diff options
-rw-r--r-- | sql/base/world_database.sql | 2 | ||||
-rw-r--r-- | sql/updates/9077_world_trinity_string.sql | 1 | ||||
-rw-r--r-- | src/server/game/Chat/Commands/Level1.cpp | 4 |
3 files changed, 5 insertions, 2 deletions
diff --git a/sql/base/world_database.sql b/sql/base/world_database.sql index 760a451980e..7720b40f901 100644 --- a/sql/base/world_database.sql +++ b/sql/base/world_database.sql @@ -14690,7 +14690,7 @@ LOCK TABLES `trinity_string` WRITE; INSERT INTO `trinity_string` (`entry`,`content_default`,`content_loc1`,`content_loc2`,`content_loc3`,`content_loc4`,`content_loc5`,`content_loc6`,`content_loc7`,`content_loc8`) VALUES (1, 'You should select a character or a creature.', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL), (2, 'You should select a creature.', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL), -(3, '|cffff0000[System Message]: %s|r', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL), +(3, '[SERVER] %s', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL), (4, '|cffff0000[Event Message]: %s|r', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL), (5, 'There is no help for that command', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL), (6, 'There is no such command', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL), diff --git a/sql/updates/9077_world_trinity_string.sql b/sql/updates/9077_world_trinity_string.sql new file mode 100644 index 00000000000..1360e3c4539 --- /dev/null +++ b/sql/updates/9077_world_trinity_string.sql @@ -0,0 +1 @@ +UPDATE `trinity_string` SET `content_default`='[SERVER] %s' WHERE `entry`=3; diff --git a/src/server/game/Chat/Commands/Level1.cpp b/src/server/game/Chat/Commands/Level1.cpp index 771339645fe..40269fb0be2 100644 --- a/src/server/game/Chat/Commands/Level1.cpp +++ b/src/server/game/Chat/Commands/Level1.cpp @@ -164,7 +164,9 @@ bool ChatHandler::HandleAnnounceCommand(const char* args) if (!*args) return false; - sWorld.SendWorldText(LANG_SYSTEMMESSAGE,args); + char buff[2048]; + sprintf(buff, GetTrinityString(LANG_SYSTEMMESSAGE), args); + sWorld.SendServerMessage(SERVER_MSG_STRING, buff); return true; } |