diff options
-rw-r--r-- | sql/updates/world/2012_09_13_00_world_item_template.sql | 1 | ||||
-rwxr-xr-x | src/server/game/DataStores/DBCStructure.h | 2 | ||||
-rwxr-xr-x | src/server/game/Entities/Item/ItemPrototype.h | 2 | ||||
-rwxr-xr-x | src/server/game/Globals/ObjectMgr.cpp | 12 | ||||
-rwxr-xr-x | src/server/game/Handlers/ItemHandler.cpp | 2 |
5 files changed, 10 insertions, 9 deletions
diff --git a/sql/updates/world/2012_09_13_00_world_item_template.sql b/sql/updates/world/2012_09_13_00_world_item_template.sql new file mode 100644 index 00000000000..48b9d3a107f --- /dev/null +++ b/sql/updates/world/2012_09_13_00_world_item_template.sql @@ -0,0 +1 @@ +ALTER TABLE `item_template` CHANGE unk0 SoundOverrideSubclass tinyint(3) NOT NULL DEFAULT '-1'; diff --git a/src/server/game/DataStores/DBCStructure.h b/src/server/game/DataStores/DBCStructure.h index fdec06f6f48..ef949f43f49 100755 --- a/src/server/game/DataStores/DBCStructure.h +++ b/src/server/game/DataStores/DBCStructure.h @@ -1092,7 +1092,7 @@ struct ItemEntry uint32 ID; // 0 uint32 Class; // 1 uint32 SubClass; // 2 some items have strange subclasses - int32 Unk0; // 3 + int32 SoundOverrideSubclass; // 3 int32 Material; // 4 uint32 DisplayId; // 5 uint32 InventoryType; // 6 diff --git a/src/server/game/Entities/Item/ItemPrototype.h b/src/server/game/Entities/Item/ItemPrototype.h index 4aadf134f6e..f2f41d6a8b9 100755 --- a/src/server/game/Entities/Item/ItemPrototype.h +++ b/src/server/game/Entities/Item/ItemPrototype.h @@ -588,7 +588,7 @@ struct ItemTemplate uint32 ItemId; uint32 Class; // id from ItemClass.dbc uint32 SubClass; // id from ItemSubClass.dbc - int32 Unk0; + int32 SoundOverrideSubclass; // < 0: id from ItemSubClass.dbc, used to override weapon sound from actual SubClass std::string Name1; uint32 DisplayInfoID; // id from ItemDisplayInfo.dbc uint32 Quality; diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index 369f481116a..20044004b48 100755 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -2001,8 +2001,8 @@ void ObjectMgr::LoadItemTemplates() { uint32 oldMSTime = getMSTime(); - // 0 1 2 3 4 5 6 7 8 9 10 11 12 - QueryResult result = WorldDatabase.Query("SELECT entry, class, subclass, unk0, name, displayid, Quality, Flags, FlagsExtra, BuyCount, BuyPrice, SellPrice, InventoryType, " + // 0 1 2 3 4 5 6 7 8 9 10 11 12 + QueryResult result = WorldDatabase.Query("SELECT entry, class, subclass, SoundOverrideSubclass, name, displayid, Quality, Flags, FlagsExtra, BuyCount, BuyPrice, SellPrice, InventoryType, " // 13 14 15 16 17 18 19 20 "AllowableClass, AllowableRace, ItemLevel, RequiredLevel, RequiredSkill, RequiredSkillRank, requiredspell, requiredhonorrank, " // 21 22 23 24 25 26 27 28 @@ -2055,7 +2055,7 @@ void ObjectMgr::LoadItemTemplates() itemTemplate.ItemId = entry; itemTemplate.Class = uint32(fields[1].GetUInt8()); itemTemplate.SubClass = uint32(fields[2].GetUInt8()); - itemTemplate.Unk0 = fields[3].GetInt32(); + itemTemplate.SoundOverrideSubclass = int32(fields[3].GetInt8()); itemTemplate.Name1 = fields[4].GetString(); itemTemplate.DisplayInfoID = fields[5].GetUInt32(); itemTemplate.Quality = uint32(fields[6].GetUInt8()); @@ -2171,11 +2171,11 @@ void ObjectMgr::LoadItemTemplates() itemTemplate.Class = dbcitem->Class; } - if (itemTemplate.Unk0 != dbcitem->Unk0) + if (itemTemplate.SoundOverrideSubclass != dbcitem->SoundOverrideSubclass) { - sLog->outError(LOG_FILTER_SQL, "Item (Entry: %u) does not have a correct Unk0 (%i), must be %i .", entry, itemTemplate.Unk0, dbcitem->Unk0); + sLog->outError(LOG_FILTER_SQL, "Item (Entry: %u) does not have a correct Unk0 (%i), must be %i .", entry, itemTemplate.SoundOverrideSubclass, dbcitem->SoundOverrideSubclass); if (enforceDBCAttributes) - itemTemplate.Unk0 = dbcitem->Unk0; + itemTemplate.SoundOverrideSubclass = dbcitem->SoundOverrideSubclass; } if (itemTemplate.Material != dbcitem->Material) { diff --git a/src/server/game/Handlers/ItemHandler.cpp b/src/server/game/Handlers/ItemHandler.cpp index 260220bb8d5..76c719443bb 100755 --- a/src/server/game/Handlers/ItemHandler.cpp +++ b/src/server/game/Handlers/ItemHandler.cpp @@ -306,7 +306,7 @@ void WorldSession::HandleItemQuerySingleOpcode(WorldPacket & recv_data) data << pProto->ItemId; data << pProto->Class; data << pProto->SubClass; - data << int32(pProto->Unk0); // new 2.0.3, not exist in wdb cache? + data << pProto->SoundOverrideSubclass; data << Name; data << uint8(0x00); //pProto->Name2; // blizz not send name there, just uint8(0x00); <-- \0 = empty string = empty name... data << uint8(0x00); //pProto->Name3; // blizz not send name there, just uint8(0x00); |