diff options
-rw-r--r-- | src/server/game/Movement/MotionMaster.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/server/game/Movement/MotionMaster.h b/src/server/game/Movement/MotionMaster.h index 3414be5a750..2fc2135b603 100644 --- a/src/server/game/Movement/MotionMaster.h +++ b/src/server/game/Movement/MotionMaster.h @@ -141,7 +141,8 @@ class TC_GAME_API MotionMaster void MoveRandom(float spawndist = 0.0f); void MoveFollow(Unit* target, float dist, ChaseAngle angle, MovementSlot slot = MOTION_SLOT_ACTIVE); void MoveChase(Unit* target, Optional<ChaseRange> dist = {}, Optional<ChaseAngle> angle = {}); - void MoveChase(Unit* target, float dist, float angle = 0.0f) { MoveChase(target, Optional<ChaseRange>(dist), Optional<ChaseAngle>(angle)); } + void MoveChase(Unit* target, float dist, float angle) { MoveChase(target, ChaseRange(dist), ChaseAngle(angle)); } + void MoveChase(Unit* target, float dist) { MoveChase(target, ChaseRange(dist)); } void MoveConfused(); void MoveFleeing(Unit* enemy, uint32 time = 0); void MovePoint(uint32 id, Position const& pos, bool generatePath = true, Optional<float> finalOrient = {}); |