diff options
-rw-r--r-- | contrib/enumutils_describe.py | 20 | ||||
-rw-r--r-- | src/server/game/Entities/Creature/enuminfo_CreatureData.cpp | 80 | ||||
-rw-r--r-- | src/server/game/Entities/Unit/enuminfo_UnitDefines.cpp | 142 | ||||
-rw-r--r-- | src/server/shared/enuminfo_SharedDefines.cpp | 770 |
4 files changed, 537 insertions, 475 deletions
diff --git a/contrib/enumutils_describe.py b/contrib/enumutils_describe.py index 82180ce8cc9..023b6523769 100644 --- a/contrib/enumutils_describe.py +++ b/contrib/enumutils_describe.py @@ -108,25 +108,32 @@ def processFile(path, filename): output.write('#include "SmartEnum.h"\n') output.write('#include <stdexcept>\n') output.write('\n') + output.write('namespace Trinity\n') + output.write('{\n') + output.write('namespace Impl\n') + output.write('{\n') for name, values in enums: tag = ('data for enum \'%s\' in \'%s.h\' auto-generated' % (name, filename)) + output.write('\n') output.write('/*' + ('*'*(len(tag)+2)) + '*\\\n') output.write('|* ' + tag + ' *|\n') output.write('\\*' + ('*'*(len(tag)+2)) + '*/\n') output.write('template <>\n') - output.write('TC_API_EXPORT EnumText Trinity::Impl::EnumUtils<%s>::ToString(%s value)\n' % (name, name)) + output.write('TC_API_EXPORT EnumText EnumUtils<%s>::ToString(%s value)\n' % (name, name)) output.write('{\n') output.write(' switch (value)\n') output.write(' {\n') for label, title, description in values: - output.write(' case %s: return {%s, %s, %s};\n' % (label, strescape(label), strescape(title), strescape(description))) + output.write(' case %s: return { %s, %s, %s };\n' % (label, strescape(label), strescape(title), strescape(description))) output.write(' default: throw std::out_of_range("value");\n') output.write(' }\n') output.write('}\n') + output.write('\n') output.write('template <>\n'); - output.write('TC_API_EXPORT size_t Trinity::Impl::EnumUtils<%s>::Count() { return %d; }\n' % (name, len(values))) + output.write('TC_API_EXPORT size_t EnumUtils<%s>::Count() { return %d; }\n' % (name, len(values))) + output.write('\n') output.write('template <>\n'); - output.write('TC_API_EXPORT %s Trinity::Impl::EnumUtils<%s>::FromIndex(size_t index)\n' % (name, name)) + output.write('TC_API_EXPORT %s EnumUtils<%s>::FromIndex(size_t index)\n' % (name, name)) output.write('{\n') output.write(' switch (index)\n') output.write(' {\n') @@ -134,7 +141,10 @@ def processFile(path, filename): output.write(' case %d: return %s;\n' % (i, values[i][0])) output.write(' default: throw std::out_of_range("index");\n') output.write(' }\n') - output.write('}\n\n') + output.write('}\n') + + output.write('}\n') + output.write('}\n') FilenamePattern = compile(r'^(.+).h$') for root, dirs, files in walk('.'): diff --git a/src/server/game/Entities/Creature/enuminfo_CreatureData.cpp b/src/server/game/Entities/Creature/enuminfo_CreatureData.cpp index 3e9c0fdfa0b..363c79f2228 100644 --- a/src/server/game/Entities/Creature/enuminfo_CreatureData.cpp +++ b/src/server/game/Entities/Creature/enuminfo_CreatureData.cpp @@ -20,53 +20,60 @@ #include "SmartEnum.h" #include <stdexcept> +namespace Trinity +{ +namespace Impl +{ + /*************************************************************************\ |* data for enum 'CreatureFlagsExtra' in 'CreatureData.h' auto-generated *| \*************************************************************************/ template <> -TC_API_EXPORT EnumText Trinity::Impl::EnumUtils<CreatureFlagsExtra>::ToString(CreatureFlagsExtra value) +TC_API_EXPORT EnumText EnumUtils<CreatureFlagsExtra>::ToString(CreatureFlagsExtra value) { switch (value) { - case CREATURE_FLAG_EXTRA_INSTANCE_BIND: return {"CREATURE_FLAG_EXTRA_INSTANCE_BIND", "CREATURE_FLAG_EXTRA_INSTANCE_BIND", "creature kill bind instance with killer and killer's group"}; - case CREATURE_FLAG_EXTRA_CIVILIAN: return {"CREATURE_FLAG_EXTRA_CIVILIAN", "CREATURE_FLAG_EXTRA_CIVILIAN", "not aggro (ignore faction/reputation hostility)"}; - case CREATURE_FLAG_EXTRA_NO_PARRY: return {"CREATURE_FLAG_EXTRA_NO_PARRY", "CREATURE_FLAG_EXTRA_NO_PARRY", "creature can't parry"}; - case CREATURE_FLAG_EXTRA_NO_PARRY_HASTEN: return {"CREATURE_FLAG_EXTRA_NO_PARRY_HASTEN", "CREATURE_FLAG_EXTRA_NO_PARRY_HASTEN", "creature can't counter-attack at parry"}; - case CREATURE_FLAG_EXTRA_NO_BLOCK: return {"CREATURE_FLAG_EXTRA_NO_BLOCK", "CREATURE_FLAG_EXTRA_NO_BLOCK", "creature can't block"}; - case CREATURE_FLAG_EXTRA_NO_CRUSH: return {"CREATURE_FLAG_EXTRA_NO_CRUSH", "CREATURE_FLAG_EXTRA_NO_CRUSH", "creature can't do crush attacks"}; - case CREATURE_FLAG_EXTRA_NO_XP_AT_KILL: return {"CREATURE_FLAG_EXTRA_NO_XP_AT_KILL", "CREATURE_FLAG_EXTRA_NO_XP_AT_KILL", "creature kill not provide XP"}; - case CREATURE_FLAG_EXTRA_TRIGGER: return {"CREATURE_FLAG_EXTRA_TRIGGER", "CREATURE_FLAG_EXTRA_TRIGGER", "trigger creature"}; - case CREATURE_FLAG_EXTRA_NO_TAUNT: return {"CREATURE_FLAG_EXTRA_NO_TAUNT", "CREATURE_FLAG_EXTRA_NO_TAUNT", "creature is immune to taunt auras and effect attack me"}; - case CREATURE_FLAG_EXTRA_NO_MOVE_FLAGS_UPDATE: return {"CREATURE_FLAG_EXTRA_NO_MOVE_FLAGS_UPDATE", "CREATURE_FLAG_EXTRA_NO_MOVE_FLAGS_UPDATE", "creature won't update movement flags"}; - case CREATURE_FLAG_EXTRA_GHOST_VISIBILITY: return {"CREATURE_FLAG_EXTRA_GHOST_VISIBILITY", "CREATURE_FLAG_EXTRA_GHOST_VISIBILITY", "creature will be only visible for dead players"}; - case CREATURE_FLAG_EXTRA_USE_OFFHAND_ATTACK: return {"CREATURE_FLAG_EXTRA_USE_OFFHAND_ATTACK", "CREATURE_FLAG_EXTRA_USE_OFFHAND_ATTACK", "creature will use offhand attacks"}; - case CREATURE_FLAG_EXTRA_NO_SELL_VENDOR: return {"CREATURE_FLAG_EXTRA_NO_SELL_VENDOR", "CREATURE_FLAG_EXTRA_NO_SELL_VENDOR", "players can't sell items to this vendor"}; - case CREATURE_FLAG_EXTRA_UNUSED_13: return {"CREATURE_FLAG_EXTRA_UNUSED_13", "CREATURE_FLAG_EXTRA_UNUSED_13", ""}; - case CREATURE_FLAG_EXTRA_WORLDEVENT: return {"CREATURE_FLAG_EXTRA_WORLDEVENT", "CREATURE_FLAG_EXTRA_WORLDEVENT", "custom flag for world event creatures (left room for merging)"}; - case CREATURE_FLAG_EXTRA_GUARD: return {"CREATURE_FLAG_EXTRA_GUARD", "CREATURE_FLAG_EXTRA_GUARD", "Creature is guard"}; - case CREATURE_FLAG_EXTRA_UNUSED_16: return {"CREATURE_FLAG_EXTRA_UNUSED_16", "CREATURE_FLAG_EXTRA_UNUSED_16", ""}; - case CREATURE_FLAG_EXTRA_NO_CRIT: return {"CREATURE_FLAG_EXTRA_NO_CRIT", "CREATURE_FLAG_EXTRA_NO_CRIT", "creature can't do critical strikes"}; - case CREATURE_FLAG_EXTRA_NO_SKILLGAIN: return {"CREATURE_FLAG_EXTRA_NO_SKILLGAIN", "CREATURE_FLAG_EXTRA_NO_SKILLGAIN", "creature won't increase weapon skills"}; - case CREATURE_FLAG_EXTRA_TAUNT_DIMINISH: return {"CREATURE_FLAG_EXTRA_TAUNT_DIMINISH", "CREATURE_FLAG_EXTRA_TAUNT_DIMINISH", "Taunt is a subject to diminishing returns on this creautre"}; - case CREATURE_FLAG_EXTRA_ALL_DIMINISH: return {"CREATURE_FLAG_EXTRA_ALL_DIMINISH", "CREATURE_FLAG_EXTRA_ALL_DIMINISH", "creature is subject to all diminishing returns as player are"}; - case CREATURE_FLAG_EXTRA_NO_PLAYER_DAMAGE_REQ: return {"CREATURE_FLAG_EXTRA_NO_PLAYER_DAMAGE_REQ", "CREATURE_FLAG_EXTRA_NO_PLAYER_DAMAGE_REQ", "creature does not need to take player damage for kill credit"}; - case CREATURE_FLAG_EXTRA_UNUSED_22: return {"CREATURE_FLAG_EXTRA_UNUSED_22", "CREATURE_FLAG_EXTRA_UNUSED_22", ""}; - case CREATURE_FLAG_EXTRA_UNUSED_23: return {"CREATURE_FLAG_EXTRA_UNUSED_23", "CREATURE_FLAG_EXTRA_UNUSED_23", ""}; - case CREATURE_FLAG_EXTRA_UNUSED_24: return {"CREATURE_FLAG_EXTRA_UNUSED_24", "CREATURE_FLAG_EXTRA_UNUSED_24", ""}; - case CREATURE_FLAG_EXTRA_UNUSED_25: return {"CREATURE_FLAG_EXTRA_UNUSED_25", "CREATURE_FLAG_EXTRA_UNUSED_25", ""}; - case CREATURE_FLAG_EXTRA_UNUSED_26: return {"CREATURE_FLAG_EXTRA_UNUSED_26", "CREATURE_FLAG_EXTRA_UNUSED_26", ""}; - case CREATURE_FLAG_EXTRA_UNUSED_27: return {"CREATURE_FLAG_EXTRA_UNUSED_27", "CREATURE_FLAG_EXTRA_UNUSED_27", ""}; - case CREATURE_FLAG_EXTRA_DUNGEON_BOSS: return {"CREATURE_FLAG_EXTRA_DUNGEON_BOSS", "CREATURE_FLAG_EXTRA_DUNGEON_BOSS", "creature is a dungeon boss (SET DYNAMICALLY, DO NOT ADD IN DB)"}; - case CREATURE_FLAG_EXTRA_IGNORE_PATHFINDING: return {"CREATURE_FLAG_EXTRA_IGNORE_PATHFINDING", "CREATURE_FLAG_EXTRA_IGNORE_PATHFINDING", "creature ignore pathfinding"}; - case CREATURE_FLAG_EXTRA_IMMUNITY_KNOCKBACK: return {"CREATURE_FLAG_EXTRA_IMMUNITY_KNOCKBACK", "CREATURE_FLAG_EXTRA_IMMUNITY_KNOCKBACK", "creature is immune to knockback effects"}; - case CREATURE_FLAG_EXTRA_UNUSED_31: return {"CREATURE_FLAG_EXTRA_UNUSED_31", "CREATURE_FLAG_EXTRA_UNUSED_31", ""}; + case CREATURE_FLAG_EXTRA_INSTANCE_BIND: return { "CREATURE_FLAG_EXTRA_INSTANCE_BIND", "CREATURE_FLAG_EXTRA_INSTANCE_BIND", "creature kill bind instance with killer and killer's group" }; + case CREATURE_FLAG_EXTRA_CIVILIAN: return { "CREATURE_FLAG_EXTRA_CIVILIAN", "CREATURE_FLAG_EXTRA_CIVILIAN", "not aggro (ignore faction/reputation hostility)" }; + case CREATURE_FLAG_EXTRA_NO_PARRY: return { "CREATURE_FLAG_EXTRA_NO_PARRY", "CREATURE_FLAG_EXTRA_NO_PARRY", "creature can't parry" }; + case CREATURE_FLAG_EXTRA_NO_PARRY_HASTEN: return { "CREATURE_FLAG_EXTRA_NO_PARRY_HASTEN", "CREATURE_FLAG_EXTRA_NO_PARRY_HASTEN", "creature can't counter-attack at parry" }; + case CREATURE_FLAG_EXTRA_NO_BLOCK: return { "CREATURE_FLAG_EXTRA_NO_BLOCK", "CREATURE_FLAG_EXTRA_NO_BLOCK", "creature can't block" }; + case CREATURE_FLAG_EXTRA_NO_CRUSH: return { "CREATURE_FLAG_EXTRA_NO_CRUSH", "CREATURE_FLAG_EXTRA_NO_CRUSH", "creature can't do crush attacks" }; + case CREATURE_FLAG_EXTRA_NO_XP_AT_KILL: return { "CREATURE_FLAG_EXTRA_NO_XP_AT_KILL", "CREATURE_FLAG_EXTRA_NO_XP_AT_KILL", "creature kill not provide XP" }; + case CREATURE_FLAG_EXTRA_TRIGGER: return { "CREATURE_FLAG_EXTRA_TRIGGER", "CREATURE_FLAG_EXTRA_TRIGGER", "trigger creature" }; + case CREATURE_FLAG_EXTRA_NO_TAUNT: return { "CREATURE_FLAG_EXTRA_NO_TAUNT", "CREATURE_FLAG_EXTRA_NO_TAUNT", "creature is immune to taunt auras and effect attack me" }; + case CREATURE_FLAG_EXTRA_NO_MOVE_FLAGS_UPDATE: return { "CREATURE_FLAG_EXTRA_NO_MOVE_FLAGS_UPDATE", "CREATURE_FLAG_EXTRA_NO_MOVE_FLAGS_UPDATE", "creature won't update movement flags" }; + case CREATURE_FLAG_EXTRA_GHOST_VISIBILITY: return { "CREATURE_FLAG_EXTRA_GHOST_VISIBILITY", "CREATURE_FLAG_EXTRA_GHOST_VISIBILITY", "creature will be only visible for dead players" }; + case CREATURE_FLAG_EXTRA_USE_OFFHAND_ATTACK: return { "CREATURE_FLAG_EXTRA_USE_OFFHAND_ATTACK", "CREATURE_FLAG_EXTRA_USE_OFFHAND_ATTACK", "creature will use offhand attacks" }; + case CREATURE_FLAG_EXTRA_NO_SELL_VENDOR: return { "CREATURE_FLAG_EXTRA_NO_SELL_VENDOR", "CREATURE_FLAG_EXTRA_NO_SELL_VENDOR", "players can't sell items to this vendor" }; + case CREATURE_FLAG_EXTRA_UNUSED_13: return { "CREATURE_FLAG_EXTRA_UNUSED_13", "CREATURE_FLAG_EXTRA_UNUSED_13", "" }; + case CREATURE_FLAG_EXTRA_WORLDEVENT: return { "CREATURE_FLAG_EXTRA_WORLDEVENT", "CREATURE_FLAG_EXTRA_WORLDEVENT", "custom flag for world event creatures (left room for merging)" }; + case CREATURE_FLAG_EXTRA_GUARD: return { "CREATURE_FLAG_EXTRA_GUARD", "CREATURE_FLAG_EXTRA_GUARD", "Creature is guard" }; + case CREATURE_FLAG_EXTRA_UNUSED_16: return { "CREATURE_FLAG_EXTRA_UNUSED_16", "CREATURE_FLAG_EXTRA_UNUSED_16", "" }; + case CREATURE_FLAG_EXTRA_NO_CRIT: return { "CREATURE_FLAG_EXTRA_NO_CRIT", "CREATURE_FLAG_EXTRA_NO_CRIT", "creature can't do critical strikes" }; + case CREATURE_FLAG_EXTRA_NO_SKILLGAIN: return { "CREATURE_FLAG_EXTRA_NO_SKILLGAIN", "CREATURE_FLAG_EXTRA_NO_SKILLGAIN", "creature won't increase weapon skills" }; + case CREATURE_FLAG_EXTRA_TAUNT_DIMINISH: return { "CREATURE_FLAG_EXTRA_TAUNT_DIMINISH", "CREATURE_FLAG_EXTRA_TAUNT_DIMINISH", "Taunt is a subject to diminishing returns on this creautre" }; + case CREATURE_FLAG_EXTRA_ALL_DIMINISH: return { "CREATURE_FLAG_EXTRA_ALL_DIMINISH", "CREATURE_FLAG_EXTRA_ALL_DIMINISH", "creature is subject to all diminishing returns as player are" }; + case CREATURE_FLAG_EXTRA_NO_PLAYER_DAMAGE_REQ: return { "CREATURE_FLAG_EXTRA_NO_PLAYER_DAMAGE_REQ", "CREATURE_FLAG_EXTRA_NO_PLAYER_DAMAGE_REQ", "creature does not need to take player damage for kill credit" }; + case CREATURE_FLAG_EXTRA_UNUSED_22: return { "CREATURE_FLAG_EXTRA_UNUSED_22", "CREATURE_FLAG_EXTRA_UNUSED_22", "" }; + case CREATURE_FLAG_EXTRA_UNUSED_23: return { "CREATURE_FLAG_EXTRA_UNUSED_23", "CREATURE_FLAG_EXTRA_UNUSED_23", "" }; + case CREATURE_FLAG_EXTRA_UNUSED_24: return { "CREATURE_FLAG_EXTRA_UNUSED_24", "CREATURE_FLAG_EXTRA_UNUSED_24", "" }; + case CREATURE_FLAG_EXTRA_UNUSED_25: return { "CREATURE_FLAG_EXTRA_UNUSED_25", "CREATURE_FLAG_EXTRA_UNUSED_25", "" }; + case CREATURE_FLAG_EXTRA_UNUSED_26: return { "CREATURE_FLAG_EXTRA_UNUSED_26", "CREATURE_FLAG_EXTRA_UNUSED_26", "" }; + case CREATURE_FLAG_EXTRA_UNUSED_27: return { "CREATURE_FLAG_EXTRA_UNUSED_27", "CREATURE_FLAG_EXTRA_UNUSED_27", "" }; + case CREATURE_FLAG_EXTRA_DUNGEON_BOSS: return { "CREATURE_FLAG_EXTRA_DUNGEON_BOSS", "CREATURE_FLAG_EXTRA_DUNGEON_BOSS", "creature is a dungeon boss (SET DYNAMICALLY, DO NOT ADD IN DB)" }; + case CREATURE_FLAG_EXTRA_IGNORE_PATHFINDING: return { "CREATURE_FLAG_EXTRA_IGNORE_PATHFINDING", "CREATURE_FLAG_EXTRA_IGNORE_PATHFINDING", "creature ignore pathfinding" }; + case CREATURE_FLAG_EXTRA_IMMUNITY_KNOCKBACK: return { "CREATURE_FLAG_EXTRA_IMMUNITY_KNOCKBACK", "CREATURE_FLAG_EXTRA_IMMUNITY_KNOCKBACK", "creature is immune to knockback effects" }; + case CREATURE_FLAG_EXTRA_UNUSED_31: return { "CREATURE_FLAG_EXTRA_UNUSED_31", "CREATURE_FLAG_EXTRA_UNUSED_31", "" }; default: throw std::out_of_range("value"); } } + template <> -TC_API_EXPORT size_t Trinity::Impl::EnumUtils<CreatureFlagsExtra>::Count() { return 32; } +TC_API_EXPORT size_t EnumUtils<CreatureFlagsExtra>::Count() { return 32; } + template <> -TC_API_EXPORT CreatureFlagsExtra Trinity::Impl::EnumUtils<CreatureFlagsExtra>::FromIndex(size_t index) +TC_API_EXPORT CreatureFlagsExtra EnumUtils<CreatureFlagsExtra>::FromIndex(size_t index) { switch (index) { @@ -105,4 +112,5 @@ TC_API_EXPORT CreatureFlagsExtra Trinity::Impl::EnumUtils<CreatureFlagsExtra>::F default: throw std::out_of_range("index"); } } - +} +} diff --git a/src/server/game/Entities/Unit/enuminfo_UnitDefines.cpp b/src/server/game/Entities/Unit/enuminfo_UnitDefines.cpp index b1c1e6fa4b1..098b71b0a2d 100644 --- a/src/server/game/Entities/Unit/enuminfo_UnitDefines.cpp +++ b/src/server/game/Entities/Unit/enuminfo_UnitDefines.cpp @@ -20,53 +20,60 @@ #include "SmartEnum.h" #include <stdexcept> +namespace Trinity +{ +namespace Impl +{ + /***************************************************************\ |* data for enum 'UnitFlags' in 'UnitDefines.h' auto-generated *| \***************************************************************/ template <> -TC_API_EXPORT EnumText Trinity::Impl::EnumUtils<UnitFlags>::ToString(UnitFlags value) +TC_API_EXPORT EnumText EnumUtils<UnitFlags>::ToString(UnitFlags value) { switch (value) { - case UNIT_FLAG_SERVER_CONTROLLED: return {"UNIT_FLAG_SERVER_CONTROLLED", "UNIT_FLAG_SERVER_CONTROLLED", "set only when unit movement is controlled by server - by SPLINE/MONSTER_MOVE packets, together with UNIT_FLAG_STUNNED; only set to units controlled by client; client function CGUnit_C::IsClientControlled returns false when set for owner"}; - case UNIT_FLAG_NON_ATTACKABLE: return {"UNIT_FLAG_NON_ATTACKABLE", "UNIT_FLAG_NON_ATTACKABLE", "not attackable"}; - case UNIT_FLAG_REMOVE_CLIENT_CONTROL: return {"UNIT_FLAG_REMOVE_CLIENT_CONTROL", "UNIT_FLAG_REMOVE_CLIENT_CONTROL", "This is a legacy flag used to disable movement player's movement while controlling other units, SMSG_CLIENT_CONTROL replaces this functionality clientside now. CONFUSED and FLEEING flags have the same effect on client movement asDISABLE_MOVE_CONTROL in addition to preventing spell casts/autoattack (they all allow climbing steeper hills and emotes while moving)"}; - case UNIT_FLAG_PLAYER_CONTROLLED: return {"UNIT_FLAG_PLAYER_CONTROLLED", "UNIT_FLAG_PLAYER_CONTROLLED", "controlled by player, use _IMMUNE_TO_PC instead of _IMMUNE_TO_NPC"}; - case UNIT_FLAG_RENAME: return {"UNIT_FLAG_RENAME", "UNIT_FLAG_RENAME", ""}; - case UNIT_FLAG_PREPARATION: return {"UNIT_FLAG_PREPARATION", "UNIT_FLAG_PREPARATION", "don't take reagents for spells with SPELL_ATTR5_NO_REAGENT_WHILE_PREP"}; - case UNIT_FLAG_UNK_6: return {"UNIT_FLAG_UNK_6", "UNIT_FLAG_UNK_6", ""}; - case UNIT_FLAG_NOT_ATTACKABLE_1: return {"UNIT_FLAG_NOT_ATTACKABLE_1", "UNIT_FLAG_NOT_ATTACKABLE_1", "?? (UNIT_FLAG_PLAYER_CONTROLLED | UNIT_FLAG_NOT_ATTACKABLE_1) is NON_PVP_ATTACKABLE"}; - case UNIT_FLAG_IMMUNE_TO_PC: return {"UNIT_FLAG_IMMUNE_TO_PC", "UNIT_FLAG_IMMUNE_TO_PC", "disables combat/assistance with PlayerCharacters (PC) - see Unit::IsValidAttackTarget, Unit::IsValidAssistTarget"}; - case UNIT_FLAG_IMMUNE_TO_NPC: return {"UNIT_FLAG_IMMUNE_TO_NPC", "UNIT_FLAG_IMMUNE_TO_NPC", "disables combat/assistance with NonPlayerCharacters (NPC) - see Unit::IsValidAttackTarget, Unit::IsValidAssistTarget"}; - case UNIT_FLAG_LOOTING: return {"UNIT_FLAG_LOOTING", "UNIT_FLAG_LOOTING", "loot animation"}; - case UNIT_FLAG_PET_IN_COMBAT: return {"UNIT_FLAG_PET_IN_COMBAT", "UNIT_FLAG_PET_IN_COMBAT", "on player pets: whether the pet is chasing a target to attack || on other units: whether any of the unit's minions is in combat"}; - case UNIT_FLAG_PVP: return {"UNIT_FLAG_PVP", "UNIT_FLAG_PVP", "changed in 3.0.3"}; - case UNIT_FLAG_SILENCED: return {"UNIT_FLAG_SILENCED", "UNIT_FLAG_SILENCED", "silenced, 2.1.1"}; - case UNIT_FLAG_CANNOT_SWIM: return {"UNIT_FLAG_CANNOT_SWIM", "UNIT_FLAG_CANNOT_SWIM", "2.0.8"}; - case UNIT_FLAG_UNK_15: return {"UNIT_FLAG_UNK_15", "UNIT_FLAG_UNK_15", ""}; - case UNIT_FLAG_NON_ATTACKABLE_2: return {"UNIT_FLAG_NON_ATTACKABLE_2", "UNIT_FLAG_NON_ATTACKABLE_2", "removes attackable icon, if on yourself, cannot assist self but can cast TARGET_SELF spells - added by SPELL_AURA_MOD_UNATTACKABLE"}; - case UNIT_FLAG_PACIFIED: return {"UNIT_FLAG_PACIFIED", "UNIT_FLAG_PACIFIED", "3.0.3 ok"}; - case UNIT_FLAG_STUNNED: return {"UNIT_FLAG_STUNNED", "UNIT_FLAG_STUNNED", "3.0.3 ok"}; - case UNIT_FLAG_IN_COMBAT: return {"UNIT_FLAG_IN_COMBAT", "UNIT_FLAG_IN_COMBAT", ""}; - case UNIT_FLAG_TAXI_FLIGHT: return {"UNIT_FLAG_TAXI_FLIGHT", "UNIT_FLAG_TAXI_FLIGHT", "disable casting at client side spell not allowed by taxi flight (mounted?), probably used with 0x4 flag"}; - case UNIT_FLAG_DISARMED: return {"UNIT_FLAG_DISARMED", "UNIT_FLAG_DISARMED", "3.0.3, disable melee spells casting..., \042Required melee weapon\042 added to melee spells tooltip."}; - case UNIT_FLAG_CONFUSED: return {"UNIT_FLAG_CONFUSED", "UNIT_FLAG_CONFUSED", ""}; - case UNIT_FLAG_FLEEING: return {"UNIT_FLAG_FLEEING", "UNIT_FLAG_FLEEING", ""}; - case UNIT_FLAG_POSSESSED: return {"UNIT_FLAG_POSSESSED", "UNIT_FLAG_POSSESSED", "under direct client control by a player (possess or vehicle)"}; - case UNIT_FLAG_NOT_SELECTABLE: return {"UNIT_FLAG_NOT_SELECTABLE", "UNIT_FLAG_NOT_SELECTABLE", ""}; - case UNIT_FLAG_SKINNABLE: return {"UNIT_FLAG_SKINNABLE", "UNIT_FLAG_SKINNABLE", ""}; - case UNIT_FLAG_MOUNT: return {"UNIT_FLAG_MOUNT", "UNIT_FLAG_MOUNT", ""}; - case UNIT_FLAG_UNK_28: return {"UNIT_FLAG_UNK_28", "UNIT_FLAG_UNK_28", ""}; - case UNIT_FLAG_UNK_29: return {"UNIT_FLAG_UNK_29", "UNIT_FLAG_UNK_29", "used in Feing Death spell"}; - case UNIT_FLAG_SHEATHE: return {"UNIT_FLAG_SHEATHE", "UNIT_FLAG_SHEATHE", ""}; - case UNIT_FLAG_UNK_31: return {"UNIT_FLAG_UNK_31", "UNIT_FLAG_UNK_31", ""}; + case UNIT_FLAG_SERVER_CONTROLLED: return { "UNIT_FLAG_SERVER_CONTROLLED", "UNIT_FLAG_SERVER_CONTROLLED", "set only when unit movement is controlled by server - by SPLINE/MONSTER_MOVE packets, together with UNIT_FLAG_STUNNED; only set to units controlled by client; client function CGUnit_C::IsClientControlled returns false when set for owner" }; + case UNIT_FLAG_NON_ATTACKABLE: return { "UNIT_FLAG_NON_ATTACKABLE", "UNIT_FLAG_NON_ATTACKABLE", "not attackable" }; + case UNIT_FLAG_REMOVE_CLIENT_CONTROL: return { "UNIT_FLAG_REMOVE_CLIENT_CONTROL", "UNIT_FLAG_REMOVE_CLIENT_CONTROL", "This is a legacy flag used to disable movement player's movement while controlling other units, SMSG_CLIENT_CONTROL replaces this functionality clientside now. CONFUSED and FLEEING flags have the same effect on client movement asDISABLE_MOVE_CONTROL in addition to preventing spell casts/autoattack (they all allow climbing steeper hills and emotes while moving)" }; + case UNIT_FLAG_PLAYER_CONTROLLED: return { "UNIT_FLAG_PLAYER_CONTROLLED", "UNIT_FLAG_PLAYER_CONTROLLED", "controlled by player, use _IMMUNE_TO_PC instead of _IMMUNE_TO_NPC" }; + case UNIT_FLAG_RENAME: return { "UNIT_FLAG_RENAME", "UNIT_FLAG_RENAME", "" }; + case UNIT_FLAG_PREPARATION: return { "UNIT_FLAG_PREPARATION", "UNIT_FLAG_PREPARATION", "don't take reagents for spells with SPELL_ATTR5_NO_REAGENT_WHILE_PREP" }; + case UNIT_FLAG_UNK_6: return { "UNIT_FLAG_UNK_6", "UNIT_FLAG_UNK_6", "" }; + case UNIT_FLAG_NOT_ATTACKABLE_1: return { "UNIT_FLAG_NOT_ATTACKABLE_1", "UNIT_FLAG_NOT_ATTACKABLE_1", "?? (UNIT_FLAG_PLAYER_CONTROLLED | UNIT_FLAG_NOT_ATTACKABLE_1) is NON_PVP_ATTACKABLE" }; + case UNIT_FLAG_IMMUNE_TO_PC: return { "UNIT_FLAG_IMMUNE_TO_PC", "UNIT_FLAG_IMMUNE_TO_PC", "disables combat/assistance with PlayerCharacters (PC) - see Unit::IsValidAttackTarget, Unit::IsValidAssistTarget" }; + case UNIT_FLAG_IMMUNE_TO_NPC: return { "UNIT_FLAG_IMMUNE_TO_NPC", "UNIT_FLAG_IMMUNE_TO_NPC", "disables combat/assistance with NonPlayerCharacters (NPC) - see Unit::IsValidAttackTarget, Unit::IsValidAssistTarget" }; + case UNIT_FLAG_LOOTING: return { "UNIT_FLAG_LOOTING", "UNIT_FLAG_LOOTING", "loot animation" }; + case UNIT_FLAG_PET_IN_COMBAT: return { "UNIT_FLAG_PET_IN_COMBAT", "UNIT_FLAG_PET_IN_COMBAT", "on player pets: whether the pet is chasing a target to attack || on other units: whether any of the unit's minions is in combat" }; + case UNIT_FLAG_PVP: return { "UNIT_FLAG_PVP", "UNIT_FLAG_PVP", "changed in 3.0.3" }; + case UNIT_FLAG_SILENCED: return { "UNIT_FLAG_SILENCED", "UNIT_FLAG_SILENCED", "silenced, 2.1.1" }; + case UNIT_FLAG_CANNOT_SWIM: return { "UNIT_FLAG_CANNOT_SWIM", "UNIT_FLAG_CANNOT_SWIM", "2.0.8" }; + case UNIT_FLAG_UNK_15: return { "UNIT_FLAG_UNK_15", "UNIT_FLAG_UNK_15", "" }; + case UNIT_FLAG_NON_ATTACKABLE_2: return { "UNIT_FLAG_NON_ATTACKABLE_2", "UNIT_FLAG_NON_ATTACKABLE_2", "removes attackable icon, if on yourself, cannot assist self but can cast TARGET_SELF spells - added by SPELL_AURA_MOD_UNATTACKABLE" }; + case UNIT_FLAG_PACIFIED: return { "UNIT_FLAG_PACIFIED", "UNIT_FLAG_PACIFIED", "3.0.3 ok" }; + case UNIT_FLAG_STUNNED: return { "UNIT_FLAG_STUNNED", "UNIT_FLAG_STUNNED", "3.0.3 ok" }; + case UNIT_FLAG_IN_COMBAT: return { "UNIT_FLAG_IN_COMBAT", "UNIT_FLAG_IN_COMBAT", "" }; + case UNIT_FLAG_TAXI_FLIGHT: return { "UNIT_FLAG_TAXI_FLIGHT", "UNIT_FLAG_TAXI_FLIGHT", "disable casting at client side spell not allowed by taxi flight (mounted?), probably used with 0x4 flag" }; + case UNIT_FLAG_DISARMED: return { "UNIT_FLAG_DISARMED", "UNIT_FLAG_DISARMED", "3.0.3, disable melee spells casting..., \042Required melee weapon\042 added to melee spells tooltip." }; + case UNIT_FLAG_CONFUSED: return { "UNIT_FLAG_CONFUSED", "UNIT_FLAG_CONFUSED", "" }; + case UNIT_FLAG_FLEEING: return { "UNIT_FLAG_FLEEING", "UNIT_FLAG_FLEEING", "" }; + case UNIT_FLAG_POSSESSED: return { "UNIT_FLAG_POSSESSED", "UNIT_FLAG_POSSESSED", "under direct client control by a player (possess or vehicle)" }; + case UNIT_FLAG_NOT_SELECTABLE: return { "UNIT_FLAG_NOT_SELECTABLE", "UNIT_FLAG_NOT_SELECTABLE", "" }; + case UNIT_FLAG_SKINNABLE: return { "UNIT_FLAG_SKINNABLE", "UNIT_FLAG_SKINNABLE", "" }; + case UNIT_FLAG_MOUNT: return { "UNIT_FLAG_MOUNT", "UNIT_FLAG_MOUNT", "" }; + case UNIT_FLAG_UNK_28: return { "UNIT_FLAG_UNK_28", "UNIT_FLAG_UNK_28", "" }; + case UNIT_FLAG_UNK_29: return { "UNIT_FLAG_UNK_29", "UNIT_FLAG_UNK_29", "used in Feing Death spell" }; + case UNIT_FLAG_SHEATHE: return { "UNIT_FLAG_SHEATHE", "UNIT_FLAG_SHEATHE", "" }; + case UNIT_FLAG_UNK_31: return { "UNIT_FLAG_UNK_31", "UNIT_FLAG_UNK_31", "" }; default: throw std::out_of_range("value"); } } + template <> -TC_API_EXPORT size_t Trinity::Impl::EnumUtils<UnitFlags>::Count() { return 32; } +TC_API_EXPORT size_t EnumUtils<UnitFlags>::Count() { return 32; } + template <> -TC_API_EXPORT UnitFlags Trinity::Impl::EnumUtils<UnitFlags>::FromIndex(size_t index) +TC_API_EXPORT UnitFlags EnumUtils<UnitFlags>::FromIndex(size_t index) { switch (index) { @@ -110,44 +117,46 @@ TC_API_EXPORT UnitFlags Trinity::Impl::EnumUtils<UnitFlags>::FromIndex(size_t in |* data for enum 'NPCFlags' in 'UnitDefines.h' auto-generated *| \**************************************************************/ template <> -TC_API_EXPORT EnumText Trinity::Impl::EnumUtils<NPCFlags>::ToString(NPCFlags value) +TC_API_EXPORT EnumText EnumUtils<NPCFlags>::ToString(NPCFlags value) { switch (value) { - case UNIT_NPC_FLAG_GOSSIP: return {"UNIT_NPC_FLAG_GOSSIP", "has gossip menu", "100%"}; - case UNIT_NPC_FLAG_QUESTGIVER: return {"UNIT_NPC_FLAG_QUESTGIVER", "is quest giver", "guessed, probably ok"}; - case UNIT_NPC_FLAG_UNK1: return {"UNIT_NPC_FLAG_UNK1", "UNIT_NPC_FLAG_UNK1", ""}; - case UNIT_NPC_FLAG_UNK2: return {"UNIT_NPC_FLAG_UNK2", "UNIT_NPC_FLAG_UNK2", ""}; - case UNIT_NPC_FLAG_TRAINER: return {"UNIT_NPC_FLAG_TRAINER", "is trainer", "100%"}; - case UNIT_NPC_FLAG_TRAINER_CLASS: return {"UNIT_NPC_FLAG_TRAINER_CLASS", "is class trainer", "100%"}; - case UNIT_NPC_FLAG_TRAINER_PROFESSION: return {"UNIT_NPC_FLAG_TRAINER_PROFESSION", "is profession trainer", "100%"}; - case UNIT_NPC_FLAG_VENDOR: return {"UNIT_NPC_FLAG_VENDOR", "is vendor (generic)", "100%"}; - case UNIT_NPC_FLAG_VENDOR_AMMO: return {"UNIT_NPC_FLAG_VENDOR_AMMO", "is vendor (ammo)", "100%, general goods vendor"}; - case UNIT_NPC_FLAG_VENDOR_FOOD: return {"UNIT_NPC_FLAG_VENDOR_FOOD", "is vendor (food)", "100%"}; - case UNIT_NPC_FLAG_VENDOR_POISON: return {"UNIT_NPC_FLAG_VENDOR_POISON", "is vendor (poison)", "guessed"}; - case UNIT_NPC_FLAG_VENDOR_REAGENT: return {"UNIT_NPC_FLAG_VENDOR_REAGENT", "is vendor (reagents)", "100%"}; - case UNIT_NPC_FLAG_REPAIR: return {"UNIT_NPC_FLAG_REPAIR", "can repair", "100%"}; - case UNIT_NPC_FLAG_FLIGHTMASTER: return {"UNIT_NPC_FLAG_FLIGHTMASTER", "is flight master", "100%"}; - case UNIT_NPC_FLAG_SPIRITHEALER: return {"UNIT_NPC_FLAG_SPIRITHEALER", "is spirit healer", "guessed"}; - case UNIT_NPC_FLAG_SPIRITGUIDE: return {"UNIT_NPC_FLAG_SPIRITGUIDE", "is spirit guide", "guessed"}; - case UNIT_NPC_FLAG_INNKEEPER: return {"UNIT_NPC_FLAG_INNKEEPER", "is innkeeper", ""}; - case UNIT_NPC_FLAG_BANKER: return {"UNIT_NPC_FLAG_BANKER", "is banker", "100%"}; - case UNIT_NPC_FLAG_PETITIONER: return {"UNIT_NPC_FLAG_PETITIONER", "handles guild/arena petitions", "100% 0xC0000 = guild petitions, 0x40000 = arena team petitions"}; - case UNIT_NPC_FLAG_TABARDDESIGNER: return {"UNIT_NPC_FLAG_TABARDDESIGNER", "is guild tabard designer", "100%"}; - case UNIT_NPC_FLAG_BATTLEMASTER: return {"UNIT_NPC_FLAG_BATTLEMASTER", "is battlemaster", "100%"}; - case UNIT_NPC_FLAG_AUCTIONEER: return {"UNIT_NPC_FLAG_AUCTIONEER", "is auctioneer", "100%"}; - case UNIT_NPC_FLAG_STABLEMASTER: return {"UNIT_NPC_FLAG_STABLEMASTER", "is stable master", "100%"}; - case UNIT_NPC_FLAG_GUILD_BANKER: return {"UNIT_NPC_FLAG_GUILD_BANKER", "is guild banker", "cause client to send 997 opcode"}; - case UNIT_NPC_FLAG_SPELLCLICK: return {"UNIT_NPC_FLAG_SPELLCLICK", "has spell click enabled", "cause client to send 1015 opcode (spell click)"}; - case UNIT_NPC_FLAG_PLAYER_VEHICLE: return {"UNIT_NPC_FLAG_PLAYER_VEHICLE", "is player vehicle", "players with mounts that have vehicle data should have it set"}; - case UNIT_NPC_FLAG_MAILBOX: return {"UNIT_NPC_FLAG_MAILBOX", "is mailbox", ""}; + case UNIT_NPC_FLAG_GOSSIP: return { "UNIT_NPC_FLAG_GOSSIP", "has gossip menu", "100%" }; + case UNIT_NPC_FLAG_QUESTGIVER: return { "UNIT_NPC_FLAG_QUESTGIVER", "is quest giver", "guessed, probably ok" }; + case UNIT_NPC_FLAG_UNK1: return { "UNIT_NPC_FLAG_UNK1", "UNIT_NPC_FLAG_UNK1", "" }; + case UNIT_NPC_FLAG_UNK2: return { "UNIT_NPC_FLAG_UNK2", "UNIT_NPC_FLAG_UNK2", "" }; + case UNIT_NPC_FLAG_TRAINER: return { "UNIT_NPC_FLAG_TRAINER", "is trainer", "100%" }; + case UNIT_NPC_FLAG_TRAINER_CLASS: return { "UNIT_NPC_FLAG_TRAINER_CLASS", "is class trainer", "100%" }; + case UNIT_NPC_FLAG_TRAINER_PROFESSION: return { "UNIT_NPC_FLAG_TRAINER_PROFESSION", "is profession trainer", "100%" }; + case UNIT_NPC_FLAG_VENDOR: return { "UNIT_NPC_FLAG_VENDOR", "is vendor (generic)", "100%" }; + case UNIT_NPC_FLAG_VENDOR_AMMO: return { "UNIT_NPC_FLAG_VENDOR_AMMO", "is vendor (ammo)", "100%, general goods vendor" }; + case UNIT_NPC_FLAG_VENDOR_FOOD: return { "UNIT_NPC_FLAG_VENDOR_FOOD", "is vendor (food)", "100%" }; + case UNIT_NPC_FLAG_VENDOR_POISON: return { "UNIT_NPC_FLAG_VENDOR_POISON", "is vendor (poison)", "guessed" }; + case UNIT_NPC_FLAG_VENDOR_REAGENT: return { "UNIT_NPC_FLAG_VENDOR_REAGENT", "is vendor (reagents)", "100%" }; + case UNIT_NPC_FLAG_REPAIR: return { "UNIT_NPC_FLAG_REPAIR", "can repair", "100%" }; + case UNIT_NPC_FLAG_FLIGHTMASTER: return { "UNIT_NPC_FLAG_FLIGHTMASTER", "is flight master", "100%" }; + case UNIT_NPC_FLAG_SPIRITHEALER: return { "UNIT_NPC_FLAG_SPIRITHEALER", "is spirit healer", "guessed" }; + case UNIT_NPC_FLAG_SPIRITGUIDE: return { "UNIT_NPC_FLAG_SPIRITGUIDE", "is spirit guide", "guessed" }; + case UNIT_NPC_FLAG_INNKEEPER: return { "UNIT_NPC_FLAG_INNKEEPER", "is innkeeper", "" }; + case UNIT_NPC_FLAG_BANKER: return { "UNIT_NPC_FLAG_BANKER", "is banker", "100%" }; + case UNIT_NPC_FLAG_PETITIONER: return { "UNIT_NPC_FLAG_PETITIONER", "handles guild/arena petitions", "100% 0xC0000 = guild petitions, 0x40000 = arena team petitions" }; + case UNIT_NPC_FLAG_TABARDDESIGNER: return { "UNIT_NPC_FLAG_TABARDDESIGNER", "is guild tabard designer", "100%" }; + case UNIT_NPC_FLAG_BATTLEMASTER: return { "UNIT_NPC_FLAG_BATTLEMASTER", "is battlemaster", "100%" }; + case UNIT_NPC_FLAG_AUCTIONEER: return { "UNIT_NPC_FLAG_AUCTIONEER", "is auctioneer", "100%" }; + case UNIT_NPC_FLAG_STABLEMASTER: return { "UNIT_NPC_FLAG_STABLEMASTER", "is stable master", "100%" }; + case UNIT_NPC_FLAG_GUILD_BANKER: return { "UNIT_NPC_FLAG_GUILD_BANKER", "is guild banker", "cause client to send 997 opcode" }; + case UNIT_NPC_FLAG_SPELLCLICK: return { "UNIT_NPC_FLAG_SPELLCLICK", "has spell click enabled", "cause client to send 1015 opcode (spell click)" }; + case UNIT_NPC_FLAG_PLAYER_VEHICLE: return { "UNIT_NPC_FLAG_PLAYER_VEHICLE", "is player vehicle", "players with mounts that have vehicle data should have it set" }; + case UNIT_NPC_FLAG_MAILBOX: return { "UNIT_NPC_FLAG_MAILBOX", "is mailbox", "" }; default: throw std::out_of_range("value"); } } + template <> -TC_API_EXPORT size_t Trinity::Impl::EnumUtils<NPCFlags>::Count() { return 27; } +TC_API_EXPORT size_t EnumUtils<NPCFlags>::Count() { return 27; } + template <> -TC_API_EXPORT NPCFlags Trinity::Impl::EnumUtils<NPCFlags>::FromIndex(size_t index) +TC_API_EXPORT NPCFlags EnumUtils<NPCFlags>::FromIndex(size_t index) { switch (index) { @@ -181,4 +190,5 @@ TC_API_EXPORT NPCFlags Trinity::Impl::EnumUtils<NPCFlags>::FromIndex(size_t inde default: throw std::out_of_range("index"); } } - +} +} diff --git a/src/server/shared/enuminfo_SharedDefines.cpp b/src/server/shared/enuminfo_SharedDefines.cpp index 51363e05155..b4567c8dbca 100644 --- a/src/server/shared/enuminfo_SharedDefines.cpp +++ b/src/server/shared/enuminfo_SharedDefines.cpp @@ -20,29 +20,36 @@ #include "SmartEnum.h" #include <stdexcept> +namespace Trinity +{ +namespace Impl +{ + /**************************************************************\ |* data for enum 'Powers' in 'SharedDefines.h' auto-generated *| \**************************************************************/ template <> -TC_API_EXPORT EnumText Trinity::Impl::EnumUtils<Powers>::ToString(Powers value) +TC_API_EXPORT EnumText EnumUtils<Powers>::ToString(Powers value) { switch (value) { - case POWER_HEALTH: return {"POWER_HEALTH", "Health", ""}; - case POWER_MANA: return {"POWER_MANA", "Mana", ""}; - case POWER_RAGE: return {"POWER_RAGE", "Rage", ""}; - case POWER_FOCUS: return {"POWER_FOCUS", "Focus", ""}; - case POWER_ENERGY: return {"POWER_ENERGY", "Energy", ""}; - case POWER_HAPPINESS: return {"POWER_HAPPINESS", "Happiness", ""}; - case POWER_RUNE: return {"POWER_RUNE", "Runes", ""}; - case POWER_RUNIC_POWER: return {"POWER_RUNIC_POWER", "Runic Power", ""}; + case POWER_HEALTH: return { "POWER_HEALTH", "Health", "" }; + case POWER_MANA: return { "POWER_MANA", "Mana", "" }; + case POWER_RAGE: return { "POWER_RAGE", "Rage", "" }; + case POWER_FOCUS: return { "POWER_FOCUS", "Focus", "" }; + case POWER_ENERGY: return { "POWER_ENERGY", "Energy", "" }; + case POWER_HAPPINESS: return { "POWER_HAPPINESS", "Happiness", "" }; + case POWER_RUNE: return { "POWER_RUNE", "Runes", "" }; + case POWER_RUNIC_POWER: return { "POWER_RUNIC_POWER", "Runic Power", "" }; default: throw std::out_of_range("value"); } } + template <> -TC_API_EXPORT size_t Trinity::Impl::EnumUtils<Powers>::Count() { return 8; } +TC_API_EXPORT size_t EnumUtils<Powers>::Count() { return 8; } + template <> -TC_API_EXPORT Powers Trinity::Impl::EnumUtils<Powers>::FromIndex(size_t index) +TC_API_EXPORT Powers EnumUtils<Powers>::FromIndex(size_t index) { switch (index) { @@ -62,24 +69,26 @@ TC_API_EXPORT Powers Trinity::Impl::EnumUtils<Powers>::FromIndex(size_t index) |* data for enum 'SpellSchools' in 'SharedDefines.h' auto-generated *| \********************************************************************/ template <> -TC_API_EXPORT EnumText Trinity::Impl::EnumUtils<SpellSchools>::ToString(SpellSchools value) +TC_API_EXPORT EnumText EnumUtils<SpellSchools>::ToString(SpellSchools value) { switch (value) { - case SPELL_SCHOOL_NORMAL: return {"SPELL_SCHOOL_NORMAL", "Physical", ""}; - case SPELL_SCHOOL_HOLY: return {"SPELL_SCHOOL_HOLY", "Holy", ""}; - case SPELL_SCHOOL_FIRE: return {"SPELL_SCHOOL_FIRE", "Fire", ""}; - case SPELL_SCHOOL_NATURE: return {"SPELL_SCHOOL_NATURE", "Nature", ""}; - case SPELL_SCHOOL_FROST: return {"SPELL_SCHOOL_FROST", "Frost", ""}; - case SPELL_SCHOOL_SHADOW: return {"SPELL_SCHOOL_SHADOW", "Shadow", ""}; - case SPELL_SCHOOL_ARCANE: return {"SPELL_SCHOOL_ARCANE", "Arcane", ""}; + case SPELL_SCHOOL_NORMAL: return { "SPELL_SCHOOL_NORMAL", "Physical", "" }; + case SPELL_SCHOOL_HOLY: return { "SPELL_SCHOOL_HOLY", "Holy", "" }; + case SPELL_SCHOOL_FIRE: return { "SPELL_SCHOOL_FIRE", "Fire", "" }; + case SPELL_SCHOOL_NATURE: return { "SPELL_SCHOOL_NATURE", "Nature", "" }; + case SPELL_SCHOOL_FROST: return { "SPELL_SCHOOL_FROST", "Frost", "" }; + case SPELL_SCHOOL_SHADOW: return { "SPELL_SCHOOL_SHADOW", "Shadow", "" }; + case SPELL_SCHOOL_ARCANE: return { "SPELL_SCHOOL_ARCANE", "Arcane", "" }; default: throw std::out_of_range("value"); } } + template <> -TC_API_EXPORT size_t Trinity::Impl::EnumUtils<SpellSchools>::Count() { return 7; } +TC_API_EXPORT size_t EnumUtils<SpellSchools>::Count() { return 7; } + template <> -TC_API_EXPORT SpellSchools Trinity::Impl::EnumUtils<SpellSchools>::FromIndex(size_t index) +TC_API_EXPORT SpellSchools EnumUtils<SpellSchools>::FromIndex(size_t index) { switch (index) { @@ -98,49 +107,51 @@ TC_API_EXPORT SpellSchools Trinity::Impl::EnumUtils<SpellSchools>::FromIndex(siz |* data for enum 'SpellAttr0' in 'SharedDefines.h' auto-generated *| \******************************************************************/ template <> -TC_API_EXPORT EnumText Trinity::Impl::EnumUtils<SpellAttr0>::ToString(SpellAttr0 value) +TC_API_EXPORT EnumText EnumUtils<SpellAttr0>::ToString(SpellAttr0 value) { switch (value) { - case SPELL_ATTR0_UNK0: return {"SPELL_ATTR0_UNK0", "SPELL_ATTR0_UNK0", "0"}; - case SPELL_ATTR0_REQ_AMMO: return {"SPELL_ATTR0_REQ_AMMO", "SPELL_ATTR0_REQ_AMMO", "1 on next ranged"}; - case SPELL_ATTR0_ON_NEXT_SWING: return {"SPELL_ATTR0_ON_NEXT_SWING", "SPELL_ATTR0_ON_NEXT_SWING", "2"}; - case SPELL_ATTR0_IS_REPLENISHMENT: return {"SPELL_ATTR0_IS_REPLENISHMENT", "SPELL_ATTR0_IS_REPLENISHMENT", "3 not set in 3.0.3"}; - case SPELL_ATTR0_ABILITY: return {"SPELL_ATTR0_ABILITY", "SPELL_ATTR0_ABILITY", "4 client puts 'ability' instead of 'spell' in game strings for these spells"}; - case SPELL_ATTR0_TRADESPELL: return {"SPELL_ATTR0_TRADESPELL", "SPELL_ATTR0_TRADESPELL", "5 trade spells (recipes), will be added by client to a sublist of profession spell"}; - case SPELL_ATTR0_PASSIVE: return {"SPELL_ATTR0_PASSIVE", "SPELL_ATTR0_PASSIVE", "6 Passive spell"}; - case SPELL_ATTR0_HIDDEN_CLIENTSIDE: return {"SPELL_ATTR0_HIDDEN_CLIENTSIDE", "SPELL_ATTR0_HIDDEN_CLIENTSIDE", "7 Spells with this attribute are not visible in spellbook or aura bar"}; - case SPELL_ATTR0_HIDE_IN_COMBAT_LOG: return {"SPELL_ATTR0_HIDE_IN_COMBAT_LOG", "SPELL_ATTR0_HIDE_IN_COMBAT_LOG", "8 This attribite controls whether spell appears in combat logs"}; - case SPELL_ATTR0_TARGET_MAINHAND_ITEM: return {"SPELL_ATTR0_TARGET_MAINHAND_ITEM", "SPELL_ATTR0_TARGET_MAINHAND_ITEM", "9 Client automatically selects item from mainhand slot as a cast target"}; - case SPELL_ATTR0_ON_NEXT_SWING_2: return {"SPELL_ATTR0_ON_NEXT_SWING_2", "SPELL_ATTR0_ON_NEXT_SWING_2", "10"}; - case SPELL_ATTR0_UNK11: return {"SPELL_ATTR0_UNK11", "SPELL_ATTR0_UNK11", "11"}; - case SPELL_ATTR0_DAYTIME_ONLY: return {"SPELL_ATTR0_DAYTIME_ONLY", "SPELL_ATTR0_DAYTIME_ONLY", "12 only useable at daytime, not set in 2.4.2"}; - case SPELL_ATTR0_NIGHT_ONLY: return {"SPELL_ATTR0_NIGHT_ONLY", "SPELL_ATTR0_NIGHT_ONLY", "13 only useable at night, not set in 2.4.2"}; - case SPELL_ATTR0_INDOORS_ONLY: return {"SPELL_ATTR0_INDOORS_ONLY", "SPELL_ATTR0_INDOORS_ONLY", "14 only useable indoors, not set in 2.4.2"}; - case SPELL_ATTR0_OUTDOORS_ONLY: return {"SPELL_ATTR0_OUTDOORS_ONLY", "SPELL_ATTR0_OUTDOORS_ONLY", "15 Only useable outdoors."}; - case SPELL_ATTR0_NOT_SHAPESHIFT: return {"SPELL_ATTR0_NOT_SHAPESHIFT", "SPELL_ATTR0_NOT_SHAPESHIFT", "16 Not while shapeshifted"}; - case SPELL_ATTR0_ONLY_STEALTHED: return {"SPELL_ATTR0_ONLY_STEALTHED", "SPELL_ATTR0_ONLY_STEALTHED", "17 Must be in stealth"}; - case SPELL_ATTR0_DONT_AFFECT_SHEATH_STATE: return {"SPELL_ATTR0_DONT_AFFECT_SHEATH_STATE", "SPELL_ATTR0_DONT_AFFECT_SHEATH_STATE", "18 client won't hide unit weapons in sheath on cast/channel"}; - case SPELL_ATTR0_LEVEL_DAMAGE_CALCULATION: return {"SPELL_ATTR0_LEVEL_DAMAGE_CALCULATION", "SPELL_ATTR0_LEVEL_DAMAGE_CALCULATION", "19 spelldamage depends on caster level"}; - case SPELL_ATTR0_STOP_ATTACK_TARGET: return {"SPELL_ATTR0_STOP_ATTACK_TARGET", "SPELL_ATTR0_STOP_ATTACK_TARGET", "20 Stop attack after use this spell (and not begin attack if use)"}; - case SPELL_ATTR0_IMPOSSIBLE_DODGE_PARRY_BLOCK: return {"SPELL_ATTR0_IMPOSSIBLE_DODGE_PARRY_BLOCK", "SPELL_ATTR0_IMPOSSIBLE_DODGE_PARRY_BLOCK", "21 Cannot be dodged/parried/blocked"}; - case SPELL_ATTR0_CAST_TRACK_TARGET: return {"SPELL_ATTR0_CAST_TRACK_TARGET", "SPELL_ATTR0_CAST_TRACK_TARGET", "22 Client automatically forces player to face target when casting"}; - case SPELL_ATTR0_CASTABLE_WHILE_DEAD: return {"SPELL_ATTR0_CASTABLE_WHILE_DEAD", "SPELL_ATTR0_CASTABLE_WHILE_DEAD", "23 castable while dead?"}; - case SPELL_ATTR0_CASTABLE_WHILE_MOUNTED: return {"SPELL_ATTR0_CASTABLE_WHILE_MOUNTED", "SPELL_ATTR0_CASTABLE_WHILE_MOUNTED", "24 castable while mounted"}; - case SPELL_ATTR0_DISABLED_WHILE_ACTIVE: return {"SPELL_ATTR0_DISABLED_WHILE_ACTIVE", "SPELL_ATTR0_DISABLED_WHILE_ACTIVE", "25 Activate and start cooldown after aura fade or remove summoned creature or go"}; - case SPELL_ATTR0_NEGATIVE_1: return {"SPELL_ATTR0_NEGATIVE_1", "SPELL_ATTR0_NEGATIVE_1", "26 Many negative spells have this attr"}; - case SPELL_ATTR0_CASTABLE_WHILE_SITTING: return {"SPELL_ATTR0_CASTABLE_WHILE_SITTING", "SPELL_ATTR0_CASTABLE_WHILE_SITTING", "27 castable while sitting"}; - case SPELL_ATTR0_CANT_USED_IN_COMBAT: return {"SPELL_ATTR0_CANT_USED_IN_COMBAT", "SPELL_ATTR0_CANT_USED_IN_COMBAT", "28 Cannot be used in combat"}; - case SPELL_ATTR0_UNAFFECTED_BY_INVULNERABILITY: return {"SPELL_ATTR0_UNAFFECTED_BY_INVULNERABILITY", "SPELL_ATTR0_UNAFFECTED_BY_INVULNERABILITY", "29 unaffected by invulnerability (hmm possible not...)"}; - case SPELL_ATTR0_HEARTBEAT_RESIST_CHECK: return {"SPELL_ATTR0_HEARTBEAT_RESIST_CHECK", "SPELL_ATTR0_HEARTBEAT_RESIST_CHECK", "30 random chance the effect will end TODO: implement core support"}; - case SPELL_ATTR0_CANT_CANCEL: return {"SPELL_ATTR0_CANT_CANCEL", "SPELL_ATTR0_CANT_CANCEL", "31 positive aura can't be canceled"}; + case SPELL_ATTR0_UNK0: return { "SPELL_ATTR0_UNK0", "SPELL_ATTR0_UNK0", "0" }; + case SPELL_ATTR0_REQ_AMMO: return { "SPELL_ATTR0_REQ_AMMO", "SPELL_ATTR0_REQ_AMMO", "1 on next ranged" }; + case SPELL_ATTR0_ON_NEXT_SWING: return { "SPELL_ATTR0_ON_NEXT_SWING", "SPELL_ATTR0_ON_NEXT_SWING", "2" }; + case SPELL_ATTR0_IS_REPLENISHMENT: return { "SPELL_ATTR0_IS_REPLENISHMENT", "SPELL_ATTR0_IS_REPLENISHMENT", "3 not set in 3.0.3" }; + case SPELL_ATTR0_ABILITY: return { "SPELL_ATTR0_ABILITY", "SPELL_ATTR0_ABILITY", "4 client puts 'ability' instead of 'spell' in game strings for these spells" }; + case SPELL_ATTR0_TRADESPELL: return { "SPELL_ATTR0_TRADESPELL", "SPELL_ATTR0_TRADESPELL", "5 trade spells (recipes), will be added by client to a sublist of profession spell" }; + case SPELL_ATTR0_PASSIVE: return { "SPELL_ATTR0_PASSIVE", "SPELL_ATTR0_PASSIVE", "6 Passive spell" }; + case SPELL_ATTR0_HIDDEN_CLIENTSIDE: return { "SPELL_ATTR0_HIDDEN_CLIENTSIDE", "SPELL_ATTR0_HIDDEN_CLIENTSIDE", "7 Spells with this attribute are not visible in spellbook or aura bar" }; + case SPELL_ATTR0_HIDE_IN_COMBAT_LOG: return { "SPELL_ATTR0_HIDE_IN_COMBAT_LOG", "SPELL_ATTR0_HIDE_IN_COMBAT_LOG", "8 This attribite controls whether spell appears in combat logs" }; + case SPELL_ATTR0_TARGET_MAINHAND_ITEM: return { "SPELL_ATTR0_TARGET_MAINHAND_ITEM", "SPELL_ATTR0_TARGET_MAINHAND_ITEM", "9 Client automatically selects item from mainhand slot as a cast target" }; + case SPELL_ATTR0_ON_NEXT_SWING_2: return { "SPELL_ATTR0_ON_NEXT_SWING_2", "SPELL_ATTR0_ON_NEXT_SWING_2", "10" }; + case SPELL_ATTR0_UNK11: return { "SPELL_ATTR0_UNK11", "SPELL_ATTR0_UNK11", "11" }; + case SPELL_ATTR0_DAYTIME_ONLY: return { "SPELL_ATTR0_DAYTIME_ONLY", "SPELL_ATTR0_DAYTIME_ONLY", "12 only useable at daytime, not set in 2.4.2" }; + case SPELL_ATTR0_NIGHT_ONLY: return { "SPELL_ATTR0_NIGHT_ONLY", "SPELL_ATTR0_NIGHT_ONLY", "13 only useable at night, not set in 2.4.2" }; + case SPELL_ATTR0_INDOORS_ONLY: return { "SPELL_ATTR0_INDOORS_ONLY", "SPELL_ATTR0_INDOORS_ONLY", "14 only useable indoors, not set in 2.4.2" }; + case SPELL_ATTR0_OUTDOORS_ONLY: return { "SPELL_ATTR0_OUTDOORS_ONLY", "SPELL_ATTR0_OUTDOORS_ONLY", "15 Only useable outdoors." }; + case SPELL_ATTR0_NOT_SHAPESHIFT: return { "SPELL_ATTR0_NOT_SHAPESHIFT", "SPELL_ATTR0_NOT_SHAPESHIFT", "16 Not while shapeshifted" }; + case SPELL_ATTR0_ONLY_STEALTHED: return { "SPELL_ATTR0_ONLY_STEALTHED", "SPELL_ATTR0_ONLY_STEALTHED", "17 Must be in stealth" }; + case SPELL_ATTR0_DONT_AFFECT_SHEATH_STATE: return { "SPELL_ATTR0_DONT_AFFECT_SHEATH_STATE", "SPELL_ATTR0_DONT_AFFECT_SHEATH_STATE", "18 client won't hide unit weapons in sheath on cast/channel" }; + case SPELL_ATTR0_LEVEL_DAMAGE_CALCULATION: return { "SPELL_ATTR0_LEVEL_DAMAGE_CALCULATION", "SPELL_ATTR0_LEVEL_DAMAGE_CALCULATION", "19 spelldamage depends on caster level" }; + case SPELL_ATTR0_STOP_ATTACK_TARGET: return { "SPELL_ATTR0_STOP_ATTACK_TARGET", "SPELL_ATTR0_STOP_ATTACK_TARGET", "20 Stop attack after use this spell (and not begin attack if use)" }; + case SPELL_ATTR0_IMPOSSIBLE_DODGE_PARRY_BLOCK: return { "SPELL_ATTR0_IMPOSSIBLE_DODGE_PARRY_BLOCK", "SPELL_ATTR0_IMPOSSIBLE_DODGE_PARRY_BLOCK", "21 Cannot be dodged/parried/blocked" }; + case SPELL_ATTR0_CAST_TRACK_TARGET: return { "SPELL_ATTR0_CAST_TRACK_TARGET", "SPELL_ATTR0_CAST_TRACK_TARGET", "22 Client automatically forces player to face target when casting" }; + case SPELL_ATTR0_CASTABLE_WHILE_DEAD: return { "SPELL_ATTR0_CASTABLE_WHILE_DEAD", "SPELL_ATTR0_CASTABLE_WHILE_DEAD", "23 castable while dead?" }; + case SPELL_ATTR0_CASTABLE_WHILE_MOUNTED: return { "SPELL_ATTR0_CASTABLE_WHILE_MOUNTED", "SPELL_ATTR0_CASTABLE_WHILE_MOUNTED", "24 castable while mounted" }; + case SPELL_ATTR0_DISABLED_WHILE_ACTIVE: return { "SPELL_ATTR0_DISABLED_WHILE_ACTIVE", "SPELL_ATTR0_DISABLED_WHILE_ACTIVE", "25 Activate and start cooldown after aura fade or remove summoned creature or go" }; + case SPELL_ATTR0_NEGATIVE_1: return { "SPELL_ATTR0_NEGATIVE_1", "SPELL_ATTR0_NEGATIVE_1", "26 Many negative spells have this attr" }; + case SPELL_ATTR0_CASTABLE_WHILE_SITTING: return { "SPELL_ATTR0_CASTABLE_WHILE_SITTING", "SPELL_ATTR0_CASTABLE_WHILE_SITTING", "27 castable while sitting" }; + case SPELL_ATTR0_CANT_USED_IN_COMBAT: return { "SPELL_ATTR0_CANT_USED_IN_COMBAT", "SPELL_ATTR0_CANT_USED_IN_COMBAT", "28 Cannot be used in combat" }; + case SPELL_ATTR0_UNAFFECTED_BY_INVULNERABILITY: return { "SPELL_ATTR0_UNAFFECTED_BY_INVULNERABILITY", "SPELL_ATTR0_UNAFFECTED_BY_INVULNERABILITY", "29 unaffected by invulnerability (hmm possible not...)" }; + case SPELL_ATTR0_HEARTBEAT_RESIST_CHECK: return { "SPELL_ATTR0_HEARTBEAT_RESIST_CHECK", "SPELL_ATTR0_HEARTBEAT_RESIST_CHECK", "30 random chance the effect will end TODO: implement core support" }; + case SPELL_ATTR0_CANT_CANCEL: return { "SPELL_ATTR0_CANT_CANCEL", "SPELL_ATTR0_CANT_CANCEL", "31 positive aura can't be canceled" }; default: throw std::out_of_range("value"); } } + template <> -TC_API_EXPORT size_t Trinity::Impl::EnumUtils<SpellAttr0>::Count() { return 32; } +TC_API_EXPORT size_t EnumUtils<SpellAttr0>::Count() { return 32; } + template <> -TC_API_EXPORT SpellAttr0 Trinity::Impl::EnumUtils<SpellAttr0>::FromIndex(size_t index) +TC_API_EXPORT SpellAttr0 EnumUtils<SpellAttr0>::FromIndex(size_t index) { switch (index) { @@ -184,49 +195,51 @@ TC_API_EXPORT SpellAttr0 Trinity::Impl::EnumUtils<SpellAttr0>::FromIndex(size_t |* data for enum 'SpellAttr1' in 'SharedDefines.h' auto-generated *| \******************************************************************/ template <> -TC_API_EXPORT EnumText Trinity::Impl::EnumUtils<SpellAttr1>::ToString(SpellAttr1 value) +TC_API_EXPORT EnumText EnumUtils<SpellAttr1>::ToString(SpellAttr1 value) { switch (value) { - case SPELL_ATTR1_DISMISS_PET: return {"SPELL_ATTR1_DISMISS_PET", "SPELL_ATTR1_DISMISS_PET", "0 for spells without this flag client doesn't allow to summon pet if caster has a pet"}; - case SPELL_ATTR1_DRAIN_ALL_POWER: return {"SPELL_ATTR1_DRAIN_ALL_POWER", "SPELL_ATTR1_DRAIN_ALL_POWER", "1 use all power (Only paladin Lay of Hands and Bunyanize)"}; - case SPELL_ATTR1_CHANNELED_1: return {"SPELL_ATTR1_CHANNELED_1", "SPELL_ATTR1_CHANNELED_1", "2 clientside checked? cancelable?"}; - case SPELL_ATTR1_CANT_BE_REDIRECTED: return {"SPELL_ATTR1_CANT_BE_REDIRECTED", "SPELL_ATTR1_CANT_BE_REDIRECTED", "3"}; - case SPELL_ATTR1_UNK4: return {"SPELL_ATTR1_UNK4", "SPELL_ATTR1_UNK4", "4 stealth and whirlwind"}; - case SPELL_ATTR1_NOT_BREAK_STEALTH: return {"SPELL_ATTR1_NOT_BREAK_STEALTH", "SPELL_ATTR1_NOT_BREAK_STEALTH", "5 Not break stealth"}; - case SPELL_ATTR1_CHANNELED_2: return {"SPELL_ATTR1_CHANNELED_2", "SPELL_ATTR1_CHANNELED_2", "6"}; - case SPELL_ATTR1_CANT_BE_REFLECTED: return {"SPELL_ATTR1_CANT_BE_REFLECTED", "SPELL_ATTR1_CANT_BE_REFLECTED", "7"}; - case SPELL_ATTR1_CANT_TARGET_IN_COMBAT: return {"SPELL_ATTR1_CANT_TARGET_IN_COMBAT", "SPELL_ATTR1_CANT_TARGET_IN_COMBAT", "8 can target only out of combat units"}; - case SPELL_ATTR1_MELEE_COMBAT_START: return {"SPELL_ATTR1_MELEE_COMBAT_START", "SPELL_ATTR1_MELEE_COMBAT_START", "9 player starts melee combat after this spell is cast"}; - case SPELL_ATTR1_NO_THREAT: return {"SPELL_ATTR1_NO_THREAT", "SPELL_ATTR1_NO_THREAT", "10 no generates threat on cast 100% (old NO_INITIAL_AGGRO)"}; - case SPELL_ATTR1_UNK11: return {"SPELL_ATTR1_UNK11", "SPELL_ATTR1_UNK11", "11 aura"}; - case SPELL_ATTR1_IS_PICKPOCKET: return {"SPELL_ATTR1_IS_PICKPOCKET", "SPELL_ATTR1_IS_PICKPOCKET", "12 Pickpocket"}; - case SPELL_ATTR1_FARSIGHT: return {"SPELL_ATTR1_FARSIGHT", "SPELL_ATTR1_FARSIGHT", "13 Client removes farsight on aura loss"}; - case SPELL_ATTR1_CHANNEL_TRACK_TARGET: return {"SPELL_ATTR1_CHANNEL_TRACK_TARGET", "SPELL_ATTR1_CHANNEL_TRACK_TARGET", "14 Client automatically forces player to face target when channeling"}; - case SPELL_ATTR1_DISPEL_AURAS_ON_IMMUNITY: return {"SPELL_ATTR1_DISPEL_AURAS_ON_IMMUNITY", "SPELL_ATTR1_DISPEL_AURAS_ON_IMMUNITY", "15 remove auras on immunity"}; - case SPELL_ATTR1_UNAFFECTED_BY_SCHOOL_IMMUNE: return {"SPELL_ATTR1_UNAFFECTED_BY_SCHOOL_IMMUNE", "SPELL_ATTR1_UNAFFECTED_BY_SCHOOL_IMMUNE", "16 on immuniy"}; - case SPELL_ATTR1_UNAUTOCASTABLE_BY_PET: return {"SPELL_ATTR1_UNAUTOCASTABLE_BY_PET", "SPELL_ATTR1_UNAUTOCASTABLE_BY_PET", "17"}; - case SPELL_ATTR1_UNK18: return {"SPELL_ATTR1_UNK18", "SPELL_ATTR1_UNK18", "18 stun, polymorph, daze, hex"}; - case SPELL_ATTR1_CANT_TARGET_SELF: return {"SPELL_ATTR1_CANT_TARGET_SELF", "SPELL_ATTR1_CANT_TARGET_SELF", "19"}; - case SPELL_ATTR1_REQ_COMBO_POINTS1: return {"SPELL_ATTR1_REQ_COMBO_POINTS1", "SPELL_ATTR1_REQ_COMBO_POINTS1", "20 Req combo points on target"}; - case SPELL_ATTR1_UNK21: return {"SPELL_ATTR1_UNK21", "SPELL_ATTR1_UNK21", "21"}; - case SPELL_ATTR1_REQ_COMBO_POINTS2: return {"SPELL_ATTR1_REQ_COMBO_POINTS2", "SPELL_ATTR1_REQ_COMBO_POINTS2", "22 Req combo points on target"}; - case SPELL_ATTR1_UNK23: return {"SPELL_ATTR1_UNK23", "SPELL_ATTR1_UNK23", "23"}; - case SPELL_ATTR1_IS_FISHING: return {"SPELL_ATTR1_IS_FISHING", "SPELL_ATTR1_IS_FISHING", "24 only fishing spells"}; - case SPELL_ATTR1_UNK25: return {"SPELL_ATTR1_UNK25", "SPELL_ATTR1_UNK25", "25"}; - case SPELL_ATTR1_UNK26: return {"SPELL_ATTR1_UNK26", "SPELL_ATTR1_UNK26", "26 works correctly with [target=focus] and [target=mouseover] macros?"}; - case SPELL_ATTR1_UNK27: return {"SPELL_ATTR1_UNK27", "SPELL_ATTR1_UNK27", "27 melee spell?"}; - case SPELL_ATTR1_DONT_DISPLAY_IN_AURA_BAR: return {"SPELL_ATTR1_DONT_DISPLAY_IN_AURA_BAR", "SPELL_ATTR1_DONT_DISPLAY_IN_AURA_BAR", "28 client doesn't display these spells in aura bar"}; - case SPELL_ATTR1_CHANNEL_DISPLAY_SPELL_NAME: return {"SPELL_ATTR1_CHANNEL_DISPLAY_SPELL_NAME", "SPELL_ATTR1_CHANNEL_DISPLAY_SPELL_NAME", "29 spell name is displayed in cast bar instead of 'channeling' text"}; - case SPELL_ATTR1_ENABLE_AT_DODGE: return {"SPELL_ATTR1_ENABLE_AT_DODGE", "SPELL_ATTR1_ENABLE_AT_DODGE", "30 Overpower"}; - case SPELL_ATTR1_UNK31: return {"SPELL_ATTR1_UNK31", "SPELL_ATTR1_UNK31", "31"}; + case SPELL_ATTR1_DISMISS_PET: return { "SPELL_ATTR1_DISMISS_PET", "SPELL_ATTR1_DISMISS_PET", "0 for spells without this flag client doesn't allow to summon pet if caster has a pet" }; + case SPELL_ATTR1_DRAIN_ALL_POWER: return { "SPELL_ATTR1_DRAIN_ALL_POWER", "SPELL_ATTR1_DRAIN_ALL_POWER", "1 use all power (Only paladin Lay of Hands and Bunyanize)" }; + case SPELL_ATTR1_CHANNELED_1: return { "SPELL_ATTR1_CHANNELED_1", "SPELL_ATTR1_CHANNELED_1", "2 clientside checked? cancelable?" }; + case SPELL_ATTR1_CANT_BE_REDIRECTED: return { "SPELL_ATTR1_CANT_BE_REDIRECTED", "SPELL_ATTR1_CANT_BE_REDIRECTED", "3" }; + case SPELL_ATTR1_UNK4: return { "SPELL_ATTR1_UNK4", "SPELL_ATTR1_UNK4", "4 stealth and whirlwind" }; + case SPELL_ATTR1_NOT_BREAK_STEALTH: return { "SPELL_ATTR1_NOT_BREAK_STEALTH", "SPELL_ATTR1_NOT_BREAK_STEALTH", "5 Not break stealth" }; + case SPELL_ATTR1_CHANNELED_2: return { "SPELL_ATTR1_CHANNELED_2", "SPELL_ATTR1_CHANNELED_2", "6" }; + case SPELL_ATTR1_CANT_BE_REFLECTED: return { "SPELL_ATTR1_CANT_BE_REFLECTED", "SPELL_ATTR1_CANT_BE_REFLECTED", "7" }; + case SPELL_ATTR1_CANT_TARGET_IN_COMBAT: return { "SPELL_ATTR1_CANT_TARGET_IN_COMBAT", "SPELL_ATTR1_CANT_TARGET_IN_COMBAT", "8 can target only out of combat units" }; + case SPELL_ATTR1_MELEE_COMBAT_START: return { "SPELL_ATTR1_MELEE_COMBAT_START", "SPELL_ATTR1_MELEE_COMBAT_START", "9 player starts melee combat after this spell is cast" }; + case SPELL_ATTR1_NO_THREAT: return { "SPELL_ATTR1_NO_THREAT", "SPELL_ATTR1_NO_THREAT", "10 no generates threat on cast 100% (old NO_INITIAL_AGGRO)" }; + case SPELL_ATTR1_UNK11: return { "SPELL_ATTR1_UNK11", "SPELL_ATTR1_UNK11", "11 aura" }; + case SPELL_ATTR1_IS_PICKPOCKET: return { "SPELL_ATTR1_IS_PICKPOCKET", "SPELL_ATTR1_IS_PICKPOCKET", "12 Pickpocket" }; + case SPELL_ATTR1_FARSIGHT: return { "SPELL_ATTR1_FARSIGHT", "SPELL_ATTR1_FARSIGHT", "13 Client removes farsight on aura loss" }; + case SPELL_ATTR1_CHANNEL_TRACK_TARGET: return { "SPELL_ATTR1_CHANNEL_TRACK_TARGET", "SPELL_ATTR1_CHANNEL_TRACK_TARGET", "14 Client automatically forces player to face target when channeling" }; + case SPELL_ATTR1_DISPEL_AURAS_ON_IMMUNITY: return { "SPELL_ATTR1_DISPEL_AURAS_ON_IMMUNITY", "SPELL_ATTR1_DISPEL_AURAS_ON_IMMUNITY", "15 remove auras on immunity" }; + case SPELL_ATTR1_UNAFFECTED_BY_SCHOOL_IMMUNE: return { "SPELL_ATTR1_UNAFFECTED_BY_SCHOOL_IMMUNE", "SPELL_ATTR1_UNAFFECTED_BY_SCHOOL_IMMUNE", "16 on immuniy" }; + case SPELL_ATTR1_UNAUTOCASTABLE_BY_PET: return { "SPELL_ATTR1_UNAUTOCASTABLE_BY_PET", "SPELL_ATTR1_UNAUTOCASTABLE_BY_PET", "17" }; + case SPELL_ATTR1_UNK18: return { "SPELL_ATTR1_UNK18", "SPELL_ATTR1_UNK18", "18 stun, polymorph, daze, hex" }; + case SPELL_ATTR1_CANT_TARGET_SELF: return { "SPELL_ATTR1_CANT_TARGET_SELF", "SPELL_ATTR1_CANT_TARGET_SELF", "19" }; + case SPELL_ATTR1_REQ_COMBO_POINTS1: return { "SPELL_ATTR1_REQ_COMBO_POINTS1", "SPELL_ATTR1_REQ_COMBO_POINTS1", "20 Req combo points on target" }; + case SPELL_ATTR1_UNK21: return { "SPELL_ATTR1_UNK21", "SPELL_ATTR1_UNK21", "21" }; + case SPELL_ATTR1_REQ_COMBO_POINTS2: return { "SPELL_ATTR1_REQ_COMBO_POINTS2", "SPELL_ATTR1_REQ_COMBO_POINTS2", "22 Req combo points on target" }; + case SPELL_ATTR1_UNK23: return { "SPELL_ATTR1_UNK23", "SPELL_ATTR1_UNK23", "23" }; + case SPELL_ATTR1_IS_FISHING: return { "SPELL_ATTR1_IS_FISHING", "SPELL_ATTR1_IS_FISHING", "24 only fishing spells" }; + case SPELL_ATTR1_UNK25: return { "SPELL_ATTR1_UNK25", "SPELL_ATTR1_UNK25", "25" }; + case SPELL_ATTR1_UNK26: return { "SPELL_ATTR1_UNK26", "SPELL_ATTR1_UNK26", "26 works correctly with [target=focus] and [target=mouseover] macros?" }; + case SPELL_ATTR1_UNK27: return { "SPELL_ATTR1_UNK27", "SPELL_ATTR1_UNK27", "27 melee spell?" }; + case SPELL_ATTR1_DONT_DISPLAY_IN_AURA_BAR: return { "SPELL_ATTR1_DONT_DISPLAY_IN_AURA_BAR", "SPELL_ATTR1_DONT_DISPLAY_IN_AURA_BAR", "28 client doesn't display these spells in aura bar" }; + case SPELL_ATTR1_CHANNEL_DISPLAY_SPELL_NAME: return { "SPELL_ATTR1_CHANNEL_DISPLAY_SPELL_NAME", "SPELL_ATTR1_CHANNEL_DISPLAY_SPELL_NAME", "29 spell name is displayed in cast bar instead of 'channeling' text" }; + case SPELL_ATTR1_ENABLE_AT_DODGE: return { "SPELL_ATTR1_ENABLE_AT_DODGE", "SPELL_ATTR1_ENABLE_AT_DODGE", "30 Overpower" }; + case SPELL_ATTR1_UNK31: return { "SPELL_ATTR1_UNK31", "SPELL_ATTR1_UNK31", "31" }; default: throw std::out_of_range("value"); } } + template <> -TC_API_EXPORT size_t Trinity::Impl::EnumUtils<SpellAttr1>::Count() { return 32; } +TC_API_EXPORT size_t EnumUtils<SpellAttr1>::Count() { return 32; } + template <> -TC_API_EXPORT SpellAttr1 Trinity::Impl::EnumUtils<SpellAttr1>::FromIndex(size_t index) +TC_API_EXPORT SpellAttr1 EnumUtils<SpellAttr1>::FromIndex(size_t index) { switch (index) { @@ -270,49 +283,51 @@ TC_API_EXPORT SpellAttr1 Trinity::Impl::EnumUtils<SpellAttr1>::FromIndex(size_t |* data for enum 'SpellAttr2' in 'SharedDefines.h' auto-generated *| \******************************************************************/ template <> -TC_API_EXPORT EnumText Trinity::Impl::EnumUtils<SpellAttr2>::ToString(SpellAttr2 value) +TC_API_EXPORT EnumText EnumUtils<SpellAttr2>::ToString(SpellAttr2 value) { switch (value) { - case SPELL_ATTR2_CAN_TARGET_DEAD: return {"SPELL_ATTR2_CAN_TARGET_DEAD", "SPELL_ATTR2_CAN_TARGET_DEAD", "0 can target dead unit or corpse"}; - case SPELL_ATTR2_UNK1: return {"SPELL_ATTR2_UNK1", "SPELL_ATTR2_UNK1", "1 vanish, shadowform, Ghost Wolf and other"}; - case SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS: return {"SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS", "SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS", "2 26368 4.0.1 dbc change"}; - case SPELL_ATTR2_UNK3: return {"SPELL_ATTR2_UNK3", "SPELL_ATTR2_UNK3", "3"}; - case SPELL_ATTR2_DISPLAY_IN_STANCE_BAR: return {"SPELL_ATTR2_DISPLAY_IN_STANCE_BAR", "SPELL_ATTR2_DISPLAY_IN_STANCE_BAR", "4 client displays icon in stance bar when learned, even if not shapeshift"}; - case SPELL_ATTR2_AUTOREPEAT_FLAG: return {"SPELL_ATTR2_AUTOREPEAT_FLAG", "SPELL_ATTR2_AUTOREPEAT_FLAG", "5"}; - case SPELL_ATTR2_CANT_TARGET_TAPPED: return {"SPELL_ATTR2_CANT_TARGET_TAPPED", "SPELL_ATTR2_CANT_TARGET_TAPPED", "6 target must be tapped by caster"}; - case SPELL_ATTR2_UNK7: return {"SPELL_ATTR2_UNK7", "SPELL_ATTR2_UNK7", "7"}; - case SPELL_ATTR2_UNK8: return {"SPELL_ATTR2_UNK8", "SPELL_ATTR2_UNK8", "8 not set in 3.0.3"}; - case SPELL_ATTR2_UNK9: return {"SPELL_ATTR2_UNK9", "SPELL_ATTR2_UNK9", "9"}; - case SPELL_ATTR2_UNK10: return {"SPELL_ATTR2_UNK10", "SPELL_ATTR2_UNK10", "10 related to tame"}; - case SPELL_ATTR2_HEALTH_FUNNEL: return {"SPELL_ATTR2_HEALTH_FUNNEL", "SPELL_ATTR2_HEALTH_FUNNEL", "11"}; - case SPELL_ATTR2_UNK12: return {"SPELL_ATTR2_UNK12", "SPELL_ATTR2_UNK12", "12 Cleave, Heart Strike, Maul, Sunder Armor, Swipe"}; - case SPELL_ATTR2_PRESERVE_ENCHANT_IN_ARENA: return {"SPELL_ATTR2_PRESERVE_ENCHANT_IN_ARENA", "SPELL_ATTR2_PRESERVE_ENCHANT_IN_ARENA", "13 Items enchanted by spells with this flag preserve the enchant to arenas"}; - case SPELL_ATTR2_UNK14: return {"SPELL_ATTR2_UNK14", "SPELL_ATTR2_UNK14", "14"}; - case SPELL_ATTR2_UNK15: return {"SPELL_ATTR2_UNK15", "SPELL_ATTR2_UNK15", "15 not set in 3.0.3"}; - case SPELL_ATTR2_TAME_BEAST: return {"SPELL_ATTR2_TAME_BEAST", "SPELL_ATTR2_TAME_BEAST", "16"}; - case SPELL_ATTR2_NOT_RESET_AUTO_ACTIONS: return {"SPELL_ATTR2_NOT_RESET_AUTO_ACTIONS", "SPELL_ATTR2_NOT_RESET_AUTO_ACTIONS", "17 don't reset timers for melee autoattacks (swings) or ranged autoattacks (autoshoots)"}; - case SPELL_ATTR2_REQ_DEAD_PET: return {"SPELL_ATTR2_REQ_DEAD_PET", "SPELL_ATTR2_REQ_DEAD_PET", "18 Only Revive pet and Heart of the Pheonix"}; - case SPELL_ATTR2_NOT_NEED_SHAPESHIFT: return {"SPELL_ATTR2_NOT_NEED_SHAPESHIFT", "SPELL_ATTR2_NOT_NEED_SHAPESHIFT", "19 does not necessarly need shapeshift"}; - case SPELL_ATTR2_UNK20: return {"SPELL_ATTR2_UNK20", "SPELL_ATTR2_UNK20", "20"}; - case SPELL_ATTR2_DAMAGE_REDUCED_SHIELD: return {"SPELL_ATTR2_DAMAGE_REDUCED_SHIELD", "SPELL_ATTR2_DAMAGE_REDUCED_SHIELD", "21 for ice blocks, pala immunity buffs, priest absorb shields, but used also for other spells -> not sure!"}; - case SPELL_ATTR2_UNK22: return {"SPELL_ATTR2_UNK22", "SPELL_ATTR2_UNK22", "22 Ambush, Backstab, Cheap Shot, Death Grip, Garrote, Judgements, Mutilate, Pounce, Ravage, Shiv, Shred"}; - case SPELL_ATTR2_IS_ARCANE_CONCENTRATION: return {"SPELL_ATTR2_IS_ARCANE_CONCENTRATION", "SPELL_ATTR2_IS_ARCANE_CONCENTRATION", "23 Only mage Arcane Concentration have this flag"}; - case SPELL_ATTR2_UNK24: return {"SPELL_ATTR2_UNK24", "SPELL_ATTR2_UNK24", "24"}; - case SPELL_ATTR2_UNK25: return {"SPELL_ATTR2_UNK25", "SPELL_ATTR2_UNK25", "25"}; - case SPELL_ATTR2_UNAFFECTED_BY_AURA_SCHOOL_IMMUNE: return {"SPELL_ATTR2_UNAFFECTED_BY_AURA_SCHOOL_IMMUNE", "SPELL_ATTR2_UNAFFECTED_BY_AURA_SCHOOL_IMMUNE", "26 unaffected by school immunity"}; - case SPELL_ATTR2_UNK27: return {"SPELL_ATTR2_UNK27", "SPELL_ATTR2_UNK27", "27"}; - case SPELL_ATTR2_UNK28: return {"SPELL_ATTR2_UNK28", "SPELL_ATTR2_UNK28", "28"}; - case SPELL_ATTR2_CANT_CRIT: return {"SPELL_ATTR2_CANT_CRIT", "SPELL_ATTR2_CANT_CRIT", "29 Spell can't crit"}; - case SPELL_ATTR2_TRIGGERED_CAN_TRIGGER_PROC: return {"SPELL_ATTR2_TRIGGERED_CAN_TRIGGER_PROC", "SPELL_ATTR2_TRIGGERED_CAN_TRIGGER_PROC", "30 spell can trigger even if triggered"}; - case SPELL_ATTR2_FOOD_BUFF: return {"SPELL_ATTR2_FOOD_BUFF", "SPELL_ATTR2_FOOD_BUFF", "31 Food or Drink Buff (like Well Fed)"}; + case SPELL_ATTR2_CAN_TARGET_DEAD: return { "SPELL_ATTR2_CAN_TARGET_DEAD", "SPELL_ATTR2_CAN_TARGET_DEAD", "0 can target dead unit or corpse" }; + case SPELL_ATTR2_UNK1: return { "SPELL_ATTR2_UNK1", "SPELL_ATTR2_UNK1", "1 vanish, shadowform, Ghost Wolf and other" }; + case SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS: return { "SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS", "SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS", "2 26368 4.0.1 dbc change" }; + case SPELL_ATTR2_UNK3: return { "SPELL_ATTR2_UNK3", "SPELL_ATTR2_UNK3", "3" }; + case SPELL_ATTR2_DISPLAY_IN_STANCE_BAR: return { "SPELL_ATTR2_DISPLAY_IN_STANCE_BAR", "SPELL_ATTR2_DISPLAY_IN_STANCE_BAR", "4 client displays icon in stance bar when learned, even if not shapeshift" }; + case SPELL_ATTR2_AUTOREPEAT_FLAG: return { "SPELL_ATTR2_AUTOREPEAT_FLAG", "SPELL_ATTR2_AUTOREPEAT_FLAG", "5" }; + case SPELL_ATTR2_CANT_TARGET_TAPPED: return { "SPELL_ATTR2_CANT_TARGET_TAPPED", "SPELL_ATTR2_CANT_TARGET_TAPPED", "6 target must be tapped by caster" }; + case SPELL_ATTR2_UNK7: return { "SPELL_ATTR2_UNK7", "SPELL_ATTR2_UNK7", "7" }; + case SPELL_ATTR2_UNK8: return { "SPELL_ATTR2_UNK8", "SPELL_ATTR2_UNK8", "8 not set in 3.0.3" }; + case SPELL_ATTR2_UNK9: return { "SPELL_ATTR2_UNK9", "SPELL_ATTR2_UNK9", "9" }; + case SPELL_ATTR2_UNK10: return { "SPELL_ATTR2_UNK10", "SPELL_ATTR2_UNK10", "10 related to tame" }; + case SPELL_ATTR2_HEALTH_FUNNEL: return { "SPELL_ATTR2_HEALTH_FUNNEL", "SPELL_ATTR2_HEALTH_FUNNEL", "11" }; + case SPELL_ATTR2_UNK12: return { "SPELL_ATTR2_UNK12", "SPELL_ATTR2_UNK12", "12 Cleave, Heart Strike, Maul, Sunder Armor, Swipe" }; + case SPELL_ATTR2_PRESERVE_ENCHANT_IN_ARENA: return { "SPELL_ATTR2_PRESERVE_ENCHANT_IN_ARENA", "SPELL_ATTR2_PRESERVE_ENCHANT_IN_ARENA", "13 Items enchanted by spells with this flag preserve the enchant to arenas" }; + case SPELL_ATTR2_UNK14: return { "SPELL_ATTR2_UNK14", "SPELL_ATTR2_UNK14", "14" }; + case SPELL_ATTR2_UNK15: return { "SPELL_ATTR2_UNK15", "SPELL_ATTR2_UNK15", "15 not set in 3.0.3" }; + case SPELL_ATTR2_TAME_BEAST: return { "SPELL_ATTR2_TAME_BEAST", "SPELL_ATTR2_TAME_BEAST", "16" }; + case SPELL_ATTR2_NOT_RESET_AUTO_ACTIONS: return { "SPELL_ATTR2_NOT_RESET_AUTO_ACTIONS", "SPELL_ATTR2_NOT_RESET_AUTO_ACTIONS", "17 don't reset timers for melee autoattacks (swings) or ranged autoattacks (autoshoots)" }; + case SPELL_ATTR2_REQ_DEAD_PET: return { "SPELL_ATTR2_REQ_DEAD_PET", "SPELL_ATTR2_REQ_DEAD_PET", "18 Only Revive pet and Heart of the Pheonix" }; + case SPELL_ATTR2_NOT_NEED_SHAPESHIFT: return { "SPELL_ATTR2_NOT_NEED_SHAPESHIFT", "SPELL_ATTR2_NOT_NEED_SHAPESHIFT", "19 does not necessarly need shapeshift" }; + case SPELL_ATTR2_UNK20: return { "SPELL_ATTR2_UNK20", "SPELL_ATTR2_UNK20", "20" }; + case SPELL_ATTR2_DAMAGE_REDUCED_SHIELD: return { "SPELL_ATTR2_DAMAGE_REDUCED_SHIELD", "SPELL_ATTR2_DAMAGE_REDUCED_SHIELD", "21 for ice blocks, pala immunity buffs, priest absorb shields, but used also for other spells -> not sure!" }; + case SPELL_ATTR2_UNK22: return { "SPELL_ATTR2_UNK22", "SPELL_ATTR2_UNK22", "22 Ambush, Backstab, Cheap Shot, Death Grip, Garrote, Judgements, Mutilate, Pounce, Ravage, Shiv, Shred" }; + case SPELL_ATTR2_IS_ARCANE_CONCENTRATION: return { "SPELL_ATTR2_IS_ARCANE_CONCENTRATION", "SPELL_ATTR2_IS_ARCANE_CONCENTRATION", "23 Only mage Arcane Concentration have this flag" }; + case SPELL_ATTR2_UNK24: return { "SPELL_ATTR2_UNK24", "SPELL_ATTR2_UNK24", "24" }; + case SPELL_ATTR2_UNK25: return { "SPELL_ATTR2_UNK25", "SPELL_ATTR2_UNK25", "25" }; + case SPELL_ATTR2_UNAFFECTED_BY_AURA_SCHOOL_IMMUNE: return { "SPELL_ATTR2_UNAFFECTED_BY_AURA_SCHOOL_IMMUNE", "SPELL_ATTR2_UNAFFECTED_BY_AURA_SCHOOL_IMMUNE", "26 unaffected by school immunity" }; + case SPELL_ATTR2_UNK27: return { "SPELL_ATTR2_UNK27", "SPELL_ATTR2_UNK27", "27" }; + case SPELL_ATTR2_UNK28: return { "SPELL_ATTR2_UNK28", "SPELL_ATTR2_UNK28", "28" }; + case SPELL_ATTR2_CANT_CRIT: return { "SPELL_ATTR2_CANT_CRIT", "SPELL_ATTR2_CANT_CRIT", "29 Spell can't crit" }; + case SPELL_ATTR2_TRIGGERED_CAN_TRIGGER_PROC: return { "SPELL_ATTR2_TRIGGERED_CAN_TRIGGER_PROC", "SPELL_ATTR2_TRIGGERED_CAN_TRIGGER_PROC", "30 spell can trigger even if triggered" }; + case SPELL_ATTR2_FOOD_BUFF: return { "SPELL_ATTR2_FOOD_BUFF", "SPELL_ATTR2_FOOD_BUFF", "31 Food or Drink Buff (like Well Fed)" }; default: throw std::out_of_range("value"); } } + template <> -TC_API_EXPORT size_t Trinity::Impl::EnumUtils<SpellAttr2>::Count() { return 32; } +TC_API_EXPORT size_t EnumUtils<SpellAttr2>::Count() { return 32; } + template <> -TC_API_EXPORT SpellAttr2 Trinity::Impl::EnumUtils<SpellAttr2>::FromIndex(size_t index) +TC_API_EXPORT SpellAttr2 EnumUtils<SpellAttr2>::FromIndex(size_t index) { switch (index) { @@ -356,49 +371,51 @@ TC_API_EXPORT SpellAttr2 Trinity::Impl::EnumUtils<SpellAttr2>::FromIndex(size_t |* data for enum 'SpellAttr3' in 'SharedDefines.h' auto-generated *| \******************************************************************/ template <> -TC_API_EXPORT EnumText Trinity::Impl::EnumUtils<SpellAttr3>::ToString(SpellAttr3 value) +TC_API_EXPORT EnumText EnumUtils<SpellAttr3>::ToString(SpellAttr3 value) { switch (value) { - case SPELL_ATTR3_UNK0: return {"SPELL_ATTR3_UNK0", "SPELL_ATTR3_UNK0", "0"}; - case SPELL_ATTR3_IGNORE_PROC_SUBCLASS_MASK: return {"SPELL_ATTR3_IGNORE_PROC_SUBCLASS_MASK", "SPELL_ATTR3_IGNORE_PROC_SUBCLASS_MASK", "1 Ignores subclass mask check when checking proc"}; - case SPELL_ATTR3_UNK2: return {"SPELL_ATTR3_UNK2", "SPELL_ATTR3_UNK2", "2"}; - case SPELL_ATTR3_BLOCKABLE_SPELL: return {"SPELL_ATTR3_BLOCKABLE_SPELL", "SPELL_ATTR3_BLOCKABLE_SPELL", "3 Only dmg class melee in 3.1.3"}; - case SPELL_ATTR3_IGNORE_RESURRECTION_TIMER: return {"SPELL_ATTR3_IGNORE_RESURRECTION_TIMER", "SPELL_ATTR3_IGNORE_RESURRECTION_TIMER", "4 you don't have to wait to be resurrected with these spells"}; - case SPELL_ATTR3_UNK5: return {"SPELL_ATTR3_UNK5", "SPELL_ATTR3_UNK5", "5"}; - case SPELL_ATTR3_UNK6: return {"SPELL_ATTR3_UNK6", "SPELL_ATTR3_UNK6", "6"}; - case SPELL_ATTR3_STACK_FOR_DIFF_CASTERS: return {"SPELL_ATTR3_STACK_FOR_DIFF_CASTERS", "SPELL_ATTR3_STACK_FOR_DIFF_CASTERS", "7 separate stack for every caster"}; - case SPELL_ATTR3_ONLY_TARGET_PLAYERS: return {"SPELL_ATTR3_ONLY_TARGET_PLAYERS", "SPELL_ATTR3_ONLY_TARGET_PLAYERS", "8 can only target players"}; - case SPELL_ATTR3_TRIGGERED_CAN_TRIGGER_PROC_2: return {"SPELL_ATTR3_TRIGGERED_CAN_TRIGGER_PROC_2", "SPELL_ATTR3_TRIGGERED_CAN_TRIGGER_PROC_2", "9 triggered from effect?"}; - case SPELL_ATTR3_MAIN_HAND: return {"SPELL_ATTR3_MAIN_HAND", "SPELL_ATTR3_MAIN_HAND", "10 Main hand weapon required"}; - case SPELL_ATTR3_BATTLEGROUND: return {"SPELL_ATTR3_BATTLEGROUND", "SPELL_ATTR3_BATTLEGROUND", "11 Can only be cast in battleground"}; - case SPELL_ATTR3_ONLY_TARGET_GHOSTS: return {"SPELL_ATTR3_ONLY_TARGET_GHOSTS", "SPELL_ATTR3_ONLY_TARGET_GHOSTS", "12"}; - case SPELL_ATTR3_DONT_DISPLAY_CHANNEL_BAR: return {"SPELL_ATTR3_DONT_DISPLAY_CHANNEL_BAR", "SPELL_ATTR3_DONT_DISPLAY_CHANNEL_BAR", "13 Clientside attribute - will not display channeling bar"}; - case SPELL_ATTR3_IS_HONORLESS_TARGET: return {"SPELL_ATTR3_IS_HONORLESS_TARGET", "SPELL_ATTR3_IS_HONORLESS_TARGET", "14 \042Honorless Target\042 only this spells have this flag"}; - case SPELL_ATTR3_UNK15: return {"SPELL_ATTR3_UNK15", "SPELL_ATTR3_UNK15", "15 Auto Shoot, Shoot, Throw, - this is autoshot flag"}; - case SPELL_ATTR3_CANT_TRIGGER_PROC: return {"SPELL_ATTR3_CANT_TRIGGER_PROC", "SPELL_ATTR3_CANT_TRIGGER_PROC", "16 confirmed with many patchnotes"}; - case SPELL_ATTR3_NO_INITIAL_AGGRO: return {"SPELL_ATTR3_NO_INITIAL_AGGRO", "SPELL_ATTR3_NO_INITIAL_AGGRO", "17 Soothe Animal, 39758, Mind Soothe"}; - case SPELL_ATTR3_IGNORE_HIT_RESULT: return {"SPELL_ATTR3_IGNORE_HIT_RESULT", "SPELL_ATTR3_IGNORE_HIT_RESULT", "18 Spell should always hit its target"}; - case SPELL_ATTR3_DISABLE_PROC: return {"SPELL_ATTR3_DISABLE_PROC", "SPELL_ATTR3_DISABLE_PROC", "19 during aura proc no spells can trigger (20178, 20375)"}; - case SPELL_ATTR3_DEATH_PERSISTENT: return {"SPELL_ATTR3_DEATH_PERSISTENT", "SPELL_ATTR3_DEATH_PERSISTENT", "20 Death persistent spells"}; - case SPELL_ATTR3_UNK21: return {"SPELL_ATTR3_UNK21", "SPELL_ATTR3_UNK21", "21 unused"}; - case SPELL_ATTR3_REQ_WAND: return {"SPELL_ATTR3_REQ_WAND", "SPELL_ATTR3_REQ_WAND", "22 Req wand"}; - case SPELL_ATTR3_UNK23: return {"SPELL_ATTR3_UNK23", "SPELL_ATTR3_UNK23", "23"}; - case SPELL_ATTR3_REQ_OFFHAND: return {"SPELL_ATTR3_REQ_OFFHAND", "SPELL_ATTR3_REQ_OFFHAND", "24 Req offhand weapon"}; - case SPELL_ATTR3_TREAT_AS_PERIODIC: return {"SPELL_ATTR3_TREAT_AS_PERIODIC", "SPELL_ATTR3_TREAT_AS_PERIODIC", "25 Makes the spell appear as periodic in client combat logs - used by spells that trigger another spell on each tick"}; - case SPELL_ATTR3_CAN_PROC_WITH_TRIGGERED: return {"SPELL_ATTR3_CAN_PROC_WITH_TRIGGERED", "SPELL_ATTR3_CAN_PROC_WITH_TRIGGERED", "26 auras with this attribute can proc from triggered spell casts with SPELL_ATTR3_TRIGGERED_CAN_TRIGGER_PROC_2 (67736 + 52999)"}; - case SPELL_ATTR3_DRAIN_SOUL: return {"SPELL_ATTR3_DRAIN_SOUL", "SPELL_ATTR3_DRAIN_SOUL", "27 only drain soul has this flag"}; - case SPELL_ATTR3_UNK28: return {"SPELL_ATTR3_UNK28", "SPELL_ATTR3_UNK28", "28"}; - case SPELL_ATTR3_NO_DONE_BONUS: return {"SPELL_ATTR3_NO_DONE_BONUS", "SPELL_ATTR3_NO_DONE_BONUS", "29 Ignore caster spellpower and done damage mods? client doesn't apply spellmods for those spells"}; - case SPELL_ATTR3_DONT_DISPLAY_RANGE: return {"SPELL_ATTR3_DONT_DISPLAY_RANGE", "SPELL_ATTR3_DONT_DISPLAY_RANGE", "30 client doesn't display range in tooltip for those spells"}; - case SPELL_ATTR3_UNK31: return {"SPELL_ATTR3_UNK31", "SPELL_ATTR3_UNK31", "31"}; + case SPELL_ATTR3_UNK0: return { "SPELL_ATTR3_UNK0", "SPELL_ATTR3_UNK0", "0" }; + case SPELL_ATTR3_IGNORE_PROC_SUBCLASS_MASK: return { "SPELL_ATTR3_IGNORE_PROC_SUBCLASS_MASK", "SPELL_ATTR3_IGNORE_PROC_SUBCLASS_MASK", "1 Ignores subclass mask check when checking proc" }; + case SPELL_ATTR3_UNK2: return { "SPELL_ATTR3_UNK2", "SPELL_ATTR3_UNK2", "2" }; + case SPELL_ATTR3_BLOCKABLE_SPELL: return { "SPELL_ATTR3_BLOCKABLE_SPELL", "SPELL_ATTR3_BLOCKABLE_SPELL", "3 Only dmg class melee in 3.1.3" }; + case SPELL_ATTR3_IGNORE_RESURRECTION_TIMER: return { "SPELL_ATTR3_IGNORE_RESURRECTION_TIMER", "SPELL_ATTR3_IGNORE_RESURRECTION_TIMER", "4 you don't have to wait to be resurrected with these spells" }; + case SPELL_ATTR3_UNK5: return { "SPELL_ATTR3_UNK5", "SPELL_ATTR3_UNK5", "5" }; + case SPELL_ATTR3_UNK6: return { "SPELL_ATTR3_UNK6", "SPELL_ATTR3_UNK6", "6" }; + case SPELL_ATTR3_STACK_FOR_DIFF_CASTERS: return { "SPELL_ATTR3_STACK_FOR_DIFF_CASTERS", "SPELL_ATTR3_STACK_FOR_DIFF_CASTERS", "7 separate stack for every caster" }; + case SPELL_ATTR3_ONLY_TARGET_PLAYERS: return { "SPELL_ATTR3_ONLY_TARGET_PLAYERS", "SPELL_ATTR3_ONLY_TARGET_PLAYERS", "8 can only target players" }; + case SPELL_ATTR3_TRIGGERED_CAN_TRIGGER_PROC_2: return { "SPELL_ATTR3_TRIGGERED_CAN_TRIGGER_PROC_2", "SPELL_ATTR3_TRIGGERED_CAN_TRIGGER_PROC_2", "9 triggered from effect?" }; + case SPELL_ATTR3_MAIN_HAND: return { "SPELL_ATTR3_MAIN_HAND", "SPELL_ATTR3_MAIN_HAND", "10 Main hand weapon required" }; + case SPELL_ATTR3_BATTLEGROUND: return { "SPELL_ATTR3_BATTLEGROUND", "SPELL_ATTR3_BATTLEGROUND", "11 Can only be cast in battleground" }; + case SPELL_ATTR3_ONLY_TARGET_GHOSTS: return { "SPELL_ATTR3_ONLY_TARGET_GHOSTS", "SPELL_ATTR3_ONLY_TARGET_GHOSTS", "12" }; + case SPELL_ATTR3_DONT_DISPLAY_CHANNEL_BAR: return { "SPELL_ATTR3_DONT_DISPLAY_CHANNEL_BAR", "SPELL_ATTR3_DONT_DISPLAY_CHANNEL_BAR", "13 Clientside attribute - will not display channeling bar" }; + case SPELL_ATTR3_IS_HONORLESS_TARGET: return { "SPELL_ATTR3_IS_HONORLESS_TARGET", "SPELL_ATTR3_IS_HONORLESS_TARGET", "14 \042Honorless Target\042 only this spells have this flag" }; + case SPELL_ATTR3_UNK15: return { "SPELL_ATTR3_UNK15", "SPELL_ATTR3_UNK15", "15 Auto Shoot, Shoot, Throw, - this is autoshot flag" }; + case SPELL_ATTR3_CANT_TRIGGER_PROC: return { "SPELL_ATTR3_CANT_TRIGGER_PROC", "SPELL_ATTR3_CANT_TRIGGER_PROC", "16 confirmed with many patchnotes" }; + case SPELL_ATTR3_NO_INITIAL_AGGRO: return { "SPELL_ATTR3_NO_INITIAL_AGGRO", "SPELL_ATTR3_NO_INITIAL_AGGRO", "17 Soothe Animal, 39758, Mind Soothe" }; + case SPELL_ATTR3_IGNORE_HIT_RESULT: return { "SPELL_ATTR3_IGNORE_HIT_RESULT", "SPELL_ATTR3_IGNORE_HIT_RESULT", "18 Spell should always hit its target" }; + case SPELL_ATTR3_DISABLE_PROC: return { "SPELL_ATTR3_DISABLE_PROC", "SPELL_ATTR3_DISABLE_PROC", "19 during aura proc no spells can trigger (20178, 20375)" }; + case SPELL_ATTR3_DEATH_PERSISTENT: return { "SPELL_ATTR3_DEATH_PERSISTENT", "SPELL_ATTR3_DEATH_PERSISTENT", "20 Death persistent spells" }; + case SPELL_ATTR3_UNK21: return { "SPELL_ATTR3_UNK21", "SPELL_ATTR3_UNK21", "21 unused" }; + case SPELL_ATTR3_REQ_WAND: return { "SPELL_ATTR3_REQ_WAND", "SPELL_ATTR3_REQ_WAND", "22 Req wand" }; + case SPELL_ATTR3_UNK23: return { "SPELL_ATTR3_UNK23", "SPELL_ATTR3_UNK23", "23" }; + case SPELL_ATTR3_REQ_OFFHAND: return { "SPELL_ATTR3_REQ_OFFHAND", "SPELL_ATTR3_REQ_OFFHAND", "24 Req offhand weapon" }; + case SPELL_ATTR3_TREAT_AS_PERIODIC: return { "SPELL_ATTR3_TREAT_AS_PERIODIC", "SPELL_ATTR3_TREAT_AS_PERIODIC", "25 Makes the spell appear as periodic in client combat logs - used by spells that trigger another spell on each tick" }; + case SPELL_ATTR3_CAN_PROC_WITH_TRIGGERED: return { "SPELL_ATTR3_CAN_PROC_WITH_TRIGGERED", "SPELL_ATTR3_CAN_PROC_WITH_TRIGGERED", "26 auras with this attribute can proc from triggered spell casts with SPELL_ATTR3_TRIGGERED_CAN_TRIGGER_PROC_2 (67736 + 52999)" }; + case SPELL_ATTR3_DRAIN_SOUL: return { "SPELL_ATTR3_DRAIN_SOUL", "SPELL_ATTR3_DRAIN_SOUL", "27 only drain soul has this flag" }; + case SPELL_ATTR3_UNK28: return { "SPELL_ATTR3_UNK28", "SPELL_ATTR3_UNK28", "28" }; + case SPELL_ATTR3_NO_DONE_BONUS: return { "SPELL_ATTR3_NO_DONE_BONUS", "SPELL_ATTR3_NO_DONE_BONUS", "29 Ignore caster spellpower and done damage mods? client doesn't apply spellmods for those spells" }; + case SPELL_ATTR3_DONT_DISPLAY_RANGE: return { "SPELL_ATTR3_DONT_DISPLAY_RANGE", "SPELL_ATTR3_DONT_DISPLAY_RANGE", "30 client doesn't display range in tooltip for those spells" }; + case SPELL_ATTR3_UNK31: return { "SPELL_ATTR3_UNK31", "SPELL_ATTR3_UNK31", "31" }; default: throw std::out_of_range("value"); } } + template <> -TC_API_EXPORT size_t Trinity::Impl::EnumUtils<SpellAttr3>::Count() { return 32; } +TC_API_EXPORT size_t EnumUtils<SpellAttr3>::Count() { return 32; } + template <> -TC_API_EXPORT SpellAttr3 Trinity::Impl::EnumUtils<SpellAttr3>::FromIndex(size_t index) +TC_API_EXPORT SpellAttr3 EnumUtils<SpellAttr3>::FromIndex(size_t index) { switch (index) { @@ -442,49 +459,51 @@ TC_API_EXPORT SpellAttr3 Trinity::Impl::EnumUtils<SpellAttr3>::FromIndex(size_t |* data for enum 'SpellAttr4' in 'SharedDefines.h' auto-generated *| \******************************************************************/ template <> -TC_API_EXPORT EnumText Trinity::Impl::EnumUtils<SpellAttr4>::ToString(SpellAttr4 value) +TC_API_EXPORT EnumText EnumUtils<SpellAttr4>::ToString(SpellAttr4 value) { switch (value) { - case SPELL_ATTR4_IGNORE_RESISTANCES: return {"SPELL_ATTR4_IGNORE_RESISTANCES", "SPELL_ATTR4_IGNORE_RESISTANCES", "0 spells with this attribute will completely ignore the target's resistance (these spells can't be resisted)"}; - case SPELL_ATTR4_PROC_ONLY_ON_CASTER: return {"SPELL_ATTR4_PROC_ONLY_ON_CASTER", "SPELL_ATTR4_PROC_ONLY_ON_CASTER", "1 proc only on effects with TARGET_UNIT_CASTER?"}; - case SPELL_ATTR4_FADES_WHILE_LOGGED_OUT: return {"SPELL_ATTR4_FADES_WHILE_LOGGED_OUT", "SPELL_ATTR4_FADES_WHILE_LOGGED_OUT", "2 duration is removed from aura while player is logged out"}; - case SPELL_ATTR4_UNK3: return {"SPELL_ATTR4_UNK3", "SPELL_ATTR4_UNK3", "3"}; - case SPELL_ATTR4_UNK4: return {"SPELL_ATTR4_UNK4", "SPELL_ATTR4_UNK4", "4 This will no longer cause guards to attack on use??"}; - case SPELL_ATTR4_UNK5: return {"SPELL_ATTR4_UNK5", "SPELL_ATTR4_UNK5", "5"}; - case SPELL_ATTR4_NOT_STEALABLE: return {"SPELL_ATTR4_NOT_STEALABLE", "SPELL_ATTR4_NOT_STEALABLE", "6 although such auras might be dispellable, they cannot be stolen"}; - case SPELL_ATTR4_CAN_CAST_WHILE_CASTING: return {"SPELL_ATTR4_CAN_CAST_WHILE_CASTING", "SPELL_ATTR4_CAN_CAST_WHILE_CASTING", "7 Can be cast while another cast is in progress - see CanCastWhileCasting(SpellRec const*,CGUnit_C *,int &)"}; - case SPELL_ATTR4_FIXED_DAMAGE: return {"SPELL_ATTR4_FIXED_DAMAGE", "SPELL_ATTR4_FIXED_DAMAGE", "8 Ignores resilience and any (except mechanic related) damage or % damage taken auras on target."}; - case SPELL_ATTR4_TRIGGER_ACTIVATE: return {"SPELL_ATTR4_TRIGGER_ACTIVATE", "SPELL_ATTR4_TRIGGER_ACTIVATE", "9 initially disabled / trigger activate from event (Execute, Riposte, Deep Freeze end other)"}; - case SPELL_ATTR4_SPELL_VS_EXTEND_COST: return {"SPELL_ATTR4_SPELL_VS_EXTEND_COST", "SPELL_ATTR4_SPELL_VS_EXTEND_COST", "10 Rogue Shiv have this flag"}; - case SPELL_ATTR4_UNK11: return {"SPELL_ATTR4_UNK11", "SPELL_ATTR4_UNK11", "11"}; - case SPELL_ATTR4_UNK12: return {"SPELL_ATTR4_UNK12", "SPELL_ATTR4_UNK12", "12"}; - case SPELL_ATTR4_UNK13: return {"SPELL_ATTR4_UNK13", "SPELL_ATTR4_UNK13", "13"}; - case SPELL_ATTR4_DAMAGE_DOESNT_BREAK_AURAS: return {"SPELL_ATTR4_DAMAGE_DOESNT_BREAK_AURAS", "SPELL_ATTR4_DAMAGE_DOESNT_BREAK_AURAS", "14 doesn't break auras by damage from these spells"}; - case SPELL_ATTR4_UNK15: return {"SPELL_ATTR4_UNK15", "SPELL_ATTR4_UNK15", "15"}; - case SPELL_ATTR4_NOT_USABLE_IN_ARENA: return {"SPELL_ATTR4_NOT_USABLE_IN_ARENA", "SPELL_ATTR4_NOT_USABLE_IN_ARENA", "16"}; - case SPELL_ATTR4_USABLE_IN_ARENA: return {"SPELL_ATTR4_USABLE_IN_ARENA", "SPELL_ATTR4_USABLE_IN_ARENA", "17"}; - case SPELL_ATTR4_AREA_TARGET_CHAIN: return {"SPELL_ATTR4_AREA_TARGET_CHAIN", "SPELL_ATTR4_AREA_TARGET_CHAIN", "18 (NYI)hits area targets one after another instead of all at once"}; - case SPELL_ATTR4_UNK19: return {"SPELL_ATTR4_UNK19", "SPELL_ATTR4_UNK19", "19 proc dalayed, after damage or don't proc on absorb?"}; - case SPELL_ATTR4_NOT_CHECK_SELFCAST_POWER: return {"SPELL_ATTR4_NOT_CHECK_SELFCAST_POWER", "SPELL_ATTR4_NOT_CHECK_SELFCAST_POWER", "20 supersedes message \042More powerful spell applied\042 for self casts."}; - case SPELL_ATTR4_UNK21: return {"SPELL_ATTR4_UNK21", "SPELL_ATTR4_UNK21", "21 Pally aura, dk presence, dudu form, warrior stance, shadowform, hunter track"}; - case SPELL_ATTR4_UNK22: return {"SPELL_ATTR4_UNK22", "SPELL_ATTR4_UNK22", "22 Seal of Command (42058, 57770) and Gymer's Smash 55426"}; - case SPELL_ATTR4_CANT_TRIGGER_ITEM_SPELLS: return {"SPELL_ATTR4_CANT_TRIGGER_ITEM_SPELLS", "SPELL_ATTR4_CANT_TRIGGER_ITEM_SPELLS", "23 spells with this flag should not trigger item spells / enchants (mostly in conjunction with SPELL_ATTR0_STOP_ATTACK_TARGET)"}; - case SPELL_ATTR4_UNK24: return {"SPELL_ATTR4_UNK24", "SPELL_ATTR4_UNK24", "24 some shoot spell"}; - case SPELL_ATTR4_IS_PET_SCALING: return {"SPELL_ATTR4_IS_PET_SCALING", "SPELL_ATTR4_IS_PET_SCALING", "25 pet scaling auras"}; - case SPELL_ATTR4_CAST_ONLY_IN_OUTLAND: return {"SPELL_ATTR4_CAST_ONLY_IN_OUTLAND", "SPELL_ATTR4_CAST_ONLY_IN_OUTLAND", "26 Can only be used in Outland."}; - case SPELL_ATTR4_INHERIT_CRIT_FROM_AURA: return {"SPELL_ATTR4_INHERIT_CRIT_FROM_AURA", "SPELL_ATTR4_INHERIT_CRIT_FROM_AURA", "27 Volley, Arcane Missiles, Penance -> related to critical on channeled periodical damage spell"}; - case SPELL_ATTR4_UNK28: return {"SPELL_ATTR4_UNK28", "SPELL_ATTR4_UNK28", "28 Aimed Shot"}; - case SPELL_ATTR4_UNK29: return {"SPELL_ATTR4_UNK29", "SPELL_ATTR4_UNK29", "29"}; - case SPELL_ATTR4_UNK30: return {"SPELL_ATTR4_UNK30", "SPELL_ATTR4_UNK30", "30"}; - case SPELL_ATTR4_UNK31: return {"SPELL_ATTR4_UNK31", "SPELL_ATTR4_UNK31", "31 Polymorph (chicken) 228 and Sonic Boom (38052, 38488)"}; + case SPELL_ATTR4_IGNORE_RESISTANCES: return { "SPELL_ATTR4_IGNORE_RESISTANCES", "SPELL_ATTR4_IGNORE_RESISTANCES", "0 spells with this attribute will completely ignore the target's resistance (these spells can't be resisted)" }; + case SPELL_ATTR4_PROC_ONLY_ON_CASTER: return { "SPELL_ATTR4_PROC_ONLY_ON_CASTER", "SPELL_ATTR4_PROC_ONLY_ON_CASTER", "1 proc only on effects with TARGET_UNIT_CASTER?" }; + case SPELL_ATTR4_FADES_WHILE_LOGGED_OUT: return { "SPELL_ATTR4_FADES_WHILE_LOGGED_OUT", "SPELL_ATTR4_FADES_WHILE_LOGGED_OUT", "2 duration is removed from aura while player is logged out" }; + case SPELL_ATTR4_UNK3: return { "SPELL_ATTR4_UNK3", "SPELL_ATTR4_UNK3", "3" }; + case SPELL_ATTR4_UNK4: return { "SPELL_ATTR4_UNK4", "SPELL_ATTR4_UNK4", "4 This will no longer cause guards to attack on use??" }; + case SPELL_ATTR4_UNK5: return { "SPELL_ATTR4_UNK5", "SPELL_ATTR4_UNK5", "5" }; + case SPELL_ATTR4_NOT_STEALABLE: return { "SPELL_ATTR4_NOT_STEALABLE", "SPELL_ATTR4_NOT_STEALABLE", "6 although such auras might be dispellable, they cannot be stolen" }; + case SPELL_ATTR4_CAN_CAST_WHILE_CASTING: return { "SPELL_ATTR4_CAN_CAST_WHILE_CASTING", "SPELL_ATTR4_CAN_CAST_WHILE_CASTING", "7 Can be cast while another cast is in progress - see CanCastWhileCasting(SpellRec const*,CGUnit_C *,int &)" }; + case SPELL_ATTR4_FIXED_DAMAGE: return { "SPELL_ATTR4_FIXED_DAMAGE", "SPELL_ATTR4_FIXED_DAMAGE", "8 Ignores resilience and any (except mechanic related) damage or % damage taken auras on target." }; + case SPELL_ATTR4_TRIGGER_ACTIVATE: return { "SPELL_ATTR4_TRIGGER_ACTIVATE", "SPELL_ATTR4_TRIGGER_ACTIVATE", "9 initially disabled / trigger activate from event (Execute, Riposte, Deep Freeze end other)" }; + case SPELL_ATTR4_SPELL_VS_EXTEND_COST: return { "SPELL_ATTR4_SPELL_VS_EXTEND_COST", "SPELL_ATTR4_SPELL_VS_EXTEND_COST", "10 Rogue Shiv have this flag" }; + case SPELL_ATTR4_UNK11: return { "SPELL_ATTR4_UNK11", "SPELL_ATTR4_UNK11", "11" }; + case SPELL_ATTR4_UNK12: return { "SPELL_ATTR4_UNK12", "SPELL_ATTR4_UNK12", "12" }; + case SPELL_ATTR4_UNK13: return { "SPELL_ATTR4_UNK13", "SPELL_ATTR4_UNK13", "13" }; + case SPELL_ATTR4_DAMAGE_DOESNT_BREAK_AURAS: return { "SPELL_ATTR4_DAMAGE_DOESNT_BREAK_AURAS", "SPELL_ATTR4_DAMAGE_DOESNT_BREAK_AURAS", "14 doesn't break auras by damage from these spells" }; + case SPELL_ATTR4_UNK15: return { "SPELL_ATTR4_UNK15", "SPELL_ATTR4_UNK15", "15" }; + case SPELL_ATTR4_NOT_USABLE_IN_ARENA: return { "SPELL_ATTR4_NOT_USABLE_IN_ARENA", "SPELL_ATTR4_NOT_USABLE_IN_ARENA", "16" }; + case SPELL_ATTR4_USABLE_IN_ARENA: return { "SPELL_ATTR4_USABLE_IN_ARENA", "SPELL_ATTR4_USABLE_IN_ARENA", "17" }; + case SPELL_ATTR4_AREA_TARGET_CHAIN: return { "SPELL_ATTR4_AREA_TARGET_CHAIN", "SPELL_ATTR4_AREA_TARGET_CHAIN", "18 (NYI)hits area targets one after another instead of all at once" }; + case SPELL_ATTR4_UNK19: return { "SPELL_ATTR4_UNK19", "SPELL_ATTR4_UNK19", "19 proc dalayed, after damage or don't proc on absorb?" }; + case SPELL_ATTR4_NOT_CHECK_SELFCAST_POWER: return { "SPELL_ATTR4_NOT_CHECK_SELFCAST_POWER", "SPELL_ATTR4_NOT_CHECK_SELFCAST_POWER", "20 supersedes message \042More powerful spell applied\042 for self casts." }; + case SPELL_ATTR4_UNK21: return { "SPELL_ATTR4_UNK21", "SPELL_ATTR4_UNK21", "21 Pally aura, dk presence, dudu form, warrior stance, shadowform, hunter track" }; + case SPELL_ATTR4_UNK22: return { "SPELL_ATTR4_UNK22", "SPELL_ATTR4_UNK22", "22 Seal of Command (42058, 57770) and Gymer's Smash 55426" }; + case SPELL_ATTR4_CANT_TRIGGER_ITEM_SPELLS: return { "SPELL_ATTR4_CANT_TRIGGER_ITEM_SPELLS", "SPELL_ATTR4_CANT_TRIGGER_ITEM_SPELLS", "23 spells with this flag should not trigger item spells / enchants (mostly in conjunction with SPELL_ATTR0_STOP_ATTACK_TARGET)" }; + case SPELL_ATTR4_UNK24: return { "SPELL_ATTR4_UNK24", "SPELL_ATTR4_UNK24", "24 some shoot spell" }; + case SPELL_ATTR4_IS_PET_SCALING: return { "SPELL_ATTR4_IS_PET_SCALING", "SPELL_ATTR4_IS_PET_SCALING", "25 pet scaling auras" }; + case SPELL_ATTR4_CAST_ONLY_IN_OUTLAND: return { "SPELL_ATTR4_CAST_ONLY_IN_OUTLAND", "SPELL_ATTR4_CAST_ONLY_IN_OUTLAND", "26 Can only be used in Outland." }; + case SPELL_ATTR4_INHERIT_CRIT_FROM_AURA: return { "SPELL_ATTR4_INHERIT_CRIT_FROM_AURA", "SPELL_ATTR4_INHERIT_CRIT_FROM_AURA", "27 Volley, Arcane Missiles, Penance -> related to critical on channeled periodical damage spell" }; + case SPELL_ATTR4_UNK28: return { "SPELL_ATTR4_UNK28", "SPELL_ATTR4_UNK28", "28 Aimed Shot" }; + case SPELL_ATTR4_UNK29: return { "SPELL_ATTR4_UNK29", "SPELL_ATTR4_UNK29", "29" }; + case SPELL_ATTR4_UNK30: return { "SPELL_ATTR4_UNK30", "SPELL_ATTR4_UNK30", "30" }; + case SPELL_ATTR4_UNK31: return { "SPELL_ATTR4_UNK31", "SPELL_ATTR4_UNK31", "31 Polymorph (chicken) 228 and Sonic Boom (38052, 38488)" }; default: throw std::out_of_range("value"); } } + template <> -TC_API_EXPORT size_t Trinity::Impl::EnumUtils<SpellAttr4>::Count() { return 32; } +TC_API_EXPORT size_t EnumUtils<SpellAttr4>::Count() { return 32; } + template <> -TC_API_EXPORT SpellAttr4 Trinity::Impl::EnumUtils<SpellAttr4>::FromIndex(size_t index) +TC_API_EXPORT SpellAttr4 EnumUtils<SpellAttr4>::FromIndex(size_t index) { switch (index) { @@ -528,49 +547,51 @@ TC_API_EXPORT SpellAttr4 Trinity::Impl::EnumUtils<SpellAttr4>::FromIndex(size_t |* data for enum 'SpellAttr5' in 'SharedDefines.h' auto-generated *| \******************************************************************/ template <> -TC_API_EXPORT EnumText Trinity::Impl::EnumUtils<SpellAttr5>::ToString(SpellAttr5 value) +TC_API_EXPORT EnumText EnumUtils<SpellAttr5>::ToString(SpellAttr5 value) { switch (value) { - case SPELL_ATTR5_CAN_CHANNEL_WHEN_MOVING: return {"SPELL_ATTR5_CAN_CHANNEL_WHEN_MOVING", "SPELL_ATTR5_CAN_CHANNEL_WHEN_MOVING", "0 available casting channel spell when moving"}; - case SPELL_ATTR5_NO_REAGENT_WHILE_PREP: return {"SPELL_ATTR5_NO_REAGENT_WHILE_PREP", "SPELL_ATTR5_NO_REAGENT_WHILE_PREP", "1 not need reagents if UNIT_FLAG_PREPARATION"}; - case SPELL_ATTR5_REMOVE_ON_ARENA_ENTER: return {"SPELL_ATTR5_REMOVE_ON_ARENA_ENTER", "SPELL_ATTR5_REMOVE_ON_ARENA_ENTER", "2 remove this aura on arena enter"}; - case SPELL_ATTR5_USABLE_WHILE_STUNNED: return {"SPELL_ATTR5_USABLE_WHILE_STUNNED", "SPELL_ATTR5_USABLE_WHILE_STUNNED", "3 usable while stunned"}; - case SPELL_ATTR5_UNK4: return {"SPELL_ATTR5_UNK4", "SPELL_ATTR5_UNK4", "4"}; - case SPELL_ATTR5_SINGLE_TARGET_SPELL: return {"SPELL_ATTR5_SINGLE_TARGET_SPELL", "SPELL_ATTR5_SINGLE_TARGET_SPELL", "5 Only one target can be apply at a time"}; - case SPELL_ATTR5_UNK6: return {"SPELL_ATTR5_UNK6", "SPELL_ATTR5_UNK6", "6"}; - case SPELL_ATTR5_UNK7: return {"SPELL_ATTR5_UNK7", "SPELL_ATTR5_UNK7", "7"}; - case SPELL_ATTR5_UNK8: return {"SPELL_ATTR5_UNK8", "SPELL_ATTR5_UNK8", "8"}; - case SPELL_ATTR5_START_PERIODIC_AT_APPLY: return {"SPELL_ATTR5_START_PERIODIC_AT_APPLY", "SPELL_ATTR5_START_PERIODIC_AT_APPLY", "9 begin periodic tick at aura apply"}; - case SPELL_ATTR5_HIDE_DURATION: return {"SPELL_ATTR5_HIDE_DURATION", "SPELL_ATTR5_HIDE_DURATION", "10 do not send duration to client"}; - case SPELL_ATTR5_ALLOW_TARGET_OF_TARGET_AS_TARGET: return {"SPELL_ATTR5_ALLOW_TARGET_OF_TARGET_AS_TARGET", "SPELL_ATTR5_ALLOW_TARGET_OF_TARGET_AS_TARGET", "11 (NYI) uses target's target as target if original target not valid (intervene for example)"}; - case SPELL_ATTR5_UNK12: return {"SPELL_ATTR5_UNK12", "SPELL_ATTR5_UNK12", "12 Cleave related?"}; - case SPELL_ATTR5_HASTE_AFFECT_DURATION: return {"SPELL_ATTR5_HASTE_AFFECT_DURATION", "SPELL_ATTR5_HASTE_AFFECT_DURATION", "13 haste effects decrease duration of this"}; - case SPELL_ATTR5_UNK14: return {"SPELL_ATTR5_UNK14", "SPELL_ATTR5_UNK14", "14"}; - case SPELL_ATTR5_UNK15: return {"SPELL_ATTR5_UNK15", "SPELL_ATTR5_UNK15", "15 Inflits on multiple targets?"}; - case SPELL_ATTR5_UNK16: return {"SPELL_ATTR5_UNK16", "SPELL_ATTR5_UNK16", "16"}; - case SPELL_ATTR5_USABLE_WHILE_FEARED: return {"SPELL_ATTR5_USABLE_WHILE_FEARED", "SPELL_ATTR5_USABLE_WHILE_FEARED", "17 usable while feared"}; - case SPELL_ATTR5_USABLE_WHILE_CONFUSED: return {"SPELL_ATTR5_USABLE_WHILE_CONFUSED", "SPELL_ATTR5_USABLE_WHILE_CONFUSED", "18 usable while confused"}; - case SPELL_ATTR5_DONT_TURN_DURING_CAST: return {"SPELL_ATTR5_DONT_TURN_DURING_CAST", "SPELL_ATTR5_DONT_TURN_DURING_CAST", "19 Blocks caster's turning when casting (client does not automatically turn caster's model to face UNIT_FIELD_TARGET)"}; - case SPELL_ATTR5_UNK20: return {"SPELL_ATTR5_UNK20", "SPELL_ATTR5_UNK20", "20"}; - case SPELL_ATTR5_UNK21: return {"SPELL_ATTR5_UNK21", "SPELL_ATTR5_UNK21", "21"}; - case SPELL_ATTR5_UNK22: return {"SPELL_ATTR5_UNK22", "SPELL_ATTR5_UNK22", "22"}; - case SPELL_ATTR5_UNK23: return {"SPELL_ATTR5_UNK23", "SPELL_ATTR5_UNK23", "23"}; - case SPELL_ATTR5_UNK24: return {"SPELL_ATTR5_UNK24", "SPELL_ATTR5_UNK24", "24"}; - case SPELL_ATTR5_UNK25: return {"SPELL_ATTR5_UNK25", "SPELL_ATTR5_UNK25", "25"}; - case SPELL_ATTR5_SKIP_CHECKCAST_LOS_CHECK: return {"SPELL_ATTR5_SKIP_CHECKCAST_LOS_CHECK", "SPELL_ATTR5_SKIP_CHECKCAST_LOS_CHECK", "26 aoe related - Boulder, Cannon, Corpse Explosion, Fire Nova, Flames, Frost Bomb, Living Bomb, Seed of Corruption, Starfall, Thunder Clap, Volley"}; - case SPELL_ATTR5_DONT_SHOW_AURA_IF_SELF_CAST: return {"SPELL_ATTR5_DONT_SHOW_AURA_IF_SELF_CAST", "SPELL_ATTR5_DONT_SHOW_AURA_IF_SELF_CAST", "27 Auras with this attribute are not visible on units that are the caster"}; - case SPELL_ATTR5_DONT_SHOW_AURA_IF_NOT_SELF_CAST: return {"SPELL_ATTR5_DONT_SHOW_AURA_IF_NOT_SELF_CAST", "SPELL_ATTR5_DONT_SHOW_AURA_IF_NOT_SELF_CAST", "28 Auras with this attribute are not visible on units that are not the caster"}; - case SPELL_ATTR5_UNK29: return {"SPELL_ATTR5_UNK29", "SPELL_ATTR5_UNK29", "29"}; - case SPELL_ATTR5_UNK30: return {"SPELL_ATTR5_UNK30", "SPELL_ATTR5_UNK30", "30"}; - case SPELL_ATTR5_UNK31: return {"SPELL_ATTR5_UNK31", "SPELL_ATTR5_UNK31", "31 Forces all nearby enemies to focus attacks caster"}; + case SPELL_ATTR5_CAN_CHANNEL_WHEN_MOVING: return { "SPELL_ATTR5_CAN_CHANNEL_WHEN_MOVING", "SPELL_ATTR5_CAN_CHANNEL_WHEN_MOVING", "0 available casting channel spell when moving" }; + case SPELL_ATTR5_NO_REAGENT_WHILE_PREP: return { "SPELL_ATTR5_NO_REAGENT_WHILE_PREP", "SPELL_ATTR5_NO_REAGENT_WHILE_PREP", "1 not need reagents if UNIT_FLAG_PREPARATION" }; + case SPELL_ATTR5_REMOVE_ON_ARENA_ENTER: return { "SPELL_ATTR5_REMOVE_ON_ARENA_ENTER", "SPELL_ATTR5_REMOVE_ON_ARENA_ENTER", "2 remove this aura on arena enter" }; + case SPELL_ATTR5_USABLE_WHILE_STUNNED: return { "SPELL_ATTR5_USABLE_WHILE_STUNNED", "SPELL_ATTR5_USABLE_WHILE_STUNNED", "3 usable while stunned" }; + case SPELL_ATTR5_UNK4: return { "SPELL_ATTR5_UNK4", "SPELL_ATTR5_UNK4", "4" }; + case SPELL_ATTR5_SINGLE_TARGET_SPELL: return { "SPELL_ATTR5_SINGLE_TARGET_SPELL", "SPELL_ATTR5_SINGLE_TARGET_SPELL", "5 Only one target can be apply at a time" }; + case SPELL_ATTR5_UNK6: return { "SPELL_ATTR5_UNK6", "SPELL_ATTR5_UNK6", "6" }; + case SPELL_ATTR5_UNK7: return { "SPELL_ATTR5_UNK7", "SPELL_ATTR5_UNK7", "7" }; + case SPELL_ATTR5_UNK8: return { "SPELL_ATTR5_UNK8", "SPELL_ATTR5_UNK8", "8" }; + case SPELL_ATTR5_START_PERIODIC_AT_APPLY: return { "SPELL_ATTR5_START_PERIODIC_AT_APPLY", "SPELL_ATTR5_START_PERIODIC_AT_APPLY", "9 begin periodic tick at aura apply" }; + case SPELL_ATTR5_HIDE_DURATION: return { "SPELL_ATTR5_HIDE_DURATION", "SPELL_ATTR5_HIDE_DURATION", "10 do not send duration to client" }; + case SPELL_ATTR5_ALLOW_TARGET_OF_TARGET_AS_TARGET: return { "SPELL_ATTR5_ALLOW_TARGET_OF_TARGET_AS_TARGET", "SPELL_ATTR5_ALLOW_TARGET_OF_TARGET_AS_TARGET", "11 (NYI) uses target's target as target if original target not valid (intervene for example)" }; + case SPELL_ATTR5_UNK12: return { "SPELL_ATTR5_UNK12", "SPELL_ATTR5_UNK12", "12 Cleave related?" }; + case SPELL_ATTR5_HASTE_AFFECT_DURATION: return { "SPELL_ATTR5_HASTE_AFFECT_DURATION", "SPELL_ATTR5_HASTE_AFFECT_DURATION", "13 haste effects decrease duration of this" }; + case SPELL_ATTR5_UNK14: return { "SPELL_ATTR5_UNK14", "SPELL_ATTR5_UNK14", "14" }; + case SPELL_ATTR5_UNK15: return { "SPELL_ATTR5_UNK15", "SPELL_ATTR5_UNK15", "15 Inflits on multiple targets?" }; + case SPELL_ATTR5_UNK16: return { "SPELL_ATTR5_UNK16", "SPELL_ATTR5_UNK16", "16" }; + case SPELL_ATTR5_USABLE_WHILE_FEARED: return { "SPELL_ATTR5_USABLE_WHILE_FEARED", "SPELL_ATTR5_USABLE_WHILE_FEARED", "17 usable while feared" }; + case SPELL_ATTR5_USABLE_WHILE_CONFUSED: return { "SPELL_ATTR5_USABLE_WHILE_CONFUSED", "SPELL_ATTR5_USABLE_WHILE_CONFUSED", "18 usable while confused" }; + case SPELL_ATTR5_DONT_TURN_DURING_CAST: return { "SPELL_ATTR5_DONT_TURN_DURING_CAST", "SPELL_ATTR5_DONT_TURN_DURING_CAST", "19 Blocks caster's turning when casting (client does not automatically turn caster's model to face UNIT_FIELD_TARGET)" }; + case SPELL_ATTR5_UNK20: return { "SPELL_ATTR5_UNK20", "SPELL_ATTR5_UNK20", "20" }; + case SPELL_ATTR5_UNK21: return { "SPELL_ATTR5_UNK21", "SPELL_ATTR5_UNK21", "21" }; + case SPELL_ATTR5_UNK22: return { "SPELL_ATTR5_UNK22", "SPELL_ATTR5_UNK22", "22" }; + case SPELL_ATTR5_UNK23: return { "SPELL_ATTR5_UNK23", "SPELL_ATTR5_UNK23", "23" }; + case SPELL_ATTR5_UNK24: return { "SPELL_ATTR5_UNK24", "SPELL_ATTR5_UNK24", "24" }; + case SPELL_ATTR5_UNK25: return { "SPELL_ATTR5_UNK25", "SPELL_ATTR5_UNK25", "25" }; + case SPELL_ATTR5_SKIP_CHECKCAST_LOS_CHECK: return { "SPELL_ATTR5_SKIP_CHECKCAST_LOS_CHECK", "SPELL_ATTR5_SKIP_CHECKCAST_LOS_CHECK", "26 aoe related - Boulder, Cannon, Corpse Explosion, Fire Nova, Flames, Frost Bomb, Living Bomb, Seed of Corruption, Starfall, Thunder Clap, Volley" }; + case SPELL_ATTR5_DONT_SHOW_AURA_IF_SELF_CAST: return { "SPELL_ATTR5_DONT_SHOW_AURA_IF_SELF_CAST", "SPELL_ATTR5_DONT_SHOW_AURA_IF_SELF_CAST", "27 Auras with this attribute are not visible on units that are the caster" }; + case SPELL_ATTR5_DONT_SHOW_AURA_IF_NOT_SELF_CAST: return { "SPELL_ATTR5_DONT_SHOW_AURA_IF_NOT_SELF_CAST", "SPELL_ATTR5_DONT_SHOW_AURA_IF_NOT_SELF_CAST", "28 Auras with this attribute are not visible on units that are not the caster" }; + case SPELL_ATTR5_UNK29: return { "SPELL_ATTR5_UNK29", "SPELL_ATTR5_UNK29", "29" }; + case SPELL_ATTR5_UNK30: return { "SPELL_ATTR5_UNK30", "SPELL_ATTR5_UNK30", "30" }; + case SPELL_ATTR5_UNK31: return { "SPELL_ATTR5_UNK31", "SPELL_ATTR5_UNK31", "31 Forces all nearby enemies to focus attacks caster" }; default: throw std::out_of_range("value"); } } + template <> -TC_API_EXPORT size_t Trinity::Impl::EnumUtils<SpellAttr5>::Count() { return 32; } +TC_API_EXPORT size_t EnumUtils<SpellAttr5>::Count() { return 32; } + template <> -TC_API_EXPORT SpellAttr5 Trinity::Impl::EnumUtils<SpellAttr5>::FromIndex(size_t index) +TC_API_EXPORT SpellAttr5 EnumUtils<SpellAttr5>::FromIndex(size_t index) { switch (index) { @@ -614,49 +635,51 @@ TC_API_EXPORT SpellAttr5 Trinity::Impl::EnumUtils<SpellAttr5>::FromIndex(size_t |* data for enum 'SpellAttr6' in 'SharedDefines.h' auto-generated *| \******************************************************************/ template <> -TC_API_EXPORT EnumText Trinity::Impl::EnumUtils<SpellAttr6>::ToString(SpellAttr6 value) +TC_API_EXPORT EnumText EnumUtils<SpellAttr6>::ToString(SpellAttr6 value) { switch (value) { - case SPELL_ATTR6_DONT_DISPLAY_COOLDOWN: return {"SPELL_ATTR6_DONT_DISPLAY_COOLDOWN", "SPELL_ATTR6_DONT_DISPLAY_COOLDOWN", "0 client doesn't display cooldown in tooltip for these spells"}; - case SPELL_ATTR6_ONLY_IN_ARENA: return {"SPELL_ATTR6_ONLY_IN_ARENA", "SPELL_ATTR6_ONLY_IN_ARENA", "1 only usable in arena"}; - case SPELL_ATTR6_IGNORE_CASTER_AURAS: return {"SPELL_ATTR6_IGNORE_CASTER_AURAS", "SPELL_ATTR6_IGNORE_CASTER_AURAS", "2"}; - case SPELL_ATTR6_ASSIST_IGNORE_IMMUNE_FLAG: return {"SPELL_ATTR6_ASSIST_IGNORE_IMMUNE_FLAG", "SPELL_ATTR6_ASSIST_IGNORE_IMMUNE_FLAG", "3 skips checking UNIT_FLAG_IMMUNE_TO_PC and UNIT_FLAG_IMMUNE_TO_NPC flags on assist"}; - case SPELL_ATTR6_UNK4: return {"SPELL_ATTR6_UNK4", "SPELL_ATTR6_UNK4", "4"}; - case SPELL_ATTR6_DONT_CONSUME_PROC_CHARGES: return {"SPELL_ATTR6_DONT_CONSUME_PROC_CHARGES", "SPELL_ATTR6_DONT_CONSUME_PROC_CHARGES", "5 dont consume proc charges"}; - case SPELL_ATTR6_USE_SPELL_CAST_EVENT: return {"SPELL_ATTR6_USE_SPELL_CAST_EVENT", "SPELL_ATTR6_USE_SPELL_CAST_EVENT", "6 Auras with this attribute trigger SPELL_CAST combat log event instead of SPELL_AURA_START (clientside attribute)"}; - case SPELL_ATTR6_UNK7: return {"SPELL_ATTR6_UNK7", "SPELL_ATTR6_UNK7", "7"}; - case SPELL_ATTR6_CANT_TARGET_CROWD_CONTROLLED: return {"SPELL_ATTR6_CANT_TARGET_CROWD_CONTROLLED", "SPELL_ATTR6_CANT_TARGET_CROWD_CONTROLLED", "8"}; - case SPELL_ATTR6_UNK9: return {"SPELL_ATTR6_UNK9", "SPELL_ATTR6_UNK9", "9"}; - case SPELL_ATTR6_CAN_TARGET_POSSESSED_FRIENDS: return {"SPELL_ATTR6_CAN_TARGET_POSSESSED_FRIENDS", "SPELL_ATTR6_CAN_TARGET_POSSESSED_FRIENDS", "10 NYI!"}; - case SPELL_ATTR6_NOT_IN_RAID_INSTANCE: return {"SPELL_ATTR6_NOT_IN_RAID_INSTANCE", "SPELL_ATTR6_NOT_IN_RAID_INSTANCE", "11 not usable in raid instance"}; - case SPELL_ATTR6_CASTABLE_WHILE_ON_VEHICLE: return {"SPELL_ATTR6_CASTABLE_WHILE_ON_VEHICLE", "SPELL_ATTR6_CASTABLE_WHILE_ON_VEHICLE", "12 castable while caster is on vehicle"}; - case SPELL_ATTR6_CAN_TARGET_INVISIBLE: return {"SPELL_ATTR6_CAN_TARGET_INVISIBLE", "SPELL_ATTR6_CAN_TARGET_INVISIBLE", "13 ignore visibility requirement for spell target (phases, invisibility, etc.)"}; - case SPELL_ATTR6_UNK14: return {"SPELL_ATTR6_UNK14", "SPELL_ATTR6_UNK14", "14"}; - case SPELL_ATTR6_UNK15: return {"SPELL_ATTR6_UNK15", "SPELL_ATTR6_UNK15", "15 only 54368, 67892"}; - case SPELL_ATTR6_UNK16: return {"SPELL_ATTR6_UNK16", "SPELL_ATTR6_UNK16", "16"}; - case SPELL_ATTR6_UNK17: return {"SPELL_ATTR6_UNK17", "SPELL_ATTR6_UNK17", "17 Mount spell"}; - case SPELL_ATTR6_CAST_BY_CHARMER: return {"SPELL_ATTR6_CAST_BY_CHARMER", "SPELL_ATTR6_CAST_BY_CHARMER", "18 client won't allow to cast these spells when unit is not possessed && charmer of caster will be original caster"}; - case SPELL_ATTR6_UNK19: return {"SPELL_ATTR6_UNK19", "SPELL_ATTR6_UNK19", "19 only 47488, 50782"}; - case SPELL_ATTR6_ONLY_VISIBLE_TO_CASTER: return {"SPELL_ATTR6_ONLY_VISIBLE_TO_CASTER", "SPELL_ATTR6_ONLY_VISIBLE_TO_CASTER", "20 Auras with this attribute are only visible to their caster (or pet's owner)"}; - case SPELL_ATTR6_CLIENT_UI_TARGET_EFFECTS: return {"SPELL_ATTR6_CLIENT_UI_TARGET_EFFECTS", "SPELL_ATTR6_CLIENT_UI_TARGET_EFFECTS", "21 it's only client-side attribute"}; - case SPELL_ATTR6_UNK22: return {"SPELL_ATTR6_UNK22", "SPELL_ATTR6_UNK22", "22 only 72054"}; - case SPELL_ATTR6_UNK23: return {"SPELL_ATTR6_UNK23", "SPELL_ATTR6_UNK23", "23"}; - case SPELL_ATTR6_CAN_TARGET_UNTARGETABLE: return {"SPELL_ATTR6_CAN_TARGET_UNTARGETABLE", "SPELL_ATTR6_CAN_TARGET_UNTARGETABLE", "24"}; - case SPELL_ATTR6_NOT_RESET_SWING_IF_INSTANT: return {"SPELL_ATTR6_NOT_RESET_SWING_IF_INSTANT", "SPELL_ATTR6_NOT_RESET_SWING_IF_INSTANT", "25 Exorcism, Flash of Light"}; - case SPELL_ATTR6_UNK26: return {"SPELL_ATTR6_UNK26", "SPELL_ATTR6_UNK26", "26 related to player castable positive buff"}; - case SPELL_ATTR6_LIMIT_PCT_HEALING_MODS: return {"SPELL_ATTR6_LIMIT_PCT_HEALING_MODS", "SPELL_ATTR6_LIMIT_PCT_HEALING_MODS", "27 some custom rules - complicated"}; - case SPELL_ATTR6_UNK28: return {"SPELL_ATTR6_UNK28", "SPELL_ATTR6_UNK28", "28 Death Grip"}; - case SPELL_ATTR6_LIMIT_PCT_DAMAGE_MODS: return {"SPELL_ATTR6_LIMIT_PCT_DAMAGE_MODS", "SPELL_ATTR6_LIMIT_PCT_DAMAGE_MODS", "29 ignores done percent damage mods? some custom rules - complicated"}; - case SPELL_ATTR6_UNK30: return {"SPELL_ATTR6_UNK30", "SPELL_ATTR6_UNK30", "30"}; - case SPELL_ATTR6_IGNORE_CATEGORY_COOLDOWN_MODS: return {"SPELL_ATTR6_IGNORE_CATEGORY_COOLDOWN_MODS", "SPELL_ATTR6_IGNORE_CATEGORY_COOLDOWN_MODS", "31 Spells with this attribute skip applying modifiers to category cooldowns"}; + case SPELL_ATTR6_DONT_DISPLAY_COOLDOWN: return { "SPELL_ATTR6_DONT_DISPLAY_COOLDOWN", "SPELL_ATTR6_DONT_DISPLAY_COOLDOWN", "0 client doesn't display cooldown in tooltip for these spells" }; + case SPELL_ATTR6_ONLY_IN_ARENA: return { "SPELL_ATTR6_ONLY_IN_ARENA", "SPELL_ATTR6_ONLY_IN_ARENA", "1 only usable in arena" }; + case SPELL_ATTR6_IGNORE_CASTER_AURAS: return { "SPELL_ATTR6_IGNORE_CASTER_AURAS", "SPELL_ATTR6_IGNORE_CASTER_AURAS", "2" }; + case SPELL_ATTR6_ASSIST_IGNORE_IMMUNE_FLAG: return { "SPELL_ATTR6_ASSIST_IGNORE_IMMUNE_FLAG", "SPELL_ATTR6_ASSIST_IGNORE_IMMUNE_FLAG", "3 skips checking UNIT_FLAG_IMMUNE_TO_PC and UNIT_FLAG_IMMUNE_TO_NPC flags on assist" }; + case SPELL_ATTR6_UNK4: return { "SPELL_ATTR6_UNK4", "SPELL_ATTR6_UNK4", "4" }; + case SPELL_ATTR6_DONT_CONSUME_PROC_CHARGES: return { "SPELL_ATTR6_DONT_CONSUME_PROC_CHARGES", "SPELL_ATTR6_DONT_CONSUME_PROC_CHARGES", "5 dont consume proc charges" }; + case SPELL_ATTR6_USE_SPELL_CAST_EVENT: return { "SPELL_ATTR6_USE_SPELL_CAST_EVENT", "SPELL_ATTR6_USE_SPELL_CAST_EVENT", "6 Auras with this attribute trigger SPELL_CAST combat log event instead of SPELL_AURA_START (clientside attribute)" }; + case SPELL_ATTR6_UNK7: return { "SPELL_ATTR6_UNK7", "SPELL_ATTR6_UNK7", "7" }; + case SPELL_ATTR6_CANT_TARGET_CROWD_CONTROLLED: return { "SPELL_ATTR6_CANT_TARGET_CROWD_CONTROLLED", "SPELL_ATTR6_CANT_TARGET_CROWD_CONTROLLED", "8" }; + case SPELL_ATTR6_UNK9: return { "SPELL_ATTR6_UNK9", "SPELL_ATTR6_UNK9", "9" }; + case SPELL_ATTR6_CAN_TARGET_POSSESSED_FRIENDS: return { "SPELL_ATTR6_CAN_TARGET_POSSESSED_FRIENDS", "SPELL_ATTR6_CAN_TARGET_POSSESSED_FRIENDS", "10 NYI!" }; + case SPELL_ATTR6_NOT_IN_RAID_INSTANCE: return { "SPELL_ATTR6_NOT_IN_RAID_INSTANCE", "SPELL_ATTR6_NOT_IN_RAID_INSTANCE", "11 not usable in raid instance" }; + case SPELL_ATTR6_CASTABLE_WHILE_ON_VEHICLE: return { "SPELL_ATTR6_CASTABLE_WHILE_ON_VEHICLE", "SPELL_ATTR6_CASTABLE_WHILE_ON_VEHICLE", "12 castable while caster is on vehicle" }; + case SPELL_ATTR6_CAN_TARGET_INVISIBLE: return { "SPELL_ATTR6_CAN_TARGET_INVISIBLE", "SPELL_ATTR6_CAN_TARGET_INVISIBLE", "13 ignore visibility requirement for spell target (phases, invisibility, etc.)" }; + case SPELL_ATTR6_UNK14: return { "SPELL_ATTR6_UNK14", "SPELL_ATTR6_UNK14", "14" }; + case SPELL_ATTR6_UNK15: return { "SPELL_ATTR6_UNK15", "SPELL_ATTR6_UNK15", "15 only 54368, 67892" }; + case SPELL_ATTR6_UNK16: return { "SPELL_ATTR6_UNK16", "SPELL_ATTR6_UNK16", "16" }; + case SPELL_ATTR6_UNK17: return { "SPELL_ATTR6_UNK17", "SPELL_ATTR6_UNK17", "17 Mount spell" }; + case SPELL_ATTR6_CAST_BY_CHARMER: return { "SPELL_ATTR6_CAST_BY_CHARMER", "SPELL_ATTR6_CAST_BY_CHARMER", "18 client won't allow to cast these spells when unit is not possessed && charmer of caster will be original caster" }; + case SPELL_ATTR6_UNK19: return { "SPELL_ATTR6_UNK19", "SPELL_ATTR6_UNK19", "19 only 47488, 50782" }; + case SPELL_ATTR6_ONLY_VISIBLE_TO_CASTER: return { "SPELL_ATTR6_ONLY_VISIBLE_TO_CASTER", "SPELL_ATTR6_ONLY_VISIBLE_TO_CASTER", "20 Auras with this attribute are only visible to their caster (or pet's owner)" }; + case SPELL_ATTR6_CLIENT_UI_TARGET_EFFECTS: return { "SPELL_ATTR6_CLIENT_UI_TARGET_EFFECTS", "SPELL_ATTR6_CLIENT_UI_TARGET_EFFECTS", "21 it's only client-side attribute" }; + case SPELL_ATTR6_UNK22: return { "SPELL_ATTR6_UNK22", "SPELL_ATTR6_UNK22", "22 only 72054" }; + case SPELL_ATTR6_UNK23: return { "SPELL_ATTR6_UNK23", "SPELL_ATTR6_UNK23", "23" }; + case SPELL_ATTR6_CAN_TARGET_UNTARGETABLE: return { "SPELL_ATTR6_CAN_TARGET_UNTARGETABLE", "SPELL_ATTR6_CAN_TARGET_UNTARGETABLE", "24" }; + case SPELL_ATTR6_NOT_RESET_SWING_IF_INSTANT: return { "SPELL_ATTR6_NOT_RESET_SWING_IF_INSTANT", "SPELL_ATTR6_NOT_RESET_SWING_IF_INSTANT", "25 Exorcism, Flash of Light" }; + case SPELL_ATTR6_UNK26: return { "SPELL_ATTR6_UNK26", "SPELL_ATTR6_UNK26", "26 related to player castable positive buff" }; + case SPELL_ATTR6_LIMIT_PCT_HEALING_MODS: return { "SPELL_ATTR6_LIMIT_PCT_HEALING_MODS", "SPELL_ATTR6_LIMIT_PCT_HEALING_MODS", "27 some custom rules - complicated" }; + case SPELL_ATTR6_UNK28: return { "SPELL_ATTR6_UNK28", "SPELL_ATTR6_UNK28", "28 Death Grip" }; + case SPELL_ATTR6_LIMIT_PCT_DAMAGE_MODS: return { "SPELL_ATTR6_LIMIT_PCT_DAMAGE_MODS", "SPELL_ATTR6_LIMIT_PCT_DAMAGE_MODS", "29 ignores done percent damage mods? some custom rules - complicated" }; + case SPELL_ATTR6_UNK30: return { "SPELL_ATTR6_UNK30", "SPELL_ATTR6_UNK30", "30" }; + case SPELL_ATTR6_IGNORE_CATEGORY_COOLDOWN_MODS: return { "SPELL_ATTR6_IGNORE_CATEGORY_COOLDOWN_MODS", "SPELL_ATTR6_IGNORE_CATEGORY_COOLDOWN_MODS", "31 Spells with this attribute skip applying modifiers to category cooldowns" }; default: throw std::out_of_range("value"); } } + template <> -TC_API_EXPORT size_t Trinity::Impl::EnumUtils<SpellAttr6>::Count() { return 32; } +TC_API_EXPORT size_t EnumUtils<SpellAttr6>::Count() { return 32; } + template <> -TC_API_EXPORT SpellAttr6 Trinity::Impl::EnumUtils<SpellAttr6>::FromIndex(size_t index) +TC_API_EXPORT SpellAttr6 EnumUtils<SpellAttr6>::FromIndex(size_t index) { switch (index) { @@ -700,49 +723,51 @@ TC_API_EXPORT SpellAttr6 Trinity::Impl::EnumUtils<SpellAttr6>::FromIndex(size_t |* data for enum 'SpellAttr7' in 'SharedDefines.h' auto-generated *| \******************************************************************/ template <> -TC_API_EXPORT EnumText Trinity::Impl::EnumUtils<SpellAttr7>::ToString(SpellAttr7 value) +TC_API_EXPORT EnumText EnumUtils<SpellAttr7>::ToString(SpellAttr7 value) { switch (value) { - case SPELL_ATTR7_UNK0: return {"SPELL_ATTR7_UNK0", "SPELL_ATTR7_UNK0", "0 Shaman's new spells (Call of the ...), Feign Death."}; - case SPELL_ATTR7_IGNORE_DURATION_MODS: return {"SPELL_ATTR7_IGNORE_DURATION_MODS", "SPELL_ATTR7_IGNORE_DURATION_MODS", "1 Duration is not affected by duration modifiers"}; - case SPELL_ATTR7_REACTIVATE_AT_RESURRECT: return {"SPELL_ATTR7_REACTIVATE_AT_RESURRECT", "SPELL_ATTR7_REACTIVATE_AT_RESURRECT", "2 Paladin's auras and 65607 only."}; - case SPELL_ATTR7_IS_CHEAT_SPELL: return {"SPELL_ATTR7_IS_CHEAT_SPELL", "SPELL_ATTR7_IS_CHEAT_SPELL", "3 Cannot cast if caster doesn't have UnitFlag2 & UNIT_FLAG2_ALLOW_CHEAT_SPELLS"}; - case SPELL_ATTR7_UNK4: return {"SPELL_ATTR7_UNK4", "SPELL_ATTR7_UNK4", "4 Only 47883 (Soulstone Resurrection) and test spell."}; - case SPELL_ATTR7_SUMMON_PLAYER_TOTEM: return {"SPELL_ATTR7_SUMMON_PLAYER_TOTEM", "SPELL_ATTR7_SUMMON_PLAYER_TOTEM", "5 Only Shaman player totems."}; - case SPELL_ATTR7_NO_PUSHBACK_ON_DAMAGE: return {"SPELL_ATTR7_NO_PUSHBACK_ON_DAMAGE", "SPELL_ATTR7_NO_PUSHBACK_ON_DAMAGE", "6 Does not cause spell pushback on damage"}; - case SPELL_ATTR7_UNK7: return {"SPELL_ATTR7_UNK7", "SPELL_ATTR7_UNK7", "7 66218 (Launch) spell."}; - case SPELL_ATTR7_HORDE_ONLY: return {"SPELL_ATTR7_HORDE_ONLY", "SPELL_ATTR7_HORDE_ONLY", "8 Teleports, mounts and other spells."}; - case SPELL_ATTR7_ALLIANCE_ONLY: return {"SPELL_ATTR7_ALLIANCE_ONLY", "SPELL_ATTR7_ALLIANCE_ONLY", "9 Teleports, mounts and other spells."}; - case SPELL_ATTR7_DISPEL_CHARGES: return {"SPELL_ATTR7_DISPEL_CHARGES", "SPELL_ATTR7_DISPEL_CHARGES", "10 Dispel and Spellsteal individual charges instead of whole aura."}; - case SPELL_ATTR7_INTERRUPT_ONLY_NONPLAYER: return {"SPELL_ATTR7_INTERRUPT_ONLY_NONPLAYER", "SPELL_ATTR7_INTERRUPT_ONLY_NONPLAYER", "11 Only non-player casts interrupt, though Feral Charge - Bear has it."}; - case SPELL_ATTR7_UNK12: return {"SPELL_ATTR7_UNK12", "SPELL_ATTR7_UNK12", "12 Not set in 3.2.2a."}; - case SPELL_ATTR7_UNK13: return {"SPELL_ATTR7_UNK13", "SPELL_ATTR7_UNK13", "13 Not set in 3.2.2a."}; - case SPELL_ATTR7_UNK14: return {"SPELL_ATTR7_UNK14", "SPELL_ATTR7_UNK14", "14 Only 52150 (Raise Dead - Pet) spell."}; - case SPELL_ATTR7_UNK15: return {"SPELL_ATTR7_UNK15", "SPELL_ATTR7_UNK15", "15 Exorcism. Usable on players? 100% crit chance on undead and demons?"}; - case SPELL_ATTR7_CAN_RESTORE_SECONDARY_POWER: return {"SPELL_ATTR7_CAN_RESTORE_SECONDARY_POWER", "SPELL_ATTR7_CAN_RESTORE_SECONDARY_POWER", "16 These spells can replenish a powertype, which is not the current powertype."}; - case SPELL_ATTR7_UNK17: return {"SPELL_ATTR7_UNK17", "SPELL_ATTR7_UNK17", "17 Only 27965 (Suicide) spell."}; - case SPELL_ATTR7_HAS_CHARGE_EFFECT: return {"SPELL_ATTR7_HAS_CHARGE_EFFECT", "SPELL_ATTR7_HAS_CHARGE_EFFECT", "18 Only spells that have Charge among effects."}; - case SPELL_ATTR7_ZONE_TELEPORT: return {"SPELL_ATTR7_ZONE_TELEPORT", "SPELL_ATTR7_ZONE_TELEPORT", "19 Teleports to specific zones."}; - case SPELL_ATTR7_UNK20: return {"SPELL_ATTR7_UNK20", "SPELL_ATTR7_UNK20", "20 Blink, Divine Shield, Ice Block"}; - case SPELL_ATTR7_UNK21: return {"SPELL_ATTR7_UNK21", "SPELL_ATTR7_UNK21", "21 Not set"}; - case SPELL_ATTR7_IGNORE_COLD_WEATHER_FLYING: return {"SPELL_ATTR7_IGNORE_COLD_WEATHER_FLYING", "SPELL_ATTR7_IGNORE_COLD_WEATHER_FLYING", "22 Loaned Gryphon, Loaned Wind Rider"}; - case SPELL_ATTR7_UNK23: return {"SPELL_ATTR7_UNK23", "SPELL_ATTR7_UNK23", "23 Motivate, Mutilate, Shattering Throw"}; - case SPELL_ATTR7_UNK24: return {"SPELL_ATTR7_UNK24", "SPELL_ATTR7_UNK24", "24 Motivate, Mutilate, Perform Speech, Shattering Throw"}; - case SPELL_ATTR7_UNK25: return {"SPELL_ATTR7_UNK25", "SPELL_ATTR7_UNK25", "25"}; - case SPELL_ATTR7_UNK26: return {"SPELL_ATTR7_UNK26", "SPELL_ATTR7_UNK26", "26"}; - case SPELL_ATTR7_UNK27: return {"SPELL_ATTR7_UNK27", "SPELL_ATTR7_UNK27", "27 Not set"}; - case SPELL_ATTR7_CONSOLIDATED_RAID_BUFF: return {"SPELL_ATTR7_CONSOLIDATED_RAID_BUFF", "SPELL_ATTR7_CONSOLIDATED_RAID_BUFF", "28 May be collapsed in raid buff frame (clientside attribute)"}; - case SPELL_ATTR7_UNK29: return {"SPELL_ATTR7_UNK29", "SPELL_ATTR7_UNK29", "29 only 69028, 71237"}; - case SPELL_ATTR7_UNK30: return {"SPELL_ATTR7_UNK30", "SPELL_ATTR7_UNK30", "30 Burning Determination, Divine Sacrifice, Earth Shield, Prayer of Mending"}; - case SPELL_ATTR7_CLIENT_INDICATOR: return {"SPELL_ATTR7_CLIENT_INDICATOR", "SPELL_ATTR7_CLIENT_INDICATOR", ""}; + case SPELL_ATTR7_UNK0: return { "SPELL_ATTR7_UNK0", "SPELL_ATTR7_UNK0", "0 Shaman's new spells (Call of the ...), Feign Death." }; + case SPELL_ATTR7_IGNORE_DURATION_MODS: return { "SPELL_ATTR7_IGNORE_DURATION_MODS", "SPELL_ATTR7_IGNORE_DURATION_MODS", "1 Duration is not affected by duration modifiers" }; + case SPELL_ATTR7_REACTIVATE_AT_RESURRECT: return { "SPELL_ATTR7_REACTIVATE_AT_RESURRECT", "SPELL_ATTR7_REACTIVATE_AT_RESURRECT", "2 Paladin's auras and 65607 only." }; + case SPELL_ATTR7_IS_CHEAT_SPELL: return { "SPELL_ATTR7_IS_CHEAT_SPELL", "SPELL_ATTR7_IS_CHEAT_SPELL", "3 Cannot cast if caster doesn't have UnitFlag2 & UNIT_FLAG2_ALLOW_CHEAT_SPELLS" }; + case SPELL_ATTR7_UNK4: return { "SPELL_ATTR7_UNK4", "SPELL_ATTR7_UNK4", "4 Only 47883 (Soulstone Resurrection) and test spell." }; + case SPELL_ATTR7_SUMMON_PLAYER_TOTEM: return { "SPELL_ATTR7_SUMMON_PLAYER_TOTEM", "SPELL_ATTR7_SUMMON_PLAYER_TOTEM", "5 Only Shaman player totems." }; + case SPELL_ATTR7_NO_PUSHBACK_ON_DAMAGE: return { "SPELL_ATTR7_NO_PUSHBACK_ON_DAMAGE", "SPELL_ATTR7_NO_PUSHBACK_ON_DAMAGE", "6 Does not cause spell pushback on damage" }; + case SPELL_ATTR7_UNK7: return { "SPELL_ATTR7_UNK7", "SPELL_ATTR7_UNK7", "7 66218 (Launch) spell." }; + case SPELL_ATTR7_HORDE_ONLY: return { "SPELL_ATTR7_HORDE_ONLY", "SPELL_ATTR7_HORDE_ONLY", "8 Teleports, mounts and other spells." }; + case SPELL_ATTR7_ALLIANCE_ONLY: return { "SPELL_ATTR7_ALLIANCE_ONLY", "SPELL_ATTR7_ALLIANCE_ONLY", "9 Teleports, mounts and other spells." }; + case SPELL_ATTR7_DISPEL_CHARGES: return { "SPELL_ATTR7_DISPEL_CHARGES", "SPELL_ATTR7_DISPEL_CHARGES", "10 Dispel and Spellsteal individual charges instead of whole aura." }; + case SPELL_ATTR7_INTERRUPT_ONLY_NONPLAYER: return { "SPELL_ATTR7_INTERRUPT_ONLY_NONPLAYER", "SPELL_ATTR7_INTERRUPT_ONLY_NONPLAYER", "11 Only non-player casts interrupt, though Feral Charge - Bear has it." }; + case SPELL_ATTR7_UNK12: return { "SPELL_ATTR7_UNK12", "SPELL_ATTR7_UNK12", "12 Not set in 3.2.2a." }; + case SPELL_ATTR7_UNK13: return { "SPELL_ATTR7_UNK13", "SPELL_ATTR7_UNK13", "13 Not set in 3.2.2a." }; + case SPELL_ATTR7_UNK14: return { "SPELL_ATTR7_UNK14", "SPELL_ATTR7_UNK14", "14 Only 52150 (Raise Dead - Pet) spell." }; + case SPELL_ATTR7_UNK15: return { "SPELL_ATTR7_UNK15", "SPELL_ATTR7_UNK15", "15 Exorcism. Usable on players? 100% crit chance on undead and demons?" }; + case SPELL_ATTR7_CAN_RESTORE_SECONDARY_POWER: return { "SPELL_ATTR7_CAN_RESTORE_SECONDARY_POWER", "SPELL_ATTR7_CAN_RESTORE_SECONDARY_POWER", "16 These spells can replenish a powertype, which is not the current powertype." }; + case SPELL_ATTR7_UNK17: return { "SPELL_ATTR7_UNK17", "SPELL_ATTR7_UNK17", "17 Only 27965 (Suicide) spell." }; + case SPELL_ATTR7_HAS_CHARGE_EFFECT: return { "SPELL_ATTR7_HAS_CHARGE_EFFECT", "SPELL_ATTR7_HAS_CHARGE_EFFECT", "18 Only spells that have Charge among effects." }; + case SPELL_ATTR7_ZONE_TELEPORT: return { "SPELL_ATTR7_ZONE_TELEPORT", "SPELL_ATTR7_ZONE_TELEPORT", "19 Teleports to specific zones." }; + case SPELL_ATTR7_UNK20: return { "SPELL_ATTR7_UNK20", "SPELL_ATTR7_UNK20", "20 Blink, Divine Shield, Ice Block" }; + case SPELL_ATTR7_UNK21: return { "SPELL_ATTR7_UNK21", "SPELL_ATTR7_UNK21", "21 Not set" }; + case SPELL_ATTR7_IGNORE_COLD_WEATHER_FLYING: return { "SPELL_ATTR7_IGNORE_COLD_WEATHER_FLYING", "SPELL_ATTR7_IGNORE_COLD_WEATHER_FLYING", "22 Loaned Gryphon, Loaned Wind Rider" }; + case SPELL_ATTR7_UNK23: return { "SPELL_ATTR7_UNK23", "SPELL_ATTR7_UNK23", "23 Motivate, Mutilate, Shattering Throw" }; + case SPELL_ATTR7_UNK24: return { "SPELL_ATTR7_UNK24", "SPELL_ATTR7_UNK24", "24 Motivate, Mutilate, Perform Speech, Shattering Throw" }; + case SPELL_ATTR7_UNK25: return { "SPELL_ATTR7_UNK25", "SPELL_ATTR7_UNK25", "25" }; + case SPELL_ATTR7_UNK26: return { "SPELL_ATTR7_UNK26", "SPELL_ATTR7_UNK26", "26" }; + case SPELL_ATTR7_UNK27: return { "SPELL_ATTR7_UNK27", "SPELL_ATTR7_UNK27", "27 Not set" }; + case SPELL_ATTR7_CONSOLIDATED_RAID_BUFF: return { "SPELL_ATTR7_CONSOLIDATED_RAID_BUFF", "SPELL_ATTR7_CONSOLIDATED_RAID_BUFF", "28 May be collapsed in raid buff frame (clientside attribute)" }; + case SPELL_ATTR7_UNK29: return { "SPELL_ATTR7_UNK29", "SPELL_ATTR7_UNK29", "29 only 69028, 71237" }; + case SPELL_ATTR7_UNK30: return { "SPELL_ATTR7_UNK30", "SPELL_ATTR7_UNK30", "30 Burning Determination, Divine Sacrifice, Earth Shield, Prayer of Mending" }; + case SPELL_ATTR7_CLIENT_INDICATOR: return { "SPELL_ATTR7_CLIENT_INDICATOR", "SPELL_ATTR7_CLIENT_INDICATOR", "" }; default: throw std::out_of_range("value"); } } + template <> -TC_API_EXPORT size_t Trinity::Impl::EnumUtils<SpellAttr7>::Count() { return 32; } +TC_API_EXPORT size_t EnumUtils<SpellAttr7>::Count() { return 32; } + template <> -TC_API_EXPORT SpellAttr7 Trinity::Impl::EnumUtils<SpellAttr7>::FromIndex(size_t index) +TC_API_EXPORT SpellAttr7 EnumUtils<SpellAttr7>::FromIndex(size_t index) { switch (index) { @@ -786,49 +811,51 @@ TC_API_EXPORT SpellAttr7 Trinity::Impl::EnumUtils<SpellAttr7>::FromIndex(size_t |* data for enum 'Mechanics' in 'SharedDefines.h' auto-generated *| \*****************************************************************/ template <> -TC_API_EXPORT EnumText Trinity::Impl::EnumUtils<Mechanics>::ToString(Mechanics value) +TC_API_EXPORT EnumText EnumUtils<Mechanics>::ToString(Mechanics value) { switch (value) { - case MECHANIC_NONE: return {"MECHANIC_NONE", "MECHANIC_NONE", ""}; - case MECHANIC_CHARM: return {"MECHANIC_CHARM", "MECHANIC_CHARM", ""}; - case MECHANIC_DISORIENTED: return {"MECHANIC_DISORIENTED", "MECHANIC_DISORIENTED", ""}; - case MECHANIC_DISARM: return {"MECHANIC_DISARM", "MECHANIC_DISARM", ""}; - case MECHANIC_DISTRACT: return {"MECHANIC_DISTRACT", "MECHANIC_DISTRACT", ""}; - case MECHANIC_FEAR: return {"MECHANIC_FEAR", "MECHANIC_FEAR", ""}; - case MECHANIC_GRIP: return {"MECHANIC_GRIP", "MECHANIC_GRIP", ""}; - case MECHANIC_ROOT: return {"MECHANIC_ROOT", "MECHANIC_ROOT", ""}; - case MECHANIC_SLOW_ATTACK: return {"MECHANIC_SLOW_ATTACK", "MECHANIC_SLOW_ATTACK", ""}; - case MECHANIC_SILENCE: return {"MECHANIC_SILENCE", "MECHANIC_SILENCE", ""}; - case MECHANIC_SLEEP: return {"MECHANIC_SLEEP", "MECHANIC_SLEEP", ""}; - case MECHANIC_SNARE: return {"MECHANIC_SNARE", "MECHANIC_SNARE", ""}; - case MECHANIC_STUN: return {"MECHANIC_STUN", "MECHANIC_STUN", ""}; - case MECHANIC_FREEZE: return {"MECHANIC_FREEZE", "MECHANIC_FREEZE", ""}; - case MECHANIC_KNOCKOUT: return {"MECHANIC_KNOCKOUT", "MECHANIC_KNOCKOUT", ""}; - case MECHANIC_BLEED: return {"MECHANIC_BLEED", "MECHANIC_BLEED", ""}; - case MECHANIC_BANDAGE: return {"MECHANIC_BANDAGE", "MECHANIC_BANDAGE", ""}; - case MECHANIC_POLYMORPH: return {"MECHANIC_POLYMORPH", "MECHANIC_POLYMORPH", ""}; - case MECHANIC_BANISH: return {"MECHANIC_BANISH", "MECHANIC_BANISH", ""}; - case MECHANIC_SHIELD: return {"MECHANIC_SHIELD", "MECHANIC_SHIELD", ""}; - case MECHANIC_SHACKLE: return {"MECHANIC_SHACKLE", "MECHANIC_SHACKLE", ""}; - case MECHANIC_MOUNT: return {"MECHANIC_MOUNT", "MECHANIC_MOUNT", ""}; - case MECHANIC_INFECTED: return {"MECHANIC_INFECTED", "MECHANIC_INFECTED", ""}; - case MECHANIC_TURN: return {"MECHANIC_TURN", "MECHANIC_TURN", ""}; - case MECHANIC_HORROR: return {"MECHANIC_HORROR", "MECHANIC_HORROR", ""}; - case MECHANIC_INVULNERABILITY: return {"MECHANIC_INVULNERABILITY", "MECHANIC_INVULNERABILITY", ""}; - case MECHANIC_INTERRUPT: return {"MECHANIC_INTERRUPT", "MECHANIC_INTERRUPT", ""}; - case MECHANIC_DAZE: return {"MECHANIC_DAZE", "MECHANIC_DAZE", ""}; - case MECHANIC_DISCOVERY: return {"MECHANIC_DISCOVERY", "MECHANIC_DISCOVERY", ""}; - case MECHANIC_IMMUNE_SHIELD: return {"MECHANIC_IMMUNE_SHIELD", "MECHANIC_IMMUNE_SHIELD", "Divine (Blessing) Shield/Protection and Ice Block"}; - case MECHANIC_SAPPED: return {"MECHANIC_SAPPED", "MECHANIC_SAPPED", ""}; - case MECHANIC_ENRAGED: return {"MECHANIC_ENRAGED", "MECHANIC_ENRAGED", ""}; + case MECHANIC_NONE: return { "MECHANIC_NONE", "MECHANIC_NONE", "" }; + case MECHANIC_CHARM: return { "MECHANIC_CHARM", "MECHANIC_CHARM", "" }; + case MECHANIC_DISORIENTED: return { "MECHANIC_DISORIENTED", "MECHANIC_DISORIENTED", "" }; + case MECHANIC_DISARM: return { "MECHANIC_DISARM", "MECHANIC_DISARM", "" }; + case MECHANIC_DISTRACT: return { "MECHANIC_DISTRACT", "MECHANIC_DISTRACT", "" }; + case MECHANIC_FEAR: return { "MECHANIC_FEAR", "MECHANIC_FEAR", "" }; + case MECHANIC_GRIP: return { "MECHANIC_GRIP", "MECHANIC_GRIP", "" }; + case MECHANIC_ROOT: return { "MECHANIC_ROOT", "MECHANIC_ROOT", "" }; + case MECHANIC_SLOW_ATTACK: return { "MECHANIC_SLOW_ATTACK", "MECHANIC_SLOW_ATTACK", "" }; + case MECHANIC_SILENCE: return { "MECHANIC_SILENCE", "MECHANIC_SILENCE", "" }; + case MECHANIC_SLEEP: return { "MECHANIC_SLEEP", "MECHANIC_SLEEP", "" }; + case MECHANIC_SNARE: return { "MECHANIC_SNARE", "MECHANIC_SNARE", "" }; + case MECHANIC_STUN: return { "MECHANIC_STUN", "MECHANIC_STUN", "" }; + case MECHANIC_FREEZE: return { "MECHANIC_FREEZE", "MECHANIC_FREEZE", "" }; + case MECHANIC_KNOCKOUT: return { "MECHANIC_KNOCKOUT", "MECHANIC_KNOCKOUT", "" }; + case MECHANIC_BLEED: return { "MECHANIC_BLEED", "MECHANIC_BLEED", "" }; + case MECHANIC_BANDAGE: return { "MECHANIC_BANDAGE", "MECHANIC_BANDAGE", "" }; + case MECHANIC_POLYMORPH: return { "MECHANIC_POLYMORPH", "MECHANIC_POLYMORPH", "" }; + case MECHANIC_BANISH: return { "MECHANIC_BANISH", "MECHANIC_BANISH", "" }; + case MECHANIC_SHIELD: return { "MECHANIC_SHIELD", "MECHANIC_SHIELD", "" }; + case MECHANIC_SHACKLE: return { "MECHANIC_SHACKLE", "MECHANIC_SHACKLE", "" }; + case MECHANIC_MOUNT: return { "MECHANIC_MOUNT", "MECHANIC_MOUNT", "" }; + case MECHANIC_INFECTED: return { "MECHANIC_INFECTED", "MECHANIC_INFECTED", "" }; + case MECHANIC_TURN: return { "MECHANIC_TURN", "MECHANIC_TURN", "" }; + case MECHANIC_HORROR: return { "MECHANIC_HORROR", "MECHANIC_HORROR", "" }; + case MECHANIC_INVULNERABILITY: return { "MECHANIC_INVULNERABILITY", "MECHANIC_INVULNERABILITY", "" }; + case MECHANIC_INTERRUPT: return { "MECHANIC_INTERRUPT", "MECHANIC_INTERRUPT", "" }; + case MECHANIC_DAZE: return { "MECHANIC_DAZE", "MECHANIC_DAZE", "" }; + case MECHANIC_DISCOVERY: return { "MECHANIC_DISCOVERY", "MECHANIC_DISCOVERY", "" }; + case MECHANIC_IMMUNE_SHIELD: return { "MECHANIC_IMMUNE_SHIELD", "MECHANIC_IMMUNE_SHIELD", "Divine (Blessing) Shield/Protection and Ice Block" }; + case MECHANIC_SAPPED: return { "MECHANIC_SAPPED", "MECHANIC_SAPPED", "" }; + case MECHANIC_ENRAGED: return { "MECHANIC_ENRAGED", "MECHANIC_ENRAGED", "" }; default: throw std::out_of_range("value"); } } + template <> -TC_API_EXPORT size_t Trinity::Impl::EnumUtils<Mechanics>::Count() { return 32; } +TC_API_EXPORT size_t EnumUtils<Mechanics>::Count() { return 32; } + template <> -TC_API_EXPORT Mechanics Trinity::Impl::EnumUtils<Mechanics>::FromIndex(size_t index) +TC_API_EXPORT Mechanics EnumUtils<Mechanics>::FromIndex(size_t index) { switch (index) { @@ -872,21 +899,23 @@ TC_API_EXPORT Mechanics Trinity::Impl::EnumUtils<Mechanics>::FromIndex(size_t in |* data for enum 'SpellDmgClass' in 'SharedDefines.h' auto-generated *| \*********************************************************************/ template <> -TC_API_EXPORT EnumText Trinity::Impl::EnumUtils<SpellDmgClass>::ToString(SpellDmgClass value) +TC_API_EXPORT EnumText EnumUtils<SpellDmgClass>::ToString(SpellDmgClass value) { switch (value) { - case SPELL_DAMAGE_CLASS_NONE: return {"SPELL_DAMAGE_CLASS_NONE", "None", ""}; - case SPELL_DAMAGE_CLASS_MAGIC: return {"SPELL_DAMAGE_CLASS_MAGIC", "Magic", ""}; - case SPELL_DAMAGE_CLASS_MELEE: return {"SPELL_DAMAGE_CLASS_MELEE", "Melee", ""}; - case SPELL_DAMAGE_CLASS_RANGED: return {"SPELL_DAMAGE_CLASS_RANGED", "Ranged", ""}; + case SPELL_DAMAGE_CLASS_NONE: return { "SPELL_DAMAGE_CLASS_NONE", "None", "" }; + case SPELL_DAMAGE_CLASS_MAGIC: return { "SPELL_DAMAGE_CLASS_MAGIC", "Magic", "" }; + case SPELL_DAMAGE_CLASS_MELEE: return { "SPELL_DAMAGE_CLASS_MELEE", "Melee", "" }; + case SPELL_DAMAGE_CLASS_RANGED: return { "SPELL_DAMAGE_CLASS_RANGED", "Ranged", "" }; default: throw std::out_of_range("value"); } } + template <> -TC_API_EXPORT size_t Trinity::Impl::EnumUtils<SpellDmgClass>::Count() { return 4; } +TC_API_EXPORT size_t EnumUtils<SpellDmgClass>::Count() { return 4; } + template <> -TC_API_EXPORT SpellDmgClass Trinity::Impl::EnumUtils<SpellDmgClass>::FromIndex(size_t index) +TC_API_EXPORT SpellDmgClass EnumUtils<SpellDmgClass>::FromIndex(size_t index) { switch (index) { @@ -902,20 +931,22 @@ TC_API_EXPORT SpellDmgClass Trinity::Impl::EnumUtils<SpellDmgClass>::FromIndex(s |* data for enum 'SpellPreventionType' in 'SharedDefines.h' auto-generated *| \***************************************************************************/ template <> -TC_API_EXPORT EnumText Trinity::Impl::EnumUtils<SpellPreventionType>::ToString(SpellPreventionType value) +TC_API_EXPORT EnumText EnumUtils<SpellPreventionType>::ToString(SpellPreventionType value) { switch (value) { - case SPELL_PREVENTION_TYPE_NONE: return {"SPELL_PREVENTION_TYPE_NONE", "None", ""}; - case SPELL_PREVENTION_TYPE_SILENCE: return {"SPELL_PREVENTION_TYPE_SILENCE", "Silence", ""}; - case SPELL_PREVENTION_TYPE_PACIFY: return {"SPELL_PREVENTION_TYPE_PACIFY", "Pacify", ""}; + case SPELL_PREVENTION_TYPE_NONE: return { "SPELL_PREVENTION_TYPE_NONE", "None", "" }; + case SPELL_PREVENTION_TYPE_SILENCE: return { "SPELL_PREVENTION_TYPE_SILENCE", "Silence", "" }; + case SPELL_PREVENTION_TYPE_PACIFY: return { "SPELL_PREVENTION_TYPE_PACIFY", "Pacify", "" }; default: throw std::out_of_range("value"); } } + template <> -TC_API_EXPORT size_t Trinity::Impl::EnumUtils<SpellPreventionType>::Count() { return 3; } +TC_API_EXPORT size_t EnumUtils<SpellPreventionType>::Count() { return 3; } + template <> -TC_API_EXPORT SpellPreventionType Trinity::Impl::EnumUtils<SpellPreventionType>::FromIndex(size_t index) +TC_API_EXPORT SpellPreventionType EnumUtils<SpellPreventionType>::FromIndex(size_t index) { switch (index) { @@ -930,32 +961,34 @@ TC_API_EXPORT SpellPreventionType Trinity::Impl::EnumUtils<SpellPreventionType>: |* data for enum 'SpellFamilyNames' in 'SharedDefines.h' auto-generated *| \************************************************************************/ template <> -TC_API_EXPORT EnumText Trinity::Impl::EnumUtils<SpellFamilyNames>::ToString(SpellFamilyNames value) +TC_API_EXPORT EnumText EnumUtils<SpellFamilyNames>::ToString(SpellFamilyNames value) { switch (value) { - case SPELLFAMILY_GENERIC: return {"SPELLFAMILY_GENERIC", "Generic", ""}; - case SPELLFAMILY_UNK1: return {"SPELLFAMILY_UNK1", "Unk1 (events, holidays, ...)", ""}; - case SPELLFAMILY_MAGE: return {"SPELLFAMILY_MAGE", "Mage", ""}; - case SPELLFAMILY_WARRIOR: return {"SPELLFAMILY_WARRIOR", "Warrior", ""}; - case SPELLFAMILY_WARLOCK: return {"SPELLFAMILY_WARLOCK", "Warlock", ""}; - case SPELLFAMILY_PRIEST: return {"SPELLFAMILY_PRIEST", "Priest", ""}; - case SPELLFAMILY_DRUID: return {"SPELLFAMILY_DRUID", "Druid", ""}; - case SPELLFAMILY_ROGUE: return {"SPELLFAMILY_ROGUE", "Rogue", ""}; - case SPELLFAMILY_HUNTER: return {"SPELLFAMILY_HUNTER", "Hunter", ""}; - case SPELLFAMILY_PALADIN: return {"SPELLFAMILY_PALADIN", "Paladin", ""}; - case SPELLFAMILY_SHAMAN: return {"SPELLFAMILY_SHAMAN", "Shaman", ""}; - case SPELLFAMILY_UNK2: return {"SPELLFAMILY_UNK2", "Unk2 (Silence resistance?)", ""}; - case SPELLFAMILY_POTION: return {"SPELLFAMILY_POTION", "Potion", ""}; - case SPELLFAMILY_DEATHKNIGHT: return {"SPELLFAMILY_DEATHKNIGHT", "Death Knight", ""}; - case SPELLFAMILY_PET: return {"SPELLFAMILY_PET", "Pet", ""}; + case SPELLFAMILY_GENERIC: return { "SPELLFAMILY_GENERIC", "Generic", "" }; + case SPELLFAMILY_UNK1: return { "SPELLFAMILY_UNK1", "Unk1 (events, holidays, ...)", "" }; + case SPELLFAMILY_MAGE: return { "SPELLFAMILY_MAGE", "Mage", "" }; + case SPELLFAMILY_WARRIOR: return { "SPELLFAMILY_WARRIOR", "Warrior", "" }; + case SPELLFAMILY_WARLOCK: return { "SPELLFAMILY_WARLOCK", "Warlock", "" }; + case SPELLFAMILY_PRIEST: return { "SPELLFAMILY_PRIEST", "Priest", "" }; + case SPELLFAMILY_DRUID: return { "SPELLFAMILY_DRUID", "Druid", "" }; + case SPELLFAMILY_ROGUE: return { "SPELLFAMILY_ROGUE", "Rogue", "" }; + case SPELLFAMILY_HUNTER: return { "SPELLFAMILY_HUNTER", "Hunter", "" }; + case SPELLFAMILY_PALADIN: return { "SPELLFAMILY_PALADIN", "Paladin", "" }; + case SPELLFAMILY_SHAMAN: return { "SPELLFAMILY_SHAMAN", "Shaman", "" }; + case SPELLFAMILY_UNK2: return { "SPELLFAMILY_UNK2", "Unk2 (Silence resistance?)", "" }; + case SPELLFAMILY_POTION: return { "SPELLFAMILY_POTION", "Potion", "" }; + case SPELLFAMILY_DEATHKNIGHT: return { "SPELLFAMILY_DEATHKNIGHT", "Death Knight", "" }; + case SPELLFAMILY_PET: return { "SPELLFAMILY_PET", "Pet", "" }; default: throw std::out_of_range("value"); } } + template <> -TC_API_EXPORT size_t Trinity::Impl::EnumUtils<SpellFamilyNames>::Count() { return 15; } +TC_API_EXPORT size_t EnumUtils<SpellFamilyNames>::Count() { return 15; } + template <> -TC_API_EXPORT SpellFamilyNames Trinity::Impl::EnumUtils<SpellFamilyNames>::FromIndex(size_t index) +TC_API_EXPORT SpellFamilyNames EnumUtils<SpellFamilyNames>::FromIndex(size_t index) { switch (index) { @@ -977,4 +1010,5 @@ TC_API_EXPORT SpellFamilyNames Trinity::Impl::EnumUtils<SpellFamilyNames>::FromI default: throw std::out_of_range("index"); } } - +} +} |