diff options
-rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 7 | ||||
-rw-r--r-- | src/server/game/Entities/Unit/Unit.h | 2 | ||||
-rw-r--r-- | src/server/game/Spells/Spell.cpp | 23 |
3 files changed, 20 insertions, 12 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 93ea45dc476..bb739265c0d 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -9208,11 +9208,11 @@ void Unit::IncrDiminishing(SpellInfo const* auraSpellInfo) ++diminish.hitCount; } -float Unit::ApplyDiminishingToDuration(SpellInfo const* auraSpellInfo, int32& duration, Unit* caster, DiminishingLevels previousLevel) +bool Unit::ApplyDiminishingToDuration(SpellInfo const* auraSpellInfo, int32& duration, Unit* caster, DiminishingLevels previousLevel) const { DiminishingGroup const group = auraSpellInfo->GetDiminishingReturnsGroupForSpell(); if (duration == -1 || group == DIMINISHING_NONE) - return 1.0f; + return true; int32 const limitDuration = auraSpellInfo->GetDiminishingReturnsLimitDuration(); @@ -9232,7 +9232,6 @@ float Unit::ApplyDiminishingToDuration(SpellInfo const* auraSpellInfo, int32& du } float mod = 1.0f; - switch (group) { case DIMINISHING_TAUNT: @@ -9289,7 +9288,7 @@ float Unit::ApplyDiminishingToDuration(SpellInfo const* auraSpellInfo, int32& du } duration = int32(duration * mod); - return mod; + return (duration != 0); } void Unit::ApplyDiminishingAura(DiminishingGroup group, bool apply) diff --git a/src/server/game/Entities/Unit/Unit.h b/src/server/game/Entities/Unit/Unit.h index 70271f3023b..d0a246d6b90 100644 --- a/src/server/game/Entities/Unit/Unit.h +++ b/src/server/game/Entities/Unit/Unit.h @@ -948,7 +948,7 @@ class TC_GAME_API Unit : public WorldObject DiminishingLevels GetDiminishing(DiminishingGroup group); void IncrDiminishing(SpellInfo const* auraSpellInfo); - float ApplyDiminishingToDuration(SpellInfo const* auraSpellInfo, int32& duration, Unit* caster, DiminishingLevels previousLevel); + bool ApplyDiminishingToDuration(SpellInfo const* auraSpellInfo, int32& duration, Unit* caster, DiminishingLevels previousLevel) const; void ApplyDiminishingAura(DiminishingGroup group, bool apply); void ClearDiminishings(); diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index a03788cdda5..4c2468cc3bc 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -2626,11 +2626,24 @@ SpellMissInfo Spell::DoSpellHitOnUnit(Unit* unit, uint32 effectMask) } // Now Reduce spell duration using data received at spell hit + // check whatever effects we're going to apply, diminishing returns only apply to negative aura effects + bool positive = true; + if (m_originalCaster == unit || !m_originalCaster->IsFriendlyTo(unit)) + { + for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i) + { + if ((effectMask & (1 << i)) && !m_spellInfo->IsPositiveEffect(i)) + { + positive = false; + break; + } + } + } + int32 duration = m_spellAura->GetMaxDuration(); - float diminishMod = unit->ApplyDiminishingToDuration(m_spellInfo, duration, m_originalCaster, diminishLevel); // unit is immune to aura if it was diminished to 0 duration - if (diminishMod == 0.0f) + if (!positive && !unit->ApplyDiminishingToDuration(m_spellInfo, duration, m_originalCaster, diminishLevel)) { m_spellAura->Remove(); bool found = false; @@ -2642,11 +2655,7 @@ SpellMissInfo Spell::DoSpellHitOnUnit(Unit* unit, uint32 effectMask) } else { - ((UnitAura*)m_spellAura)->SetDiminishGroup(diminishGroup); - - bool positive = m_spellAura->GetSpellInfo()->IsPositive(); - if (AuraApplication* aurApp = m_spellAura->GetApplicationOfTarget(m_originalCaster->GetGUID())) - positive = aurApp->IsPositive(); + static_cast<UnitAura*>(m_spellAura)->SetDiminishGroup(diminishGroup); duration = m_originalCaster->ModSpellDuration(m_spellInfo, unit, duration, positive, effectMask); |