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-rw-r--r--src/server/game/Spells/SpellMgr.cpp2
-rw-r--r--src/server/game/Spells/SpellMgr.h8
2 files changed, 5 insertions, 5 deletions
diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp
index 07acf8cf5af..31eb2365c1c 100644
--- a/src/server/game/Spells/SpellMgr.cpp
+++ b/src/server/game/Spells/SpellMgr.cpp
@@ -478,7 +478,7 @@ bool SpellMgr::CanSpellTriggerProcOnEvent(SpellProcEntry const& procEntry, ProcE
return false;
// check spell family name/flags (if set) for spells
- if (eventInfo.GetTypeMask() & (PERIODIC_PROC_FLAG_MASK | SPELL_PROC_FLAG_MASK | PROC_FLAG_DONE_TRAP_ACTIVATION))
+ if (eventInfo.GetTypeMask() & (PERIODIC_PROC_FLAG_MASK | SPELL_PROC_FLAG_MASK))
{
SpellInfo const* eventSpellInfo = eventInfo.GetSpellInfo();
diff --git a/src/server/game/Spells/SpellMgr.h b/src/server/game/Spells/SpellMgr.h
index c59c3495a9b..3fc28a50467 100644
--- a/src/server/game/Spells/SpellMgr.h
+++ b/src/server/game/Spells/SpellMgr.h
@@ -184,9 +184,8 @@ enum ProcFlags
| PROC_FLAG_DONE_SPELL_NONE_DMG_CLASS_POS | PROC_FLAG_TAKEN_SPELL_NONE_DMG_CLASS_POS
| PROC_FLAG_DONE_SPELL_NONE_DMG_CLASS_NEG | PROC_FLAG_TAKEN_SPELL_NONE_DMG_CLASS_NEG
| PROC_FLAG_DONE_SPELL_MAGIC_DMG_CLASS_POS | PROC_FLAG_TAKEN_SPELL_MAGIC_DMG_CLASS_POS
- | PROC_FLAG_DONE_SPELL_MAGIC_DMG_CLASS_NEG | PROC_FLAG_TAKEN_SPELL_MAGIC_DMG_CLASS_NEG,
-
- SPELL_CAST_PROC_FLAG_MASK = SPELL_PROC_FLAG_MASK | PROC_FLAG_DONE_TRAP_ACTIVATION,
+ | PROC_FLAG_DONE_SPELL_MAGIC_DMG_CLASS_NEG | PROC_FLAG_TAKEN_SPELL_MAGIC_DMG_CLASS_NEG
+ | PROC_FLAG_DONE_TRAP_ACTIVATION,
PERIODIC_PROC_FLAG_MASK = PROC_FLAG_DONE_PERIODIC | PROC_FLAG_TAKEN_PERIODIC,
@@ -194,7 +193,8 @@ enum ProcFlags
| PROC_FLAG_DONE_SPELL_MELEE_DMG_CLASS | PROC_FLAG_DONE_SPELL_RANGED_DMG_CLASS
| PROC_FLAG_DONE_SPELL_NONE_DMG_CLASS_POS | PROC_FLAG_DONE_SPELL_NONE_DMG_CLASS_NEG
| PROC_FLAG_DONE_SPELL_MAGIC_DMG_CLASS_POS | PROC_FLAG_DONE_SPELL_MAGIC_DMG_CLASS_NEG
- | PROC_FLAG_DONE_PERIODIC | PROC_FLAG_DONE_MAINHAND_ATTACK | PROC_FLAG_DONE_OFFHAND_ATTACK,
+ | PROC_FLAG_DONE_PERIODIC | PROC_FLAG_DONE_TRAP_ACTIVATION
+ | PROC_FLAG_DONE_MAINHAND_ATTACK | PROC_FLAG_DONE_OFFHAND_ATTACK,
TAKEN_HIT_PROC_FLAG_MASK = PROC_FLAG_TAKEN_MELEE_AUTO_ATTACK | PROC_FLAG_TAKEN_RANGED_AUTO_ATTACK
| PROC_FLAG_TAKEN_SPELL_MELEE_DMG_CLASS | PROC_FLAG_TAKEN_SPELL_RANGED_DMG_CLASS