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-rw-r--r--sql/updates/world/master/2021_01_07_04_world_2017_10_21_08_world.sql11
-rw-r--r--src/server/scripts/Kalimdor/zone_winterspring.cpp47
2 files changed, 12 insertions, 46 deletions
diff --git a/sql/updates/world/master/2021_01_07_04_world_2017_10_21_08_world.sql b/sql/updates/world/master/2021_01_07_04_world_2017_10_21_08_world.sql
new file mode 100644
index 00000000000..78c3173a571
--- /dev/null
+++ b/sql/updates/world/master/2021_01_07_04_world_2017_10_21_08_world.sql
@@ -0,0 +1,11 @@
+--
+UPDATE `creature_template` SET `AIName` = 'SmartAI', `ScriptName` = '' WHERE `entry` = 10618;
+
+DELETE FROM `gossip_menu_option` WHERE `MenuID` = 3130;
+-- TODO check against live for what the actual gossip menu is. Didn't find anything helpful searching the broadcast_text table.
+INSERT INTO `gossip_menu_option` (`MenuID`, `OptionIndex`, `OptionIcon`, `OptionText`, `OptionBroadcastTextID`, `OptionType`, `OptionNpcFlag`, `VerifiedBuild`) VALUES
+(3130, 0, 1, "I would like to buy from you.", 2583, 3, 128, 0);
+
+DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` = 15 AND `SourceGroup` = 3130;
+INSERT INTO `conditions` (`SourceTypeOrReferenceId`, `SourceGroup`, `SourceEntry`, `SourceId`, `ElseGroup`, `ConditionTypeOrReference`, `ConditionTarget`, `ConditionValue1`, `ConditionValue2`, `ConditionValue3`, `NegativeCondition`, `ErrorType`, `ErrorTextId`, `ScriptName`, `Comment`) VALUES
+(15, 3130, 0, 0, 0, 5, 0, 589, 128, 0, 0, 0, 0, '', 'Show gossip menu 3130 option id 0 if player is Exalted with faction Wintersaber Trainers.');
diff --git a/src/server/scripts/Kalimdor/zone_winterspring.cpp b/src/server/scripts/Kalimdor/zone_winterspring.cpp
index 50dce2a8864..adee39d11ee 100644
--- a/src/server/scripts/Kalimdor/zone_winterspring.cpp
+++ b/src/server/scripts/Kalimdor/zone_winterspring.cpp
@@ -18,12 +18,11 @@
/* ScriptData
SDName: Winterspring
SD%Complete: Almost Completely Emptied
-SDComment: Vendor Rivern Frostwind. Quest Support 4901
+SDComment: Quest Support 4901
SDCategory: Winterspring
EndScriptData */
/* ContentData
-npc_rivern_frostwind
npc_ranshalla
go_elune_fire
EndContentData */
@@ -35,52 +34,9 @@ EndContentData */
#include "ObjectAccessor.h"
#include "Player.h"
#include "ScriptedEscortAI.h"
-#include "ScriptedGossip.h"
#include "TemporarySummon.h"
#include "WorldSession.h"
-/*######
-## npc_rivern_frostwind
-######*/
-
-class npc_rivern_frostwind : public CreatureScript
-{
-public:
- npc_rivern_frostwind() : CreatureScript("npc_rivern_frostwind") { }
-
- struct npc_rivern_frostwindAI : public ScriptedAI
- {
- npc_rivern_frostwindAI(Creature* creature) : ScriptedAI(creature) { }
-
- bool GossipSelect(Player* player, uint32 /*menuId*/, uint32 gossipListId) override
- {
- uint32 const action = player->PlayerTalkClass->GetGossipOptionAction(gossipListId);
- ClearGossipMenuFor(player);
- if (action == GOSSIP_ACTION_TRADE)
- player->GetSession()->SendListInventory(me->GetGUID());
-
- return true;
- }
-
- bool GossipHello(Player* player) override
- {
- if (me->IsQuestGiver())
- player->PrepareQuestMenu(me->GetGUID());
-
- if (me->IsVendor() && player->GetReputationRank(589) == REP_EXALTED)
- AddGossipItemFor(player, GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE);
-
- SendGossipMenuFor(player, player->GetGossipTextId(me), me->GetGUID());
- return true;
- }
- };
-
- CreatureAI* GetAI(Creature* creature) const override
- {
- return new npc_rivern_frostwindAI(creature);
- }
-};
-
enum Says
{
// Escort texts
@@ -642,7 +598,6 @@ public:
void AddSC_winterspring()
{
- new npc_rivern_frostwind();
new npc_ranshalla();
new go_elune_fire();
}