diff options
-rwxr-xr-x | src/server/game/Entities/Player/Player.cpp | 18 | ||||
-rwxr-xr-x | src/server/game/Entities/Unit/Unit.cpp | 52 | ||||
-rwxr-xr-x | src/server/game/Entities/Vehicle/Vehicle.cpp | 2 | ||||
-rwxr-xr-x | src/server/game/Server/Protocol/Handlers/MiscHandler.cpp | 4 | ||||
-rwxr-xr-x | src/server/game/Server/Protocol/Handlers/MovementHandler.cpp | 26 | ||||
-rw-r--r-- | src/server/game/Server/Protocol/Opcodes.cpp | 98 | ||||
-rwxr-xr-x | src/server/game/Server/Protocol/Opcodes.h | 286 | ||||
-rwxr-xr-x | src/server/game/Spells/Auras/SpellAuraEffects.cpp | 20 | ||||
-rw-r--r-- | src/server/scripts/Commands/cs_modify.cpp | 4 |
9 files changed, 270 insertions, 240 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 5e031510752..61d4121c2e4 100755 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -2068,7 +2068,7 @@ uint8 Player::GetChatTag() const void Player::SendTeleportPacket(Position &oldPos) { - WorldPacket data2(MSG_MOVE_TELEPORT, 38); + WorldPacket data2(SMSG_MOVE_TELEPORT, 38); data2.append(GetPackGUID()); BuildMovementPacket(&data2); Relocate(&oldPos); @@ -2077,7 +2077,7 @@ void Player::SendTeleportPacket(Position &oldPos) void Player::SendTeleportAckPacket() { - WorldPacket data(MSG_MOVE_TELEPORT_ACK, 41); + WorldPacket data(CMSG_MOVE_TELEPORT_ACK, 41); data.append(GetPackGUID()); data << uint32(0); // this value increments every time BuildMovementPacket(&data); @@ -2187,9 +2187,9 @@ bool Player::TeleportTo(uint32 mapid, float x, float y, float z, float orientati SetFallInformation(0, z); // code for finish transfer called in WorldSession::HandleMovementOpcodes() - // at client packet MSG_MOVE_TELEPORT_ACK + // at client packet CMSG_MOVE_TELEPORT_ACK SetSemaphoreTeleportNear(true); - // near teleport, triggering send MSG_MOVE_TELEPORT_ACK from client at landing + // near teleport, triggering send CMSG_MOVE_TELEPORT_ACK from client at landing if (!GetSession()->PlayerLogout()) { Position oldPos; @@ -5036,10 +5036,10 @@ void Player::SetMovement(PlayerMovementType pType) WorldPacket data; switch (pType) { - case MOVE_ROOT: data.Initialize(SMSG_FORCE_MOVE_ROOT, GetPackGUID().size()+4); break; - case MOVE_UNROOT: data.Initialize(SMSG_FORCE_MOVE_UNROOT, GetPackGUID().size()+4); break; - case MOVE_WATER_WALK: data.Initialize(SMSG_MOVE_WATER_WALK, GetPackGUID().size()+4); break; - case MOVE_LAND_WALK: data.Initialize(SMSG_MOVE_LAND_WALK, GetPackGUID().size()+4); break; + case MOVE_ROOT: data.Initialize(SMSG_MOVE_ROOT, GetPackGUID().size()+4); break; + case MOVE_UNROOT: data.Initialize(SMSG_MOVE_UNROOT, GetPackGUID().size()+4); break; + case MOVE_WATER_WALK: data.Initialize(SMSG_MOVE_SPLINE_SET_WATER_WALK, GetPackGUID().size()+4); break; + case MOVE_LAND_WALK: data.Initialize(SMSG_MOVE_SPLINE_SET_LAND_WALK, GetPackGUID().size()+4); break; default: sLog->outError("Player::SetMovement: Unsupported move type (%d), data not sent to client.", pType); return; @@ -21778,7 +21778,7 @@ void Player::SendInitialPacketsAfterAddToMap() // manual send package (have code in HandleEffect(this, AURA_EFFECT_HANDLE_SEND_FOR_CLIENT, true); that must not be re-applied. if (HasAuraType(SPELL_AURA_MOD_ROOT)) { - WorldPacket data2(SMSG_FORCE_MOVE_ROOT, 10); + WorldPacket data2(SMSG_MOVE_ROOT, 10); data2.append(GetPackGUID()); data2 << (uint32)2; SendMessageToSet(&data2, true); diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 39e9e077e3e..dcc18c0559f 100755 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -11958,7 +11958,7 @@ void Unit::Mount(uint32 mount, uint32 VehicleId, uint32 creatureEntry) player->UnsummonPetTemporaryIfAny(); } - WorldPacket data(SMSG_MOVE_SET_COLLISION_HGT, GetPackGUID().size() + 4 + 4); + WorldPacket data(SMSG_MOVE_SET_COLLISION_HEIGHT, GetPackGUID().size() + 4 + 4); data.append(GetPackGUID()); data << uint32(sWorld->GetGameTime()); // Packet counter data << player->GetCollisionHeight(true); @@ -11978,7 +11978,7 @@ void Unit::Dismount() if (Player* thisPlayer = ToPlayer()) { - WorldPacket data(SMSG_MOVE_SET_COLLISION_HGT, GetPackGUID().size() + 4 + 4); + WorldPacket data(SMSG_MOVE_SET_COLLISION_HEIGHT, GetPackGUID().size() + 4 + 4); data.append(GetPackGUID()); data << uint32(sWorld->GetGameTime()); // Packet counter data << thisPlayer->GetCollisionHeight(false); @@ -12636,7 +12636,7 @@ void Unit::SetSpeed(UnitMoveType mtype, float rate, bool forced) switch (mtype) { case MOVE_WALK: - data.Initialize(MSG_MOVE_SET_WALK_SPEED, 8+4+2+4+4+4+4+4+4+4); + data.Initialize(SMSG_MOVE_SPLINE_SET_WALK_SPEED, 8+4+2+4+4+4+4+4+4+4); break; case MOVE_RUN: data.Initialize(SMSG_MOVE_SPLINE_SET_RUN_SPEED, 1 + 8 + 4); @@ -12661,25 +12661,25 @@ void Unit::SetSpeed(UnitMoveType mtype, float rate, bool forced) data << float(GetSpeed(mtype)); break; case MOVE_RUN_BACK: - data.Initialize(MSG_MOVE_SET_RUN_BACK_SPEED, 8+4+2+4+4+4+4+4+4+4); + data.Initialize(SMSG_MOVE_SPLINE_SET_RUN_BACK_SPEED, 8+4+2+4+4+4+4+4+4+4); break; case MOVE_SWIM: - data.Initialize(MSG_MOVE_SET_SWIM_SPEED, 8+4+2+4+4+4+4+4+4+4); + data.Initialize(SMSG_MOVE_SPLINE_SET_SWIM_SPEED, 8+4+2+4+4+4+4+4+4+4); break; case MOVE_SWIM_BACK: - data.Initialize(MSG_MOVE_SET_SWIM_BACK_SPEED, 8+4+2+4+4+4+4+4+4+4); + data.Initialize(SMSG_MOVE_SPLINE_SET_SWIM_BACK_SPEED, 8+4+2+4+4+4+4+4+4+4); break; case MOVE_TURN_RATE: - data.Initialize(MSG_MOVE_SET_TURN_RATE, 8+4+2+4+4+4+4+4+4+4); + data.Initialize(SMSG_MOVE_SPLINE_SET_TURN_RATE, 8+4+2+4+4+4+4+4+4+4); break; case MOVE_FLIGHT: - data.Initialize(MSG_MOVE_SET_FLIGHT_SPEED, 8+4+2+4+4+4+4+4+4+4); + data.Initialize(SMSG_MOVE_SPLINE_SET_FLIGHT_SPEED, 8+4+2+4+4+4+4+4+4+4); break; case MOVE_FLIGHT_BACK: - data.Initialize(MSG_MOVE_SET_FLIGHT_BACK_SPEED, 8+4+2+4+4+4+4+4+4+4); + data.Initialize(SMSG_MOVE_SPLINE_SET_FLIGHT_BACK_SPEED, 8+4+2+4+4+4+4+4+4+4); break; case MOVE_PITCH_RATE: - data.Initialize(MSG_MOVE_SET_PITCH_RATE, 8+4+2+4+4+4+4+4+4+4); + data.Initialize(SMSG_MOVE_SPLINE_SET_PITCH_RATE, 8+4+2+4+4+4+4+4+4+4); break; default: sLog->outError("Unit::SetSpeed: Unsupported move type (%d), data not sent to client.", mtype); @@ -12715,10 +12715,10 @@ void Unit::SetSpeed(UnitMoveType mtype, float rate, bool forced) switch (mtype) { case MOVE_WALK: - data.Initialize(SMSG_FORCE_WALK_SPEED_CHANGE, 16); + data.Initialize(SMSG_MOVE_SET_WALK_SPEED, 16); break; case MOVE_RUN: - data.Initialize(SMSG_FORCE_RUN_SPEED_CHANGE, 1 + 8 + 4 + 4 ); + data.Initialize(SMSG_MOVE_SET_RUN_SPEED, 1 + 8 + 4 + 4 ); data.WriteByteMask(bytes[1]); data.WriteByteMask(bytes[0]); data.WriteByteMask(bytes[7]); @@ -12742,25 +12742,25 @@ void Unit::SetSpeed(UnitMoveType mtype, float rate, bool forced) data << uint32(0); break; case MOVE_RUN_BACK: - data.Initialize(SMSG_FORCE_RUN_BACK_SPEED_CHANGE, 16); + data.Initialize(SMSG_MOVE_SET_RUN_BACK_SPEED, 16); break; case MOVE_SWIM: - data.Initialize(SMSG_FORCE_SWIM_SPEED_CHANGE, 16); + data.Initialize(SMSG_MOVE_SET_SWIM_SPEED, 16); break; case MOVE_SWIM_BACK: - data.Initialize(SMSG_FORCE_SWIM_BACK_SPEED_CHANGE, 16); + data.Initialize(SMSG_MOVE_SET_SWIM_BACK_SPEED, 16); break; case MOVE_TURN_RATE: - data.Initialize(SMSG_FORCE_TURN_RATE_CHANGE, 16); + data.Initialize(SMSG_MOVE_SET_TURN_RATE, 16); break; case MOVE_FLIGHT: - data.Initialize(SMSG_FORCE_FLIGHT_SPEED_CHANGE, 16); + data.Initialize(SMSG_MOVE_SET_FLIGHT_SPEED, 16); break; case MOVE_FLIGHT_BACK: - data.Initialize(SMSG_FORCE_FLIGHT_BACK_SPEED_CHANGE, 16); + data.Initialize(SMSG_MOVE_SET_FLIGHT_BACK_SPEED, 16); break; case MOVE_PITCH_RATE: - data.Initialize(SMSG_FORCE_PITCH_RATE_CHANGE, 16); + data.Initialize(SMSG_MOVE_SET_PITCH_RATE, 16); break; default: sLog->outError("Unit::SetSpeed: Unsupported move type (%d), data not sent to client.", mtype); @@ -15820,7 +15820,7 @@ void Unit::SetStunned(bool apply) else SetStandState(UNIT_STAND_STATE_STAND); - WorldPacket data(SMSG_FORCE_MOVE_ROOT, 8); + WorldPacket data(SMSG_MOVE_ROOT, 8); data.append(GetPackGUID()); data << uint32(0); SendMessageToSet(&data, true); @@ -15839,7 +15839,7 @@ void Unit::SetStunned(bool apply) if (!HasUnitState(UNIT_STAT_ROOT)) // prevent moving if it also has root effect { - WorldPacket data(SMSG_FORCE_MOVE_UNROOT, 8+4); + WorldPacket data(SMSG_MOVE_UNROOT, 8+4); data.append(GetPackGUID()); data << uint32(0); SendMessageToSet(&data, true); @@ -15864,14 +15864,14 @@ void Unit::SetRooted(bool apply) if (GetTypeId() == TYPEID_PLAYER) { - WorldPacket data(SMSG_FORCE_MOVE_ROOT, 10); + WorldPacket data(SMSG_MOVE_ROOT, 10); data.append(GetPackGUID()); data << m_rootTimes; SendMessageToSet(&data, true); } else { - WorldPacket data(SMSG_SPLINE_MOVE_ROOT, 8); + WorldPacket data(SMSG_MOVE_SPLINE_ROOT, 8); data.append(GetPackGUID()); SendMessageToSet(&data, true); ToCreature()->StopMoving(); @@ -15883,14 +15883,14 @@ void Unit::SetRooted(bool apply) { if (GetTypeId() == TYPEID_PLAYER) { - WorldPacket data(SMSG_FORCE_MOVE_UNROOT, 10); + WorldPacket data(SMSG_MOVE_UNROOT, 10); data.append(GetPackGUID()); data << ++m_rootTimes; SendMessageToSet(&data, true); } else { - WorldPacket data(SMSG_SPLINE_MOVE_UNROOT, 8); + WorldPacket data(SMSG_MOVE_SPLINE_UNROOT, 8); data.append(GetPackGUID()); SendMessageToSet(&data, true); } @@ -17180,7 +17180,7 @@ void Unit::_ExitVehicle(Position const* exitPosition) ToPlayer()->SetFallInformation(0, GetPositionZ()); else if (HasUnitMovementFlag(MOVEMENTFLAG_ROOT)) { - WorldPacket data(SMSG_SPLINE_MOVE_UNROOT, 8); + WorldPacket data(SMSG_MOVE_SPLINE_UNROOT, 8); data.append(GetPackGUID()); SendMessageToSet(&data, false); } diff --git a/src/server/game/Entities/Vehicle/Vehicle.cpp b/src/server/game/Entities/Vehicle/Vehicle.cpp index 7e4bebaab95..677ef5032f2 100755 --- a/src/server/game/Entities/Vehicle/Vehicle.cpp +++ b/src/server/game/Entities/Vehicle/Vehicle.cpp @@ -364,7 +364,7 @@ bool Vehicle::AddPassenger(Unit* unit, int8 seatId) if (_me->IsInWorld()) { unit->SendClearTarget(); // SMSG_BREAK_TARGET - unit->SetControlled(true, UNIT_STAT_ROOT); // SMSG_FORCE_ROOT - In some cases we send SMSG_SPLINE_MOVE_ROOT here (for creatures) + unit->SetControlled(true, UNIT_STAT_ROOT); // SMSG_FORCE_ROOT - In some cases we send SMSG_MOVE_SPLINE_ROOT here (for creatures) // also adds MOVEMENTFLAG_ROOT unit->SendMonsterMoveTransport(_me); // SMSG_MONSTER_MOVE_TRANSPORT diff --git a/src/server/game/Server/Protocol/Handlers/MiscHandler.cpp b/src/server/game/Server/Protocol/Handlers/MiscHandler.cpp index d51afc5eaf1..898db683c0a 100755 --- a/src/server/game/Server/Protocol/Handlers/MiscHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/MiscHandler.cpp @@ -400,7 +400,7 @@ void WorldSession::HandleLogoutRequestOpcode(WorldPacket & /*recv_data*/) { GetPlayer()->SetStandState(UNIT_STAND_STATE_SIT); - WorldPacket data(SMSG_FORCE_MOVE_ROOT, (8+4)); // guess size + WorldPacket data(SMSG_MOVE_ROOT, (8+4)); // guess size data.append(GetPlayer()->GetPackGUID()); data << (uint32)2; SendPacket(&data); @@ -432,7 +432,7 @@ void WorldSession::HandleLogoutCancelOpcode(WorldPacket & /*recv_data*/) if (GetPlayer()->CanFreeMove()) { //!we can move again - data.Initialize(SMSG_FORCE_MOVE_UNROOT, 8); // guess size + data.Initialize(SMSG_MOVE_UNROOT, 8); // guess size data.append(GetPlayer()->GetPackGUID()); data << uint32(0); SendPacket(&data); diff --git a/src/server/game/Server/Protocol/Handlers/MovementHandler.cpp b/src/server/game/Server/Protocol/Handlers/MovementHandler.cpp index 761b8406d88..9fc429f1321 100755 --- a/src/server/game/Server/Protocol/Handlers/MovementHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/MovementHandler.cpp @@ -34,7 +34,7 @@ void WorldSession::HandleMoveWorldportAckOpcode(WorldPacket & /*recv_data*/) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: got MSG_MOVE_WORLDPORT_ACK."); + sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: got CMSG_WORLD_PORT_RESPONSE."); HandleMoveWorldportAckOpcode(); } @@ -191,7 +191,7 @@ void WorldSession::HandleMoveWorldportAckOpcode() void WorldSession::HandleMoveTeleportAck(WorldPacket& recv_data) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "MSG_MOVE_TELEPORT_ACK"); + sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_MOVE_TELEPORT_ACK"); uint64 guid; recv_data.readPackGUID(guid); @@ -418,15 +418,15 @@ void WorldSession::HandleForceSpeedChangeAck(WorldPacket &recv_data) switch (opcode) { - //case CMSG_FORCE_WALK_SPEED_CHANGE_ACK: move_type = MOVE_WALK; force_move_type = MOVE_WALK; break; - //case CMSG_FORCE_RUN_SPEED_CHANGE_ACK: move_type = MOVE_RUN; force_move_type = MOVE_RUN; break; - //case CMSG_FORCE_RUN_BACK_SPEED_CHANGE_ACK: move_type = MOVE_RUN_BACK; force_move_type = MOVE_RUN_BACK; break; - //case CMSG_FORCE_SWIM_SPEED_CHANGE_ACK: move_type = MOVE_SWIM; force_move_type = MOVE_SWIM; break; - //case CMSG_FORCE_SWIM_BACK_SPEED_CHANGE_ACK: move_type = MOVE_SWIM_BACK; force_move_type = MOVE_SWIM_BACK; break; - //case CMSG_FORCE_TURN_RATE_CHANGE_ACK: move_type = MOVE_TURN_RATE; force_move_type = MOVE_TURN_RATE; break; - //case CMSG_FORCE_FLIGHT_SPEED_CHANGE_ACK: move_type = MOVE_FLIGHT; force_move_type = MOVE_FLIGHT; break; - //case CMSG_FORCE_FLIGHT_BACK_SPEED_CHANGE_ACK: move_type = MOVE_FLIGHT_BACK; force_move_type = MOVE_FLIGHT_BACK; break; - //case CMSG_FORCE_PITCH_RATE_CHANGE_ACK: move_type = MOVE_PITCH_RATE; force_move_type = MOVE_PITCH_RATE; break; + case CMSG_MOVE_FORCE_WALK_SPEED_CHANGE_ACK: move_type = MOVE_WALK; force_move_type = MOVE_WALK; break; + case CMSG_MOVE_FORCE_RUN_SPEED_CHANGE_ACK: move_type = MOVE_RUN; force_move_type = MOVE_RUN; break; + case CMSG_MOVE_FORCE_RUN_BACK_SPEED_CHANGE_ACK: move_type = MOVE_RUN_BACK; force_move_type = MOVE_RUN_BACK; break; + case CMSG_MOVE_FORCE_SWIM_SPEED_CHANGE_ACK: move_type = MOVE_SWIM; force_move_type = MOVE_SWIM; break; + case CMSG_MOVE_FORCE_SWIM_BACK_SPEED_CHANGE_ACK: move_type = MOVE_SWIM_BACK; force_move_type = MOVE_SWIM_BACK; break; + case CMSG_MOVE_FORCE_TURN_RATE_CHANGE_ACK: move_type = MOVE_TURN_RATE; force_move_type = MOVE_TURN_RATE; break; + case CMSG_MOVE_FORCE_FLIGHT_SPEED_CHANGE_ACK: move_type = MOVE_FLIGHT; force_move_type = MOVE_FLIGHT; break; + case CMSG_MOVE_FORCE_FLIGHT_BACK_SPEED_CHANGE_ACK: move_type = MOVE_FLIGHT_BACK; force_move_type = MOVE_FLIGHT_BACK; break; + case CMSG_MOVE_FORCE_PITCH_RATE_CHANGE_ACK: move_type = MOVE_PITCH_RATE; force_move_type = MOVE_PITCH_RATE; break; default: sLog->outError("WorldSession::HandleForceSpeedChangeAck: Unknown move type opcode: %u", opcode); return; @@ -472,7 +472,7 @@ void WorldSession::HandleSetActiveMoverOpcode(WorldPacket &recv_data) GetPlayer()->SetMover(mover); if (mover != GetPlayer() && mover->canFly()) { - WorldPacket data(SMSG_MOVE_SET_CAN_FLY, 12); + WorldPacket data(SMSG_MOVE_SPLINE_SET_FLYING, 12); data.append(mover->GetPackGUID()); data << uint32(0); SendPacket(&data); @@ -524,7 +524,7 @@ void WorldSession::HandleMoveKnockBackAck(WorldPacket & recv_data) ReadMovementInfo(recv_data, &movementInfo); _player->m_movementInfo = movementInfo; - WorldPacket data(MSG_MOVE_KNOCK_BACK, 66); + WorldPacket data(SMSG_MOVE_UPDATE_KNOCK_BACK, 66); data.appendPackGUID(guid); _player->BuildMovementPacket(&data); diff --git a/src/server/game/Server/Protocol/Opcodes.cpp b/src/server/game/Server/Protocol/Opcodes.cpp index b830444aaf2..bff065a6290 100644 --- a/src/server/game/Server/Protocol/Opcodes.cpp +++ b/src/server/game/Server/Protocol/Opcodes.cpp @@ -255,12 +255,12 @@ void InitOpcodes() DEFINE_OPCODE_HANDLER(MSG_MOVE_START_PITCH_UP, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes ); DEFINE_OPCODE_HANDLER(MSG_MOVE_START_PITCH_DOWN, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes ); DEFINE_OPCODE_HANDLER(MSG_MOVE_STOP_PITCH, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes ); - DEFINE_OPCODE_HANDLER(MSG_MOVE_SET_RUN_MODE, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes ); - DEFINE_OPCODE_HANDLER(MSG_MOVE_SET_WALK_MODE, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes ); + DEFINE_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_RUN_MODE, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes ); + DEFINE_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_WALK_MODE, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes ); //DEFINE_OPCODE_HANDLER(MSG_MOVE_TOGGLE_LOGGING, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //DEFINE_OPCODE_HANDLER(MSG_MOVE_TELEPORT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //DEFINE_OPCODE_HANDLER(MSG_MOVE_TELEPORT_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //DEFINE_OPCODE_HANDLER(MSG_MOVE_TELEPORT_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMoveTeleportAck ); + //DEFINE_OPCODE_HANDLER(SMSG_MOVE_TELEPORT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //DEFINE_OPCODE_HANDLER(CMSG_MOVE_TELEPORT_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //DEFINE_OPCODE_HANDLER(CMSG_MOVE_TELEPORT_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMoveTeleportAck ); //DEFINE_OPCODE_HANDLER(MSG_MOVE_TOGGLE_FALL_LOGGING, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); DEFINE_OPCODE_HANDLER(MSG_MOVE_FALL_LAND, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes ); DEFINE_OPCODE_HANDLER(MSG_MOVE_START_SWIM, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes ); @@ -268,47 +268,47 @@ void InitOpcodes() //DEFINE_OPCODE_HANDLER(MSG_MOVE_SET_RUN_SPEED_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); //DEFINE_OPCODE_HANDLER(MSG_MOVE_SET_RUN_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); //DEFINE_OPCODE_HANDLER(MSG_MOVE_SET_RUN_BACK_SPEED_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //DEFINE_OPCODE_HANDLER(MSG_MOVE_SET_RUN_BACK_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //DEFINE_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_RUN_BACK_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); //DEFINE_OPCODE_HANDLER(MSG_MOVE_SET_WALK_SPEED_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //DEFINE_OPCODE_HANDLER(MSG_MOVE_SET_WALK_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //DEFINE_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_WALK_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); //DEFINE_OPCODE_HANDLER(MSG_MOVE_SET_SWIM_SPEED_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //DEFINE_OPCODE_HANDLER(MSG_MOVE_SET_SWIM_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //DEFINE_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_SWIM_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); //DEFINE_OPCODE_HANDLER(MSG_MOVE_SET_SWIM_BACK_SPEED_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //DEFINE_OPCODE_HANDLER(MSG_MOVE_SET_SWIM_BACK_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //DEFINE_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_SWIM_BACK_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); //DEFINE_OPCODE_HANDLER(MSG_MOVE_SET_ALL_SPEED_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); //DEFINE_OPCODE_HANDLER(MSG_MOVE_SET_TURN_RATE_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //DEFINE_OPCODE_HANDLER(MSG_MOVE_SET_TURN_RATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //DEFINE_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_TURN_RATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); //DEFINE_OPCODE_HANDLER(MSG_MOVE_TOGGLE_COLLISION_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); DEFINE_OPCODE_HANDLER(MSG_MOVE_SET_FACING, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes ); DEFINE_OPCODE_HANDLER(MSG_MOVE_SET_PITCH, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes ); - //DEFINE_OPCODE_HANDLER(MSG_MOVE_WORLDPORT_ACK, STATUS_TRANSFER, PROCESS_THREADUNSAFE, &WorldSession::HandleMoveWorldportAckOpcode ); + //DEFINE_OPCODE_HANDLER(CMSG_WORLD_PORT_RESPONSE, STATUS_TRANSFER, PROCESS_THREADUNSAFE, &WorldSession::HandleMoveWorldportAckOpcode ); DEFINE_OPCODE_HANDLER(SMSG_MONSTER_MOVE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //DEFINE_OPCODE_HANDLER(SMSG_MOVE_WATER_WALK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //DEFINE_OPCODE_HANDLER(SMSG_MOVE_LAND_WALK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //DEFINE_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_WATER_WALK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //DEFINE_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_LAND_WALK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); //DEFINE_OPCODE_HANDLER(CMSG_MOVE_CHARM_PORT_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //DEFINE_OPCODE_HANDLER(CMSG_MOVE_SET_RAW_POSITION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //DEFINE_OPCODE_HANDLER(SMSG_FORCE_RUN_SPEED_CHANGE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //DEFINE_OPCODE_HANDLER(CMSG_FORCE_RUN_SPEED_CHANGE_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleForceSpeedChangeAck ); - //DEFINE_OPCODE_HANDLER(SMSG_FORCE_RUN_BACK_SPEED_CHANGE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //DEFINE_OPCODE_HANDLER(CMSG_FORCE_RUN_BACK_SPEED_CHANGE_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleForceSpeedChangeAck ); - //DEFINE_OPCODE_HANDLER(SMSG_FORCE_SWIM_SPEED_CHANGE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //DEFINE_OPCODE_HANDLER(CMSG_FORCE_SWIM_SPEED_CHANGE_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleForceSpeedChangeAck ); - //DEFINE_OPCODE_HANDLER(SMSG_FORCE_MOVE_ROOT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //DEFINE_OPCODE_HANDLER(CMSG_MOVE_SET_RELATIVE_POSITION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + DEFINE_OPCODE_HANDLER(SMSG_MOVE_SET_RUN_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //DEFINE_OPCODE_HANDLER(CMSG_MOVE_FORCE_RUN_SPEED_CHANGE_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleForceSpeedChangeAck ); + //DEFINE_OPCODE_HANDLER(SMSG_MOVE_SET_RUN_BACK_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //DEFINE_OPCODE_HANDLER(CMSG_MOVE_FORCE_RUN_BACK_SPEED_CHANGE_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleForceSpeedChangeAck ); + //DEFINE_OPCODE_HANDLER(SMSG_MOVE_SET_SWIM_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //DEFINE_OPCODE_HANDLER(CMSG_MOVE_FORCE_SWIM_SPEED_CHANGE_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleForceSpeedChangeAck ); + //DEFINE_OPCODE_HANDLER(SMSG_MOVE_ROOT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); //DEFINE_OPCODE_HANDLER(CMSG_FORCE_MOVE_ROOT_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMoveRootAck ); - //DEFINE_OPCODE_HANDLER(SMSG_FORCE_MOVE_UNROOT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //DEFINE_OPCODE_HANDLER(SMSG_MOVE_UNROOT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); //DEFINE_OPCODE_HANDLER(CMSG_FORCE_MOVE_UNROOT_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMoveUnRootAck ); //DEFINE_OPCODE_HANDLER(MSG_MOVE_ROOT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); //DEFINE_OPCODE_HANDLER(MSG_MOVE_UNROOT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); DEFINE_OPCODE_HANDLER(MSG_MOVE_HEARTBEAT, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes ); //DEFINE_OPCODE_HANDLER(SMSG_MOVE_KNOCK_BACK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); //DEFINE_OPCODE_HANDLER(CMSG_MOVE_KNOCK_BACK_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMoveKnockBackAck ); - //DEFINE_OPCODE_HANDLER(MSG_MOVE_KNOCK_BACK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //DEFINE_OPCODE_HANDLER(SMSG_MOVE_FEATHER_FALL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //DEFINE_OPCODE_HANDLER(SMSG_MOVE_NORMAL_FALL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //DEFINE_OPCODE_HANDLER(SMSG_MOVE_SET_HOVER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //DEFINE_OPCODE_HANDLER(SMSG_MOVE_UNSET_HOVER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //DEFINE_OPCODE_HANDLER(SMSG_MOVE_UPDATE_KNOCK_BACK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //DEFINE_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_FEATHER_FALL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //DEFINE_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_NORMAL_FALL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //DEFINE_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_HOVER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //DEFINE_OPCODE_HANDLER(SMSG_MOVE_SPLINE_UNSET_HOVER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); //DEFINE_OPCODE_HANDLER(CMSG_MOVE_HOVER_ACK, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMoveHoverAck ); - //DEFINE_OPCODE_HANDLER(MSG_MOVE_HOVER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //DEFINE_OPCODE_HANDLER(SMSG_MOVE_SET_HOVERING, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); //DEFINE_OPCODE_HANDLER(CMSG_TRIGGER_CINEMATIC_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); DEFINE_OPCODE_HANDLER(CMSG_OPENING_CINEMATIC, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); DEFINE_OPCODE_HANDLER(SMSG_TRIGGER_CINEMATIC, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); @@ -791,12 +791,12 @@ void InitOpcodes() //DEFINE_OPCODE_HANDLER(CMSG_BATTLEMASTER_HELLO, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBattlemasterHelloOpcode ); //DEFINE_OPCODE_HANDLER(CMSG_MOVE_START_SWIM_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); //DEFINE_OPCODE_HANDLER(CMSG_MOVE_STOP_SWIM_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //DEFINE_OPCODE_HANDLER(SMSG_FORCE_WALK_SPEED_CHANGE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //DEFINE_OPCODE_HANDLER(CMSG_FORCE_WALK_SPEED_CHANGE_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleForceSpeedChangeAck ); - //DEFINE_OPCODE_HANDLER(SMSG_FORCE_SWIM_BACK_SPEED_CHANGE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //DEFINE_OPCODE_HANDLER(CMSG_FORCE_SWIM_BACK_SPEED_CHANGE_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleForceSpeedChangeAck ); - //DEFINE_OPCODE_HANDLER(SMSG_FORCE_TURN_RATE_CHANGE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //DEFINE_OPCODE_HANDLER(CMSG_FORCE_TURN_RATE_CHANGE_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleForceSpeedChangeAck ); + //DEFINE_OPCODE_HANDLER(SMSG_MOVE_SET_WALK_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //DEFINE_OPCODE_HANDLER(CMSG_MOVE_FORCE_WALK_SPEED_CHANGE_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleForceSpeedChangeAck ); + //DEFINE_OPCODE_HANDLER(SMSG_MOVE_SET_SWIM_BACK_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //DEFINE_OPCODE_HANDLER(CMSG_MOVE_FORCE_SWIM_BACK_SPEED_CHANGE_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleForceSpeedChangeAck ); + //DEFINE_OPCODE_HANDLER(SMSG_MOVE_SET_TURN_RATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //DEFINE_OPCODE_HANDLER(CMSG_MOVE_FORCE_TURN_RATE_CHANGE_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleForceSpeedChangeAck ); //DEFINE_OPCODE_HANDLER(MSG_PVP_LOG_DATA, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePVPLogDataOpcode ); DEFINE_OPCODE_HANDLER(CMSG_LEAVE_BATTLEFIELD, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLeaveBattlefieldOpcode ); DEFINE_OPCODE_HANDLER(CMSG_AREA_SPIRIT_HEALER_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAreaSpiritHealerQueryOpcode); @@ -833,7 +833,7 @@ void InitOpcodes() //DEFINE_OPCODE_HANDLER(SMSG_SPLINE_SET_WALK_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); //DEFINE_OPCODE_HANDLER(SMSG_SPLINE_SET_SWIM_BACK_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); //DEFINE_OPCODE_HANDLER(SMSG_SPLINE_SET_TURN_RATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_UNROOT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //DEFINE_OPCODE_HANDLER(SMSG_MOVE_SPLINE_UNROOT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); //DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_FEATHER_FALL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); //DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_NORMAL_FALL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); //DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_SET_HOVER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); @@ -854,8 +854,8 @@ void InitOpcodes() //DEFINE_OPCODE_HANDLER(CMSG_DEBUG_ACTIONS_STOP, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); //DEFINE_OPCODE_HANDLER(CMSG_SET_FACTION_INACTIVE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetFactionInactiveOpcode ); //DEFINE_OPCODE_HANDLER(CMSG_SET_WATCHED_FACTION, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetWatchedFactionOpcode ); - //DEFINE_OPCODE_HANDLER(MSG_MOVE_TIME_SKIPPED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_ROOT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //DEFINE_OPCODE_HANDLER(SMSG_MOVE_SKIP_TIME, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //DEFINE_OPCODE_HANDLER(SMSG_MOVE_SPLINE_ROOT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); //DEFINE_OPCODE_HANDLER(CMSG_SET_EXPLORATION_ALL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); DEFINE_OPCODE_HANDLER(SMSG_INVALIDATE_PLAYER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); //DEFINE_OPCODE_HANDLER(CMSG_RESET_INSTANCES, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleResetInstancesOpcode ); @@ -896,8 +896,8 @@ void InitOpcodes() //DEFINE_OPCODE_HANDLER(CMSG_MOVE_SET_CAN_TRANSITION_BETWEEN_SWIM_AND_FLY_ACK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); //DEFINE_OPCODE_HANDLER(MSG_MOVE_START_SWIM_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); //DEFINE_OPCODE_HANDLER(MSG_MOVE_STOP_SWIM_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //DEFINE_OPCODE_HANDLER(SMSG_MOVE_SET_CAN_FLY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //DEFINE_OPCODE_HANDLER(SMSG_MOVE_UNSET_CAN_FLY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //DEFINE_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_FLYING, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //DEFINE_OPCODE_HANDLER(SMSG_MOVE_SPLINE_UNSET_FLYING, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); //DEFINE_OPCODE_HANDLER(CMSG_MOVE_SET_CAN_FLY_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMoveSetCanFlyAckOpcode ); //DEFINE_OPCODE_HANDLER(CMSG_MOVE_SET_FLY, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes ); //DEFINE_OPCODE_HANDLER(CMSG_SOCKET_GEMS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSocketOpcode ); @@ -956,13 +956,13 @@ void InitOpcodes() //DEFINE_OPCODE_HANDLER(CMSG_CHEAT_SET_HONOR_CURRENCY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); //DEFINE_OPCODE_HANDLER(CMSG_CHEAT_SET_ARENA_CURRENCY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); //DEFINE_OPCODE_HANDLER(MSG_MOVE_SET_FLIGHT_SPEED_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //DEFINE_OPCODE_HANDLER(MSG_MOVE_SET_FLIGHT_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //DEFINE_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_FLIGHT_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); //DEFINE_OPCODE_HANDLER(MSG_MOVE_SET_FLIGHT_BACK_SPEED_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //DEFINE_OPCODE_HANDLER(MSG_MOVE_SET_FLIGHT_BACK_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //DEFINE_OPCODE_HANDLER(SMSG_FORCE_FLIGHT_SPEED_CHANGE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //DEFINE_OPCODE_HANDLER(CMSG_FORCE_FLIGHT_SPEED_CHANGE_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleForceSpeedChangeAck ); - //DEFINE_OPCODE_HANDLER(SMSG_FORCE_FLIGHT_BACK_SPEED_CHANGE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //DEFINE_OPCODE_HANDLER(CMSG_FORCE_FLIGHT_BACK_SPEED_CHANGE_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleForceSpeedChangeAck ); + //DEFINE_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_FLIGHT_BACK_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //DEFINE_OPCODE_HANDLER(SMSG_MOVE_SET_FLIGHT_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //DEFINE_OPCODE_HANDLER(CMSG_MOVE_FORCE_FLIGHT_SPEED_CHANGE_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleForceSpeedChangeAck ); + //DEFINE_OPCODE_HANDLER(SMSG_MOVE_SET_FLIGHT_BACK_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //DEFINE_OPCODE_HANDLER(CMSG_MOVE_FORCE_FLIGHT_BACK_SPEED_CHANGE_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleForceSpeedChangeAck ); //DEFINE_OPCODE_HANDLER(SMSG_SPLINE_SET_FLIGHT_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); //DEFINE_OPCODE_HANDLER(SMSG_SPLINE_SET_FLIGHT_BACK_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); //DEFINE_OPCODE_HANDLER(CMSG_MAELSTROM_INVALIDATE_CACHE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); @@ -1177,9 +1177,9 @@ void InitOpcodes() //DEFINE_OPCODE_HANDLER(CMSG_SET_RUNE_COUNT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); //DEFINE_OPCODE_HANDLER(CMSG_SET_RUNE_COOLDOWN, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); //DEFINE_OPCODE_HANDLER(MSG_MOVE_SET_PITCH_RATE_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //DEFINE_OPCODE_HANDLER(MSG_MOVE_SET_PITCH_RATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //DEFINE_OPCODE_HANDLER(SMSG_FORCE_PITCH_RATE_CHANGE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //DEFINE_OPCODE_HANDLER(CMSG_FORCE_PITCH_RATE_CHANGE_ACK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //DEFINE_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_PITCH_RATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //DEFINE_OPCODE_HANDLER(SMSG_MOVE_SET_PITCH_RATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //DEFINE_OPCODE_HANDLER(CMSG_MOVE_FORCE_PITCH_RATE_CHANGE_ACK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); //DEFINE_OPCODE_HANDLER(SMSG_SPLINE_SET_PITCH_RATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); //DEFINE_OPCODE_HANDLER(CMSG_CALENDAR_EVENT_INVITE_NOTES, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); //DEFINE_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_INVITE_NOTES, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); @@ -1365,7 +1365,7 @@ void InitOpcodes() //DEFINE_OPCODE_HANDLER(CMSG_DROP_NEW_CONNECTION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); //DEFINE_OPCODE_HANDLER(SMSG_SEND_ALL_COMBAT_LOG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); //DEFINE_OPCODE_HANDLER(SMSG_OPEN_LFG_DUNGEON_FINDER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //DEFINE_OPCODE_HANDLER(SMSG_MOVE_SET_COLLISION_HGT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //DEFINE_OPCODE_HANDLER(SMSG_MOVE_SET_COLLISION_HEIGHT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); //DEFINE_OPCODE_HANDLER(CMSG_MOVE_SET_COLLISION_HGT_ACK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); //DEFINE_OPCODE_HANDLER(MSG_MOVE_SET_COLLISION_HGT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); //DEFINE_OPCODE_HANDLER(CMSG_CLEAR_RANDOM_BG_WIN_TIME, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); diff --git a/src/server/game/Server/Protocol/Opcodes.h b/src/server/game/Server/Protocol/Opcodes.h index b30dc5531fb..0d05d924580 100755 --- a/src/server/game/Server/Protocol/Opcodes.h +++ b/src/server/game/Server/Protocol/Opcodes.h @@ -40,9 +40,9 @@ enum Opcodes CMSG_ADD_IGNORE = 0xCEEA, CMSG_ADD_VOICE_IGNORE = 0x0A7A, CMSG_ALTER_APPEARANCE = 0x5CE3, - CMSG_AREATRIGGER = 0x5862, CMSG_AREA_SPIRIT_HEALER_QUERY = 0xDC7E, CMSG_AREA_SPIRIT_HEALER_QUEUE = 0x8846, + CMSG_AREATRIGGER = 0x5862, CMSG_ARENA_TEAM_ACCEPT = 0xDA42, CMSG_ARENA_TEAM_DECLINE = 0x8E73, CMSG_ARENA_TEAM_DISBAND = 0x4A5A, @@ -61,6 +61,7 @@ enum Opcodes CMSG_AUCTION_REMOVE_ITEM = 0xCEC3, CMSG_AUCTION_SELL_ITEM = 0x0CE6, CMSG_AUTH_SESSION = 0x1019, + CMSG_AUTO_DECLINE_GUILD_INVITES = 0x586F, CMSG_AUTOBANK_ITEM = 0x8C56, CMSG_AUTOEQUIP_GROUND_ITEM = 0x00, CMSG_AUTOEQUIP_ITEM = 0x8E66, @@ -69,7 +70,6 @@ enum Opcodes CMSG_AUTOSTORE_BANK_ITEM = 0x1C5F, CMSG_AUTOSTORE_GROUND_ITEM = 0x00, CMSG_AUTOSTORE_LOOT_ITEM = 0xD876, - CMSG_AUTO_DECLINE_GUILD_INVITES = 0x586F, CMSG_BANKER_ACTIVATE = 0x0A5A, CMSG_BATTLEFIELD_JOIN = 0x225, CMSG_BATTLEFIELD_LIST = 0x32A4, @@ -81,9 +81,9 @@ enum Opcodes CMSG_BOT_DETECTED2 = 0x00, CMSG_BUG = 0x1A77, CMSG_BUSY_TRADE = 0x00, - CMSG_BUYBACK_ITEM = 0xDEE6, CMSG_BUY_BANK_SLOT = 0x487F, CMSG_BUY_ITEM = 0x1E5A, + CMSG_BUYBACK_ITEM = 0xDEE6, CMSG_CALENDAR_ADD_EVENT = 0x1CF3, CMSG_CALENDAR_ARENA_TEAM = 0x00, CMSG_CALENDAR_CONTEXT_EVENT_SIGNUP = 0x00, @@ -150,8 +150,8 @@ enum Opcodes CMSG_DEL_FRIEND = 0xC852, CMSG_DEL_IGNORE = 0x8ADA, CMSG_DEL_VOICE_IGNORE = 0x8C73, - CMSG_DESTROYITEM = 0x4E7A, CMSG_DESTROY_ITEMS = 0x00, + CMSG_DESTROYITEM = 0x4E7A, CMSG_DUEL_ACCEPTED = 0x9CCB, CMSG_DUEL_CANCELLED = 0x1E4F, CMSG_EJECT_PASSENGER = 0x00, @@ -160,26 +160,21 @@ enum Opcodes CMSG_EQUIPMENT_SET_DELETE = 0x9CF2, CMSG_EQUIPMENT_SET_SAVE = 0x5E5F, CMSG_EQUIPMENT_SET_USE = 0x4853, - CMSG_FORCE_FLIGHT_BACK_SPEED_CHANGE_ACK = 0x00, - CMSG_FORCE_FLIGHT_SPEED_CHANGE_ACK = 0x00, - CMSG_FORCE_MOVE_ROOT_ACK = 0x00, - CMSG_FORCE_MOVE_UNROOT_ACK = 0x00, - CMSG_FORCE_PITCH_RATE_CHANGE_ACK = 0x00, - CMSG_FORCE_RUN_BACK_SPEED_CHANGE_ACK = 0x00, - CMSG_FORCE_RUN_SPEED_CHANGE_ACK = 0x00, - CMSG_FORCE_SWIM_BACK_SPEED_CHANGE_ACK = 0x00, - CMSG_FORCE_SWIM_SPEED_CHANGE_ACK = 0x00, - CMSG_FORCE_TURN_RATE_CHANGE_ACK = 0x00, - CMSG_FORCE_WALK_SPEED_CHANGE_ACK = 0x00, - CMSG_GAMEOBJECT_QUERY = 0xCEFF, + CMSG_FORCE_MOVE_ROOT_ACK = 0x00A4, + CMSG_FORCE_MOVE_UNROOT_ACK = 0x27A5, CMSG_GAMEOBJ_REPORT_USE = 0x9A4A, CMSG_GAMEOBJ_USE = 0x1E77, + CMSG_GAMEOBJECT_QUERY = 0xCEFF, CMSG_GAMESPEED_SET = 0x00, CMSG_GAMETIME_SET = 0x00, - CMSG_GETDEATHBINDZONE = 0x00, CMSG_GET_MAIL_LIST = 0xB284, CMSG_GET_MIRRORIMAGE_DATA = 0xDAF3, + CMSG_GETDEATHBINDZONE = 0x00, CMSG_GHOST = 0x00, + CMSG_GM_INVIS = 0x00, + CMSG_GM_NUKE = 0x00, + CMSG_GM_REPORT_LAG = 0x9C6B, + CMSG_GM_SET_SECURITY_GROUP = 0x00, CMSG_GMRESPONSE_RESOLVE = 0x00, CMSG_GMSURVEY_SUBMIT = 0x00, CMSG_GMTICKET_CREATE = 0x0A7B, @@ -187,10 +182,6 @@ enum Opcodes CMSG_GMTICKET_GETTICKET = 0x985F, CMSG_GMTICKET_SYSTEMSTATUS = 0x4A7A, CMSG_GMTICKET_UPDATETEXT = 0x8A7B, - CMSG_GM_INVIS = 0x00, - CMSG_GM_NUKE = 0x00, - CMSG_GM_REPORT_LAG = 0x9C6B, - CMSG_GM_SET_SECURITY_GROUP = 0x00, CMSG_GOSSIP_HELLO = 0xAD3, CMSG_GOSSIP_SELECT_OPTION = 0x984E, CMSG_GRANT_LEVEL = 0x1CD6, @@ -206,9 +197,7 @@ enum Opcodes CMSG_GROUP_SWAP_SUB_GROUP = 0x5AD7, CMSG_GROUP_UNINVITE = 0x00, CMSG_GROUP_UNINVITE_GUID = 0xCE66, - CMSG_GUILDFINDER_JOIN = 0x68C5, CMSG_GUILD_ACCEPT = 0x00, - CMSG_GUILD_BANKER_ACTIVATE = 0x4E77, CMSG_GUILD_BANK_BUY_TAB = 0x00, CMSG_GUILD_BANK_DEPOSIT_MONEY = 0x4847, CMSG_GUILD_BANK_NOTE = 0x00, @@ -216,6 +205,7 @@ enum Opcodes CMSG_GUILD_BANK_SWAP_ITEMS = 0x85B, CMSG_GUILD_BANK_UPDATE_TAB = 0x00, CMSG_GUILD_BANK_WITHDRAW_MONEY = 0x00, + CMSG_GUILD_BANKER_ACTIVATE = 0x4E77, CMSG_GUILD_CREATE = 0x00, CMSG_GUILD_DECLINE = 0x00, CMSG_GUILD_DEMOTE = 0x00, @@ -231,6 +221,7 @@ enum Opcodes CMSG_GUILD_REMOVE = 0x00, CMSG_GUILD_ROSTER = 0x9952, CMSG_GUILD_SET_NOTE = 0x9958, + CMSG_GUILDFINDER_JOIN = 0x68C5, CMSG_HEARTH_AND_RESURRECT = 0xDC4E, CMSG_IGNORE_TRADE = 0x00, CMSG_INITIATE_TRADE = 0x00, @@ -257,9 +248,9 @@ enum Opcodes CMSG_LFG_TELEPORT = 0x8C7A, CMSG_LIST_INVENTORY = 0xDCFE, CMSG_LOAD_SCREEN = 0x0888, + CMSG_LOG_DISCONNECT = 0x00, CMSG_LOGOUT_CANCEL = 0xA76, CMSG_LOGOUT_REQUEST = 0x4C7A, - CMSG_LOG_DISCONNECT = 0x00, CMSG_LOOT = 0x1E62, CMSG_LOOT_METHOD = 0x00, CMSG_LOOT_MONEY = 0x4A42, @@ -295,25 +286,40 @@ enum Opcodes CMSG_MESSAGECHAT_YELL = 0x70C1, CMSG_MINIGAME_MOVE = 0x00, CMSG_MOUNTSPECIAL_ANIM = 0x00, - CMSG_MOVE_HOVER_ACK = 0x00, - CMSG_MOVE_KNOCK_BACK_ACK = 0x00, - CMSG_MOVE_SET_COLLISION_HGT = 0x00, - CMSG_MOVE_SET_RAW_POSITION = 0x00, - CMSG_MOVE_TIME_SKIPPED = 0x00, + CMSG_MOVE_CHARM_TELEPORT_CHEAT = 0x16A4, + CMSG_MOVE_ENABLE_SWIM_TO_FLY_TRANS_ACK = 0x05A4, + CMSG_MOVE_FEATHER_FALL_ACK = 0x8525, + CMSG_MOVE_FORCE_FLIGHT_BACK_SPEED_CHANGE_ACK = 0x82A4, + CMSG_MOVE_FORCE_FLIGHT_SPEED_CHANGE_ACK = 0x9525, + CMSG_MOVE_FORCE_PITCH_RATE_CHANGE_ACK = 0x0025, + CMSG_MOVE_FORCE_RUN_BACK_SPEED_CHANGE_ACK = 0xB7A5, + CMSG_MOVE_FORCE_RUN_SPEED_CHANGE_ACK = 0x20A4, + CMSG_MOVE_FORCE_SWIM_BACK_SPEED_CHANGE_ACK = 0x21A5, + CMSG_MOVE_FORCE_SWIM_SPEED_CHANGE_ACK = 0x96A4, + CMSG_MOVE_FORCE_TURN_RATE_CHANGE_ACK = 0xA324, + CMSG_MOVE_FORCE_WALK_SPEED_CHANGE_ACK = 0x2224, + CMSG_MOVE_GRAVITY_DISABLE_ACK = 0x3524, + CMSG_MOVE_GRAVITY_ENABLE_ACK = 0x80A5, + CMSG_MOVE_HOVER_ACK = 0x31A4, + CMSG_MOVE_KNOCK_BACK_ACK = 0xA025, + CMSG_MOVE_SET_CAN_FLY_ACK = 0xA325, + CMSG_MOVE_SET_COLLISION_HEIGHT_ACK = 0x0525, + CMSG_MOVE_SET_RELATIVE_POSITION = 0x0024, + CMSG_MOVE_SET_VEHICLE_REC_ID_ACK = 0x3525, + CMSG_MOVE_TELEPORT_ACK = 0x2425, + CMSG_MOVE_TELEPORT_CHEAT = 0xA5A5, + CMSG_MOVE_TIME_SKIPPED = 0x3424, + CMSG_MOVE_TOGGLE_COLLISION_ACK = 0x0000, // exists, but not yet known + CMSG_MOVE_WATER_WALK_ACK = 0x25A4, CMSG_NAME_QUERY = 0x586A, CMSG_NEW_SPELL_SLOT = 0x00, CMSG_NEXT_CINEMATIC_CAMERA = 0x8E63, CMSG_NPC_TEXT_QUERY = 0x5C63, CMSG_OFFER_PETITION = 0xC8DE, - CMSG_OPENING_CINEMATIC = 0xD8D2, CMSG_OPEN_ITEM = 0x88C7, + CMSG_OPENING_CINEMATIC = 0xD8D2, CMSG_OPT_OUT_OF_LOOT = 0x00, CMSG_PAGE_TEXT_QUERY = 0x8A5F, - CMSG_PETITION_BUY = 0x8E4E, - CMSG_PETITION_QUERY = 0xCEF3, - CMSG_PETITION_SHOWLIST = 0x00, - CMSG_PETITION_SHOW_SIGNATURES = 0x1E66, - CMSG_PETITION_SIGN = 0x4A5E, CMSG_PET_ABANDON = 0x00, CMSG_PET_ACTION = 0x1AEA, CMSG_PET_CANCEL_AURA = 0x00, @@ -324,19 +330,27 @@ enum Opcodes CMSG_PET_SET_ACTION = 0x00, CMSG_PET_SPELL_AUTOCAST = 0x00, CMSG_PET_STOP_ATTACK = 0x00, + CMSG_PETITION_BUY = 0x8E4E, + CMSG_PETITION_QUERY = 0xCEF3, + CMSG_PETITION_SHOW_SIGNATURES = 0x1E66, + CMSG_PETITION_SHOWLIST = 0x00, + CMSG_PETITION_SIGN = 0x4A5E, CMSG_PING = 0x1008, + CMSG_PLAY_DANCE = 0x5857, CMSG_PLAYED_TIME = 0x5A56, CMSG_PLAYER_DIFFICULTY_CHANGE = 0x00, CMSG_PLAYER_LOGIN = 0x0898, CMSG_PLAYER_LOGOUT = 0x1CEE, CMSG_PLAYER_VEHICLE_ENTER = 0x00, - CMSG_PLAY_DANCE = 0x5857, CMSG_PUSHQUESTTOPARTY = 0xA47, CMSG_QUERY_GUILD_MAX_XP = 0x00, CMSG_QUERY_GUILD_REWARDS = 0x00, CMSG_QUERY_GUILD_XP = 0x00, CMSG_QUERY_QUESTS_COMPLETED = 0x98DF, CMSG_QUERY_TIME = 0x18FE, + CMSG_QUEST_CONFIRM_ACCEPT = 0x8CD3, + CMSG_QUEST_POI_QUERY = 0x12A5, + CMSG_QUEST_QUERY = 0xCE7F, CMSG_QUESTGIVER_ACCEPT_QUEST = 0x0C63, CMSG_QUESTGIVER_CANCEL = 0xC86A, CMSG_QUESTGIVER_CHOOSE_REWARD = 0x18F3, @@ -349,12 +363,9 @@ enum Opcodes CMSG_QUESTGIVER_STATUS_QUERY = 0x88C6, CMSG_QUESTLOG_REMOVE_QUEST = 0x8EFF, CMSG_QUESTLOG_SWAP_QUEST = 0x00, - CMSG_QUEST_CONFIRM_ACCEPT = 0x8CD3, - CMSG_QUEST_POI_QUERY = 0x12A5, - CMSG_QUEST_QUERY = 0xCE7F, CMSG_RANDOMIZE_CHAR_NAME = 0x8A99, - CMSG_READY_FOR_ACCOUNT_DATA_TIMES = 0xCCDB, CMSG_READ_ITEM = 0x184F, + CMSG_READY_FOR_ACCOUNT_DATA_TIMES = 0xCCDB, CMSG_REALM_SPLIT = 0xDC66, CMSG_RECLAIM_CORPSE = 0x88DB, CMSG_REDIRECTION_AUTH_PROOF = 0x1039, @@ -383,10 +394,8 @@ enum Opcodes CMSG_SELF_RES = 0xCCFE, CMSG_SELL_ITEM = 0x5EE3, CMSG_SERVERTIME = 0x00, - CMSG_SETDEATHBINDPOINT = 0x00, - CMSG_SETSHEATHED = 0xCA5F, - CMSG_SET_ACTIONBAR_TOGGLES = 0x584F, CMSG_SET_ACTION_BUTTON = 0xDAC3, + CMSG_SET_ACTIONBAR_TOGGLES = 0x584F, CMSG_SET_ACTIVE_MOVER = 0x00, CMSG_SET_ACTIVE_VOICE_CHANNEL = 0x00, CMSG_SET_ALLOW_LOW_LEVEL_RAID1 = 0xC863, @@ -405,6 +414,8 @@ enum Opcodes CMSG_SET_TITLE = 0xCE63, CMSG_SET_TRADE_GOLD = 0x00, CMSG_SET_TRADE_ITEM = 0x00, + CMSG_SETDEATHBINDPOINT = 0x00, + CMSG_SETSHEATHED = 0xCA5F, CMSG_SHOWING_CLOAK = 0x8AE3, CMSG_SHOWING_HELM = 0xCEFA, CMSG_SOCKET_GEMS = 0x00, @@ -448,6 +459,7 @@ enum Opcodes CMSG_WARDEN_DATA = 0x5847, CMSG_WHO = 0x9AD7, CMSG_WHOIS = 0xCCE6, + CMSG_WORLD_PORT_RESPONSE = 0x0A9A, CMSG_WORLD_STATE_UI_TIMER_UPDATE = 0x58F6, CMSG_WORLD_TELEPORT = 0x00, CMSG_WRAP_ITEM = 0x00, @@ -469,33 +481,18 @@ enum Opcodes MSG_MINIMAP_PING = 0x00, MSG_MOVE_FALL_LAND = 0x00A5, MSG_MOVE_HEARTBEAT = 0xB024, - MSG_MOVE_HOVER = 0x00, MSG_MOVE_JUMP = 0x9225, - MSG_MOVE_KNOCK_BACK = 0x60FE, - MSG_MOVE_ROOT = 0xB0DE, MSG_MOVE_SET_ALL_SPEED_CHEAT = 0x00, MSG_MOVE_SET_FACING = 0x02A4, - MSG_MOVE_SET_FLIGHT_BACK_SPEED = 0x00, MSG_MOVE_SET_FLIGHT_BACK_SPEED_CHEAT = 0x00, - MSG_MOVE_SET_FLIGHT_SPEED = 0x00, MSG_MOVE_SET_FLIGHT_SPEED_CHEAT = 0x00, MSG_MOVE_SET_PITCH = 0xA7A5, - MSG_MOVE_SET_PITCH_RATE = 0x00, MSG_MOVE_SET_RAW_POSITION_ACK = 0x00, - MSG_MOVE_SET_RUN_BACK_SPEED = 0x00, MSG_MOVE_SET_RUN_BACK_SPEED_CHEAT = 0x00, - MSG_MOVE_SET_RUN_MODE = 0x21A4, - SMSG_FORCE_RUN_SPEED_CHANGE = 0xE24E, // for self - SMSG_MOVE_SPLINE_SET_RUN_SPEED = 0xB2CE, // for others MSG_MOVE_SET_RUN_SPEED_CHEAT = 0x00, - MSG_MOVE_SET_SWIM_BACK_SPEED = 0x00, MSG_MOVE_SET_SWIM_BACK_SPEED_CHEAT = 0x00, - MSG_MOVE_SET_SWIM_SPEED = 0x00, MSG_MOVE_SET_SWIM_SPEED_CHEAT = 0x00, - MSG_MOVE_SET_TURN_RATE = 0x00, MSG_MOVE_SET_TURN_RATE_CHEAT = 0x00, - MSG_MOVE_SET_WALK_MODE = 0x24A4, - MSG_MOVE_SET_WALK_SPEED = 0x00, MSG_MOVE_SET_WALK_SPEED_CHEAT = 0x00, MSG_MOVE_START_ASCEND = 0x0624, MSG_MOVE_START_BACKWARD = 0x10A5, @@ -514,15 +511,9 @@ enum Opcodes MSG_MOVE_STOP_STRAFE = 0x0125, MSG_MOVE_STOP_SWIM = 0xB424, MSG_MOVE_STOP_TURN = 0x90A4, - MSG_MOVE_TELEPORT = 0xF25C, - MSG_MOVE_TELEPORT_ACK = 0x2425, - MSG_MOVE_TELEPORT_CHEAT = 0xA5A5, - MSG_MOVE_TIME_SKIPPED = 0x3424, MSG_MOVE_TOGGLE_COLLISION_CHEAT = 0x00, MSG_MOVE_TOGGLE_FALL_LOGGING = 0x00, MSG_MOVE_TOGGLE_LOGGING = 0x00, - MSG_MOVE_UNROOT = 0x00, - MSG_MOVE_WORLDPORT_ACK = 0x00, MSG_NOTIFY_PARTY_SQUELCH = 0x00, MSG_PARTY_ASSIGNMENT = 0x00, MSG_PETITION_DECLINE = 0x98E7, @@ -547,8 +538,8 @@ enum Opcodes SMSG_ACHIEVEMENT_EARNED = 0x484E, SMSG_ACTION_BUTTONS = 0x8A6B, SMSG_ACTIVATETAXIREPLY = 0x8E4F, - SMSG_ADDON_INFO = 0x9863, SMSG_ADD_RUNE_POWER = 0x00, + SMSG_ADDON_INFO = 0x9863, SMSG_AI_REACTION = 0xCEC2, SMSG_ALL_ACHIEVEMENT_DATA = 0x00, SMSG_AREA_SPIRIT_HEALER_TIME = 0x00, @@ -577,16 +568,16 @@ enum Opcodes SMSG_AUCTION_OWNER_LIST_RESULT = 0x4EDA, SMSG_AUCTION_OWNER_NOTIFICATION = 0xCA6A, SMSG_AUCTION_REMOVED_NOTIFICATION = 0x4CFB, - SMSG_AURACASTLOG = 0x00, SMSG_AURA_UPDATE = 0x4C66, SMSG_AURA_UPDATE_ALL = 0x18EE, + SMSG_AURACASTLOG = 0x00, SMSG_AUTH_CHALLENGE = 0x1181, SMSG_AUTH_RESPONSE = 0x8867, SMSG_AVAILABLE_VOICE_CHANNEL = 0x9C7B, SMSG_BARBER_SHOP_RESULT = 0x9847, SMSG_BATTLEFIELD_LIST = 0xB64E, - SMSG_BATTLEFIELD_MGR_EJECTED = 0x32EC, SMSG_BATTLEFIELD_MGR_EJECT_PENDING = 0x724C, + SMSG_BATTLEFIELD_MGR_EJECTED = 0x32EC, SMSG_BATTLEFIELD_MGR_ENTERED = 0x66DC, SMSG_BATTLEFIELD_MGR_ENTRY_INVITE = 0x70DE, SMSG_BATTLEFIELD_MGR_QUEUE_INVITE = 0x644E, @@ -618,13 +609,13 @@ enum Opcodes SMSG_CHANNEL_LIST = 0x9C47, SMSG_CHANNEL_MEMBER_COUNT = 0x5EEA, SMSG_CHANNEL_NOTIFY = 0x9C7F, - SMSG_CHARACTER_LOGIN_FAILED = 0x4AE6, SMSG_CHAR_CREATE = 0x4C5B, SMSG_CHAR_CUSTOMIZE = 0x0AE3, SMSG_CHAR_DELETE = 0x48CE, SMSG_CHAR_ENUM = 0xA05C, SMSG_CHAR_FACTION_CHANGE = 0x885A, SMSG_CHAR_RENAME = 0x5EF6, + SMSG_CHARACTER_LOGIN_FAILED = 0x4AE6, SMSG_CHAT_PLAYER_AMBIGUOUS = 0xDE7F, SMSG_CHAT_PLAYER_NOT_FOUND = 0x4E6F, SMSG_CHAT_RESTRICTED = 0x4863, @@ -632,8 +623,8 @@ enum Opcodes SMSG_CHECK_FOR_BOTS = 0x00, SMSG_CLEAR_COOLDOWN = 0x00, SMSG_CLEAR_TARGET = 0x00, - SMSG_CLIENTCACHE_VERSION = 0x88F2, SMSG_CLIENT_CONTROL_UPDATE = 0x08CB, + SMSG_CLIENTCACHE_VERSION = 0x88F2, SMSG_COMBAT_LOG_MULTIPLE = 0x5C56, SMSG_COMMENTATOR_MAP_INFO = 0x00, SMSG_COMMENTATOR_PLAYER_INFO = 0x00, @@ -686,20 +677,10 @@ enum Opcodes SMSG_FISH_ESCAPED = 0x9C66, SMSG_FISH_NOT_HOOKED = 0x18C3, SMSG_FLIGHT_SPLINE_SYNC = 0x1C63, - SMSG_FORCEACTIONSHOW = 0x00, - SMSG_FORCED_DEATH_UPDATE = 0x00, SMSG_FORCE_DISPLAY_UPDATE = 0x00, - SMSG_FORCE_FLIGHT_BACK_SPEED_CHANGE = 0x00, - SMSG_FORCE_FLIGHT_SPEED_CHANGE = 0x00, - SMSG_FORCE_MOVE_ROOT = 0x00, - SMSG_FORCE_MOVE_UNROOT = 0x00, - SMSG_FORCE_PITCH_RATE_CHANGE = 0x00, - SMSG_FORCE_RUN_BACK_SPEED_CHANGE = 0x00, SMSG_FORCE_SEND_QUEUED_PACKETS = 0x1380, - SMSG_FORCE_SWIM_BACK_SPEED_CHANGE = 0x00, - SMSG_FORCE_SWIM_SPEED_CHANGE = 0x00, - SMSG_FORCE_TURN_RATE_CHANGE = 0x00, - SMSG_FORCE_WALK_SPEED_CHANGE = 0x00, + SMSG_FORCEACTIONSHOW = 0x00, + SMSG_FORCED_DEATH_UPDATE = 0x00, SMSG_FRIEND_STATUS = 0xD852, SMSG_GAMEOBJECT_CUSTOM_ANIM = 0xCCE, SMSG_GAMEOBJECT_DESPAWN_ANIM = 0x0A5E, @@ -709,6 +690,7 @@ enum Opcodes SMSG_GAMESPEED_SET = 0x5ACA, SMSG_GAMETIME_SET = 0x9C4A, SMSG_GAMETIME_UPDATE = 0x18E3, + SMSG_GM_MESSAGECHAT = 0x8E5E, SMSG_GMRESPONSE_RECEIVED = 0x00, SMSG_GMRESPONSE_STATUS_UPDATE = 0x00, SMSG_GMTICKET_CREATE = 0x00, @@ -716,7 +698,6 @@ enum Opcodes SMSG_GMTICKET_GETTICKET = 0x00, SMSG_GMTICKET_SYSTEMSTATUS = 0x9C7E, SMSG_GMTICKET_UPDATETEXT = 0x00, - SMSG_GM_MESSAGECHAT = 0x8E5E, SMSG_GODMODE = 0xDEEE, SMSG_GOSSIP_COMPLETE = 0xDE7B, SMSG_GOSSIP_MESSAGE = 0xCCEB, @@ -729,7 +710,6 @@ enum Opcodes SMSG_GROUP_LIST = 0x5C7E, SMSG_GROUP_SET_LEADER = 0xCCF2, SMSG_GROUP_UNINVITE = 0x00, - SMSG_GUILDFINDER_SEARCH_RESULT = 0xE0CE, SMSG_GUILD_BANK_LIST = 0x5EFB, SMSG_GUILD_COMMAND_RESULT = 0xDAD7, SMSG_GUILD_DECLINE = 0x1E5B, @@ -747,11 +727,12 @@ enum Opcodes SMSG_GUILD_TRADESKILL_UPDATE = 0x00, SMSG_GUILD_UPDATE_ROSTER = 0x00, SMSG_GUILD_XP_UPDATE = 0x00, + SMSG_GUILDFINDER_SEARCH_RESULT = 0xE0CE, SMSG_HIGHEST_THREAT_UPDATE = 0x5E7B, - SMSG_INITIALIZE_FACTIONS = 0xCC6F, - SMSG_INITIAL_SPELLS = 0x88FE, SMSG_INIT_CURRENCY = 0x227E, SMSG_INIT_WORLD_STATES = 0x9EDA, + SMSG_INITIAL_SPELLS = 0x88FE, + SMSG_INITIALIZE_FACTIONS = 0xCC6F, SMSG_INSPECT = 0x0E46, SMSG_INSPECT_HONOR_STATS = 0x00, SMSG_INSPECT_TALENT = 0x48EF, @@ -760,9 +741,9 @@ enum Opcodes SMSG_INSTANCE_RESET = 0xDAC2, SMSG_INSTANCE_RESET_FAILED = 0xCEFE, SMSG_INSTANCE_SAVE_CREATED = 0xCE56, + SMSG_INVALID_PROMOTION_CODE = 0xD8FE, SMSG_INVALIDATE_DANCE = 0x1EEF, SMSG_INVALIDATE_PLAYER = 0x5C5F, - SMSG_INVALID_PROMOTION_CODE = 0xD8FE, SMSG_INVENTORY_CHANGE_FAILURE = 0xC8EE, SMSG_ITEM_COOLDOWN = 0x00, SMSG_ITEM_ENCHANT_TIME_UPDATE = 0xDCE6, @@ -794,12 +775,12 @@ enum Opcodes SMSG_LFG_UPDATE_PLAYER = 0x00, SMSG_LFG_UPDATE_SEARCH = 0x1E53, SMSG_LIST_INVENTORY = 0x264C, + SMSG_LOG_XPGAIN = 0x4E7E, SMSG_LOGIN_SETTIMESPEED = 0x5ECA, SMSG_LOGIN_VERIFY_WORLD = 0xC86E, SMSG_LOGOUT_CANCEL_ACK = 0xD8EF, SMSG_LOGOUT_COMPLETE = 0xCC6B, SMSG_LOGOUT_RESPONSE = 0x886A, - SMSG_LOG_XPGAIN = 0x4E7E, SMSG_LOOT_ALL_PASSED = 0x1C7A, SMSG_LOOT_CLEAR_MONEY = 0x586E, SMSG_LOOT_ITEM_NOTIFY = 0xD8E3, @@ -826,18 +807,70 @@ enum Opcodes SMSG_MOTD = 0xCA4B, SMSG_MOUNTRESULT = 0x00, SMSG_MOUNTSPECIAL_ANIM = 0x9E77, - SMSG_MOVE_FEATHER_FALL = 0x00, - SMSG_MOVE_KNOCK_BACK = 0x60FE, - SMSG_MOVE_LAND_WALK = 0x00, - SMSG_MOVE_NORMAL_FALL = 0x00, - SMSG_MOVE_SET_CAN_FLY = 0x00, - SMSG_MOVE_SET_COLLISION_HGT = 0x00, - SMSG_MOVE_SET_HOVER = 0x00, + SMSG_MOVE_DISABLE_COLLISION = 0xF2DE, //forced, for self + SMSG_MOVE_DISABLE_GRAVITY = 0x60DC, //forced, for self + SMSG_MOVE_DISABLE_TRANSITION_BETWEEN_SWIM_AND_FLY= 0x365E, //forced, for self + SMSG_MOVE_ENABLE_COLLISION = 0x64DC, //forced, for self + SMSG_MOVE_ENABLE_GRAVITY = 0x645E, //forced, for self + SMSG_MOVE_ENABLE_TRANSITION_BETWEEN_SWIM_AND_FLY = 0x60CC, //forced, for self + SMSG_MOVE_KNOCK_BACK = 0x60FE, //forced, for self + SMSG_MOVE_ROOT = 0xB0DE, //forced, for self + SMSG_MOVE_SET_ACTIVE_MOVER = 0xA0DE, + SMSG_MOVE_SET_CAN_FLY = 0xB66E, //forced, for self + SMSG_MOVE_SET_COLLISION_HEIGHT = 0x20DC, //forced, for self + SMSG_MOVE_SET_COMPOUND_STATE = 0xF25E, + SMSG_MOVE_SET_FEATHER_FALL = 0xF2CC, //forced, for self + SMSG_MOVE_SET_FLIGHT_BACK_SPEED = 0x627C, //forced, for self + SMSG_MOVE_SET_FLIGHT_SPEED = 0x365C, //forced, for self + SMSG_MOVE_SET_HOVERING = 0x74FC, //forced, for self + SMSG_MOVE_SET_LAND_WALK = 0x76CE, //forced, for self + SMSG_MOVE_SET_NORMAL_FALL = 0xF4DC, //forced, for self + SMSG_MOVE_SET_PITCH_RATE = 0x24FE, //forced, for self + SMSG_MOVE_SET_RUN_BACK_SPEED = 0x747C, //forced, for self + SMSG_MOVE_SET_RUN_SPEED = 0xE24E, // for self + SMSG_MOVE_SET_SWIM_BACK_SPEED = 0xE6CC, //forced, for self + SMSG_MOVE_SET_SWIM_SPEED = 0x30FC, //forced, for self + SMSG_MOVE_SET_TURN_RATE = 0xA04E, //forced, for self + SMSG_MOVE_SET_VEHICLE_REC_ID = 0xA44C, //forced, for self SMSG_MOVE_SET_WALK_IN_AIR = 0x00, - SMSG_MOVE_UNSET_CAN_FLY = 0x00, - SMSG_MOVE_UNSET_HOVER = 0x00, + SMSG_MOVE_SET_WALK_SPEED = 0x246E, //forced, for self + SMSG_MOVE_SET_WATER_WALK = 0x625E, //forced, for self + SMSG_MOVE_SKIP_TIME = 0x32DE, + SMSG_MOVE_SPLINE_DISABLE_COLLISION = 0xE04E, + SMSG_MOVE_SPLINE_DISABLE_GRAVITY = 0xF04C, + SMSG_MOVE_SPLINE_ENABLE_COLLISION = 0x227C, + SMSG_MOVE_SPLINE_ENABLE_GRAVITY = 0xA4DE, + SMSG_MOVE_SPLINE_ROOT = 0x265C, + SMSG_MOVE_SPLINE_SET_FEATHER_FALL = 0xB6CC, + SMSG_MOVE_SPLINE_SET_FLIGHT_BACK_SPEED = 0x70EC, + SMSG_MOVE_SPLINE_SET_FLIGHT_SPEED = 0x644C, + SMSG_MOVE_SPLINE_SET_FLYING = 0x70DC, + SMSG_MOVE_SPLINE_SET_HOVER = 0x667E, + SMSG_MOVE_SPLINE_SET_LAND_WALK = 0xA65E, + SMSG_MOVE_SPLINE_SET_NORMAL_FALL = 0xE2FC, + SMSG_MOVE_SPLINE_SET_PITCH_RATE = 0x60CE, + SMSG_MOVE_SPLINE_SET_RUN_BACK_SPEED = 0x624E, + SMSG_MOVE_SPLINE_SET_RUN_MODE = 0x26CC, + SMSG_MOVE_SPLINE_SET_RUN_SPEED = 0xB2CE, // for others + SMSG_MOVE_SPLINE_SET_SWIM_BACK_SPEED = 0x326C, + SMSG_MOVE_SPLINE_SET_SWIM_SPEED = 0x327E, + SMSG_MOVE_SPLINE_SET_TURN_RATE = 0x745C, + SMSG_MOVE_SPLINE_SET_WALK_MODE = 0xF65C, + SMSG_MOVE_SPLINE_SET_WALK_SPEED = 0x0000, // exists, but not yet known + SMSG_MOVE_SPLINE_SET_WATER_WALK = 0xA24E, + SMSG_MOVE_SPLINE_START_SWIM = 0xF0FC, + SMSG_MOVE_SPLINE_STOP_SWIM = 0x66EE, + SMSG_MOVE_SPLINE_UNROOT = 0x64EE, + SMSG_MOVE_SPLINE_UNSET_FLYING = 0xB06E, + SMSG_MOVE_SPLINE_UNSET_HOVER = 0xA07E, + SMSG_MOVE_TELEPORT = 0xF25C, + SMSG_MOVE_UNROOT = 0xB0CE, //forced, for self + SMSG_MOVE_UNSET_CAN_FLY = 0xA24C, //forced, for self + SMSG_MOVE_UNSET_HOVERING = 0x325E, //forced, for self SMSG_MOVE_UNSET_WALK_IN_AIR = 0x00, - SMSG_MOVE_WATER_WALK = 0x00, + SMSG_MOVE_UPDATE = 0xF66C, + SMSG_MOVE_UPDATE_KNOCK_BACK = 0x725C, + SMSG_MOVE_UPDATE_TELEPORT = 0xF6DC, SMSG_MULTIPLE_PACKETS = 0xDCEA, SMSG_NAME_QUERY_RESPONSE = 0x9CE6, SMSG_NEW_TAXI_PATH = 0xC8FF, @@ -852,17 +885,12 @@ enum Opcodes SMSG_OPEN_CONTAINER = 0x00, SMSG_OVERRIDE_LIGHT = 0xCC56, SMSG_PAGE_TEXT_QUERY_RESPONSE = 0x18D2, - SMSG_PARTYKILLLOG = 0xCCC2, SMSG_PARTY_COMMAND_RESULT = 0xCCD6, SMSG_PARTY_MEMBER_STATS = 0xDC5A, SMSG_PARTY_MEMBER_STATS_FULL = 0x0EDF, + SMSG_PARTYKILLLOG = 0xCCC2, SMSG_PAUSE_MIRROR_TIMER = 0x00, SMSG_PERIODICAURALOG = 0x00, - SMSG_PETGODMODE = 0x00, - SMSG_PETITION_QUERY_RESPONSE = 0xCAEE, - SMSG_PETITION_SHOWLIST = 0x8ED7, - SMSG_PETITION_SHOW_SIGNATURES = 0x4E4A, - SMSG_PETITION_SIGN_RESULTS = 0x5EE6, SMSG_PET_ACTION_FEEDBACK = 0x4E5A, SMSG_PET_ACTION_SOUND = 0x0CC7, SMSG_PET_CAST_FAILED = 0x00, @@ -876,13 +904,11 @@ enum Opcodes SMSG_PET_SPELLS = 0x5A43, SMSG_PET_TAME_FAILURE = 0x00, SMSG_PET_UPDATE_COMBO_POINTS = 0x1A47, - SMSG_PLAYED_TIME = 0x187F, - SMSG_PLAYERBINDERROR = 0x5A4F, - SMSG_PLAYERBOUND = 0xCC46, - SMSG_PLAYER_DIFFICULTY_CHANGE = 0xD846, - SMSG_PLAYER_MOVE = 0xF66C, - SMSG_PLAYER_SKINNED = 0xDA63, - SMSG_PLAYER_VEHICLE_DATA = 0x186E, + SMSG_PETGODMODE = 0x00, + SMSG_PETITION_QUERY_RESPONSE = 0xCAEE, + SMSG_PETITION_SHOW_SIGNATURES = 0x4E4A, + SMSG_PETITION_SHOWLIST = 0x8ED7, + SMSG_PETITION_SIGN_RESULTS = 0x5EE6, SMSG_PLAY_DANCE = 0x8CFE, SMSG_PLAY_MUSIC = 0x00, SMSG_PLAY_OBJECT_SOUND = 0xCC57, @@ -890,6 +916,13 @@ enum Opcodes SMSG_PLAY_SPELL_IMPACT = 0x00, SMSG_PLAY_SPELL_VISUAL = 0x00, SMSG_PLAY_TIME_WARNING = 0xD857, + SMSG_PLAYED_TIME = 0x187F, + SMSG_PLAYER_DIFFICULTY_CHANGE = 0xD846, + SMSG_PLAYER_MOVE = 0xF66C, + SMSG_PLAYER_SKINNED = 0xDA63, + SMSG_PLAYER_VEHICLE_DATA = 0x186E, + SMSG_PLAYERBINDERROR = 0x5A4F, + SMSG_PLAYERBOUND = 0xCC46, SMSG_PONG = 0x0380, SMSG_POWER_UPDATE = 0x487E, SMSG_PRE_RESURRECT = 0x1CFB, @@ -899,6 +932,10 @@ enum Opcodes SMSG_PVP_CREDIT = 0x9EF2, SMSG_QUERY_QUESTS_COMPLETED_RESPONSE = 0x8E7A, SMSG_QUERY_TIME_RESPONSE = 0xD85A, + SMSG_QUEST_CONFIRM_ACCEPT = 0x184B, + SMSG_QUEST_FORCE_REMOVED = 0x00, + SMSG_QUEST_POI_QUERY_RESPONSE = 0x8CC3, + SMSG_QUEST_QUERY_RESPONSE = 0x9E56, SMSG_QUESTGIVER_OFFER_REWARD = 0x00, SMSG_QUESTGIVER_QUEST_COMPLETE = 0x24EE, SMSG_QUESTGIVER_QUEST_DETAILS = 0xCE5F, @@ -915,18 +952,14 @@ enum Opcodes SMSG_QUESTUPDATE_COMPLETE = 0x9CD6, SMSG_QUESTUPDATE_FAILED = 0x9EF6, SMSG_QUESTUPDATE_FAILEDTIMER = 0x00, - SMSG_QUEST_CONFIRM_ACCEPT = 0x184B, - SMSG_QUEST_FORCE_REMOVED = 0x00, - SMSG_QUEST_POI_QUERY_RESPONSE = 0x8CC3, - SMSG_QUEST_QUERY_RESPONSE = 0x9E56, SMSG_RAID_GROUP_ONLY = 0xDCDB, SMSG_RAID_INSTANCE_INFO = 0x4ACA, SMSG_RAID_INSTANCE_MESSAGE = 0xD862, SMSG_RANDOMIZE_CHAR_NAME = 0xF0DC, SMSG_READ_ITEM_FAILED = 0x0C5B, SMSG_READ_ITEM_OK = 0x9ECE, - SMSG_REALM_SPLIT = 0x1AF2, SMSG_REAL_GROUP_UPDATE = 0x4C56, + SMSG_REALM_SPLIT = 0x1AF2, SMSG_RECEIVED_MAIL = 0xDEE2, SMSG_REDIRECT_CLIENT = 0x0180, SMSG_REFER_A_FRIEND_FAILURE = 0x4867, @@ -942,9 +975,9 @@ enum Opcodes SMSG_SELL_ITEM = 0x9CD3, SMSG_SEND_MAIL_RESULT = 0x8CC2, SMSG_SEND_UNLEARN_SPELLS = 0xCED2, - SMSG_SERVERTIME = 0x1CD7, SMSG_SERVER_FIRST_ACHIEVEMENT = 0x0CDF, SMSG_SERVER_MESSAGE = 0xC873, + SMSG_SERVERTIME = 0x1CD7, SMSG_SET_FACTION_ATWAR = 0x1E47, SMSG_SET_FACTION_STANDING = 0x1AE3, SMSG_SET_FACTION_VISIBLE = 0x4CEB, @@ -952,11 +985,19 @@ enum Opcodes SMSG_SET_FORCED_REACTIONS = 0xD8C3, SMSG_SET_PCT_SPELL_MODIFIER = 0x485B, SMSG_SET_PHASE_SHIFT = 0x204C, + SMSG_SET_PLAY_HOVER_ANIM = 0xA27E, //forced, for self SMSG_SET_PLAYER_DECLINED_NAMES_RESULT = 0x0E67, SMSG_SET_PROFICIENCY = 0x9C5F, SMSG_SET_PROJECTILE_POSITION = 0xC8F7, - SMSG_SHOWTAXINODES = 0x8CFB, SMSG_SHOW_BANK = 0xCCA, + SMSG_SHOWTAXINODES = 0x8CFB, + SMSG_SPELL_COOLDOWN = 0x88D6, + SMSG_SPELL_DELAYED = 0x1AD3, + SMSG_SPELL_FAILED_OTHER = 0xCE4A, + SMSG_SPELL_FAILURE = 0x9A66, + SMSG_SPELL_GO = 0x0A53, + SMSG_SPELL_START = 0xCE43, + SMSG_SPELL_UPDATE_CHAIN_TARGETS = 0x00, SMSG_SPELLBREAKLOG = 0x00, SMSG_SPELLDAMAGESHIELD = 0x8AFE, SMSG_SPELLDISPELLOG = 0x00, @@ -968,18 +1009,7 @@ enum Opcodes SMSG_SPELLNONMELEEDAMAGELOG = 0x5CCF, SMSG_SPELLORDAMAGE_IMMUNE = 0x48FA, SMSG_SPELLSTEALLOG = 0x00, - SMSG_SPELL_COOLDOWN = 0x88D6, - SMSG_SPELL_DELAYED = 0x1AD3, - SMSG_SPELL_FAILED_OTHER = 0xCE4A, - SMSG_SPELL_FAILURE = 0x9A66, - SMSG_SPELL_GO = 0x0A53, - SMSG_SPELL_START = 0xCE43, - SMSG_SPELL_UPDATE_CHAIN_TARGETS = 0x00, SMSG_SPIRIT_HEALER_CONFIRM = 0xA4A, - SMSG_SPLINE_MOVE_LAND_WALK = 0x00, - SMSG_SPLINE_MOVE_ROOT = 0x00, - SMSG_SPLINE_MOVE_UNROOT = 0x00, - SMSG_SPLINE_MOVE_WATER_WALK = 0x00, SMSG_STABLE_RESULT = 0xA5B, SMSG_STANDSTATE_UPDATE = 0x4E52, SMSG_START_MIRROR_TIMER = 0x00, diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp index e3e69eff720..124e1628903 100755 --- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp +++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp @@ -2852,9 +2852,9 @@ void AuraEffect::HandleAuraAllowFlight(AuraApplication const* aurApp, uint8 mode // allow flying WorldPacket data; if (apply) - data.Initialize(SMSG_MOVE_SET_CAN_FLY, 12); + data.Initialize(SMSG_MOVE_SPLINE_SET_FLYING, 12); else - data.Initialize(SMSG_MOVE_UNSET_CAN_FLY, 12); + data.Initialize(SMSG_MOVE_SPLINE_UNSET_FLYING, 12); data.append(target->GetPackGUID()); data << uint32(0); // unk player->SendDirectMessage(&data); @@ -2877,9 +2877,9 @@ void AuraEffect::HandleAuraWaterWalk(AuraApplication const* aurApp, uint8 mode, WorldPacket data; if (apply) - data.Initialize(SMSG_MOVE_WATER_WALK, 8+4); + data.Initialize(SMSG_MOVE_SPLINE_SET_WATER_WALK, 8+4); else - data.Initialize(SMSG_MOVE_LAND_WALK, 8+4); + data.Initialize(SMSG_MOVE_SPLINE_SET_LAND_WALK, 8+4); data.append(target->GetPackGUID()); data << uint32(0); target->SendMessageToSet(&data, true); @@ -2901,9 +2901,9 @@ void AuraEffect::HandleAuraFeatherFall(AuraApplication const* aurApp, uint8 mode WorldPacket data; if (apply) - data.Initialize(SMSG_MOVE_FEATHER_FALL, 8+4); + data.Initialize(SMSG_MOVE_SPLINE_SET_FEATHER_FALL, 8+4); else - data.Initialize(SMSG_MOVE_NORMAL_FALL, 8+4); + data.Initialize(SMSG_MOVE_SPLINE_SET_NORMAL_FALL, 8+4); data.append(target->GetPackGUID()); data << uint32(0); target->SendMessageToSet(&data, true); @@ -2929,9 +2929,9 @@ void AuraEffect::HandleAuraHover(AuraApplication const* aurApp, uint8 mode, bool WorldPacket data; if (apply) - data.Initialize(SMSG_MOVE_SET_HOVER, 8+4); + data.Initialize(SMSG_MOVE_SPLINE_SET_HOVER, 8+4); else - data.Initialize(SMSG_MOVE_UNSET_HOVER, 8+4); + data.Initialize(SMSG_MOVE_SPLINE_UNSET_HOVER, 8+4); data.append(target->GetPackGUID()); data << uint32(0); target->SendMessageToSet(&data, true); @@ -3250,9 +3250,9 @@ void AuraEffect::HandleAuraModIncreaseFlightSpeed(AuraApplication const* aurApp, { WorldPacket data; if (apply) - data.Initialize(SMSG_MOVE_SET_CAN_FLY, 12); + data.Initialize(SMSG_MOVE_SPLINE_SET_FLYING, 12); else - data.Initialize(SMSG_MOVE_UNSET_CAN_FLY, 12); + data.Initialize(SMSG_MOVE_SPLINE_UNSET_FLYING, 12); data.append(player->GetPackGUID()); data << uint32(0); // unknown player->SendDirectMessage(&data); diff --git a/src/server/scripts/Commands/cs_modify.cpp b/src/server/scripts/Commands/cs_modify.cpp index 99283623207..9fc220e600a 100644 --- a/src/server/scripts/Commands/cs_modify.cpp +++ b/src/server/scripts/Commands/cs_modify.cpp @@ -959,14 +959,14 @@ public: target->SetUInt32Value(UNIT_FIELD_FLAGS, UNIT_FLAG_PVP); target->Mount(mId); - WorldPacket data(SMSG_FORCE_RUN_SPEED_CHANGE, (8+4+1+4)); + WorldPacket data(SMSG_MOVE_SET_RUN_SPEED, (8+4+1+4)); data.append(target->GetPackGUID()); data << (uint32)0; data << (uint8)0; //new 2.1.0 data << float(speed); target->SendMessageToSet(&data, true); - data.Initialize(SMSG_FORCE_SWIM_SPEED_CHANGE, (8+4+4)); + data.Initialize(SMSG_MOVE_SET_SWIM_SPEED, (8+4+4)); data.append(target->GetPackGUID()); data << (uint32)0; data << float(speed); |