diff options
| -rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 9828fc0dd08..84847b93b45 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -2676,7 +2676,7 @@ float Unit::GetUnitMissChance(WeaponAttackType attType) const return miss_chance; } -float Unit::GetUnitBlockChance(WeaponAttackType attType, Unit const* victim) const +float Unit::GetUnitBlockChance(WeaponAttackType /*attType*/, Unit const* victim) const { int32 const levelDiff = victim->getLevelForTarget(this) - getLevelForTarget(victim); |
