnit->MonsterYell(SAY_BROKEN_FREE_02, LANG_UNIVERSAL, 0);
+ if (Creature* unit = Unit::GetCreature((*me), *itr))
+ unit->MonsterYell(SAY_BROKEN_FREE_02, LANG_UNIVERSAL, 0);
}
SoulRetrieveTimer = 0;
break;
diff --git a/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp b/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp
index 4b235906505..6785f7e4e9e 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp
@@ -177,13 +177,13 @@ public:
std::list<HostileReference*>::const_iterator i = m_threatlist.begin();
for (i = m_threatlist.begin(); i!= m_threatlist.end(); ++i)
{
- Unit* pUnit = Unit::GetUnit((*me), (*i)->getUnitGuid());
- if (pUnit && me->IsWithinMeleeRange(pUnit))
+ Unit* unit = Unit::GetUnit((*me), (*i)->getUnitGuid());
+ if (unit && me->IsWithinMeleeRange(unit))
{
- if (pUnit->GetHealth() > health)
+ if (unit->GetHealth() > health)
{
- health = pUnit->GetHealth();
- target = pUnit;
+ health = unit->GetHealth();
+ target = unit;
}
}
}
diff --git a/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp b/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp
index 0d3301ec29b..53e5fae888e 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp
@@ -173,9 +173,9 @@ public:
std::list<Unit*> targets;
for (; itr != m_threatlist.end(); ++itr)
{
- Unit* pUnit = Unit::GetUnit((*me), (*itr)->getUnitGuid());
- if (pUnit && pUnit->isAlive())
- targets.push_back(pUnit);
+ Unit* unit = Unit::GetUnit((*me), (*itr)->getUnitGuid());
+ if (unit && unit->isAlive())
+ targets.push_back(unit);
}
targets.sort(Trinity::ObjectDistanceOrderPred(me));
Unit* target = targets.front();
@@ -322,11 +322,11 @@ public:
std::list<HostileReference*>::const_iterator i = m_threatlist.begin();
for (i = m_threatlist.begin(); i != m_threatlist.end(); ++i)
{
- Unit* pUnit = Unit::GetUnit((*me), (*i)->getUnitGuid());
- if (pUnit && pUnit->isAlive())
+ Unit* unit = Unit::GetUnit((*me), (*i)->getUnitGuid());
+ if (unit && unit->isAlive())
{
- float threat = DoGetThreat(pUnit);
- Blossom->AddThreat(pUnit, threat);
+ float threat = DoGetThreat(unit);
+ Blossom->AddThreat(unit, threat);
}
}
}
@@ -389,9 +389,9 @@ public:
Done = true;
if (AggroTargetGUID)
{
- Unit* pUnit = Unit::GetUnit((*me), AggroTargetGUID);
- if (pUnit)
- AttackStart(pUnit);
+ Unit* unit = Unit::GetUnit((*me), AggroTargetGUID);
+ if (unit)
+ AttackStart(unit);
DoZoneInCombat();
}
diff --git a/src/server/scripts/Outland/BlackTemple/illidari_council.cpp b/src/server/scripts/Outland/BlackTemple/illidari_council.cpp
index 7d698559197..71ee7d06f32 100644
--- a/src/server/scripts/Outland/BlackTemple/illidari_council.cpp
+++ b/src/server/scripts/Outland/BlackTemple/illidari_council.cpp
@@ -419,10 +419,10 @@ struct boss_illidari_councilAI : public ScriptedAI
{
for (uint8 i = 0; i < 4; ++i)
{
- if (Unit* pUnit = Unit::GetUnit(*me, Council[i]))
- if (pUnit != me && pUnit->getVictim())
+ if (Unit* unit = Unit::GetUnit(*me, Council[i]))
+ if (unit != me && unit->getVictim())
{
- AttackStart(pUnit->getVictim());
+ AttackStart(unit->getVictim());
return;
}
}
@@ -437,11 +437,11 @@ struct boss_illidari_councilAI : public ScriptedAI
damage /= 4;
for (uint8 i = 0; i < 4; ++i)
{
- if (Creature* pUnit = Unit::GetCreature(*me, Council[i]))
- if (pUnit != me && damage < pUnit->GetHealth())
+ if (Creature* unit = Unit::GetCreature(*me, Council[i]))
+ if (unit != me && damage < unit->GetHealth())
{
- pUnit->ModifyHealth(-int32(damage));
- pUnit->LowerPlayerDamageReq(damage);
+ unit->ModifyHealth(-int32(damage));
+ unit->LowerPlayerDamageReq(damage);
}
}
}
@@ -504,15 +504,15 @@ public:
Unit* SelectCouncilMember()
{
- Unit* pUnit = me;
+ Unit* unit = me;
uint32 member = 0; // He chooses Lady Malande most often
if (rand()%10 == 0) // But there is a chance he picks someone else.
member = urand(1, 3);
if (member != 2) // No need to create another pointer to us using Unit::GetUnit
- pUnit = Unit::GetUnit((*me), Council[member]);
- return pUnit;
+ unit = Unit::GetUnit((*me), Council[member]);
+ return unit;
}
void CastAuraOnCouncil()
@@ -525,9 +525,9 @@ public:
}
for (uint8 i = 0; i < 4; ++i)
{
- Unit* pUnit = Unit::GetUnit((*me), Council[i]);
- if (pUnit)
- pUnit->CastSpell(pUnit, spellid, true, 0, 0, me->GetGUID());
+ Unit* unit = Unit::GetUnit((*me), Council[i]);
+ if (unit)
+ unit->CastSpell(unit, spellid, true, 0, 0, me->GetGUID());
}
}
@@ -538,12 +538,12 @@ public:
if (BlessingTimer <= diff)
{
- if (Unit* pUnit = SelectCouncilMember())
+ if (Unit* unit = SelectCouncilMember())
{
switch (urand(0, 1))
{
- case 0: DoCast(pUnit, SPELL_BLESS_SPELLWARD); break;
- case 1: DoCast(pUnit, SPELL_BLESS_PROTECTION); break;
+ case 0: DoCast(unit, SPELL_BLESS_SPELLWARD); break;
+ case 1: DoCast(unit, SPELL_BLESS_PROTECTION); break;
}
}
BlessingTimer = 60000;
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp
index 6564972fd46..141e5d1c277 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp
@@ -707,15 +707,15 @@ public:
if (Heal_Timer <= diff)
{
// It can be cast on any of the mobs
- Unit* pUnit = NULL;
+ Unit* unit = NULL;
- while (pUnit == NULL || !pUnit->isAlive())
+ while (unit == NULL || !unit->isAlive())
{
- pUnit = selectAdvisorUnit();
+ unit = selectAdvisorUnit();
}
- if (pUnit && pUnit->isAlive())
- DoCast(pUnit, SPELL_HEAL);
+ if (unit && unit->isAlive())
+ DoCast(unit, SPELL_HEAL);
Heal_Timer = 60000;
} else Heal_Timer -= diff;
@@ -724,26 +724,26 @@ public:
Unit* selectAdvisorUnit()
{
- Unit* pUnit = NULL;
+ Unit* unit = NULL;
if (pInstance)
{
switch (rand()%4)
{
case 0:
- pUnit = Unit::GetUnit((*me), pInstance->GetData64(DATA_KARATHRESS));
+ unit = Unit::GetUnit((*me), pInstance->GetData64(DATA_KARATHRESS));
break;
case 1:
- pUnit = Unit::GetUnit((*me), pInstance->GetData64(DATA_SHARKKIS));
+ unit = Unit::GetUnit((*me), pInstance->GetData64(DATA_SHARKKIS));
break;
case 2:
- pUnit = Unit::GetUnit((*me), pInstance->GetData64(DATA_TIDALVESS));
+ unit = Unit::GetUnit((*me), pInstance->GetData64(DATA_TIDALVESS));
break;
case 3:
- pUnit = me;
+ unit = me;
break;
}
- } else pUnit = me;
- return pUnit;
+ } else unit = me;
+ return unit;
}
};
};
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp
index f3da63af38b..e1b3ab1308f 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp
@@ -96,9 +96,9 @@ public:
}
void JustDied(Unit* /*victim*/)
{
- Unit* pUnit = Unit::GetUnit((*me), victimGUID);
- if (pUnit && pUnit->HasAura(SPELL_INSIDIOUS_WHISPER))
- pUnit->RemoveAurasDueToSpell(SPELL_INSIDIOUS_WHISPER);
+ Unit* unit = Unit::GetUnit((*me), victimGUID);
+ if (unit && unit->HasAura(SPELL_INSIDIOUS_WHISPER))
+ unit->RemoveAurasDueToSpell(SPELL_INSIDIOUS_WHISPER);
}
void DamageTaken(Unit* done_by, uint32 &damage)
@@ -353,13 +353,13 @@ public:
{
if (InnderDemon[i] > 0)
{
- Creature* pUnit = Unit::GetCreature((*me), InnderDemon[i]);
- if (pUnit && pUnit->isAlive())
+ Creature* unit = Unit::GetCreature((*me), InnderDemon[i]);
+ if (unit && unit->isAlive())
{
- Unit* unit_target = Unit::GetUnit(*pUnit, CAST_AI(mob_inner_demon::mob_inner_demonAI, pUnit->AI())->victimGUID);
+ Unit* unit_target = Unit::GetUnit(*unit, CAST_AI(mob_inner_demon::mob_inner_demonAI, unit->AI())->victimGUID);
if (unit_target && unit_target->isAlive())
{
- pUnit->CastSpell(unit_target, SPELL_CONSUMING_MADNESS, true);
+ unit->CastSpell(unit_target, SPELL_CONSUMING_MADNESS, true);
DoModifyThreatPercent(unit_target, -100);
}
}
diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp
index 2692d6f12da..12da67f94b5 100644
--- a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp
@@ -770,8 +770,8 @@ class boss_kaelthas : public CreatureScript
if (FlameStrike_Timer <= diff)
{
- if (Unit* pUnit = SelectTarget(SELECT_TARGET_RANDOM, 0))
- DoCast(pUnit, SPELL_FLAME_STRIKE);
+ if (Unit* unit = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ DoCast(unit, SPELL_FLAME_STRIKE);
FlameStrike_Timer = 30000;
}
@@ -784,7 +784,7 @@ class boss_kaelthas : public CreatureScript
for (uint32 i = 0; i < 3; ++i)
{
sLog->outDebug(LOG_FILTER_TSCR, "SD2: Kael'Thas mind control not supported.");
- //DoCast(pUnit, SPELL_MIND_CONTROL);
+ //DoCast(unit, SPELL_MIND_CONTROL);
}
MindControl_Timer = 60000;
@@ -892,11 +892,11 @@ class boss_kaelthas : public CreatureScript
// 1) Kael'thas will portal the whole raid right into his body
for (i = me->getThreatManager().getThreatList().begin(); i!= me->getThreatManager().getThreatList().end(); ++i)
{
- Unit* pUnit = Unit::GetUnit((*me), (*i)->getUnitGuid());
- if (pUnit && (pUnit->GetTypeId() == TYPEID_PLAYER))
+ Unit* unit = Unit::GetUnit((*me), (*i)->getUnitGuid());
+ if (unit && (unit->GetTypeId() == TYPEID_PLAYER))
{
//Use work around packet to prevent player from being dropped from combat
- DoTeleportPlayer(pUnit, afGravityPos[0], afGravityPos[1], afGravityPos[2], pUnit->GetOrientation());
+ DoTeleportPlayer(unit, afGravityPos[0], afGravityPos[1], afGravityPos[2], unit->GetOrientation());
}
}
@@ -913,20 +913,20 @@ class boss_kaelthas : public CreatureScript
// 2) At that point he will put a Gravity Lapse debuff on everyone
for (i = me->getThreatManager().getThreatList().begin(); i != me->getThreatManager().getThreatList().end(); ++i)
{
- if (Unit* pUnit = Unit::GetUnit((*me), (*i)->getUnitGuid()))
+ if (Unit* unit = Unit::GetUnit((*me), (*i)->getUnitGuid()))
{
- DoCast(pUnit, SPELL_KNOCKBACK, true);
+ DoCast(unit, SPELL_KNOCKBACK, true);
//Gravity lapse - needs an exception in Spell system to work
- pUnit->CastSpell(pUnit, SPELL_GRAVITY_LAPSE, true, 0, 0, me->GetGUID());
- pUnit->CastSpell(pUnit, SPELL_GRAVITY_LAPSE_AURA, true, 0, 0, me->GetGUID());
+ unit->CastSpell(unit, SPELL_GRAVITY_LAPSE, true, 0, 0, me->GetGUID());
+ unit->CastSpell(unit, SPELL_GRAVITY_LAPSE_AURA, true, 0, 0, me->GetGUID());
//Using packet workaround
WorldPacket data(12);
data.SetOpcode(SMSG_MOVE_SET_CAN_FLY);
- data.append(pUnit->GetPackGUID());
+ data.append(unit->GetPackGUID());
data << uint32(0);
- pUnit->SendMessageToSet(&data, true);
+ unit->SendMessageToSet(&data, true);
}
}
GravityLapse_Timer = 10000;
@@ -946,14 +946,14 @@ class boss_kaelthas : public CreatureScript
//Remove flight
for (i = me->getThreatManager().getThreatList().begin(); i!= me->getThreatManager().getThreatList().end(); ++i)
{
- if (Unit* pUnit = Unit::GetUnit((*me), (*i)->getUnitGuid()))
+ if (Unit* unit = Unit::GetUnit((*me), (*i)->getUnitGuid()))
{
//Using packet workaround
WorldPacket data(12);
data.SetOpcode(SMSG_MOVE_UNSET_CAN_FLY);
- data.append(pUnit->GetPackGUID());
+ data.append(unit->GetPackGUID());
data << uint32(0);
- pUnit->SendMessageToSet(&data, true);
+ unit->SendMessageToSet(&data, true);
}
}
@@ -982,8 +982,8 @@ class boss_kaelthas : public CreatureScript
//NetherBeam_Timer
if (NetherBeam_Timer <= diff)
{
- if (Unit* pUnit = SelectTarget(SELECT_TARGET_RANDOM, 0))
- DoCast(pUnit, SPELL_NETHER_BEAM);
+ if (Unit* unit = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ DoCast(unit, SPELL_NETHER_BEAM);
NetherBeam_Timer = 4000;
}
@@ -1286,12 +1286,12 @@ class boss_grand_astromancer_capernian : public CreatureScript
std::list<HostileReference*>& m_threatlist = me->getThreatManager().getThreatList();
for (std::list<HostileReference*>::const_iterator i = m_threatlist.begin(); i!= m_threatlist.end(); ++i)
{
- Unit* pUnit = Unit::GetUnit((*me), (*i)->getUnitGuid());
+ Unit* unit = Unit::GetUnit((*me), (*i)->getUnitGuid());
//if in melee range
- if (pUnit && pUnit->IsWithinDistInMap(me, 5))
+ if (unit && unit->IsWithinDistInMap(me, 5))
{
InMeleeRange = true;
- target = pUnit;
+ target = unit;
break;
}
}
diff --git a/src/server/scripts/Outland/netherstorm.cpp b/src/server/scripts/Outland/netherstorm.cpp
index 5b2350369f0..2ae0cce2ba2 100644
--- a/src/server/scripts/Outland/netherstorm.cpp
+++ b/src/server/scripts/Outland/netherstorm.cpp
@@ -809,10 +809,10 @@ public:
for (std::list<HostileReference*>::const_iterator itr = AggroList.begin(); itr != AggroList.end(); ++itr)
{
- if (Unit* pUnit = Unit::GetUnit(*me, (*itr)->getUnitGuid()))
+ if (Unit* unit = Unit::GetUnit(*me, (*itr)->getUnitGuid()))
{
- if (pUnit->GetCreateMana() > 0)
- UnitsWithMana.push_back(pUnit);
+ if (unit->GetCreateMana() > 0)
+ UnitsWithMana.push_back(unit);
}
}
if (!UnitsWithMana.empty())
diff --git a/src/server/scripts/Outland/shadowmoon_valley.cpp b/src/server/scripts/Outland/shadowmoon_valley.cpp
index b16166ed904..327964e7b1e 100644
--- a/src/server/scripts/Outland/shadowmoon_valley.cpp
+++ b/src/server/scripts/Outland/shadowmoon_valley.cpp
@@ -129,9 +129,9 @@ public:
{
if (bCanEat && !bIsEating)
{
- if (Unit* pUnit = Unit::GetUnit(*me, uiPlayerGUID))
+ if (Unit* unit = Unit::GetUnit(*me, uiPlayerGUID))
{
- if (GameObject* pGo = pUnit->FindNearestGameObject(GO_CARCASS, 10))
+ if (GameObject* pGo = unit->FindNearestGameObject(GO_CARCASS, 10))
{
if (me->GetMotionMaster()->GetCurrentMovementGeneratorType() == WAYPOINT_MOTION_TYPE)
me->GetMotionMaster()->MovementExpired();