diff options
-rw-r--r-- | src/server/game/Entities/Object/Object.cpp | 1 | ||||
-rw-r--r-- | src/server/game/Spells/Spell.cpp | 4 |
2 files changed, 0 insertions, 5 deletions
diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp index a488f6523e1..6f3a96102cd 100644 --- a/src/server/game/Entities/Object/Object.cpp +++ b/src/server/game/Entities/Object/Object.cpp @@ -2122,7 +2122,6 @@ Player* WorldObject::SelectNearestPlayer(float distance) const template <typename Container> void WorldObject::GetGameObjectListWithEntryInGrid(Container& gameObjectContainer, uint32 entry, float maxSearchRange /*= 250.0f*/) const { - CellCoord pair(Trinity::ComputeCellCoord(GetPositionX(), GetPositionY())); Trinity::AllGameObjectsWithEntryInRange check(this, entry, maxSearchRange); Trinity::GameObjectListSearcher<Trinity::AllGameObjectsWithEntryInRange> searcher(this, gameObjectContainer, check); Cell::VisitGridObjects(this, searcher, maxSearchRange); diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index f080a1cb0c3..d8baf713926 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -1747,10 +1747,6 @@ void Spell::SearchTargets(SEARCHER& searcher, uint32 containerMask, Unit* refere x = pos->GetPositionX(); y = pos->GetPositionY(); - CellCoord p(Trinity::ComputeCellCoord(x, y)); - Cell cell(p); - cell.SetNoCreate(); - Map* map = referer->GetMap(); if (searchInWorld) |