diff options
-rw-r--r-- | sql/base/auth_database.sql | 3 | ||||
-rw-r--r-- | sql/updates/auth/master/2018_03_08_00_auth.sql | 7 | ||||
-rw-r--r-- | sql/updates/world/master/2021_08_24_00_world_2018_03_08_11_world.sql | 34 | ||||
-rw-r--r-- | src/server/database/Database/Implementation/WorldDatabase.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Entities/Creature/Creature.cpp | 44 | ||||
-rw-r--r-- | src/server/game/Entities/Creature/Creature.h | 9 | ||||
-rw-r--r-- | src/server/game/Entities/Creature/CreatureData.h | 37 | ||||
-rw-r--r-- | src/server/game/Globals/ObjectMgr.cpp | 119 | ||||
-rw-r--r-- | src/server/game/Globals/ObjectMgr.h | 4 | ||||
-rw-r--r-- | src/server/game/Miscellaneous/Language.h | 2 | ||||
-rw-r--r-- | src/server/game/World/World.cpp | 3 | ||||
-rw-r--r-- | src/server/scripts/Commands/cs_npc.cpp | 2 | ||||
-rw-r--r-- | src/server/scripts/Commands/cs_reload.cpp | 10 |
13 files changed, 233 insertions, 43 deletions
diff --git a/sql/base/auth_database.sql b/sql/base/auth_database.sql index c30d7d2c74e..b8a1f658bec 100644 --- a/sql/base/auth_database.sql +++ b/sql/base/auth_database.sql @@ -1198,6 +1198,7 @@ INSERT INTO `rbac_linked_permissions` VALUES (196,870), (196,871), (196,872), +(196,873), (196,881), (197,232), (197,236), @@ -2130,6 +2131,7 @@ INSERT INTO `rbac_permissions` VALUES (870,'Command: debug threatinfo'), (871,'Command: debug instancespawn'), (872,'Command: server debug'), +(873,'Command: reload creature_movement_override'), (881,'Command: reload vehicle_template'); /*!40000 ALTER TABLE `rbac_permissions` ENABLE KEYS */; UNLOCK TABLES; @@ -2347,6 +2349,7 @@ INSERT INTO `updates` VALUES ('2018_02_18_00_auth.sql','8489DD3EFFE14A7486B593435F0BA2BC69B6EABF','ARCHIVED','2018-02-18 16:35:55',0), ('2018_02_19_00_auth.sql','07CE658C5EF88693D3C047EF8E724F94ADA74C15','ARCHIVED','2018-02-19 22:33:32',0), ('2018_02_28_00_auth.sql','E92EF4ABF7FA0C66649E1633DD0459F44C09EB83','ARCHIVED','2018-02-28 23:07:59',0), +('2018_03_08_00_auth.sql','624C58A07E0B4DDC4C1347E8BA8EFEEFD5B43DA7','RELEASED','2018-01-12 15:10:11',0), ('2018_03_14_00_auth.sql','2D71E93DF7419A30D0D21D8A80CF05698302575A','ARCHIVED','2018-03-14 23:07:59',0), ('2018_04_06_00_auth.sql','D8416F0C4751763202B1997C81423F6EE2FCF9A6','ARCHIVED','2018-04-06 18:00:32',0), ('2018_05_13_00_auth.sql','A9E20F2EB1E2FDBB982DB6B00DB7301852B27CD4','ARCHIVED','2018-05-13 20:22:32',0), diff --git a/sql/updates/auth/master/2018_03_08_00_auth.sql b/sql/updates/auth/master/2018_03_08_00_auth.sql new file mode 100644 index 00000000000..8b0e18b1e6c --- /dev/null +++ b/sql/updates/auth/master/2018_03_08_00_auth.sql @@ -0,0 +1,7 @@ +DELETE FROM `rbac_permissions` WHERE `id` = 873; +INSERT INTO `rbac_permissions` (`id`,`name`) VALUES +(873, 'Command: reload creature_movement_override'); + +DELETE FROM `rbac_linked_permissions` WHERE `linkedId` = 873; +INSERT INTO `rbac_linked_permissions` (`id`,`linkedId`) VALUES +(196, 873); diff --git a/sql/updates/world/master/2021_08_24_00_world_2018_03_08_11_world.sql b/sql/updates/world/master/2021_08_24_00_world_2018_03_08_11_world.sql new file mode 100644 index 00000000000..d805be7874c --- /dev/null +++ b/sql/updates/world/master/2021_08_24_00_world_2018_03_08_11_world.sql @@ -0,0 +1,34 @@ +DROP TABLE IF EXISTS `creature_template_movement`; +CREATE TABLE `creature_template_movement` ( + `CreatureId` int(10) unsigned NOT NULL DEFAULT '0', + `Ground` tinyint(3) unsigned NOT NULL DEFAULT '1', + `Swim` tinyint(3) unsigned NOT NULL DEFAULT '1', + `Flight` tinyint(3) unsigned NOT NULL DEFAULT '0', + `Rooted` tinyint(3) unsigned NOT NULL DEFAULT '0', + PRIMARY KEY (`CreatureId`) +) ENGINE=MyISAM DEFAULT CHARSET=utf8; + +DROP TABLE IF EXISTS `creature_movement_override`; +CREATE TABLE `creature_movement_override` ( + `SpawnId` bigint(20) unsigned NOT NULL DEFAULT '0', + `Ground` tinyint(3) unsigned NOT NULL DEFAULT '1', + `Swim` tinyint(3) unsigned NOT NULL DEFAULT '1', + `Flight` tinyint(3) unsigned NOT NULL DEFAULT '0', + `Rooted` tinyint(3) unsigned NOT NULL DEFAULT '0', + PRIMARY KEY (`SpawnId`) +) ENGINE=MyISAM DEFAULT CHARSET=utf8; + +INSERT INTO `creature_template_movement` SELECT `entry`,0,0,0,0 FROM `creature_template` WHERE `InhabitType`!=3; +UPDATE `creature_template_movement` SET `Ground`=1 WHERE `CreatureId` IN (SELECT `entry` FROM `creature_template` WHERE `InhabitType` & 1); +UPDATE `creature_template_movement` SET `Swim`=1 WHERE `CreatureId` IN (SELECT `entry` FROM `creature_template` WHERE `InhabitType` & 2); +UPDATE `creature_template_movement` SET `Flight`=1 WHERE `CreatureId` IN (SELECT `entry` FROM `creature_template` WHERE (`InhabitType` & 5) = 4); +UPDATE `creature_template_movement` SET `Flight`=2 WHERE `CreatureId` IN (SELECT `entry` FROM `creature_template` WHERE (`InhabitType` & 5) = 5); +UPDATE `creature_template_movement` SET `Rooted`=1 WHERE `CreatureId` IN (SELECT `entry` FROM `creature_template` WHERE `InhabitType` & 8); + +ALTER TABLE `creature_template` DROP `InhabitType`; + +UPDATE `trinity_string` SET `content_default`='Movement type: %s' WHERE `entry`=11008; + +DELETE FROM `command` WHERE `name`='reload creature_movement_override'; +INSERT INTO `command` (`name`,`permission`,`help`) VALUES +('reload creature_movement_override',873,'Syntax: .reload creature_movement_override\nReload creature_movement_override table.'); diff --git a/src/server/database/Database/Implementation/WorldDatabase.cpp b/src/server/database/Database/Implementation/WorldDatabase.cpp index 42795730899..fbcbb744bbe 100644 --- a/src/server/database/Database/Implementation/WorldDatabase.cpp +++ b/src/server/database/Database/Implementation/WorldDatabase.cpp @@ -78,7 +78,7 @@ void WorldDatabaseConnection::DoPrepareStatements() PrepareStatement(WORLD_SEL_WAYPOINT_SCRIPT_ID_BY_GUID, "SELECT id FROM waypoint_scripts WHERE guid = ?", CONNECTION_SYNCH); PrepareStatement(WORLD_DEL_CREATURE, "DELETE FROM creature WHERE guid = ?", CONNECTION_ASYNC); PrepareStatement(WORLD_SEL_COMMANDS, "SELECT name, permission, help FROM command", CONNECTION_SYNCH); - PrepareStatement(WORLD_SEL_CREATURE_TEMPLATE, "SELECT entry, difficulty_entry_1, difficulty_entry_2, difficulty_entry_3, KillCredit1, KillCredit2, name, femaleName, subname, TitleAlt, IconName, gossip_menu_id, minlevel, maxlevel, HealthScalingExpansion, RequiredExpansion, VignetteID, faction, npcflag, speed_walk, speed_run, scale, `rank`, dmgschool, BaseAttackTime, RangeAttackTime, BaseVariance, RangeVariance, unit_class, unit_flags, unit_flags2, unit_flags3, dynamicflags, family, trainer_class, type, type_flags, type_flags2, lootid, pickpocketloot, skinloot, resistance1, resistance2, resistance3, resistance4, resistance5, resistance6, spell1, spell2, spell3, spell4, spell5, spell6, spell7, spell8, VehicleId, mingold, maxgold, AIName, MovementType, InhabitType, HoverHeight, HealthModifier, HealthModifierExtra, ManaModifier, ManaModifierExtra, ArmorModifier, DamageModifier, ExperienceModifier, RacialLeader, movementId, CreatureDifficultyID, WidgetSetID, WidgetSetUnitConditionID, RegenHealth, mechanic_immune_mask, spell_school_immune_mask, flags_extra, ScriptName FROM creature_template WHERE entry = ? OR 1 = ?", CONNECTION_SYNCH); + PrepareStatement(WORLD_SEL_CREATURE_TEMPLATE, "SELECT entry, difficulty_entry_1, difficulty_entry_2, difficulty_entry_3, KillCredit1, KillCredit2, name, femaleName, subname, TitleAlt, IconName, gossip_menu_id, minlevel, maxlevel, HealthScalingExpansion, RequiredExpansion, VignetteID, faction, npcflag, speed_walk, speed_run, scale, `rank`, dmgschool, BaseAttackTime, RangeAttackTime, BaseVariance, RangeVariance, unit_class, unit_flags, unit_flags2, unit_flags3, dynamicflags, family, trainer_class, type, type_flags, type_flags2, lootid, pickpocketloot, skinloot, resistance1, resistance2, resistance3, resistance4, resistance5, resistance6, spell1, spell2, spell3, spell4, spell5, spell6, spell7, spell8, VehicleId, mingold, maxgold, AIName, MovementType, ctm.Ground, ctm.Swim, ctm.Flight, ctm.Rooted, HoverHeight, HealthModifier, HealthModifierExtra, ManaModifier, ManaModifierExtra, ArmorModifier, DamageModifier, ExperienceModifier, RacialLeader, movementId, CreatureDifficultyID, WidgetSetID, WidgetSetUnitConditionID, RegenHealth, mechanic_immune_mask, spell_school_immune_mask, flags_extra, ScriptName FROM creature_template ct LEFT JOIN creature_template_movement ctm ON ct.entry = ctm.CreatureId WHERE entry = ? OR 1 = ?", CONNECTION_SYNCH); PrepareStatement(WORLD_SEL_WAYPOINT_SCRIPT_BY_ID, "SELECT guid, delay, command, datalong, datalong2, dataint, x, y, z, o FROM waypoint_scripts WHERE id = ?", CONNECTION_SYNCH); PrepareStatement(WORLD_SEL_CREATURE_BY_ID, "SELECT guid FROM creature WHERE id = ?", CONNECTION_SYNCH); PrepareStatement(WORLD_SEL_GAMEOBJECT_NEAREST, "SELECT guid, id, position_x, position_y, position_z, map, (POW(position_x - ?, 2) + POW(position_y - ?, 2) + POW(position_z - ?, 2)) AS order_ FROM gameobject WHERE map = ? AND (POW(position_x - ?, 2) + POW(position_y - ?, 2) + POW(position_z - ?, 2)) <= ? ORDER BY order_", CONNECTION_SYNCH); diff --git a/src/server/game/Entities/Creature/Creature.cpp b/src/server/game/Entities/Creature/Creature.cpp index 329ec612800..c4e7628bc82 100644 --- a/src/server/game/Entities/Creature/Creature.cpp +++ b/src/server/game/Entities/Creature/Creature.cpp @@ -56,6 +56,22 @@ #include <G3D/g3dmath.h> #include <sstream> +std::string CreatureMovementData::ToString() const +{ + char const* const GroundStates[] = { "None", "Run", "Hover" }; + char const* const FlightStates[] = { "None", "DisableGravity", "CanFly" }; + + std::ostringstream str; + str << std::boolalpha + << "Ground: " << GroundStates[AsUnderlyingType(Ground)] + << ", Swim: " << Swim + << ", Flight: " << FlightStates[AsUnderlyingType(Flight)]; + if (Rooted) + str << ", Rooted"; + + return str.str(); +} + VendorItemCount::VendorItemCount(uint32 _item, uint32 _count) : itemId(_item), count(_count), lastIncrementTime(GameTime::GetGameTime()) { } @@ -664,7 +680,7 @@ bool Creature::UpdateEntry(uint32 entry, CreatureData const* data /*= nullptr*/, ApplySpellImmune(0, IMMUNITY_EFFECT, SPELL_EFFECT_ATTACK_ME, true); } - if (cInfo->InhabitType & INHABIT_ROOT) + if (GetMovementTemplate().IsRooted()) SetControlled(true, UNIT_STATE_ROOT); UpdateMovementFlags(); @@ -2616,7 +2632,7 @@ bool Creature::CanCreatureAttack(Unit const* victim, bool /*force*/) const dist += GetCombatReach() + victim->GetCombatReach(); // to prevent creatures in air ignore attacks because distance is already too high... - if (GetCreatureTemplate()->InhabitType & INHABIT_AIR) + if (GetMovementTemplate().IsFlightAllowed()) return victim->IsInDist2d(&m_homePosition, dist); else return victim->IsInDist(&m_homePosition, dist); @@ -2661,7 +2677,7 @@ bool Creature::LoadCreaturesAddon() //! Check using InhabitType as movement flags are assigned dynamically //! basing on whether the creature is in air or not //! Set MovementFlag_Hover. Otherwise do nothing. - if (m_unitData->AnimTier & UNIT_BYTE1_FLAG_HOVER && !(GetCreatureTemplate()->InhabitType & INHABIT_AIR)) + if (CanHover()) AddUnitMovementFlag(MOVEMENTFLAG_HOVER); } @@ -2772,6 +2788,14 @@ void Creature::GetRespawnPosition(float &x, float &y, float &z, float* ori, floa } } +CreatureMovementData const& Creature::GetMovementTemplate() const +{ + if (CreatureMovementData const* movementOverride = sObjectMgr->GetCreatureMovementOverride(m_spawnId)) + return *movementOverride; + + return GetCreatureTemplate()->Movement; +} + void Creature::AllLootRemovedFromCorpse() { if (loot.loot_type != LOOT_SKINNING && !IsPet() && GetCreatureTemplate()->SkinLootId && hasLootRecipient()) @@ -3109,25 +3133,31 @@ void Creature::UpdateMovementFlags() // Set the movement flags if the creature is in that mode. (Only fly if actually in air, only swim if in water, etc) float ground = GetFloorZ(); - bool isInAir = (G3D::fuzzyGt(GetPositionZ(), ground + GROUND_HEIGHT_TOLERANCE) || G3D::fuzzyLt(GetPositionZ(), ground - GROUND_HEIGHT_TOLERANCE)); // Can be underground too, prevent the falling + bool canHover = CanHover(); + bool isInAir = (G3D::fuzzyGt(GetPositionZ(), ground + (canHover ? *m_unitData->HoverHeight : 0.0f) + GROUND_HEIGHT_TOLERANCE) || G3D::fuzzyLt(GetPositionZ(), ground - GROUND_HEIGHT_TOLERANCE)); // Can be underground too, prevent the falling - if (GetCreatureTemplate()->InhabitType & INHABIT_AIR && isInAir && !IsFalling()) + if (GetMovementTemplate().IsFlightAllowed() && isInAir && !IsFalling()) { - if (GetCreatureTemplate()->InhabitType & INHABIT_GROUND) + if (GetMovementTemplate().Flight == CreatureFlightMovementType::CanFly) SetCanFly(true); else SetDisableGravity(true); + + if (!HasAuraType(SPELL_AURA_HOVER)) + SetHover(false); } else { SetCanFly(false); SetDisableGravity(false); + if (CanHover() || HasAuraType(SPELL_AURA_HOVER)) + SetHover(true); } if (!isInAir) SetFall(false); - SetSwim(GetCreatureTemplate()->InhabitType & INHABIT_WATER && IsInWater()); + SetSwim(GetMovementTemplate().IsSwimAllowed() && IsInWater()); } void Creature::SetObjectScale(float scale) diff --git a/src/server/game/Entities/Creature/Creature.h b/src/server/game/Entities/Creature/Creature.h index 6e6b2c65424..138a061eec3 100644 --- a/src/server/game/Entities/Creature/Creature.h +++ b/src/server/game/Entities/Creature/Creature.h @@ -96,9 +96,12 @@ class TC_GAME_API Creature : public Unit, public GridObject<Creature>, public Ma bool IsCivilian() const { return (GetCreatureTemplate()->flags_extra & CREATURE_FLAG_EXTRA_CIVILIAN) != 0; } bool IsTrigger() const { return (GetCreatureTemplate()->flags_extra & CREATURE_FLAG_EXTRA_TRIGGER) != 0; } bool IsGuard() const { return (GetCreatureTemplate()->flags_extra & CREATURE_FLAG_EXTRA_GUARD) != 0; } - bool CanWalk() const { return (GetCreatureTemplate()->InhabitType & INHABIT_GROUND) != 0; } - bool CanSwim() const override { return (GetCreatureTemplate()->InhabitType & INHABIT_WATER) != 0 || IsPet(); } - bool CanFly() const override { return (GetCreatureTemplate()->InhabitType & INHABIT_AIR) != 0; } + CreatureMovementData const& GetMovementTemplate() const; + bool CanWalk() const { return GetMovementTemplate().IsGroundAllowed(); } + bool CanSwim() const override { return GetMovementTemplate().IsSwimAllowed() || IsPet(); } + bool CanFly() const override { return GetMovementTemplate().IsFlightAllowed(); } + bool CanHover() const { return GetMovementTemplate().Ground == CreatureGroundMovementType::Hover; } + bool IsDungeonBoss() const { return (GetCreatureTemplate()->flags_extra & CREATURE_FLAG_EXTRA_DUNGEON_BOSS) != 0; } bool IsAffectedByDiminishingReturns() const override { return Unit::IsAffectedByDiminishingReturns() || (GetCreatureTemplate()->flags_extra & CREATURE_FLAG_EXTRA_ALL_DIMINISH) != 0; } diff --git a/src/server/game/Entities/Creature/CreatureData.h b/src/server/game/Entities/Creature/CreatureData.h index 4ce0e66670b..be397ef9773 100644 --- a/src/server/game/Entities/Creature/CreatureData.h +++ b/src/server/game/Entities/Creature/CreatureData.h @@ -299,6 +299,41 @@ enum CreatureFlagsExtra : uint32 CREATURE_FLAG_EXTRA_DB_ALLOWED = (0xFFFFFFFF & ~(CREATURE_FLAG_EXTRA_UNUSED | CREATURE_FLAG_EXTRA_DUNGEON_BOSS)) }; +enum class CreatureGroundMovementType : uint8 +{ + None, + Run, + Hover, + + Max +}; + +enum class CreatureFlightMovementType : uint8 +{ + None, + DisableGravity, + CanFly, + + Max +}; + +struct TC_GAME_API CreatureMovementData +{ + CreatureMovementData() : Ground(CreatureGroundMovementType::Run), Flight(CreatureFlightMovementType::None), Swim(true), Rooted(false) { } + + CreatureGroundMovementType Ground; + CreatureFlightMovementType Flight; + bool Swim; + bool Rooted; + + bool IsGroundAllowed() const { return Ground != CreatureGroundMovementType::None; } + bool IsSwimAllowed() const { return Swim; } + bool IsFlightAllowed() const { return Flight != CreatureFlightMovementType::None; } + bool IsRooted() const { return Rooted; } + + std::string ToString() const; +}; + const uint32 CREATURE_REGEN_INTERVAL = 2 * IN_MILLISECONDS; const uint32 PET_FOCUS_REGEN_INTERVAL = 4 * IN_MILLISECONDS; const uint32 CREATURE_NOPATH_EVADE_TIME = 5 * IN_MILLISECONDS; @@ -382,7 +417,7 @@ struct TC_GAME_API CreatureTemplate uint32 maxgold; std::string AIName; uint32 MovementType; - uint32 InhabitType; + CreatureMovementData Movement; float HoverHeight; float ModHealth; float ModHealthExtra; diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index f3d5395bc65..aa2bfbaf780 100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -356,13 +356,13 @@ void ObjectMgr::LoadCreatureTemplates() // "type_flags, type_flags2, lootid, pickpocketloot, skinloot, resistance1, resistance2, resistance3, resistance4, resistance5, resistance6, " // 47 48 49 50 51 52 53 54 55 56 57 58 59 // "spell1, spell2, spell3, spell4, spell5, spell6, spell7, spell8, VehicleId, mingold, maxgold, AIName, MovementType, " - // 60 61 62 63 64 65 66 67 68 - // "InhabitType, HoverHeight, HealthModifier, HealthModifierExtra, ManaModifier, ManaModifierExtra, ArmorModifier, DamageModifier, ExperienceModifier, " - // 69 70 71 72 73 74 + // 60 61 62 63 64 65 66 67 68 69 70 71 + // "ctm.Ground, ctm.Swim, ctm.Flight, ctm.Rooted, HoverHeight, HealthModifier, HealthModifierExtra, ManaModifier, ManaModifierExtra, ArmorModifier, DamageModifier, ExperienceModifier, " + // 72 73 74 75 76 77 // "RacialLeader, movementId, CreatureDifficultyID, WidgetSetID, WidgetSetUnitConditionID, RegenHealth, " - // 75 76 77 + // 78 79 80 // "mechanic_immune_mask, spell_school_immune_mask, flags_extra, " - // 78 + // 81 // "ScriptName FROM creature_template WHERE entry = ? OR 1 = ?"); WorldDatabasePreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_SEL_CREATURE_TEMPLATE); @@ -453,25 +453,32 @@ void ObjectMgr::LoadCreatureTemplate(Field* fields) creatureTemplate.maxgold = fields[57].GetUInt32(); creatureTemplate.AIName = fields[58].GetString(); creatureTemplate.MovementType = uint32(fields[59].GetUInt8()); - creatureTemplate.InhabitType = uint32(fields[60].GetUInt8()); - creatureTemplate.HoverHeight = fields[61].GetFloat(); - creatureTemplate.ModHealth = fields[62].GetFloat(); - creatureTemplate.ModHealthExtra = fields[63].GetFloat(); - creatureTemplate.ModMana = fields[64].GetFloat(); - creatureTemplate.ModManaExtra = fields[65].GetFloat(); - creatureTemplate.ModArmor = fields[66].GetFloat(); - creatureTemplate.ModDamage = fields[67].GetFloat(); - creatureTemplate.ModExperience = fields[68].GetFloat(); - creatureTemplate.RacialLeader = fields[69].GetBool(); - creatureTemplate.movementId = fields[70].GetUInt32(); - creatureTemplate.CreatureDifficultyID = fields[71].GetInt32(); - creatureTemplate.WidgetSetID = fields[72].GetInt32(); - creatureTemplate.WidgetSetUnitConditionID = fields[73].GetInt32(); - creatureTemplate.RegenHealth = fields[74].GetBool(); - creatureTemplate.MechanicImmuneMask = fields[75].GetUInt32(); - creatureTemplate.SpellSchoolImmuneMask = fields[76].GetUInt32(); - creatureTemplate.flags_extra = fields[77].GetUInt32(); - creatureTemplate.ScriptID = GetScriptId(fields[78].GetString()); + if (!fields[60].IsNull()) + creatureTemplate.Movement.Ground = static_cast<CreatureGroundMovementType>(fields[60].GetUInt8()); + + creatureTemplate.Movement.Swim = fields[61].GetBool(); + if (!fields[62].IsNull()) + creatureTemplate.Movement.Flight = static_cast<CreatureFlightMovementType>(fields[62].GetUInt8()); + + creatureTemplate.Movement.Rooted = fields[63].GetBool(); + creatureTemplate.HoverHeight = fields[64].GetFloat(); + creatureTemplate.ModHealth = fields[65].GetFloat(); + creatureTemplate.ModHealthExtra = fields[66].GetFloat(); + creatureTemplate.ModMana = fields[67].GetFloat(); + creatureTemplate.ModManaExtra = fields[68].GetFloat(); + creatureTemplate.ModArmor = fields[69].GetFloat(); + creatureTemplate.ModDamage = fields[70].GetFloat(); + creatureTemplate.ModExperience = fields[71].GetFloat(); + creatureTemplate.RacialLeader = fields[72].GetBool(); + creatureTemplate.movementId = fields[73].GetUInt32(); + creatureTemplate.CreatureDifficultyID = fields[74].GetInt32(); + creatureTemplate.WidgetSetID = fields[75].GetInt32(); + creatureTemplate.WidgetSetUnitConditionID = fields[76].GetInt32(); + creatureTemplate.RegenHealth = fields[77].GetBool(); + creatureTemplate.MechanicImmuneMask = fields[78].GetUInt32(); + creatureTemplate.SpellSchoolImmuneMask = fields[79].GetUInt32(); + creatureTemplate.flags_extra = fields[80].GetUInt32(); + creatureTemplate.ScriptID = GetScriptId(fields[81].GetString()); } void ObjectMgr::LoadCreatureTemplateModels() @@ -955,11 +962,7 @@ void ObjectMgr::CheckCreatureTemplate(CreatureTemplate const* cInfo) const_cast<CreatureTemplate*>(cInfo)->family = CREATURE_FAMILY_NONE; } - if (cInfo->InhabitType <= 0 || cInfo->InhabitType > INHABIT_ANYWHERE) - { - TC_LOG_ERROR("sql.sql", "Creature (Entry: %u) has wrong value (%u) in `InhabitType`, creature will not correctly walk/swim/fly.", cInfo->Entry, cInfo->InhabitType); - const_cast<CreatureTemplate*>(cInfo)->InhabitType = INHABIT_ANYWHERE; - } + CheckCreatureMovement("creature_template_movement", cInfo->Entry, const_cast<CreatureTemplate*>(cInfo)->Movement); if (cInfo->HoverHeight < 0.0f) { @@ -1028,6 +1031,23 @@ void ObjectMgr::CheckCreatureTemplate(CreatureTemplate const* cInfo) const_cast<CreatureTemplate*>(cInfo)->ModDamage *= Creature::_GetDamageMod(cInfo->rank); } +void ObjectMgr::CheckCreatureMovement(char const* table, uint64 id, CreatureMovementData& creatureMovement) +{ + if (creatureMovement.Ground >= CreatureGroundMovementType::Max) + { + TC_LOG_ERROR("sql.sql", "`%s`.`Ground` wrong value (%u) for Id " UI64FMTD ", setting to Run.", + table, uint32(creatureMovement.Ground), id); + creatureMovement.Ground = CreatureGroundMovementType::Run; + } + + if (creatureMovement.Flight >= CreatureFlightMovementType::Max) + { + TC_LOG_ERROR("sql.sql", "`%s`.`Flight` wrong value (%u) for Id " UI64FMTD ", setting to None.", + table, uint32(creatureMovement.Flight), id); + creatureMovement.Flight = CreatureFlightMovementType::None; + } +} + void ObjectMgr::LoadCreatureAddons() { uint32 oldMSTime = getMSTime(); @@ -1244,6 +1264,11 @@ CreatureAddon const* ObjectMgr::GetCreatureTemplateAddon(uint32 entry) const return nullptr; } +CreatureMovementData const* ObjectMgr::GetCreatureMovementOverride(ObjectGuid::LowType spawnId) const +{ + return Trinity::Containers::MapGetValuePtr(_creatureMovementOverrides, spawnId); +} + EquipmentInfo const* ObjectMgr::GetEquipmentInfo(uint32 entry, int8& id) const { EquipmentInfoContainer::const_iterator itr = _equipmentInfoStore.find(entry); @@ -1362,6 +1387,42 @@ void ObjectMgr::LoadEquipmentTemplates() TC_LOG_INFO("server.loading", ">> Loaded %u equipment templates in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); } +void ObjectMgr::LoadCreatureMovementOverrides() +{ + uint32 oldMSTime = getMSTime(); + + _creatureMovementOverrides.clear(); + + QueryResult result = WorldDatabase.Query("SELECT SpawnId, Ground, Swim, Flight, Rooted from creature_movement_override"); + if (!result) + { + TC_LOG_INFO("server.loading", ">> Loaded 0 creature movement overrides. DB table `creature_movement_override` is empty!"); + return; + } + + do + { + Field* fields = result->Fetch(); + ObjectGuid::LowType spawnId = fields[0].GetUInt64(); + if (!GetCreatureData(spawnId)) + { + TC_LOG_ERROR("sql.sql", "Creature (GUID: " UI64FMTD ") does not exist but has a record in `creature_movement_override`", spawnId); + continue; + } + + CreatureMovementData& movement = _creatureMovementOverrides[spawnId]; + movement.Ground = static_cast<CreatureGroundMovementType>(fields[1].GetUInt8()); + movement.Swim = fields[2].GetBool(); + movement.Flight = static_cast<CreatureFlightMovementType>(fields[3].GetUInt8()); + movement.Rooted = fields[4].GetBool(); + + CheckCreatureMovement("creature_movement_override", spawnId, movement); + } + while (result->NextRow()); + + TC_LOG_INFO("server.loading", ">> Loaded " SZFMTD " movement overrides in %u ms", _creatureMovementOverrides.size(), GetMSTimeDiffToNow(oldMSTime)); +} + CreatureModelInfo const* ObjectMgr::GetCreatureModelInfo(uint32 modelId) const { CreatureModelContainer::const_iterator itr = _creatureModelStore.find(modelId); diff --git a/src/server/game/Globals/ObjectMgr.h b/src/server/game/Globals/ObjectMgr.h index 4f609eb3f95..48c1076b91d 100644 --- a/src/server/game/Globals/ObjectMgr.h +++ b/src/server/game/Globals/ObjectMgr.h @@ -1049,6 +1049,7 @@ class TC_GAME_API ObjectMgr GameObjectTemplateAddon const* GetGameObjectTemplateAddon(uint32 entry) const; GameObjectOverride const* GetGameObjectOverride(ObjectGuid::LowType spawnId) const; CreatureAddon const* GetCreatureTemplateAddon(uint32 entry) const; + CreatureMovementData const* GetCreatureMovementOverride(ObjectGuid::LowType spawnId) const; ItemTemplate const* GetItemTemplate(uint32 entry) const; ItemTemplateContainer const& GetItemTemplateStore() const { return _itemTemplateStore; } @@ -1248,6 +1249,7 @@ class TC_GAME_API ObjectMgr void LoadCreatureTemplate(Field* fields); void LoadCreatureScalingData(); void CheckCreatureTemplate(CreatureTemplate const* cInfo); + void CheckCreatureMovement(char const* table, uint64 id, CreatureMovementData& creatureMovement); void LoadGameObjectQuestItems(); void LoadCreatureQuestItems(); void LoadTempSummons(); @@ -1258,6 +1260,7 @@ class TC_GAME_API ObjectMgr void LoadGameObjectAddons(); void LoadCreatureModelInfo(); void LoadEquipmentTemplates(); + void LoadCreatureMovementOverrides(); void LoadGameObjectLocales(); void LoadGameObjects(); void LoadSpawnGroupTemplates(); @@ -1793,6 +1796,7 @@ class TC_GAME_API ObjectMgr CreatureModelContainer _creatureModelStore; CreatureAddonContainer _creatureAddonStore; CreatureTemplateAddonContainer _creatureTemplateAddonStore; + std::unordered_map<ObjectGuid::LowType, CreatureMovementData> _creatureMovementOverrides; GameObjectAddonContainer _gameObjectAddonStore; GameObjectQuestItemMap _gameObjectQuestItemStore; CreatureQuestItemMap _creatureQuestItemStore; diff --git a/src/server/game/Miscellaneous/Language.h b/src/server/game/Miscellaneous/Language.h index aa33b3f1f6d..bc672dda42f 100644 --- a/src/server/game/Miscellaneous/Language.h +++ b/src/server/game/Miscellaneous/Language.h @@ -1145,7 +1145,7 @@ enum TrinityStrings LANG_BAN_ACCOUNT_YOUBANNEDMESSAGE_WORLD = 11006, LANG_BAN_ACCOUNT_YOUPERMBANNEDMESSAGE_WORLD = 11007, - LANG_NPCINFO_INHABIT_TYPE = 11008, + LANG_NPCINFO_MOVEMENT_DATA = 11008, LANG_NPCINFO_FLAGS_EXTRA = 11009, LANG_INSTANCE_LOGIN_GAMEMASTER_EXCEPTION = 11010, diff --git a/src/server/game/World/World.cpp b/src/server/game/World/World.cpp index 4cc192a5e4b..b67199da1c5 100644 --- a/src/server/game/World/World.cpp +++ b/src/server/game/World/World.cpp @@ -1922,6 +1922,9 @@ void World::SetInitialWorldSettings() TC_LOG_INFO("server.loading", "Loading Creature Addon Data..."); sObjectMgr->LoadCreatureAddons(); // must be after LoadCreatureTemplates() and LoadCreatures() + TC_LOG_INFO("server.loading", "Loading Creature Movement Overrides..."); + sObjectMgr->LoadCreatureMovementOverrides(); // must be after LoadCreatures() + TC_LOG_INFO("server.loading", "Loading Gameobject Data..."); sObjectMgr->LoadGameObjects(); diff --git a/src/server/scripts/Commands/cs_npc.cpp b/src/server/scripts/Commands/cs_npc.cpp index 8158fa8cb32..3f0c6cb4346 100644 --- a/src/server/scripts/Commands/cs_npc.cpp +++ b/src/server/scripts/Commands/cs_npc.cpp @@ -841,7 +841,7 @@ public: handler->PSendSysMessage(LANG_NPCINFO_LEVEL, target->getLevel()); handler->PSendSysMessage(LANG_NPCINFO_EQUIPMENT, target->GetCurrentEquipmentId(), target->GetOriginalEquipmentId()); handler->PSendSysMessage(LANG_NPCINFO_HEALTH, target->GetCreateHealth(), std::to_string(target->GetMaxHealth()).c_str(), std::to_string(target->GetHealth()).c_str()); - handler->PSendSysMessage(LANG_NPCINFO_INHABIT_TYPE, cInfo->InhabitType); + handler->PSendSysMessage(LANG_NPCINFO_MOVEMENT_DATA, target->GetMovementTemplate().ToString().c_str()); handler->PSendSysMessage(LANG_NPCINFO_UNIT_FIELD_FLAGS, *target->m_unitData->Flags); for (uint8 i = 0; i < MAX_UNIT_FLAGS; ++i) diff --git a/src/server/scripts/Commands/cs_reload.cpp b/src/server/scripts/Commands/cs_reload.cpp index f3b64c514a2..3e8a76b57c0 100644 --- a/src/server/scripts/Commands/cs_reload.cpp +++ b/src/server/scripts/Commands/cs_reload.cpp @@ -92,6 +92,7 @@ public: { "creature_questender", rbac::RBAC_PERM_COMMAND_RELOAD_CREATURE_QUESTENDER, true, &HandleReloadCreatureQuestEnderCommand, "" }, { "creature_linked_respawn", rbac::RBAC_PERM_COMMAND_RELOAD_CREATURE_LINKED_RESPAWN, true, &HandleReloadLinkedRespawnCommand, "" }, { "creature_loot_template", rbac::RBAC_PERM_COMMAND_RELOAD_CREATURE_LOOT_TEMPLATE, true, &HandleReloadLootTemplatesCreatureCommand, "" }, + { "creature_movement_override", rbac::RBAC_PERM_COMMAND_RELOAD_CREATURE_MOVEMENT_OVERRIDE, true, &HandleReloadCreatureMovementOverrideCommand, "" }, { "creature_onkill_reputation", rbac::RBAC_PERM_COMMAND_RELOAD_CREATURE_ONKILL_REPUTATION, true, &HandleReloadOnKillReputationCommand, "" }, { "creature_queststarter", rbac::RBAC_PERM_COMMAND_RELOAD_CREATURE_QUESTSTARTER, true, &HandleReloadCreatureQuestStarterCommand, "" }, { "creature_summon_groups", rbac::RBAC_PERM_COMMAND_RELOAD_CREATURE_SUMMON_GROUPS, true, &HandleReloadCreatureSummonGroupsCommand, "" }, @@ -203,6 +204,7 @@ public: HandleReloadTrinityStringCommand(handler, ""); HandleReloadGameTeleCommand(handler, ""); + HandleReloadCreatureMovementOverrideCommand(handler, ""); HandleReloadCreatureSummonGroupsCommand(handler, ""); HandleReloadVehicleAccessoryCommand(handler, ""); @@ -561,6 +563,14 @@ public: return true; } + static bool HandleReloadCreatureMovementOverrideCommand(ChatHandler* handler, char const* /*args*/) + { + TC_LOG_INFO("misc", "Re-Loading Creature movement overrides..."); + sObjectMgr->LoadCreatureMovementOverrides(); + handler->SendGlobalGMSysMessage("DB table `creature_movement_override` reloaded."); + return true; + } + static bool HandleReloadLootTemplatesDisenchantCommand(ChatHandler* handler, char const* /*args*/) { TC_LOG_INFO("misc", "Re-Loading Loot Tables... (`disenchant_loot_template`)"); |