aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--src/server/game/Achievements/AchievementMgr.cpp2
-rw-r--r--src/server/game/Entities/Player/Player.cpp8
-rw-r--r--src/server/game/Entities/Unit/Unit.cpp14
-rw-r--r--src/server/game/Globals/ObjectMgr.cpp8
-rw-r--r--src/server/game/Groups/Group.cpp6
-rw-r--r--src/server/game/Guilds/Guild.cpp6
-rw-r--r--src/server/game/Guilds/GuildFinderMgr.cpp2
-rw-r--r--src/server/game/Handlers/GroupHandler.cpp4
-rw-r--r--src/server/game/Handlers/GuildHandler.cpp2
-rw-r--r--src/server/game/Handlers/ItemHandler.cpp2
-rw-r--r--src/server/game/Handlers/MiscHandler.cpp10
-rw-r--r--src/server/game/Handlers/MovementHandler.cpp6
-rw-r--r--src/server/game/Handlers/PetitionsHandler.cpp2
-rw-r--r--src/server/game/Handlers/QuestHandler.cpp7
-rw-r--r--src/server/game/Handlers/SkillHandler.cpp2
-rw-r--r--src/server/game/Miscellaneous/Formulas.h2
-rw-r--r--src/server/game/Movement/MovementStructures.cpp12
-rw-r--r--src/server/game/Movement/MovementStructures.h2
-rw-r--r--src/server/game/Server/Packets/MiscPackets.h4
-rw-r--r--src/server/game/Server/Packets/MovementPackets.cpp2
-rw-r--r--src/server/game/Server/Packets/MovementPackets.h6
-rw-r--r--src/server/game/Server/Packets/TalentPackets.cpp2
-rw-r--r--src/server/game/Server/Packets/TalentPackets.h6
-rw-r--r--src/server/game/Server/Protocol/Opcodes.cpp223
-rw-r--r--src/server/game/Server/Protocol/Opcodes.h428
-rw-r--r--src/server/game/Server/WorldSession.cpp12
-rw-r--r--src/server/game/Server/WorldSession.h6
-rw-r--r--src/server/game/Spells/SpellEffects.cpp2
-rw-r--r--src/server/scripts/Commands/cs_debug.cpp2
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp2
30 files changed, 489 insertions, 303 deletions
diff --git a/src/server/game/Achievements/AchievementMgr.cpp b/src/server/game/Achievements/AchievementMgr.cpp
index ba2571884dc..c244370d8c7 100644
--- a/src/server/game/Achievements/AchievementMgr.cpp
+++ b/src/server/game/Achievements/AchievementMgr.cpp
@@ -2049,7 +2049,7 @@ void AchievementMgr<Guild>::SendAllAchievementData(Player* receiver) const
auto count = std::count_if(m_completedAchievements.begin(), m_completedAchievements.end(), isVisible);
- WorldPacket data(SMSG_GUILD_ACHIEVEMENT_DATA, count * (4 + 4) + 3);
+ WorldPacket data(SMSG_ALL_GUILD_ACHIEVEMENTS, count * (4 + 4) + 3);
data.WriteBits(count, 23);
data.FlushBits();
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index 6d577bd6999..1742cda6d99 100644
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -4803,7 +4803,7 @@ void Player::BuildPlayerRepop()
CastSpell(this, 20584, true);
CastSpell(this, 8326, true);
- // there must be SMSG.FORCE_RUN_SPEED_CHANGE, SMSG.FORCE_SWIM_SPEED_CHANGE, SMSG.MOVE_WATER_WALK
+ // there must be SMSG.FORCE_RUN_SPEED_CHANGE, SMSG.FORCE_SWIM_SPEED_CHANGE, SMSG.MOVE_SET_WATER_WALK
// there must be SMSG.STOP_MIRROR_TIMER
// there we must send 888 opcode
@@ -16435,11 +16435,11 @@ void Player::SendPushToPartyResponse(Player* player, uint8 msg)
{
if (player)
{
- WorldPacket data(MSG_QUEST_PUSH_RESULT, 8 + 1);
+ WorldPacket data(SMSG_QUEST_PUSH_RESULT, 8 + 1);
data << player->GetGUID();
data << uint8(msg); // valid values: 0-8
- GetSession()->SendPacket(&data);
- TC_LOG_DEBUG("network", "WORLD: Sent MSG_QUEST_PUSH_RESULT");
+ SendDirectMessage(&data);
+ TC_LOG_DEBUG("network", "WORLD: Sent SMSG_QUEST_PUSH_RESULT");
}
}
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp
index 639530e98f1..0232c6de900 100644
--- a/src/server/game/Entities/Unit/Unit.cpp
+++ b/src/server/game/Entities/Unit/Unit.cpp
@@ -4803,7 +4803,7 @@ void Unit::SendPeriodicAuraLog(SpellPeriodicAuraLogInfo* pInfo)
void Unit::SendSpellMiss(Unit* target, uint32 spellID, SpellMissInfo missInfo)
{
- WorldPacket data(SMSG_SPELLLOGMISS, (4+8+1+4+8+1));
+ WorldPacket data(SMSG_SPELL_MISS_LOG, (4+8+1+4+8+1));
data << uint32(spellID);
data << GetGUID();
data << uint8(0); // can be 0 or 1
@@ -4827,7 +4827,7 @@ void Unit::SendSpellDamageResist(Unit* target, uint32 spellId)
void Unit::SendSpellDamageImmune(Unit* target, uint32 spellId)
{
- WorldPacket data(SMSG_SPELLORDAMAGE_IMMUNE, 8+8+4+1);
+ WorldPacket data(SMSG_SPELL_OR_DAMAGE_IMMUNE, 8+8+4+1);
data << GetGUID();
data << target->GetGUID();
data << uint32(spellId);
@@ -16007,8 +16007,8 @@ bool Unit::SetWaterWalking(bool enable, bool packetOnly /*= false */)
static OpcodeServer const waterWalkingOpcodeTable[2][2] =
{
- { SMSG_MOVE_SPLINE_SET_LAND_WALK, SMSG_MOVE_LAND_WALK },
- { SMSG_MOVE_SPLINE_SET_WATER_WALK, SMSG_MOVE_WATER_WALK }
+ { SMSG_MOVE_SPLINE_SET_LAND_WALK, SMSG_MOVE_SET_LAND_WALK },
+ { SMSG_MOVE_SPLINE_SET_WATER_WALK, SMSG_MOVE_SET_WATER_WALK }
};
bool player = GetTypeId() == TYPEID_PLAYER && ToPlayer()->m_mover->GetTypeId() == TYPEID_PLAYER;
@@ -16045,8 +16045,8 @@ bool Unit::SetFeatherFall(bool enable, bool packetOnly /*= false */)
static OpcodeServer const featherFallOpcodeTable[2][2] =
{
- { SMSG_MOVE_SPLINE_SET_NORMAL_FALL, SMSG_MOVE_NORMAL_FALL },
- { SMSG_MOVE_SPLINE_SET_FEATHER_FALL, SMSG_MOVE_FEATHER_FALL }
+ { SMSG_MOVE_SPLINE_SET_NORMAL_FALL, SMSG_MOVE_SET_NORMAL_FALL },
+ { SMSG_MOVE_SPLINE_SET_FEATHER_FALL, SMSG_MOVE_SET_FEATHER_FALL }
};
bool player = GetTypeId() == TYPEID_PLAYER && ToPlayer()->m_mover->GetTypeId() == TYPEID_PLAYER;
@@ -16344,7 +16344,7 @@ void Unit::DestroyForPlayer(Player* target) const
{
if (bg->isArena())
{
- WorldPacket data(SMSG_ARENA_UNIT_DESTROYED, 8);
+ WorldPacket data(SMSG_DESTROY_ARENA_UNIT, 18);
data << GetGUID();
target->GetSession()->SendPacket(&data);
}
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp
index 403cf731602..d588d048d3d 100644
--- a/src/server/game/Globals/ObjectMgr.cpp
+++ b/src/server/game/Globals/ObjectMgr.cpp
@@ -488,9 +488,9 @@ void ObjectMgr::LoadCreatureTemplate(Field* fields)
creatureTemplate.GossipMenuId = fields[14].GetUInt32();
creatureTemplate.minlevel = fields[15].GetInt16();
creatureTemplate.maxlevel = fields[16].GetInt16();
- creatureTemplate.expansion = uint32(fields[17].GetInt16());
- creatureTemplate.expansionUnknown = uint32(fields[18].GetUInt16());
- creatureTemplate.faction = uint32(fields[19].GetUInt16());
+ creatureTemplate.expansion = fields[17].GetInt16();
+ creatureTemplate.expansionUnknown = fields[18].GetUInt16();
+ creatureTemplate.faction = fields[19].GetUInt16();
creatureTemplate.npcflag = fields[20].GetUInt32();
creatureTemplate.speed_walk = fields[21].GetFloat();
creatureTemplate.speed_run = fields[22].GetFloat();
@@ -3296,7 +3296,7 @@ void ObjectMgr::LoadPlayerInfo()
// load the DBC's levels at first...
GtOCTLevelExperienceEntry const* exp;
- for (int level = 0; level < sGtOCTLevelExperienceStore.GetTableRowCount(); ++level)
+ for (uint32 level = 0; level < sGtOCTLevelExperienceStore.GetTableRowCount(); ++level)
{
exp = sGtOCTLevelExperienceStore.EvaluateTable(level, 0);
_playerXPperLevel[level + 1] = exp->Data;
diff --git a/src/server/game/Groups/Group.cpp b/src/server/game/Groups/Group.cpp
index 227b5470de5..c8a069a71df 100644
--- a/src/server/game/Groups/Group.cpp
+++ b/src/server/game/Groups/Group.cpp
@@ -553,7 +553,7 @@ bool Group::RemoveMember(ObjectGuid guid, const RemoveMethod& method /*= GROUP_R
}
// Do we really need to send this opcode?
- data.Initialize(SMSG_GROUP_LIST, 1+1+1+1+8+4+4+8);
+ data.Initialize(SMSG_PARTY_UPDATE, 1+1+1+1+8+4+4+8);
data << uint8(0x10) << uint8(0) << uint8(0) << uint8(0);
data << m_guid << uint32(m_counter) << uint32(0) << uint64(0);
player->GetSession()->SendPacket(&data);
@@ -757,7 +757,7 @@ void Group::Disband(bool hideDestroy /* = false */)
}
else
{
- data.Initialize(SMSG_GROUP_LIST, 1+1+1+1+8+4+4+8);
+ data.Initialize(SMSG_PARTY_UPDATE, 1+1+1+1+8+4+4+8);
data << uint8(0x10) << uint8(0) << uint8(0) << uint8(0);
data << m_guid << uint32(m_counter) << uint32(0) << uint64(0);
player->GetSession()->SendPacket(&data);
@@ -1556,7 +1556,7 @@ void Group::SendUpdateToPlayer(ObjectGuid playerGUID, MemberSlot* slot)
slot = &(*witr);
}
- WorldPacket data(SMSG_GROUP_LIST, (1+1+1+1+1+4+8+4+4+(GetMembersCount()-1)*(13+8+1+1+1+1)+8+1+8+1+1+1+1));
+ WorldPacket data(SMSG_PARTY_UPDATE, (1+1+1+1+1+4+8+4+4+(GetMembersCount()-1)*(13+8+1+1+1+1)+8+1+8+1+1+1+1));
data << uint8(m_groupType); // group type (flags in 3.3)
data << uint8(slot->group);
data << uint8(slot->flags);
diff --git a/src/server/game/Guilds/Guild.cpp b/src/server/game/Guilds/Guild.cpp
index cd3e167e80d..a0ba2d407fe 100644
--- a/src/server/game/Guilds/Guild.cpp
+++ b/src/server/game/Guilds/Guild.cpp
@@ -116,11 +116,11 @@ void Guild::SendCommandResult(WorldSession* session, GuildCommandType type, Guil
void Guild::SendSaveEmblemResult(WorldSession* session, GuildEmblemError errCode)
{
- WorldPacket data(MSG_SAVE_GUILD_EMBLEM, 4);
+ WorldPacket data(SMSG_SAVE_GUILD_EMBLEM, 4);
data << uint32(errCode);
session->SendPacket(&data);
- TC_LOG_DEBUG("guild", "MSG_SAVE_GUILD_EMBLEM [%s] Code: %u", session->GetPlayerInfo().c_str(), errCode);
+ TC_LOG_DEBUG("guild", "SMSG_SAVE_GUILD_EMBLEM [%s] Code: %u", session->GetPlayerInfo().c_str(), errCode);
}
// LogHolder
@@ -2193,7 +2193,7 @@ void Guild::HandleGuildRequestChallengeUpdate(WorldSession* session)
void Guild::SendEventLog(WorldSession* session) const
{
- WorldPacket data(SMSG_GUILD_EVENT_LOG_QUERY_RESULT, 1 + m_eventLog->GetSize() * (1 + 8 + 4));
+ WorldPacket data(SMSG_GUILD_EVENT_LOG_QUERY_RESULTS, 1 + m_eventLog->GetSize() * (1 + 8 + 4));
m_eventLog->WritePacket(data);
session->SendPacket(&data);
TC_LOG_DEBUG("guild", "SMSG_GUILD_EVENT_LOG_QUERY_RESULT [%s]", session->GetPlayerInfo().c_str());
diff --git a/src/server/game/Guilds/GuildFinderMgr.cpp b/src/server/game/Guilds/GuildFinderMgr.cpp
index 05b8bebd20d..45364a4bae0 100644
--- a/src/server/game/Guilds/GuildFinderMgr.cpp
+++ b/src/server/game/Guilds/GuildFinderMgr.cpp
@@ -325,6 +325,6 @@ void GuildFinderMgr::SendApplicantListUpdate(Guild* guild)
void GuildFinderMgr::SendMembershipRequestListUpdate(Player* player)
{
- WorldPacket data(SMSG_LF_GUILD_APPLICATIONS, 0);
+ WorldPacket data(SMSG_LF_GUILD_APPLICATIONS_LIST_CHANGED, 0);
player->SendDirectMessage(&data);
}
diff --git a/src/server/game/Handlers/GroupHandler.cpp b/src/server/game/Handlers/GroupHandler.cpp
index a8a4feeca67..0f010f5e21e 100644
--- a/src/server/game/Handlers/GroupHandler.cpp
+++ b/src/server/game/Handlers/GroupHandler.cpp
@@ -163,7 +163,7 @@ void WorldSession::HandleGroupInviteOpcode(WorldPacket& recvData)
if (group2)
{
// tell the player that they were invited but it failed as they were already in a group
- WorldPacket data(SMSG_GROUP_INVITE, 45);
+ WorldPacket data(SMSG_PARTY_INVITE, 45);
data.WriteBit(0);
@@ -265,7 +265,7 @@ void WorldSession::HandleGroupInviteOpcode(WorldPacket& recvData)
}
// ok, we do it
- WorldPacket data(SMSG_GROUP_INVITE, 45);
+ WorldPacket data(SMSG_PARTY_INVITE, 45);
data.WriteBit(0);
diff --git a/src/server/game/Handlers/GuildHandler.cpp b/src/server/game/Handlers/GuildHandler.cpp
index be564135b86..b297e16e535 100644
--- a/src/server/game/Handlers/GuildHandler.cpp
+++ b/src/server/game/Handlers/GuildHandler.cpp
@@ -352,7 +352,7 @@ void WorldSession::HandleSaveGuildEmblemOpcode(WorldPacket& recvPacket)
EmblemInfo emblemInfo;
emblemInfo.ReadPacket(recvPacket);
- TC_LOG_DEBUG("guild", "MSG_SAVE_GUILD_EMBLEM [%s]: Guid: [%s] Style: %d, Color: %d, BorderStyle: %d, BorderColor: %d, BackgroundColor: %d"
+ TC_LOG_DEBUG("guild", "CMSG_SAVE_GUILD_EMBLEM [%s]: Guid: [%s] Style: %d, Color: %d, BorderStyle: %d, BorderColor: %d, BackgroundColor: %d"
, GetPlayerInfo().c_str(), vendorGuid.ToString().c_str(), emblemInfo.GetStyle()
, emblemInfo.GetColor(), emblemInfo.GetBorderStyle()
, emblemInfo.GetBorderColor(), emblemInfo.GetBackgroundColor());
diff --git a/src/server/game/Handlers/ItemHandler.cpp b/src/server/game/Handlers/ItemHandler.cpp
index 149c11135a8..29fd38f649d 100644
--- a/src/server/game/Handlers/ItemHandler.cpp
+++ b/src/server/game/Handlers/ItemHandler.cpp
@@ -327,7 +327,7 @@ void WorldSession::HandleReadItem(WorldPacket& recvData)
InventoryResult msg = _player->CanUseItem(pItem);
if (msg == EQUIP_ERR_OK)
{
- data.Initialize(SMSG_READ_ITEM_OK, 8);
+ data.Initialize(SMSG_READ_ITEM_RESULT_OK, 8);
TC_LOG_INFO("network", "STORAGE: Item page sent");
}
else
diff --git a/src/server/game/Handlers/MiscHandler.cpp b/src/server/game/Handlers/MiscHandler.cpp
index 68342daff4b..f67b9d00244 100644
--- a/src/server/game/Handlers/MiscHandler.cpp
+++ b/src/server/game/Handlers/MiscHandler.cpp
@@ -1132,7 +1132,7 @@ void WorldSession::HandleMoveUnRootAck(WorldPacket& recvData)
return;
}
- TC_LOG_DEBUG("network", "WORLD: CMSG_FORCE_MOVE_UNROOT_ACK");
+ TC_LOG_DEBUG("network", "WORLD: CMSG_MOVE_FORCE_UNROOT_ACK");
recvData.read_skip<uint32>(); // unk
@@ -1158,7 +1158,7 @@ void WorldSession::HandleMoveRootAck(WorldPacket& recvData)
return;
}
- TC_LOG_DEBUG("network", "WORLD: CMSG_FORCE_MOVE_ROOT_ACK");
+ TC_LOG_DEBUG("network", "WORLD: CMSG_MOVE_FORCE_ROOT_ACK");
recvData.read_skip<uint32>(); // unk
@@ -1498,14 +1498,14 @@ void WorldSession::HandleSetTitleOpcode(WorldPacket& recvData)
GetPlayer()->SetUInt32Value(PLAYER_CHOSEN_TITLE, title);
}
-void WorldSession::HandleTimeSyncResp(WorldPackets::Misc::TimeSyncResponse& packet)
+void WorldSession::HandleTimeSyncResponse(WorldPackets::Misc::TimeSyncResponse& packet)
{
- TC_LOG_DEBUG("network", "CMSG_TIME_SYNC_RESP");
+ TC_LOG_DEBUG("network", "CMSG_TIME_SYNC_RESPONSE");
// Prevent crashing server if queue is empty
if (_player->m_timeSyncQueue.empty())
{
- TC_LOG_ERROR("network", "Received CMSG_TIME_SYNC_RESP from player %s without requesting it (hacker?)", _player->GetName().c_str());
+ TC_LOG_ERROR("network", "Received CMSG_TIME_SYNC_RESPONSE from player %s without requesting it (hacker?)", _player->GetName().c_str());
return;
}
diff --git a/src/server/game/Handlers/MovementHandler.cpp b/src/server/game/Handlers/MovementHandler.cpp
index e1e5ae49778..e48bb514ba8 100644
--- a/src/server/game/Handlers/MovementHandler.cpp
+++ b/src/server/game/Handlers/MovementHandler.cpp
@@ -358,9 +358,9 @@ void WorldSession::HandleMovementOpcodes(WorldPackets::Movement::ClientPlayerMov
mover->UpdatePosition(movementInfo.pos);
- WorldPackets::Movement::ServerPlayerMovement playerMovement;
- playerMovement.movementInfo = &mover->m_movementInfo;
- mover->SendMessageToSet(const_cast<WorldPacket*>(playerMovement.Write()), _player);
+ WorldPackets::Movement::MoveUpdate moveUpdate;
+ moveUpdate.movementInfo = &mover->m_movementInfo;
+ mover->SendMessageToSet(moveUpdate.Write(), _player);
if (plrMover) // nothing is charmed, or player charmed
{
diff --git a/src/server/game/Handlers/PetitionsHandler.cpp b/src/server/game/Handlers/PetitionsHandler.cpp
index 293c74d1dc8..3f18a9bd1ea 100644
--- a/src/server/game/Handlers/PetitionsHandler.cpp
+++ b/src/server/game/Handlers/PetitionsHandler.cpp
@@ -330,7 +330,7 @@ void WorldSession::SendPetitionQueryOpcode(ObjectGuid petitionguid)
return;
}
- WorldPacket data(SMSG_PETITION_QUERY_RESPONSE, (4+8+name.size()+1+1+4*12+2+10));
+ WorldPacket data(SMSG_QUERY_PETITION_RESPONSE, (4+8+name.size()+1+1+4*12+2+10));
data << uint32(petitionguid.GetCounter()); // guild/team guid (in Trinity always same as GUID_LOPART(petition guid)
data << ownerguid; // charter owner guid
data << name; // name (guild/arena team)
diff --git a/src/server/game/Handlers/QuestHandler.cpp b/src/server/game/Handlers/QuestHandler.cpp
index 57abbfeeaa2..c5e0fc2e3b5 100644
--- a/src/server/game/Handlers/QuestHandler.cpp
+++ b/src/server/game/Handlers/QuestHandler.cpp
@@ -608,17 +608,14 @@ void WorldSession::HandleQuestPushResult(WorldPacket& recvPacket)
uint8 msg;
recvPacket >> guid >> questId >> msg;
- TC_LOG_DEBUG("network", "WORLD: Received MSG_QUEST_PUSH_RESULT");
+ TC_LOG_DEBUG("network", "WORLD: Received CMSG_QUEST_PUSH_RESULT");
if (!_player->GetDivider().IsEmpty() && _player->GetDivider() == guid)
{
Player* player = ObjectAccessor::FindPlayer(_player->GetDivider());
if (player)
{
- WorldPacket data(MSG_QUEST_PUSH_RESULT, 8 + 4 + 1);
- data << _player->GetGUID();
- data << uint8(msg); // valid values: 0-8
- player->SendDirectMessage(&data);
+ player->SendPushToPartyResponse(_player, msg);
_player->SetDivider(ObjectGuid::Empty);
}
}
diff --git a/src/server/game/Handlers/SkillHandler.cpp b/src/server/game/Handlers/SkillHandler.cpp
index c97b2a388bc..d7cf1226088 100644
--- a/src/server/game/Handlers/SkillHandler.cpp
+++ b/src/server/game/Handlers/SkillHandler.cpp
@@ -28,7 +28,7 @@
#include "WorldSession.h"
#include "TalentPackets.h"
-void WorldSession::HandleLearnTalentOpcode(WorldPackets::Talent::LearnTalent& packet)
+void WorldSession::HandleLearnTalentsOpcode(WorldPackets::Talent::LearnTalents& packet)
{
bool anythingLearned = false;
for (uint32 talentId : packet.Talents)
diff --git a/src/server/game/Miscellaneous/Formulas.h b/src/server/game/Miscellaneous/Formulas.h
index e1753e43eb2..9396bbc110f 100644
--- a/src/server/game/Miscellaneous/Formulas.h
+++ b/src/server/game/Miscellaneous/Formulas.h
@@ -165,7 +165,7 @@ namespace Trinity
if (gain && creature)
{
// Players get only 10% xp for killing creatures of lower expansion levels than himself
- if ((creature->GetCreatureTemplate()->expansion < GetExpansionForLevel(player->getLevel())))
+ if ((uint32(creature->GetCreatureTemplate()->expansion) < GetExpansionForLevel(player->getLevel())))
gain = uint32(round(gain / 10.0f));
if (creature->isElite())
diff --git a/src/server/game/Movement/MovementStructures.cpp b/src/server/game/Movement/MovementStructures.cpp
index 841f739ff09..edbbed3a343 100644
--- a/src/server/game/Movement/MovementStructures.cpp
+++ b/src/server/game/Movement/MovementStructures.cpp
@@ -5294,9 +5294,9 @@ MovementStatusElements const* GetMovementStatusElementsSequence(uint32 opcode)
return DismissControlledVehicle;
case SMSG_MOVE_UPDATE_TELEPORT:
return MoveUpdateTeleport;
- case CMSG_FORCE_MOVE_ROOT_ACK:
+ case CMSG_MOVE_FORCE_ROOT_ACK:
return ForceMoveRootAck;
- case CMSG_FORCE_MOVE_UNROOT_ACK:
+ case CMSG_MOVE_FORCE_UNROOT_ACK:
return ForceMoveUnrootAck;
case CMSG_MOVE_FALL_RESET:
return MovementFallReset;
@@ -5426,13 +5426,13 @@ MovementStatusElements const* GetMovementStatusElementsSequence(uint32 opcode)
return MoveSetHover;
case SMSG_MOVE_UNSET_HOVER:
return MoveUnsetHover;
- case SMSG_MOVE_WATER_WALK:
+ case SMSG_MOVE_SET_WATER_WALK:
return MoveWaterWalk;
- case SMSG_MOVE_LAND_WALK:
+ case SMSG_MOVE_SET_LAND_WALK:
return MoveLandWalk;
- case SMSG_MOVE_FEATHER_FALL:
+ case SMSG_MOVE_SET_FEATHER_FALL:
return MoveFeatherFall;
- case SMSG_MOVE_NORMAL_FALL:
+ case SMSG_MOVE_SET_NORMAL_FALL:
return MoveNormalFall;
case SMSG_MOVE_ROOT:
return MoveRoot;
diff --git a/src/server/game/Movement/MovementStructures.h b/src/server/game/Movement/MovementStructures.h
index afa30b4c1c7..96d85a6fd0e 100644
--- a/src/server/game/Movement/MovementStructures.h
+++ b/src/server/game/Movement/MovementStructures.h
@@ -139,7 +139,7 @@ namespace Movement
class PacketSender
{
public:
- PacketSender(Unit* unit, OpcodeServer serverControl, OpcodeServer playerControl, OpcodeServer broadcast = SMSG_PLAYER_MOVE, ExtraMovementStatusElement* extras = NULL);
+ PacketSender(Unit* unit, OpcodeServer serverControl, OpcodeServer playerControl, OpcodeServer broadcast = SMSG_MOVE_UPDATE, ExtraMovementStatusElement* extras = NULL);
void Send() const;
diff --git a/src/server/game/Server/Packets/MiscPackets.h b/src/server/game/Server/Packets/MiscPackets.h
index cc4453e1177..4d8b35311f9 100644
--- a/src/server/game/Server/Packets/MiscPackets.h
+++ b/src/server/game/Server/Packets/MiscPackets.h
@@ -132,7 +132,7 @@ namespace WorldPackets
class TimeSyncResponse final : public ClientPacket
{
public:
- TimeSyncResponse(WorldPacket&& packet) : ClientPacket(CMSG_TIME_SYNC_RESP, std::move(packet)) { }
+ TimeSyncResponse(WorldPacket&& packet) : ClientPacket(CMSG_TIME_SYNC_RESPONSE, std::move(packet)) { }
void Read() override;
@@ -296,7 +296,7 @@ namespace WorldPackets
class PreRessurect : public ServerPacket
{
public:
- PreRessurect() : ServerPacket(SMSG_PRE_RESURRECT, 16) { }
+ PreRessurect() : ServerPacket(SMSG_PRE_RESSURECT, 18) { }
WorldPacket const* Write() override;
diff --git a/src/server/game/Server/Packets/MovementPackets.cpp b/src/server/game/Server/Packets/MovementPackets.cpp
index 242515e52b6..9a208670804 100644
--- a/src/server/game/Server/Packets/MovementPackets.cpp
+++ b/src/server/game/Server/Packets/MovementPackets.cpp
@@ -476,7 +476,7 @@ WorldPacket const* WorldPackets::Movement::MoveSetFlag::Write()
return &_worldPacket;
}
-WorldPacket const* WorldPackets::Movement::ServerPlayerMovement::Write()
+WorldPacket const* WorldPackets::Movement::MoveUpdate::Write()
{
_worldPacket << *movementInfo;
diff --git a/src/server/game/Server/Packets/MovementPackets.h b/src/server/game/Server/Packets/MovementPackets.h
index 4f511acb0e8..31f30d74c04 100644
--- a/src/server/game/Server/Packets/MovementPackets.h
+++ b/src/server/game/Server/Packets/MovementPackets.h
@@ -42,10 +42,10 @@ namespace WorldPackets
MovementInfo movementInfo;
};
- class ServerPlayerMovement final : public ServerPacket
+ class MoveUpdate final : public ServerPacket
{
public:
- ServerPlayerMovement() : ServerPacket(SMSG_PLAYER_MOVE) { }
+ MoveUpdate() : ServerPacket(SMSG_MOVE_UPDATE) { }
WorldPacket const* Write() override;
@@ -107,7 +107,7 @@ namespace WorldPackets
class MonsterMove final : public ServerPacket
{
public:
- MonsterMove() : ServerPacket(SMSG_MONSTER_MOVE) { }
+ MonsterMove() : ServerPacket(SMSG_ON_MONSTER_MOVE) { }
void InitializeSplineData(::Movement::MoveSpline const& moveSpline);
diff --git a/src/server/game/Server/Packets/TalentPackets.cpp b/src/server/game/Server/Packets/TalentPackets.cpp
index 9713951ed7d..1120680a97b 100644
--- a/src/server/game/Server/Packets/TalentPackets.cpp
+++ b/src/server/game/Server/Packets/TalentPackets.cpp
@@ -43,7 +43,7 @@ void WorldPackets::Talent::SetSpecialization::Read()
}
-void WorldPackets::Talent::LearnTalent::Read()
+void WorldPackets::Talent::LearnTalents::Read()
{
uint32 count;
_worldPacket >> count;
diff --git a/src/server/game/Server/Packets/TalentPackets.h b/src/server/game/Server/Packets/TalentPackets.h
index 3a1e6229ee9..4147eeb58b6 100644
--- a/src/server/game/Server/Packets/TalentPackets.h
+++ b/src/server/game/Server/Packets/TalentPackets.h
@@ -58,12 +58,12 @@ namespace WorldPackets
uint32 SpecGroupIndex = 0;
};
- class LearnTalent final : public ClientPacket
+ class LearnTalents final : public ClientPacket
{
public:
- LearnTalent(WorldPacket&& packet) : ClientPacket(std::move(packet))
+ LearnTalents(WorldPacket&& packet) : ClientPacket(std::move(packet))
{
- ASSERT(packet.GetOpcode() == CMSG_LEARN_TALENT);
+ ASSERT(packet.GetOpcode() == CMSG_LEARN_TALENTS);
}
void Read() override;
diff --git a/src/server/game/Server/Protocol/Opcodes.cpp b/src/server/game/Server/Protocol/Opcodes.cpp
index eb480366bee..28a7ebd1e2c 100644
--- a/src/server/game/Server/Protocol/Opcodes.cpp
+++ b/src/server/game/Server/Protocol/Opcodes.cpp
@@ -136,6 +136,7 @@ void OpcodeTable::Initialize()
#define DEFINE_HANDLER(opcode, status, processing, packetclass, handler) \
ValidateAndSetClientOpcode<packetclass, handler>(opcode, #opcode, status, processing);
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_ACCEPT_GUILD_INVITE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_ACCEPT_LEVEL_GRANT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleAcceptGrantLevel );
DEFINE_OPCODE_HANDLER_OLD(CMSG_ACCEPT_TRADE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleAcceptTradeOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_ACTIVATE_TAXI, STATUS_UNHANDLED, PROCESS_THREADSAFE, &WorldSession::HandleActivateTaxiOpcode );
@@ -161,7 +162,6 @@ void OpcodeTable::Initialize()
DEFINE_HANDLER(CMSG_ATTACKSTOP, STATUS_LOGGEDIN, PROCESS_INPLACE, WorldPackets::Combat::AttackStop, &WorldSession::HandleAttackStopOpcode);
DEFINE_HANDLER(CMSG_ATTACKSWING, STATUS_LOGGEDIN, PROCESS_INPLACE, WorldPackets::Combat::AttackSwing, &WorldSession::HandleAttackSwingOpcode);
DEFINE_HANDLER(CMSG_AUCTION_HELLO_REQUEST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::AuctionHouse::AuctionHelloRequest, &WorldSession::HandleAuctionHelloOpcode);
- DEFINE_OPCODE_HANDLER_OLD(CMSG_AUCTION_HELLO_REQUEST, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_AUCTION_LIST_BIDDER_ITEMS, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionListBidderItems );
DEFINE_OPCODE_HANDLER_OLD(CMSG_AUCTION_LIST_ITEMS, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionListItems );
DEFINE_OPCODE_HANDLER_OLD(CMSG_AUCTION_LIST_OWNER_ITEMS, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionListOwnerItems );
@@ -241,12 +241,14 @@ void OpcodeTable::Initialize()
DEFINE_OPCODE_HANDLER_OLD(CMSG_CALENDAR_GET_NUM_PENDING, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarGetNumPending );
DEFINE_OPCODE_HANDLER_OLD(CMSG_CALENDAR_GUILD_FILTER, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarGuildFilter );
DEFINE_OPCODE_HANDLER_OLD(CMSG_CALENDAR_REMOVE_EVENT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarRemoveEvent );
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_CALENDAR_REMOVE_INVITE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_CALENDAR_UPDATE_EVENT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarUpdateEvent );
DEFINE_OPCODE_HANDLER_OLD(CMSG_CANCEL_AURA, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCancelAuraOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_CANCEL_AUTO_REPEAT_SPELL, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleCancelAutoRepeatSpellOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_CANCEL_CAST, STATUS_UNHANDLED, PROCESS_THREADSAFE, &WorldSession::HandleCancelCastOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_CANCEL_CHANNELLING, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleCancelChanneling );
DEFINE_OPCODE_HANDLER_OLD(CMSG_CANCEL_GROWTH_AURA, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleCancelGrowthAuraOpcode );
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_CANCEL_MASTER_LOOT_ROLL, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_CANCEL_MOUNT_AURA, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleCancelMountAuraOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_CANCEL_QUEUED_SPELL, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_CANCEL_TEMP_ENCHANTMENT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleCancelTempEnchantmentOpcode);
@@ -308,11 +310,13 @@ void OpcodeTable::Initialize()
DEFINE_OPCODE_HANDLER_OLD(CMSG_CONFIRM_RESPEC_WIPE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleConfirmRespecWipeOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_CONNECT_TO_FAILED, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_CONTACT_LIST, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleContactListOpcode );
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_CONVERSATION_UNK1, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_CONVERT_RAID, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_CREATE_SHIPMENT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_HANDLER(CMSG_CREATURE_QUERY, STATUS_LOGGEDIN, PROCESS_INPLACE, WorldPackets::Query::QueryCreature, &WorldSession::HandleCreatureQuery);
DEFINE_OPCODE_HANDLER_OLD(CMSG_DANCE_QUERY, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_HANDLER(CMSG_DB_QUERY_BULK, STATUS_AUTHED, PROCESS_INPLACE, WorldPackets::Query::DBQueryBulk, &WorldSession::HandleDBQueryBulk);
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_DECLINE_GUILD_INVITES, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_DECLINE_PETITION, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandlePetitionDeclineOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_DELETE_EQUIPMENT_SET, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_DEL_FRIEND, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleDelFriendOpcode );
@@ -330,19 +334,17 @@ void OpcodeTable::Initialize()
DEFINE_OPCODE_HANDLER_OLD(CMSG_DISCARDED_TIME_SYNC_ACKS, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_DISMISS_CONTROLLED_VEHICLE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleDismissControlledVehicle );
DEFINE_OPCODE_HANDLER_OLD(CMSG_DISMISS_CRITTER, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleDismissCritter );
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_DO_MASTER_LOOT_ROLL, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_DO_READY_CHECK, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleRaidReadyCheckOpcode );
DEFINE_HANDLER(CMSG_DUEL_RESPONSE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Duel::DuelResponse, &WorldSession::HandleDuelResponseOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_EJECT_PASSENGER, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_EMOTE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleEmoteOpcode );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_ENABLETAXI, STATUS_UNHANDLED, PROCESS_THREADSAFE, &WorldSession::HandleTaxiQueryAvailableNodes );
DEFINE_OPCODE_HANDLER_OLD(CMSG_ENABLE_NAGLE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_EarlyProccess );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_ENABLE_TAXI_NODE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_ENABLE_TAXI_NODE, STATUS_UNHANDLED, PROCESS_THREADSAFE, &WorldSession::HandleTaxiQueryAvailableNodes );
DEFINE_OPCODE_HANDLER_OLD(CMSG_EQUIPMENT_SET_DELETE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleEquipmentSetDelete );
DEFINE_HANDLER(CMSG_EQUIPMENT_SET_SAVE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::EquipmentSet::SaveEquipmentSet, &WorldSession::HandleEquipmentSetSave);
DEFINE_OPCODE_HANDLER_OLD(CMSG_EQUIPMENT_SET_USE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleEquipmentSetUse );
DEFINE_OPCODE_HANDLER_OLD(CMSG_FAR_SIGHT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleFarSightOpcode );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_FORCE_MOVE_ROOT_ACK, STATUS_UNHANDLED, PROCESS_THREADSAFE, &WorldSession::HandleMoveRootAck );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_FORCE_MOVE_UNROOT_ACK, STATUS_UNHANDLED, PROCESS_THREADSAFE, &WorldSession::HandleMoveUnRootAck );
DEFINE_HANDLER(CMSG_GAMEOBJECT_QUERY, STATUS_LOGGEDIN, PROCESS_INPLACE, WorldPackets::Query::QueryGameObject, &WorldSession::HandleGameObjectQueryOpcode);
DEFINE_HANDLER(CMSG_GAMEOBJ_REPORT_USE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::GameObject::GameObjectReportUse, &WorldSession::HandleGameobjectReportUse);
DEFINE_HANDLER(CMSG_GAMEOBJ_USE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::GameObject::GameObjectUse, &WorldSession::HandleGameObjectUseOpcode);
@@ -353,11 +355,12 @@ void OpcodeTable::Initialize()
DEFINE_OPCODE_HANDLER_OLD(CMSG_GARRISON_MISSION_BONUS_ROLL, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_GARRISON_PURCHASE_BUILDING, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_GARRISON_REMOVE_FOLLOWER_FROM_BUILDING, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_GARRISON_REQUEST_BLUEPRINT_AND_SPECIALIZATION_DATA, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_GARRISON_REQUEST_LANDING_PAGE_SHIPMENT_INFO, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_GARRISON_REQUEST_BLUEPRINT_AND_SPECIALIZATION_DATA, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_GARRISON_REQUEST_LANDING_PAGE_SHIPMENT_INFO, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_GARRISON_REQUEST_UPGRADEABLE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_GARRISON_SET_FOLLOWER_INACTIVE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_GARRISON_START_MISSION, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_GARRISON_UNK1, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_GETDEATHBINDZONE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_GET_CHALLENGE_MODE_REWARDS, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_GET_GARRISON_INFO, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
@@ -399,8 +402,8 @@ void OpcodeTable::Initialize()
DEFINE_OPCODE_HANDLER_OLD(CMSG_GROUP_SET_ROLES, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::HandleGroupSetRolesOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_GROUP_SWAP_SUB_GROUP, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleGroupSwapSubGroupOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_ACCEPT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildAcceptOpcode );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_ACHIEVEMENT_MEMBERS, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_ACHIEVEMENT_PROGRESS_QUERY, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildAchievementProgressQuery);
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_ADD_BATTLENET_FRIEND, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_ADD_RANK, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildAddRankOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_ASSIGN_MEMBER_RANK, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildAssignRankOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_AUTO_DECLINE_INVITATION, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
@@ -412,25 +415,31 @@ void OpcodeTable::Initialize()
DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_BANK_NOTE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_BANK_QUERY_TAB, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildBankQueryTab );
DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_BANK_QUERY_TEXT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleQueryGuildBankTabText );
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_BANK_REMAINING_WITHDRAW_MONEY_QUERY, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_BANK_SWAP_ITEMS, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildBankSwapItems );
DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_BANK_UPDATE_TAB, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildBankUpdateTab );
DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_BANK_WITHDRAW_MONEY, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildBankWithdrawMoney );
DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_CHANGE_NAME_REQUEST, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_DECLINE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildDeclineOpcode );
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_DELETE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_DELETE_RANK, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_DEL_RANK, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildDelRankOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_DEMOTE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildDemoteOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_DISBAND, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildDisbandOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_EVENT_LOG_QUERY, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildEventLogQueryOpcode );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_INFO, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_INFO_TEXT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildChangeInfoTextOpcode );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_INVITE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildInviteOpcode );
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_GET_ACHIEVEMENT_MEMBERS, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_GET_GUILD_POST, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_GET_RANKS, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_GET_ROSTER, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildRosterOpcode );
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_INVITE_BY_NAME, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildInviteOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_LEAVE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildLeaveOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_MEMBER_SEND_SOR_REQUEST, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_MOTD, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildMOTDOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_NEWS_UPDATE_STICKY, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::HandleGuildNewsUpdateStickyOpcode);
- DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_PERMISSIONS, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildPermissions );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_PROMOTE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildPromoteOpcode );
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_OFFICER_REMOVE_MEMBER, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_PERMISSIONS_QUERY, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildPermissions );
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_PROMOTE_MEMBER, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildPromoteOpcode );
DEFINE_HANDLER(CMSG_GUILD_QUERY, STATUS_AUTHED, PROCESS_THREADUNSAFE, WorldPackets::Guild::QueryGuildInfo, &WorldSession::HandleGuildQueryOpcode);
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_QUERY_MEMBERS_FOR_RECIPE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_QUERY_MEMBER_RECIPES, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_QUERY_NEWS, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::HandleGuildQueryNewsOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_QUERY_RANKS, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildQueryRanksOpcode );
@@ -441,13 +450,16 @@ void OpcodeTable::Initialize()
DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_REQUEST_CHALLENGE_UPDATE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildRequestChallengeUpdate);
DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_REQUEST_MAX_DAILY_XP, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildRequestMaxDailyXP );
DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_REQUEST_PARTY_STATE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildRequestPartyState );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_ROSTER, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildRosterOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_SET_ACHIEVEMENT_TRACKING, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildSetAchievementTracking);
DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_SET_FOCUSED_ACHIEVEMENT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_SET_GUILD_MASTER, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildSetGuildMaster );
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_SET_MEMBER_NOTE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_SET_NOTE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildSetNoteOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_SET_RANK_PERMISSIONS, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildSetRankPermissionsOpcode);
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_SHIFT_RANK, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_SWITCH_RANK, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_UPDATE_INFO_TEXT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildChangeInfoTextOpcode );
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_UPDATE_MOTD_TEXT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildMOTDOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_HEARTH_AND_RESURRECT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleHearthAndResurrect );
DEFINE_OPCODE_HANDLER_OLD(CMSG_IGNORE_TRADE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleIgnoreTradeOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_INITIATE_TRADE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleInitiateTradeOpcode );
@@ -460,7 +472,7 @@ void OpcodeTable::Initialize()
DEFINE_HANDLER(CMSG_JOIN_CHANNEL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Channel::JoinChannel, &WorldSession::HandleJoinChannel);
DEFINE_OPCODE_HANDLER_OLD(CMSG_JOIN_RATED_BATTLEGROUND, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_KEEP_ALIVE, STATUS_NEVER, PROCESS_THREADUNSAFE, &WorldSession::Handle_EarlyProccess );
- DEFINE_HANDLER(CMSG_LEARN_TALENT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Talent::LearnTalent, &WorldSession::HandleLearnTalentOpcode);
+ DEFINE_HANDLER(CMSG_LEARN_TALENTS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Talent::LearnTalents, &WorldSession::HandleLearnTalentsOpcode);
DEFINE_HANDLER(CMSG_LEAVE_CHANNEL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Channel::LeaveChannel, &WorldSession::HandleLeaveChannel);
DEFINE_OPCODE_HANDLER_OLD(CMSG_LEAVE_GROUP, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_LFG_GET_STATUS, STATUS_UNHANDLED, PROCESS_THREADSAFE, &WorldSession::HandleLfgGetStatus );
@@ -502,6 +514,7 @@ void OpcodeTable::Initialize()
DEFINE_OPCODE_HANDLER_OLD(CMSG_MAIL_RETURN_TO_SENDER, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleMailReturnToSender );
DEFINE_OPCODE_HANDLER_OLD(CMSG_MAIL_TAKE_ITEM, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleMailTakeItem );
DEFINE_OPCODE_HANDLER_OLD(CMSG_MAIL_TAKE_MONEY, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleMailTakeMoney );
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_MASTER_LOOT_ITEM, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_MEETINGSTONE_INFO, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_HANDLER(CMSG_MESSAGECHAT_ADDON_GUILD, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Chat::ChatAddonMessage, &WorldSession::HandleChatAddonMessageOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_MESSAGECHAT_ADDON_INSTANCE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
@@ -541,13 +554,13 @@ void OpcodeTable::Initialize()
DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_FORCE_FLIGHT_BACK_SPEED_CHANGE_ACK, STATUS_UNHANDLED, PROCESS_THREADSAFE, &WorldSession::HandleForceSpeedChangeAck );
DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_FORCE_FLIGHT_SPEED_CHANGE_ACK, STATUS_UNHANDLED, PROCESS_THREADSAFE, &WorldSession::HandleForceSpeedChangeAck );
DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_FORCE_PITCH_RATE_CHANGE_ACK, STATUS_UNHANDLED, PROCESS_THREADSAFE, &WorldSession::HandleForceSpeedChangeAck );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_FORCE_ROOT_ACK, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_FORCE_ROOT_ACK, STATUS_UNHANDLED, PROCESS_THREADSAFE, &WorldSession::HandleMoveRootAck );
DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_FORCE_RUN_BACK_SPEED_CHANGE_ACK, STATUS_UNHANDLED, PROCESS_THREADSAFE, &WorldSession::HandleForceSpeedChangeAck );
DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_FORCE_RUN_SPEED_CHANGE_ACK, STATUS_UNHANDLED, PROCESS_THREADSAFE, &WorldSession::HandleForceSpeedChangeAck );
DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_FORCE_SWIM_BACK_SPEED_CHANGE_ACK, STATUS_UNHANDLED, PROCESS_THREADSAFE, &WorldSession::HandleForceSpeedChangeAck );
DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_FORCE_SWIM_SPEED_CHANGE_ACK, STATUS_UNHANDLED, PROCESS_THREADSAFE, &WorldSession::HandleForceSpeedChangeAck );
DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_FORCE_TURN_RATE_CHANGE_ACK, STATUS_UNHANDLED, PROCESS_THREADSAFE, &WorldSession::HandleForceSpeedChangeAck );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_FORCE_UNROOT_ACK, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_FORCE_UNROOT_ACK, STATUS_UNHANDLED, PROCESS_THREADSAFE, &WorldSession::HandleMoveUnRootAck );
DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_FORCE_WALK_SPEED_CHANGE_ACK, STATUS_UNHANDLED, PROCESS_THREADSAFE, &WorldSession::HandleForceSpeedChangeAck );
DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_GRAVITY_DISABLE_ACK, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_GRAVITY_ENABLE_ACK, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
@@ -560,7 +573,7 @@ void OpcodeTable::Initialize()
DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_REMOVE_MOVEMENT_FORCE_ACK, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_HANDLER(CMSG_MOVE_SET_CAN_FLY, STATUS_LOGGEDIN, PROCESS_THREADSAFE, WorldPackets::Movement::ClientPlayerMovement, &WorldSession::HandleMovementOpcodes);
DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_SET_CAN_FLY_ACK, STATUS_UNHANDLED, PROCESS_THREADSAFE, &WorldSession::HandleMoveSetCanFlyAckOpcode );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_SET_CAN_TRANSITION_BETWEEN_SWIM_AND_FLY_ACK, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_SET_CAN_TRANSITION_BETWEEN_SWIM_AND_FLY_ACK, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_SET_CAN_TURN_WHILE_FALLING_ACK, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_SET_COLLISION_HEIGHT_ACK, STATUS_UNHANDLED, PROCESS_THREADSAFE, &WorldSession::HandleSetCollisionHeightAck );
DEFINE_HANDLER(CMSG_MOVE_SET_FACING, STATUS_LOGGEDIN, PROCESS_THREADSAFE, WorldPackets::Movement::ClientPlayerMovement, &WorldSession::HandleMovementOpcodes);
@@ -616,7 +629,8 @@ void OpcodeTable::Initialize()
DEFINE_OPCODE_HANDLER_OLD(CMSG_PARTY_UNSILENCE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_PETITION_BUY, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandlePetitionBuyOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_PETITION_QUERY, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandlePetitionQueryOpcode );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_PETITION_SHOWLIST, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandlePetitionShowListOpcode );
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_PETITION_RENAME_GUILD, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_PETITION_SHOW_LIST, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandlePetitionShowListOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_PETITION_SHOW_SIGNATURES, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandlePetitionShowSignOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_PETITION_SIGN, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandlePetitionSignOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_PET_ABANDON, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandlePetAbandon );
@@ -724,6 +738,7 @@ void OpcodeTable::Initialize()
DEFINE_OPCODE_HANDLER_OLD(CMSG_ROLE_POLL_BEGIN, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleRolePollBeginOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_ROUTER_CLIENT_LOG_STREAMING_ERROR, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_SAVE_CUF_PROFILES, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::HandleSaveCUFProfiles );
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_SAVE_GUILD_EMBLEM, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleSaveGuildEmblemOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_SAVE_PLAYER, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_SCENE_PLAYBACK_CANCELED, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_SCENE_PLAYBACK_COMPLETE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
@@ -757,7 +772,6 @@ void OpcodeTable::Initialize()
DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_FACTION_INACTIVE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleSetFactionInactiveOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_FACTION_NOT_AT_WAR, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_GUILD_BANK_TEXT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleSetGuildBankTabText );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_LEARN_TALENTS, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_LFG_BONUS_FACTION_ID, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_LFG_COMMENT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_LOOT_SPECIALIZATION, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
@@ -783,7 +797,7 @@ void OpcodeTable::Initialize()
DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_WATCHED_FACTION, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleSetWatchedFactionOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_SHOWING_CLOAK, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleShowingCloakOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_SHOWING_HELM, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleShowingHelmOpcode );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_SHOW_TRADE_SKIL, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_SHOW_TRADE_SKILL, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_SIGN_PETITION, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_SOCKET_GEMS, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleSocketOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_SORT_BAGS, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
@@ -811,16 +825,13 @@ void OpcodeTable::Initialize()
DEFINE_OPCODE_HANDLER_OLD(CMSG_TABARD_VENDOR_ACTIVATE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleTabardVendorActivateOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_TAXICLEARALLNODES, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_TAXIENABLEALLNODES, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_TAXINODE_STATUS_QUERY, STATUS_UNHANDLED, PROCESS_THREADSAFE, &WorldSession::HandleTaxiNodeStatusQueryOpcode );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_TAXIQUERYAVAILABLENODES, STATUS_UNHANDLED, PROCESS_THREADSAFE, &WorldSession::HandleTaxiQueryAvailableNodes );
DEFINE_OPCODE_HANDLER_OLD(CMSG_TAXISHOWNODES, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_TAXI_NODE_STATUS_QUERY, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_TAXI_QUERY_AVAILABLE_NODES, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_TAXI_NODE_STATUS_QUERY, STATUS_UNHANDLED, PROCESS_THREADSAFE, &WorldSession::HandleTaxiNodeStatusQueryOpcode );
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_TAXI_QUERY_AVAILABLE_NODES, STATUS_UNHANDLED, PROCESS_THREADSAFE, &WorldSession::HandleTaxiQueryAvailableNodes );
DEFINE_OPCODE_HANDLER_OLD(CMSG_TELEPORT_TO_UNIT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_HANDLER(CMSG_TEXT_EMOTE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Chat::CTextEmote, &WorldSession::HandleTextEmoteOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_TIME_ADJUSTMENT_RESPONSE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_HANDLER(CMSG_TIME_SYNC_RESP, STATUS_LOGGEDIN, PROCESS_INPLACE, WorldPackets::Misc::TimeSyncResponse, &WorldSession::HandleTimeSyncResp);
- DEFINE_OPCODE_HANDLER_OLD(CMSG_TIME_SYNC_RESPONSE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ DEFINE_HANDLER(CMSG_TIME_SYNC_RESPONSE, STATUS_LOGGEDIN, PROCESS_INPLACE, WorldPackets::Misc::TimeSyncResponse, &WorldSession::HandleTimeSyncResponse);
DEFINE_OPCODE_HANDLER_OLD(CMSG_TIME_SYNC_RESPONSE_DROPPED, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_TIME_SYNC_RESP_FAILED, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_TOGGLE_PVP, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleTogglePvP );
@@ -876,17 +887,13 @@ void OpcodeTable::Initialize()
DEFINE_OPCODE_HANDLER_OLD(MSG_MOVE_SET_SWIM_SPEED_CHEAT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(MSG_MOVE_SET_TURN_RATE_CHEAT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(MSG_MOVE_SET_WALK_SPEED_CHEAT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER_OLD(MSG_MOVE_TELEPORT_CHEAT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER_OLD(MSG_MOVE_TOGGLE_COLLISION_CHEAT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(MSG_MOVE_TOGGLE_FALL_LOGGING, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(MSG_MOVE_TOGGLE_LOGGING, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(MSG_MOVE_UPDATE_MOUSE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(MSG_NOTIFY_PARTY_SQUELCH, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(MSG_PARTY_ASSIGNMENT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandlePartyAssignmentOpcode );
DEFINE_OPCODE_HANDLER_OLD(MSG_PETITION_RENAME, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandlePetitionRenameOpcode );
- DEFINE_OPCODE_HANDLER_OLD(MSG_QUEST_PUSH_RESULT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestPushResult );
DEFINE_OPCODE_HANDLER_OLD(MSG_RAID_TARGET_UPDATE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleRaidTargetUpdateOpcode );
- DEFINE_OPCODE_HANDLER_OLD(MSG_SAVE_GUILD_EMBLEM, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleSaveGuildEmblemOpcode );
#undef DEFINE_OPCODE_HANDLER_OLD
#undef DEFINE_HANDLER
@@ -895,6 +902,7 @@ void OpcodeTable::Initialize()
ValidateAndSetServerOpcode(opcode, #opcode, status, con)
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ABORT_NEW_WORLD, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ACCOUNT_CRITERIA_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ACCOUNT_DATA_TIMES, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ACCOUNT_INFO_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ACCOUNT_MOUNT_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -905,6 +913,7 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ACTION_BUTTONS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ACTIVATE_TAXI_REPLY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ADDON_INFO, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ADD_LOSS_OF_CONTROL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ADD_RUNE_POWER, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ADJUST_SPLINE_DURATION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_AE_LOOT_TARGETS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -912,7 +921,9 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_AI_REACTION, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ALL_ACCOUNT_CRITERIA, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ALL_ACHIEVEMENT_DATA, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ALL_GUILD_ACHIEVEMENTS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_AREA_SPIRIT_HEALER_TIME, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_AREA_TRIGGER_DENIED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_AREA_TRIGGER_MESSAGE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_AREA_TRIGGER_MOVEMENT_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_AREA_TRIGGER_NO_CORPSE, STATUS_NEVER, CONNECTION_TYPE_REALM);
@@ -925,7 +936,6 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ARENA_TEAM_QUERY_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ARENA_TEAM_ROSTER, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ARENA_TEAM_STATS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_ARENA_UNIT_DESTROYED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ATTACKERSTATEUPDATE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ATTACKSTART, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ATTACKSTOP, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
@@ -936,6 +946,7 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ATTACKSWING_NOTINRANGE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_BIDDER_LIST_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_BIDDER_NOTIFICATION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_CLOSED_NOTIFICATION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_COMMAND_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_HELLO, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_LIST_BIDDER_ITEMS_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -974,14 +985,20 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLEFIELD_STATUS_QUEUED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLEFIELD_STATUS_WAITFORGROUPS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLEGROUND_INFO_THROTTLED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLEGROUND_INIT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLEGROUND_PLAYER_JOINED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLEGROUND_PLAYER_LEFT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLEGROUND_PLAYER_POSITIONS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLEGROUND_POINTS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLENET_CHALLENGE_START, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_CONFIRM_PURCHASE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_DELIVERY_ENDED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_DISTRIBUTION_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_GET_DISTRIBUTION_LIST_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_GET_PRODUCT_LIST_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_GET_PURCHASE_LIST_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_PURCHASE_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_START_PURCHASE_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PET_DELETED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PET_FINALIZE_LOCATION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PET_FINAL_ROUND, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -989,6 +1006,7 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PET_INITIAL_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PET_JOURNAL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PET_JOURNAL_LOCK_ACQUIRED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PET_JOURNAL_LOCK_DENIED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PET_NAME_QUERY_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PET_PVP_CHALLENGE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PET_REPLACEMENTS_MADE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1002,11 +1020,11 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BINDPOINTUPDATE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BINDZONEREPLY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BLACK_MARKET_BID_ON_ITEM_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_BLACK_MARKET_ITEM_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BLACK_MARKET_OPEN_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BLACK_MARKET_OUTBID, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BLACK_MARKET_REQUEST_ITEMS_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BLACK_MARKET_WON, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_BONUS_ROLL_EMPTY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BREAK_TARGET, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BUY_BANK_SLOT_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_BUY_FAILED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1015,12 +1033,15 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_ARENA_TEAM, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_CLEAR_PENDING_ACTION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_COMMAND_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_INITIAL_INVITES, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_INVITE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_INVITE_ALERT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_INVITE_MODERATOR_STATUS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_INVITE_NOTES, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_INVITE_NOTES_ALERT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_INVITE_REMOVED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_INVITE_REMOVED_ALERT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_INVITE_STATUS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_INVITE_STATUS_ALERT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_MODERATOR_STATUS_ALERT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_REMOVED_ALERT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1037,7 +1058,9 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CAMERA_SHAKE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CANCEL_AUTO_REPEAT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CANCEL_COMBAT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CANCEL_ORPHAN_SPELL_VISUAL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CANCEL_SCENE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CANCEL_SPELL_VISUAL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CAST_FAILED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHALLENGE_MODE_ALL_MAP_STATS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHALLENGE_MODE_COMPLETE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1045,6 +1068,7 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHALLENGE_MODE_NEW_PLAYER_RECORD, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHALLENGE_MODE_REQUEST_LEADERS_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHALLENGE_MODE_REWARDS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHANGE_PLAYER_DIFFICULTY_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHANNEL_LIST, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHANNEL_NOTIFY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHANNEL_NOTIFY_JOINED, STATUS_NEVER, CONNECTION_TYPE_REALM);
@@ -1069,6 +1093,7 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAT_SERVER_RECONNECTED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAT_WRONG_FACTION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHECK_FOR_BOTS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLEAR_ALL_SPELL_CHARGE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLEAR_BOSS_EMOTES, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLEAR_COOLDOWN, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CLEAR_COOLDOWNS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1106,12 +1131,11 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CREATURE_QUERY_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CRITERIA_DELETED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CRITERIA_UPDATE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CRITERIA_UPDATE_ACCOUNT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CRITERIA_UPDATE_PLAYER, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CROSSED_INEBRIATION_THRESHOLD, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CURRENCY_LOOT_REMOVED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CURRENCY_LOOT_RESTORED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CUSTOM_LOAD_SCREEN, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_DAILY_QUESTS_RESET, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_DAMAGE_CALC_LOG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_DAMAGE_DONE_OBSOLETE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_DANCE_QUERY_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1146,6 +1170,8 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_EMOTE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ENABLE_BARBER_SHOP, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ENCHANTMENT_LOG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ENCOUNTER_END, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ENCOUNTER_START, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ENVIRONMENTALDAMAGELOG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_EQUIPMENT_SET_LIST, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_EQUIPMENT_SET_SAVED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
@@ -1165,9 +1191,7 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_FORCED_DEATH_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_FORCE_ANIM, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_FORCE_DISPLAY_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_FORCE_RUN_SPEED_CHANGE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_FORCE_SET_VEHICLE_REC_ID, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_FORCE_SWIM_SPEED_CHANGE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_FORGE_MASTER_SET, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_FRIEND_STATUS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAMEOBJECT_ACTIVATE_ANIM_KIT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1175,25 +1199,32 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAMEOBJECT_DESPAWN, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAMEOBJECT_DESPAWN_ANIM, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAMEOBJECT_PAGETEXT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAMEOBJECT_PLAY_SPELL_VISUAL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAMEOBJECT_QUERY_RESPONSE, STATUS_LOGGEDIN, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAMEOBJECT_RESET_STATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAMESPEED_SET, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAMETIME_SET, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAMETIME_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAME_EVENT_DEBUG_LOG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAME_OBJECT_ACTIVATE_ANIM_KIT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAME_TIME_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_ASSIGN_FOLLOWER_TO_BUILDING_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_ADD_MISSION_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_ASSIGN_FOLLOWER_TO_BUILDING_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_BUILDING_ACTIVATED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_BUILDING_REMOVED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_COMPLETE_MISSION_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_FOLLOWER_CHANGED_ITEM_LEVEL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_FOLLOWER_CHANGED_XP, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_FOLLOWER_XP_CHANGED_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_LANDINGPAGE_SHIPMENTS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_LIST_FOLLOWERS_CHEAT_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_MONUMENT_SELECTED_TROPHY_ID_LOADED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_REMOTE_INFO, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_REQUEST_BLUEPRINT_AND_SPECIALIZATION_DATA_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_START_MISSION_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_UNK1, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_UPGRADEABLE_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GET_GARRISON_INFO_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GET_SHIPMENTS_OF_TYPE_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GET_SHIPMENT_INFO_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GET_TROPHY_LIST_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GMRESPONSE_DB_ERROR, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1208,8 +1239,12 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GM_PLAYER_INFO, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GM_TICKET_CASE_STATUS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GM_TICKET_GET_TICKET_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GM_TICKET_RESOLVE_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GM_TICKET_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GM_TICKET_RESPONSE_ERROR, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GM_TICKET_STATUS_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GM_TICKET_SYSTEM_STATUS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GM_TICKET_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GODMODE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GOSSIP_COMPLETE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GOSSIP_MESSAGE, STATUS_NEVER, CONNECTION_TYPE_REALM);
@@ -1218,12 +1253,9 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GROUP_CANCEL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GROUP_DECLINE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GROUP_DESTROYED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GROUP_INVITE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GROUP_LIST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GROUP_NEW_LEADER, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GROUP_SET_ROLE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GROUP_UNINVITE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_ACHIEVEMENT_DATA, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_ACHIEVEMENT_DELETED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_ACHIEVEMENT_EARNED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_ACHIEVEMENT_MEMBERS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1242,22 +1274,37 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_CRITERIA_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_DECLINE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_EVENT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_EVENT_BANK_CONTENTS_CHANGED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_EVENT_BANK_MONEY_CHANGED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_EVENT_LOG_QUERY_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_EVENT_DISBANDED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_EVENT_LOG_QUERY_RESULTS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_EVENT_MOTD, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_EVENT_NEW_LEADER, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_EVENT_PLAYER_JOINED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_EVENT_PLAYER_LEFT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_EVENT_PRESENCE_CHANGE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_EVENT_RANKS_UPDATED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_EVENT_RANK_CHANGED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_EVENT_TAB_ADDED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_EVENT_TAB_DELETED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_EVENT_TAB_MODIFIED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_EVENT_TAB_TEXT_CHANGED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_FLAGGED_FOR_RENAME, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_INVITE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_INVITE_CANCEL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_INVITE_DECLINED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_INVITE_EXPIRED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_KNOWN_RECIPES, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_MAX_DAILY_XP, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_MEMBERS_FOR_RECIPE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_MEMBERS_WITH_RECIPE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_MEMBER_DAILY_RESET, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_MEMBER_RECIPES, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_MEMBER_UPDATE_NOTE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_MOTD, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_MOVED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_MOVE_COMPLETE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_MOVE_STARTING, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_NAME_CHANGED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_NEWS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_NEWS_DELETED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_NEWS_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1273,6 +1320,7 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_RESET, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_REWARDS_LIST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_ROSTER, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_ROSTER_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_SET_NOTE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_TRADESKILL_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_UPDATE_ROSTER, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1281,7 +1329,6 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_XP_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_HEALTH_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_HIGHEST_THREAT_UPDATE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_HOTFIX_INFO, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_HOTFIX_NOTIFY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_HOTFIX_NOTIFY_BLOB, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_IGNORE_DIMINISHING_RETURNS_CHEAT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1289,7 +1336,6 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_INITIALIZE_FACTIONS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_INITIAL_SETUP, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_INITIAL_SPELLS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_INIT_CURRENCY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_INIT_WORLD_STATES, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSPECT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSPECT_HONOR_STATS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1300,8 +1346,11 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSTANCE_ENCOUNTER_DISENGAGE_UNIT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSTANCE_ENCOUNTER_END, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSTANCE_ENCOUNTER_ENGAGE_UNIT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSTANCE_ENCOUNTER_GAIN_COMBAT_RESURRECTION_CHARGE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSTANCE_ENCOUNTER_IN_COMBAT_RESURRECTION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSTANCE_ENCOUNTER_PHASE_SHIFT_CHANGED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSTANCE_ENCOUNTER_START, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSTANCE_GROUP_SIZE_CHANGED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSTANCE_INFO, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSTANCE_LOCK_WARNING_QUERY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSTANCE_RESET, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1325,7 +1374,6 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_JOINED_BATTLEGROUND_QUEUE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_KICK_REASON, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LEARNED_DANCE_MOVES, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_LEARNED_SPELL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LEARNED_SPELLS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LEARN_TALENT_FAILED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LEVELUP_INFO, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1334,6 +1382,7 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_DISABLED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_JOIN_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_LIST_JOIN_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_LIST_UPDATE_BLACKLIST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_LIST_UPDATE_STATUS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_OFFER_CONTINUE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_OPEN_FROM_GOSSIP, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1351,6 +1400,7 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_UPDATE_STATUS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LF_GUILD_APPLICANT_LIST_UPDATED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LF_GUILD_APPLICATIONS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_LF_GUILD_APPLICATIONS_LIST_CHANGED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LF_GUILD_BROWSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LF_GUILD_COMMAND_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LF_GUILD_MEMBERSHIP_LIST_UPDATED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1370,10 +1420,13 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_ALL_PASSED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_CLEAR_MONEY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_CONTENTS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_ITEM_LIST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_ITEM_NOTIFY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_LIST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_MASTER_LIST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_MONEY_NOTIFY, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_RELEASE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_RELEASE_ALL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_RELEASE_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_REMOVED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
@@ -1387,6 +1440,7 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MAIL_QUERY_NEXT_TIME_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MAP_OBJECTIVES_INIT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MAP_OBJ_EVENTS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MASTER_LOOT_CANDIDATE_LIST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MEETINGSTONE_COMPLETE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MEETINGSTONE_IN_PROGRESS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MEETINGSTONE_MEMBER_ADDED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1398,31 +1452,39 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MINIMAP_PING, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MIRRORIMAGE_DATA, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MIRROR_IMAGE_COMPONENTED_DATA, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MIRROR_IMAGE_CREATURE_DATA, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MISSILE_CANCEL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MODIFY_COOLDOWN, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MONEY_NOTIFY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_MONSTER_MOVE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOTD, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOUNTRESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOUNTSPECIAL_ANIM, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOUNT_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_APPLY_MOVEMENT_FORCE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_COLLISION_DISABLE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_COLLISION_ENABLE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_FEATHER_FALL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_DISABLE_CAN_TRANSITION_BETWEEN_SWIM_AND_FLY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_ENABLE_CAN_TRANSITION_BETWEEN_SWIM_AND_FLY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_ENABLE_GRAVITY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_GRAVITY_DISABLE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_GRAVITY_ENABLE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_KNOCK_BACK, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_LAND_WALK, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_NORMAL_FALL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_REMOVE_MOVEMENT_FORCE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_ROOT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_ACTIVE_MOVER, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_ANIM_KIT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_CAN_FLY, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_CAN_TRANSITION_BETWEEN_SWIM_AND_FLY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_CAN_TRANSITION_BETWEEN_SWIM_AND_FLY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_CAN_TURN_WHILE_FALLING, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_COLLISION_HEIGHT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_COMPOUND_STATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_FEATHER_FALL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_FLIGHT_BACK_SPEED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_FLIGHT_SPEED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_HOVER, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_IGNORE_MOVEMENT_FORCES, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_LAND_WALK, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_NORMAL_FALL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_PITCH_RATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_RUN_BACK_SPEED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_RUN_SPEED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
@@ -1432,11 +1494,14 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_VEHICLE_REC_ID, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_WALK_IN_AIR, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_WALK_SPEED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_WATER_WALK, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SKIP_TIME, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_DISABLE_COLLISION, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_DISABLE_GRAVITY, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_ENABLE_COLLISION, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_ENABLE_GRAVITY, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_ROOT, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_ANIM, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_FEATHER_FALL, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_FLIGHT_BACK_SPEED, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_FLIGHT_SPEED, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
@@ -1453,6 +1518,7 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_TURN_RATE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_WALK_BACK_SPEED, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_WALK_MODE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_WALK_SPEED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_WATER_WALK, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_START_SWIM, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_STOP_SWIM, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
@@ -1462,15 +1528,18 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_TELEPORT, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UNROOT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UNSET_CAN_FLY, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UNSET_CAN_TRANSITION_BETWEEN_SWIM_AND_FLY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UNSET_CAN_TRANSITION_BETWEEN_SWIM_AND_FLY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UNSET_HOVER, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UNSET_IGNORE_MOVEMENT_FORCES, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UNSET_WALK_IN_AIR, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UPDATE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UPDATE_APPLY_MOVEMENT_FORCE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UPDATE_COLLISION_HEIGHT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UPDATE_FLIGHT_BACK_SPEED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UPDATE_FLIGHT_SPEED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UPDATE_KNOCK_BACK, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UPDATE_PITCH_RATE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UPDATE_REMOVE_MOVEMENT_FORCE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UPDATE_RUN_BACK_SPEED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UPDATE_RUN_SPEED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UPDATE_SWIM_BACK_SPEED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
@@ -1478,7 +1547,6 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UPDATE_TELEPORT, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UPDATE_TURN_RATE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UPDATE_WALK_SPEED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_WATER_WALK, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MULTIPLE_PACKETS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_NAME_QUERY_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_NEUTRAL_PLAYER_FACTION_SELECT_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1488,10 +1556,13 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_NOTIFICATION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_NOTIFY_DANCE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_NOTIFY_DEST_LOC_SPELL_CAST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_NOTIFY_MISSILE_TRAJECTORY_COLLISION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_NOTIFY_RECEIVED_MAIL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_NPC_TEXT_UPDATE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_NPC_WONT_TALK, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_OFFER_PETITION_ERROR, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ON_CANCEL_EXPECTED_RIDE_VEHICLE_AURA, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ON_MONSTER_MOVE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_OPEN_CONTAINER, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_OPEN_LFG_DUNGEON_FINDER, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_OPEN_SHIPMENT_NPC_FROM_GOSSIP, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1500,6 +1571,7 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PARTY_COMMAND_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PARTY_INVITE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PARTY_KILL_LOG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PARTY_MEMBER_STATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PARTY_MEMBER_STATS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PARTY_MEMBER_STATS_FULL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PARTY_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1507,16 +1579,19 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PERIODICAURALOG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PETGODMODE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PETITION_ALREADY_SIGNED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_PETITION_QUERY_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PETITION_RENAME_GUILD_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PETITION_SHOWLIST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PETITION_SHOW_LIST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PETITION_SHOW_SIGNATURES, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PETITION_SIGN_RESULTS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_ACTION_FEEDBACK, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_ACTION_SOUND, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_ADDED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_BATTLE_FINISHED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_BATTLE_ROUND_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_BROKEN, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_CAST_FAILED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_CLEAR_SPELLS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_DISMISS_SOUND, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_GUIDS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_LEARNED_SPELL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1534,9 +1609,8 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_UPDATE_COMBO_POINTS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAYED_TIME, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAYERBINDERROR, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAYERBOUND, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAYER_BOUND, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAYER_DIFFICULTY_CHANGE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAYER_MOVE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAYER_SKINNED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAYER_VEHICLE_DATA, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_DANCE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1551,8 +1625,7 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_TIME_WARNING, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PONG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_POWER_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_PRE_RESSURECT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_PRE_RESURRECT, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PRE_RESSURECT, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PROCRESIST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PROPOSE_LEVEL_GRANT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PUREMOUNT_CANCELLED_OBSOLETE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1560,6 +1633,7 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PVP_LOG_DATA, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PVP_OPTIONS_ENABLED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PVP_SEASON, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUERY_PETITION_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUERY_TIME_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUESTGIVER_INVALID_QUEST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUESTGIVER_OFFER_REWARD, STATUS_NEVER, CONNECTION_TYPE_REALM);
@@ -1579,10 +1653,14 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUESTUPDATE_FAILED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUESTUPDATE_FAILEDTIMER, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_CONFIRM_ACCEPT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_FORCE_REMOVE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_FORCE_REMOVED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_NPC_QUERY_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_POI_QUERY_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_PUSH_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_QUERY_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_UPDATE_ADD_CREDIT_SIMPLE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_UPDATE_ADD_KILL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_UPDATE_COMPLETE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_RAID_GROUP_ONLY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_RAID_INSTANCE_INFO, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_RAID_INSTANCE_MESSAGE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1596,7 +1674,7 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_READY_CHECK_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_READY_CHECK_STARTED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_READ_ITEM_FAILED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_READ_ITEM_OK, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_READ_ITEM_RESULT_OK, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_REALM_QUERY_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_REALM_SPLIT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_REAL_GROUP_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1615,6 +1693,7 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESET_COMPRESSION_CONTEXT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESET_FAILED_NOTIFY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESET_RANGED_COMBAT_TIMER, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESET_WEEKLY_CURRENCY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESISTLOG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESPEC_WIPE_CONFIRM, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESPOND_INSPECT_ACHIEVEMENTS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1630,9 +1709,16 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ROLE_POLL_INFORM, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_RWHOIS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SAVE_GUILD_EMBLEM, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENARIO_BOOT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENARIO_COMPLETED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENARIO_POIS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENARIO_PROGRESS_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENARIO_STATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENE_OBJECT_PET_BATTLE_FINAL_ROUND, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENE_OBJECT_PET_BATTLE_FINISHED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENE_OBJECT_PET_BATTLE_FIRST_ROUND, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENE_OBJECT_PET_BATTLE_REPLACEMENTS_MADE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENE_OBJECT_PET_BATTLE_ROUND_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCRIPT_CAST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SELL_ITEM, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SELL_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1661,6 +1747,8 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_FACTION_VISIBLE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_FLAT_SPELL_MODIFIER, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_FORCED_REACTIONS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_ITEM_PURCHASE_DATA, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_LOOT_METHOD_FAILED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_MAX_WEEKLY_QUANTITY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_MELEE_ANIM_KIT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_MOVEMENT_ANIM_KIT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1672,6 +1760,7 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_PROJECTILE_POSITION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_QUEST_COMPLETED_BIT, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_RAID_DIFFICULTY, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_SPELL_CHARGES, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_TASK_COMPLETE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_TIME_ZONE_INFORMATION, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_VEHILCE_REC_ID, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1680,13 +1769,14 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SHOW_BANK, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SHOW_MAILBOX, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SHOW_RATINGS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SHOW_TAXI_NODES, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SHOW_TRADE_SKILL_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SOCKET_GEMS_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SOR_START_EXPERIENCE_INCOMPLETE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPECIAL_MOUNT_ANIM, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELLBREAKLOG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELLLOGMISS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELLORDAMAGE_IMMUNE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELLSTEALLOG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_ABSORB_LOG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_CATEGORY_COOLDOWN, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_COOLDOWN, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_DAMAGE_SHIELD, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1700,17 +1790,21 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_HEAL_LOG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_INSTAKILL_LOG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_INTERRUPT_LOG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_MISS_LOG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_MULTISTRIKE_EFFECT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_NON_MELEE_DAMAGE_LOG, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_OR_DAMAGE_IMMUNE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_START, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_UPDATE_CHAIN_TARGETS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPIRIT_HEALER_CONFIRM, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_STANDSTATE_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_START_ELAPSED_TIMER, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_START_ELAPSED_TIMERS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_START_LOOT_ROLL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_START_MIRROR_TIMER, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_START_TIMER, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_STOP_DANCE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_STOP_ELAPSED_TIMER, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_STOP_MIRROR_TIMER, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_STREAMING_MOVIE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SUMMON_CANCEL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1736,6 +1830,7 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_TITLE_LOST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_TOGGLE_XP_GAIN, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_TOTEM_CREATED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_TOTEM_MOVED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_TRADE_STATUS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_TRADE_STATUS_EXTENDED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_TRADE_UPDATED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
diff --git a/src/server/game/Server/Protocol/Opcodes.h b/src/server/game/Server/Protocol/Opcodes.h
index be8595a6833..ee366f99467 100644
--- a/src/server/game/Server/Protocol/Opcodes.h
+++ b/src/server/game/Server/Protocol/Opcodes.h
@@ -46,6 +46,7 @@ enum OpcodeMisc : uint32
// CMSGs 6.0.3.19342
enum OpcodeClient : uint32
{
+ CMSG_ACCEPT_GUILD_INVITE = 0x0384,
CMSG_ACCEPT_LEVEL_GRANT = 0x0B12,
CMSG_ACCEPT_TRADE = 0x01E5,
CMSG_ACTIVATE_TAXI = 0x0311,
@@ -134,28 +135,30 @@ enum OpcodeClient : uint32
CMSG_BUY_BANK_SLOT = 0x0A25,
CMSG_BUY_ITEM = 0x0352,
CMSG_CAGE_BATTLE_PET = 0x0AFE,
- CMSG_CALENDAR_ADD_EVENT = 0xBADD,
+ CMSG_CALENDAR_ADD_EVENT = 0x09A3,
CMSG_CALENDAR_ARENA_TEAM = 0xBADD,
- CMSG_CALENDAR_COMPLAIN = 0xBADD,
+ CMSG_CALENDAR_COMPLAIN = 0x0D19,
CMSG_CALENDAR_CONTEXT_EVENT_SIGNUP = 0xBADD,
- CMSG_CALENDAR_COPY_EVENT = 0xBADD,
- CMSG_CALENDAR_EVENT_INVITE = 0xBADD,
- CMSG_CALENDAR_EVENT_MODERATOR_STATUS = 0xBADD,
+ CMSG_CALENDAR_COPY_EVENT = 0x0317,
+ CMSG_CALENDAR_EVENT_INVITE = 0x010E,
+ CMSG_CALENDAR_EVENT_MODERATOR_STATUS = 0x118C,
CMSG_CALENDAR_EVENT_REMOVE_INVITE = 0xBADD,
- CMSG_CALENDAR_EVENT_RSVP = 0xBADD,
- CMSG_CALENDAR_EVENT_SIGNUP = 0xBADD,
- CMSG_CALENDAR_EVENT_STATUS = 0xBADD,
+ CMSG_CALENDAR_EVENT_RSVP = 0x11A4,
+ CMSG_CALENDAR_EVENT_SIGNUP = 0x0BA4,
+ CMSG_CALENDAR_EVENT_STATUS = 0x1201,
CMSG_CALENDAR_GET = 0x0336,
CMSG_CALENDAR_GET_EVENT = 0x1229,
CMSG_CALENDAR_GET_NUM_PENDING = 0x033E,
- CMSG_CALENDAR_GUILD_FILTER = 0xBADD,
- CMSG_CALENDAR_REMOVE_EVENT = 0xBADD,
- CMSG_CALENDAR_UPDATE_EVENT = 0xBADD,
+ CMSG_CALENDAR_GUILD_FILTER = 0x070A,
+ CMSG_CALENDAR_REMOVE_EVENT = 0x0330,
+ CMSG_CALENDAR_REMOVE_INVITE = 0x03A3,
+ CMSG_CALENDAR_UPDATE_EVENT = 0x12A2,
CMSG_CANCEL_AURA = 0x08AE,
CMSG_CANCEL_AUTO_REPEAT_SPELL = 0x0939,
CMSG_CANCEL_CAST = 0x0071,
CMSG_CANCEL_CHANNELLING = 0x0BE6,
CMSG_CANCEL_GROWTH_AURA = 0xBADD,
+ CMSG_CANCEL_MASTER_LOOT_ROLL = 0x0664,
CMSG_CANCEL_MOUNT_AURA = 0x03E6,
CMSG_CANCEL_QUEUED_SPELL = 0xBADD,
CMSG_CANCEL_TEMP_ENCHANTMENT = 0x13C4,
@@ -217,11 +220,13 @@ enum OpcodeClient : uint32
CMSG_CONFIRM_RESPEC_WIPE = 0x14B4,
CMSG_CONNECT_TO_FAILED = 0x0135,
CMSG_CONTACT_LIST = 0xBADD,
+ CMSG_CONVERSATION_UNK1 = 0x0912,
CMSG_CONVERT_RAID = 0x0137,
CMSG_CREATE_SHIPMENT = 0x068B,
CMSG_CREATURE_QUERY = 0x0505,
CMSG_DANCE_QUERY = 0xBADD,
CMSG_DB_QUERY_BULK = 0x138B,
+ CMSG_DECLINE_GUILD_INVITES = 0x148A,
CMSG_DECLINE_PETITION = 0x03EA,
CMSG_DELETE_EQUIPMENT_SET = 0x03C3,
CMSG_DEL_FRIEND = 0x0F2A,
@@ -239,19 +244,17 @@ enum OpcodeClient : uint32
CMSG_DISCARDED_TIME_SYNC_ACKS = 0x0142,
CMSG_DISMISS_CONTROLLED_VEHICLE = 0xBADD,
CMSG_DISMISS_CRITTER = 0x02F1,
+ CMSG_DO_MASTER_LOOT_ROLL = 0x09BE,
CMSG_DO_READY_CHECK = 0x1221,
CMSG_DUEL_RESPONSE = 0x1BD2,
CMSG_EJECT_PASSENGER = 0xBADD,
CMSG_EMOTE = 0x0A27,
- CMSG_ENABLETAXI = 0x00D2,
CMSG_ENABLE_NAGLE = 0x0460,
CMSG_ENABLE_TAXI_NODE = 0x00D2,
CMSG_EQUIPMENT_SET_DELETE = 0xBADD,
CMSG_EQUIPMENT_SET_SAVE = 0x1B54,
CMSG_EQUIPMENT_SET_USE = 0xBADD,
CMSG_FAR_SIGHT = 0x1C8A,
- CMSG_FORCE_MOVE_ROOT_ACK = 0x0B73,
- CMSG_FORCE_MOVE_UNROOT_ACK = 0xBADD,
CMSG_GAMEOBJECT_QUERY = 0x03AE,
CMSG_GAMEOBJ_REPORT_USE = 0x0B19,
CMSG_GAMEOBJ_USE = 0x082E,
@@ -267,6 +270,7 @@ enum OpcodeClient : uint32
CMSG_GARRISON_REQUEST_UPGRADEABLE = 0x02BD,
CMSG_GARRISON_SET_FOLLOWER_INACTIVE = 0x03BC,
CMSG_GARRISON_START_MISSION = 0x1624,
+ CMSG_GARRISON_UNK1 = 0x02F5,
CMSG_GETDEATHBINDZONE = 0xBADD,
CMSG_GET_CHALLENGE_MODE_REWARDS = 0x1C2F,
CMSG_GET_GARRISON_INFO = 0x03CA,
@@ -308,55 +312,64 @@ enum OpcodeClient : uint32
CMSG_GROUP_SET_ROLES = 0xBADD,
CMSG_GROUP_SWAP_SUB_GROUP = 0xBADD,
CMSG_GUILD_ACCEPT = 0xBADD,
- CMSG_GUILD_ACHIEVEMENT_MEMBERS = 0xBADD,
CMSG_GUILD_ACHIEVEMENT_PROGRESS_QUERY = 0xBADD,
- CMSG_GUILD_ADD_RANK = 0x0C2F,
+ CMSG_GUILD_ADD_BATTLENET_FRIEND = 0x1437,
+ CMSG_GUILD_ADD_RANK = 0x1630,
CMSG_GUILD_ASSIGN_MEMBER_RANK = 0x0436,
CMSG_GUILD_AUTO_DECLINE_INVITATION = 0x062F,
CMSG_GUILD_BANKER_ACTIVATE = 0x19E3,
CMSG_GUILD_BANK_BUY_TAB = 0x1BC3,
CMSG_GUILD_BANK_DEPOSIT_MONEY = 0x1B11,
CMSG_GUILD_BANK_LOG_QUERY = 0x0428,
- CMSG_GUILD_BANK_MONEY_WITHDRAWN_QUERY = 0x063D,
+ CMSG_GUILD_BANK_MONEY_WITHDRAWN_QUERY = 0x020D,
CMSG_GUILD_BANK_NOTE = 0xBADD,
CMSG_GUILD_BANK_QUERY_TAB = 0x1139,
- CMSG_GUILD_BANK_QUERY_TEXT = 0xBADD,
+ CMSG_GUILD_BANK_QUERY_TEXT = 0x062D,
+ CMSG_GUILD_BANK_REMAINING_WITHDRAW_MONEY_QUERY = 0x063D,
CMSG_GUILD_BANK_SWAP_ITEMS = 0x1131,
CMSG_GUILD_BANK_UPDATE_TAB = 0x13C1,
CMSG_GUILD_BANK_WITHDRAW_MONEY = 0xBADD,
- CMSG_GUILD_CHANGE_NAME_REQUEST = 0xBADD,
+ CMSG_GUILD_CHANGE_NAME_REQUEST = 0x043E,
CMSG_GUILD_DECLINE = 0x0667,
+ CMSG_GUILD_DELETE = 0x1427,
+ CMSG_GUILD_DELETE_RANK = 0x0C28,
CMSG_GUILD_DEL_RANK = 0x0C28,
CMSG_GUILD_DEMOTE = 0x142F,
CMSG_GUILD_DISBAND = 0x0E68,
CMSG_GUILD_EVENT_LOG_QUERY = 0x0E37,
- CMSG_GUILD_INFO = 0xBADD,
- CMSG_GUILD_INFO_TEXT = 0x0C75,
- CMSG_GUILD_INVITE = 0x19A4,
+ CMSG_GUILD_GET_ACHIEVEMENT_MEMBERS = 0x0C40,
+ CMSG_GUILD_GET_GUILD_POST = 0x0E68,
+ CMSG_GUILD_GET_RANKS = 0x0C37,
+ CMSG_GUILD_GET_ROSTER = 0x0638,
+ CMSG_GUILD_INVITE_BY_NAME = 0x19A4,
CMSG_GUILD_LEAVE = 0x0476,
- CMSG_GUILD_MEMBER_SEND_SOR_REQUEST = 0xBADD,
- CMSG_GUILD_MOTD = 0xBADD,
- CMSG_GUILD_NEWS_UPDATE_STICKY = 0xBADD,
- CMSG_GUILD_PERMISSIONS = 0x1436,
- CMSG_GUILD_PROMOTE = 0xBADD,
+ CMSG_GUILD_MEMBER_SEND_SOR_REQUEST = 0x0666,
+ CMSG_GUILD_NEWS_UPDATE_STICKY = 0x1625,
+ CMSG_GUILD_OFFICER_REMOVE_MEMBER = 0x042F,
+ CMSG_GUILD_PERMISSIONS_QUERY = 0x1436,
+ CMSG_GUILD_PROMOTE_MEMBER = 0x1467,
CMSG_GUILD_QUERY = 0x0930,
+ CMSG_GUILD_QUERY_MEMBERS_FOR_RECIPE = 0x0E2E,
CMSG_GUILD_QUERY_MEMBER_RECIPES = 0x163D,
CMSG_GUILD_QUERY_NEWS = 0x0676,
CMSG_GUILD_QUERY_RANKS = 0x0C37,
CMSG_GUILD_QUERY_RECIPES = 0x1438,
CMSG_GUILD_REMOVE = 0x042F,
- CMSG_GUILD_REPLACE_GUILD_MASTER = 0xBADD,
+ CMSG_GUILD_REPLACE_GUILD_MASTER = 0x163E,
CMSG_GUILD_REQUEST_CHALLENGE_INFO = 0x166E,
CMSG_GUILD_REQUEST_CHALLENGE_UPDATE = 0xBADD,
CMSG_GUILD_REQUEST_MAX_DAILY_XP = 0xBADD,
CMSG_GUILD_REQUEST_PARTY_STATE = 0x0A8E,
- CMSG_GUILD_ROSTER = 0x0638,
CMSG_GUILD_SET_ACHIEVEMENT_TRACKING = 0x1640,
CMSG_GUILD_SET_FOCUSED_ACHIEVEMENT = 0x0C7E,
CMSG_GUILD_SET_GUILD_MASTER = 0x1184,
+ CMSG_GUILD_SET_MEMBER_NOTE = 0x1C27,
CMSG_GUILD_SET_NOTE = 0xBADD,
CMSG_GUILD_SET_RANK_PERMISSIONS = 0x0E38,
+ CMSG_GUILD_SHIFT_RANK = 0x0627,
CMSG_GUILD_SWITCH_RANK = 0xBADD,
+ CMSG_GUILD_UPDATE_INFO_TEXT = 0x0C75,
+ CMSG_GUILD_UPDATE_MOTD_TEXT = 0x0C2F,
CMSG_HEARTH_AND_RESURRECT = 0x0D9D,
CMSG_IGNORE_TRADE = 0x1419,
CMSG_INITIATE_TRADE = 0x19BB,
@@ -369,7 +382,7 @@ enum OpcodeClient : uint32
CMSG_JOIN_CHANNEL = 0x0B4B,
CMSG_JOIN_RATED_BATTLEGROUND = 0x065A,
CMSG_KEEP_ALIVE = 0x0981,
- CMSG_LEARN_TALENT = 0x0BB6,
+ CMSG_LEARN_TALENTS = 0x0BB6,
CMSG_LEAVE_CHANNEL = 0x19F2,
CMSG_LEAVE_GROUP = 0x1BA3,
CMSG_LFG_GET_STATUS = 0x1BA4,
@@ -404,13 +417,14 @@ enum OpcodeClient : uint32
CMSG_LOOT_METHOD = 0x0729,
CMSG_LOOT_MONEY = 0x1991,
CMSG_LOOT_RELEASE = 0x1199,
- CMSG_LOOT_ROLL = 0xBADD,
+ CMSG_LOOT_ROLL = 0x09C5,
CMSG_MAIL_CREATE_TEXT_ITEM = 0x13D1,
CMSG_MAIL_DELETE = 0x068C,
CMSG_MAIL_MARK_AS_READ = 0x02D1,
CMSG_MAIL_RETURN_TO_SENDER = 0x1B84,
CMSG_MAIL_TAKE_ITEM = 0x0030,
CMSG_MAIL_TAKE_MONEY = 0x0806,
+ CMSG_MASTER_LOOT_ITEM = 0x0AA6,
CMSG_MEETINGSTONE_INFO = 0xBADD,
CMSG_MESSAGECHAT_ADDON_GUILD = 0x137C,
CMSG_MESSAGECHAT_ADDON_INSTANCE = 0x1823,
@@ -523,17 +537,18 @@ enum OpcodeClient : uint32
CMSG_PARTY_SILENCE = 0xBADD,
CMSG_PARTY_UNINVITE = 0x1982,
CMSG_PARTY_UNSILENCE = 0xBADD,
- CMSG_PETITION_BUY = 0xBADD,
+ CMSG_PETITION_BUY = 0x0010,
CMSG_PETITION_QUERY = 0xBADD,
- CMSG_PETITION_SHOWLIST = 0xBADD,
- CMSG_PETITION_SHOW_SIGNATURES = 0x0632,
+ CMSG_PETITION_RENAME_GUILD = 0x0920,
+ CMSG_PETITION_SHOW_LIST = 0x000F,
+ CMSG_PETITION_SHOW_SIGNATURES = 0x0BC4,
CMSG_PETITION_SIGN = 0xBADD,
CMSG_PET_ABANDON = 0x0005,
CMSG_PET_ACTION = 0x133A,
CMSG_PET_BATTLE_FINAL_NOTIF = 0x0565,
CMSG_PET_BATTLE_INPUT = 0x0989,
CMSG_PET_BATTLE_REPLACE_FRONT_PET = 0x0936,
- CMSG_PET_BATTLE_SCRIPT_ERROR_NOTIFY = 0x09C5,
+ CMSG_PET_BATTLE_SCRIPT_ERROR_NOTIFY = 0x09CA,
CMSG_PET_CANCEL_AURA = 0xBADD,
CMSG_PET_CAST_SPELL = 0x0286,
CMSG_PET_LEARN_TALENT = 0xBADD,
@@ -633,6 +648,7 @@ enum OpcodeClient : uint32
CMSG_ROLE_POLL_BEGIN = 0xBADD,
CMSG_ROUTER_CLIENT_LOG_STREAMING_ERROR = 0x0C10,
CMSG_SAVE_CUF_PROFILES = 0x0053,
+ CMSG_SAVE_GUILD_EMBLEM = 0x00F6,
CMSG_SAVE_PLAYER = 0xBADD,
CMSG_SCENE_PLAYBACK_CANCELED = 0x14B3,
CMSG_SCENE_PLAYBACK_COMPLETE = 0x0537,
@@ -666,7 +682,6 @@ enum OpcodeClient : uint32
CMSG_SET_FACTION_INACTIVE = 0x09E2,
CMSG_SET_FACTION_NOT_AT_WAR = 0x0A06,
CMSG_SET_GUILD_BANK_TEXT = 0xBADD,
- CMSG_SET_LEARN_TALENTS = 0x0BB6,
CMSG_SET_LFG_BONUS_FACTION_ID = 0x009D,
CMSG_SET_LFG_COMMENT = 0xBADD,
CMSG_SET_LOOT_SPECIALIZATION = 0x0226,
@@ -683,7 +698,7 @@ enum OpcodeClient : uint32
CMSG_SET_SKILL_CHEAT = 0xBADD,
CMSG_SET_SORT_BAGS_RIGHT_TO_LEFT = 0x089D,
CMSG_SET_SPECIALIZATION = 0x0AC5,
- CMSG_SET_TAXI_BENCHMARK_MODE = 0xBADD,
+ CMSG_SET_TAXI_BENCHMARK_MODE = 0x1332,
CMSG_SET_TITLE = 0x0BC6,
CMSG_SET_TRADE_CURRENCY = 0xBADD,
CMSG_SET_TRADE_GOLD = 0x064C,
@@ -692,7 +707,7 @@ enum OpcodeClient : uint32
CMSG_SET_WATCHED_FACTION = 0x0206,
CMSG_SHOWING_CLOAK = 0x0132,
CMSG_SHOWING_HELM = 0x11E1,
- CMSG_SHOW_TRADE_SKIL = 0x07AD,
+ CMSG_SHOW_TRADE_SKILL = 0x07AD,
CMSG_SIGN_PETITION = 0x0B03,
CMSG_SOCKET_GEMS = 0x1BE1,
CMSG_SORT_BAGS = 0x0AE6,
@@ -720,15 +735,12 @@ enum OpcodeClient : uint32
CMSG_TABARD_VENDOR_ACTIVATE = 0x08EE,
CMSG_TAXICLEARALLNODES = 0xBADD,
CMSG_TAXIENABLEALLNODES = 0xBADD,
- CMSG_TAXINODE_STATUS_QUERY = 0x1BC1,
- CMSG_TAXIQUERYAVAILABLENODES = 0xBADD,
CMSG_TAXISHOWNODES = 0xBADD,
CMSG_TAXI_NODE_STATUS_QUERY = 0x1BC1,
CMSG_TAXI_QUERY_AVAILABLE_NODES = 0x000E,
CMSG_TELEPORT_TO_UNIT = 0xBADD,
CMSG_TEXT_EMOTE = 0x1901,
CMSG_TIME_ADJUSTMENT_RESPONSE = 0xBADD,
- CMSG_TIME_SYNC_RESP = 0x0003,
CMSG_TIME_SYNC_RESPONSE = 0x0003,
CMSG_TIME_SYNC_RESPONSE_DROPPED = 0x0D93,
CMSG_TIME_SYNC_RESP_FAILED = 0xBADD,
@@ -739,7 +751,7 @@ enum OpcodeClient : uint32
CMSG_TRANSMOGRIFY_ITEMS = 0x0A85,
CMSG_TRIGGER_CINEMATIC_CHEAT = 0xBADD,
CMSG_TROPHY_MONUMENT_LOAD_SELECTED_TROPHY_ID = 0x03DE,
- CMSG_TURN_IN_PETITION = 0xBADD,
+ CMSG_TURN_IN_PETITION = 0x1C89,
CMSG_TUTORIAL_FLAG = 0x0B16,
CMSG_UNACCEPT_TRADE = 0x13BA,
CMSG_UNDELETE_CHARACTER = 0x0D99,
@@ -766,7 +778,7 @@ enum OpcodeClient : uint32
CMSG_WARGAME_ACCEPT = 0xBADD,
CMSG_WARGAME_START = 0xBADD,
CMSG_WHO = 0x1322,
- CMSG_WHOIS = 0xBADD,
+ CMSG_WHOIS = 0x011F,
CMSG_WORLD_STATE_UI_TIMER_UPDATE = 0x0302,
CMSG_WORLD_TELEPORT = 0xBADD,
CMSG_WRAP_ITEM = 0xBADD,
@@ -785,23 +797,20 @@ enum OpcodeClient : uint32
MSG_MOVE_SET_SWIM_SPEED_CHEAT = 0xBADD,
MSG_MOVE_SET_TURN_RATE_CHEAT = 0xBADD,
MSG_MOVE_SET_WALK_SPEED_CHEAT = 0xBADD,
- MSG_MOVE_TELEPORT_CHEAT = 0xBADD,
- MSG_MOVE_TOGGLE_COLLISION_CHEAT = 0xBADD,
MSG_MOVE_TOGGLE_FALL_LOGGING = 0xBADD,
MSG_MOVE_TOGGLE_LOGGING = 0xBADD,
MSG_MOVE_UPDATE_MOUSE = 0xBADD,
MSG_NOTIFY_PARTY_SQUELCH = 0xBADD,
MSG_PARTY_ASSIGNMENT = 0xBADD,
MSG_PETITION_RENAME = 0xBADD,
- MSG_QUEST_PUSH_RESULT = 0xBADD,
- MSG_RAID_TARGET_UPDATE = 0xBADD,
- MSG_SAVE_GUILD_EMBLEM = 0xBADD
+ MSG_RAID_TARGET_UPDATE = 0xBADD
};
// SMSGs 6.0.3.19342
enum OpcodeServer : uint32
{
SMSG_ABORT_NEW_WORLD = 0x138C,
+ SMSG_ACCOUNT_CRITERIA_UPDATE = 0x0912,
SMSG_ACCOUNT_DATA_TIMES = 0x0120,
SMSG_ACCOUNT_INFO_RESPONSE = 0xBADD,
SMSG_ACCOUNT_MOUNT_UPDATE = 0x0140,
@@ -812,14 +821,17 @@ enum OpcodeServer : uint32
SMSG_ACTION_BUTTONS = 0x1D1F,
SMSG_ACTIVATE_TAXI_REPLY = 0x1321,
SMSG_ADDON_INFO = 0x1D9F,
- SMSG_ADD_RUNE_POWER = 0xBADD,
+ SMSG_ADD_LOSS_OF_CONTROL = 0x02F4,
+ SMSG_ADD_RUNE_POWER = 0x0322,
SMSG_ADJUST_SPLINE_DURATION = 0x0104,
SMSG_AE_LOOT_TARGETS = 0x15AF,
SMSG_AE_LOOT_TARGET_ACK = 0x031D,
SMSG_AI_REACTION = 0x0BA1,
SMSG_ALL_ACCOUNT_CRITERIA = 0x0123,
SMSG_ALL_ACHIEVEMENT_DATA = 0x0030,
- SMSG_AREA_SPIRIT_HEALER_TIME = 0xBADD,
+ SMSG_ALL_GUILD_ACHIEVEMENTS = 0x1866,
+ SMSG_AREA_SPIRIT_HEALER_TIME = 0x1182,
+ SMSG_AREA_TRIGGER_DENIED = 0x018A,
SMSG_AREA_TRIGGER_MESSAGE = 0xBADD,
SMSG_AREA_TRIGGER_MOVEMENT_UPDATE = 0xBADD,
SMSG_AREA_TRIGGER_NO_CORPSE = 0x0D3F,
@@ -832,7 +844,6 @@ enum OpcodeServer : uint32
SMSG_ARENA_TEAM_QUERY_RESPONSE = 0xBADD,
SMSG_ARENA_TEAM_ROSTER = 0xBADD,
SMSG_ARENA_TEAM_STATS = 0xBADD,
- SMSG_ARENA_UNIT_DESTROYED = 0x19E1,
SMSG_ATTACKERSTATEUPDATE = 0x1204,
SMSG_ATTACKSTART = 0x1D3E,
SMSG_ATTACKSTOP = 0x1382,
@@ -843,6 +854,7 @@ enum OpcodeServer : uint32
SMSG_ATTACKSWING_NOTINRANGE = 0xBADD,
SMSG_AUCTION_BIDDER_LIST_RESULT = 0xBADD,
SMSG_AUCTION_BIDDER_NOTIFICATION = 0xBADD,
+ SMSG_AUCTION_CLOSED_NOTIFICATION = 0x058E,
SMSG_AUCTION_COMMAND_RESULT = 0x0B2D,
SMSG_AUCTION_HELLO = 0x011F,
SMSG_AUCTION_LIST_BIDDER_ITEMS_RESULT = 0x01E9,
@@ -881,14 +893,20 @@ enum OpcodeServer : uint32
SMSG_BATTLEFIELD_STATUS_QUEUED = 0x002D,
SMSG_BATTLEFIELD_STATUS_WAITFORGROUPS = 0x082D,
SMSG_BATTLEGROUND_INFO_THROTTLED = 0xBADD,
+ SMSG_BATTLEGROUND_INIT = 0x13C4,
SMSG_BATTLEGROUND_PLAYER_JOINED = 0x13EA,
SMSG_BATTLEGROUND_PLAYER_LEFT = 0x1BD1,
SMSG_BATTLEGROUND_PLAYER_POSITIONS = 0x1BE9,
SMSG_BATTLEGROUND_POINTS = 0x122A,
+ SMSG_BATTLENET_CHALLENGE_START = 0x1322,
+ SMSG_BATTLE_PAY_CONFIRM_PURCHASE = 0x0938,
+ SMSG_BATTLE_PAY_DELIVERY_ENDED = 0x1D2F,
SMSG_BATTLE_PAY_DISTRIBUTION_UPDATE = 0x0BE3,
SMSG_BATTLE_PAY_GET_DISTRIBUTION_LIST_RESPONSE = 0x0F2A,
SMSG_BATTLE_PAY_GET_PRODUCT_LIST_RESPONSE = 0x12A4,
SMSG_BATTLE_PAY_GET_PURCHASE_LIST_RESPONSE = 0x168A,
+ SMSG_BATTLE_PAY_PURCHASE_UPDATE = 0x092F,
+ SMSG_BATTLE_PAY_START_PURCHASE_RESPONSE = 0x0BA3,
SMSG_BATTLE_PET_DELETED = 0x0138,
SMSG_BATTLE_PET_FINALIZE_LOCATION = 0x0F09,
SMSG_BATTLE_PET_FINAL_ROUND = 0x05BA,
@@ -896,6 +914,7 @@ enum OpcodeServer : uint32
SMSG_BATTLE_PET_INITIAL_UPDATE = 0x0D19,
SMSG_BATTLE_PET_JOURNAL = 0x19A2,
SMSG_BATTLE_PET_JOURNAL_LOCK_ACQUIRED = 0x01A3,
+ SMSG_BATTLE_PET_JOURNAL_LOCK_DENIED = 0x1BEC,
SMSG_BATTLE_PET_NAME_QUERY_RESPONSE = 0x09EC,
SMSG_BATTLE_PET_PVP_CHALLENGE = 0x11EC,
SMSG_BATTLE_PET_REPLACEMENTS_MADE = 0x1B83,
@@ -909,42 +928,47 @@ enum OpcodeServer : uint32
SMSG_BINDPOINTUPDATE = 0x0A30,
SMSG_BINDZONEREPLY = 0xBADD,
SMSG_BLACK_MARKET_BID_ON_ITEM_RESULT = 0x0825,
- SMSG_BLACK_MARKET_ITEM_RESULT = 0x1BC2,
SMSG_BLACK_MARKET_OPEN_RESULT = 0x0A05,
SMSG_BLACK_MARKET_OUTBID = 0x0B1D,
SMSG_BLACK_MARKET_REQUEST_ITEMS_RESULT = 0x1BC2,
- SMSG_BLACK_MARKET_WON = 0x1BA4,
+ SMSG_BLACK_MARKET_WON = 0x1BAA,
+ SMSG_BONUS_ROLL_EMPTY = 0x0BEA,
SMSG_BREAK_TARGET = 0x11A2,
SMSG_BUY_BANK_SLOT_RESULT = 0xBADD,
SMSG_BUY_FAILED = 0x013A,
SMSG_BUY_ITEM = 0x0BD1,
SMSG_CALENDAR_ACTION_PENDING = 0xBADD,
SMSG_CALENDAR_ARENA_TEAM = 0xBADD,
- SMSG_CALENDAR_CLEAR_PENDING_ACTION = 0xBADD,
- SMSG_CALENDAR_COMMAND_RESULT = 0xBADD,
- SMSG_CALENDAR_EVENT_INVITE = 0xBADD,
- SMSG_CALENDAR_EVENT_INVITE_ALERT = 0x1BD3,
- SMSG_CALENDAR_EVENT_INVITE_NOTES = 0xBADD,
- SMSG_CALENDAR_EVENT_INVITE_NOTES_ALERT = 0xBADD,
- SMSG_CALENDAR_EVENT_INVITE_REMOVED = 0xBADD,
- SMSG_CALENDAR_EVENT_INVITE_REMOVED_ALERT = 0xBADD,
- SMSG_CALENDAR_EVENT_INVITE_STATUS_ALERT = 0xBADD,
+ SMSG_CALENDAR_CLEAR_PENDING_ACTION = 0x1E8A,
+ SMSG_CALENDAR_COMMAND_RESULT = 0x138A,
+ SMSG_CALENDAR_EVENT_INITIAL_INVITES = 0x0139,
+ SMSG_CALENDAR_EVENT_INVITE = 0x0BA2,
+ SMSG_CALENDAR_EVENT_INVITE_ALERT = 0x0A0F,
+ SMSG_CALENDAR_EVENT_INVITE_MODERATOR_STATUS = 0x0B52,
+ SMSG_CALENDAR_EVENT_INVITE_NOTES = 0x0208,
+ SMSG_CALENDAR_EVENT_INVITE_NOTES_ALERT = 0x1124,
+ SMSG_CALENDAR_EVENT_INVITE_REMOVED = 0x1F0E,
+ SMSG_CALENDAR_EVENT_INVITE_REMOVED_ALERT = 0x0116,
+ SMSG_CALENDAR_EVENT_INVITE_STATUS = 0x1183,
+ SMSG_CALENDAR_EVENT_INVITE_STATUS_ALERT = 0x1BD3,
SMSG_CALENDAR_EVENT_MODERATOR_STATUS_ALERT = 0xBADD,
SMSG_CALENDAR_EVENT_REMOVED_ALERT = 0xBADD,
SMSG_CALENDAR_EVENT_STATUS = 0xBADD,
- SMSG_CALENDAR_EVENT_UPDATED_ALERT = 0xBADD,
+ SMSG_CALENDAR_EVENT_UPDATED_ALERT = 0x1D9D,
SMSG_CALENDAR_FILTER_GUILD = 0xBADD,
- SMSG_CALENDAR_RAID_LOCKOUT_ADDED = 0xBADD,
- SMSG_CALENDAR_RAID_LOCKOUT_REMOVED = 0xBADD,
- SMSG_CALENDAR_RAID_LOCKOUT_UPDATED = 0xBADD,
- SMSG_CALENDAR_SEND_CALENDAR = 0xBADD,
- SMSG_CALENDAR_SEND_EVENT = 0xBADD,
+ SMSG_CALENDAR_RAID_LOCKOUT_ADDED = 0x0901,
+ SMSG_CALENDAR_RAID_LOCKOUT_REMOVED = 0x0122,
+ SMSG_CALENDAR_RAID_LOCKOUT_UPDATED = 0x09A4,
+ SMSG_CALENDAR_SEND_CALENDAR = 0x0184,
+ SMSG_CALENDAR_SEND_EVENT = 0x0225,
SMSG_CALENDAR_SEND_NUM_PENDING = 0x1B3A,
SMSG_CALENDAR_UPDATE_INVITE_LIST = 0xBADD,
SMSG_CAMERA_SHAKE = 0xBADD,
SMSG_CANCEL_AUTO_REPEAT = 0x0B18,
SMSG_CANCEL_COMBAT = 0x05AD,
+ SMSG_CANCEL_ORPHAN_SPELL_VISUAL = 0x1BFB,
SMSG_CANCEL_SCENE = 0x033F,
+ SMSG_CANCEL_SPELL_VISUAL = 0x0361,
SMSG_CAST_FAILED = 0x1A89,
SMSG_CHALLENGE_MODE_ALL_MAP_STATS = 0x1CC9,
SMSG_CHALLENGE_MODE_COMPLETE = 0x1B31,
@@ -952,13 +976,14 @@ enum OpcodeServer : uint32
SMSG_CHALLENGE_MODE_NEW_PLAYER_RECORD = 0x13A3,
SMSG_CHALLENGE_MODE_REQUEST_LEADERS_RESULT = 0x07AA,
SMSG_CHALLENGE_MODE_REWARDS = 0x0904,
+ SMSG_CHANGE_PLAYER_DIFFICULTY_RESULT = 0x0826,
SMSG_CHANNEL_LIST = 0x1411,
SMSG_CHANNEL_NOTIFY = 0x0643,
SMSG_CHANNEL_NOTIFY_JOINED = 0x1602,
SMSG_CHANNEL_NOTIFY_LEFT = 0x1452,
SMSG_CHANNEL_START = 0x016C,
SMSG_CHANNEL_UPDATE = 0x19DB,
- SMSG_CHARACTER_LOGIN_FAILED = 0xBADD,
+ SMSG_CHARACTER_LOGIN_FAILED = 0x091E,
SMSG_CHAR_CREATE = 0x0107,
SMSG_CHAR_CUSTOMIZE = 0x1932,
SMSG_CHAR_CUSTOMIZE_RESULT = 0x0BAA,
@@ -970,19 +995,20 @@ enum OpcodeServer : uint32
SMSG_CHAT_NOT_IN_PARTY = 0xBADD,
SMSG_CHAT_PLAYER_AMBIGUOUS = 0xBADD,
SMSG_CHAT_PLAYER_NOT_FOUND = 0x0614,
- SMSG_CHAT_RESTRICTED = 0xBADD,
+ SMSG_CHAT_RESTRICTED = 0x0484,
SMSG_CHAT_SERVER_DISCONNECTED = 0xBADD,
SMSG_CHAT_SERVER_DISCONNECTED_2 = 0xBADD,
SMSG_CHAT_SERVER_RECONNECTED = 0xBADD,
SMSG_CHAT_WRONG_FACTION = 0xBADD,
SMSG_CHECK_FOR_BOTS = 0xBADD,
+ SMSG_CLEAR_ALL_SPELL_CHARGE = 0x088B,
SMSG_CLEAR_BOSS_EMOTES = 0xBADD,
SMSG_CLEAR_COOLDOWN = 0x0226,
SMSG_CLEAR_COOLDOWNS = 0x0BFA,
SMSG_CLEAR_FAR_SIGHT_IMMEDIATE = 0xBADD,
- SMSG_CLEAR_QUEST_COMPLETED_BIT = 0xBADD,
+ SMSG_CLEAR_QUEST_COMPLETED_BIT = 0x1563,
SMSG_CLEAR_QUEST_COMPLETED_BITS = 0x1D47,
- SMSG_CLEAR_TARGET = 0xBADD,
+ SMSG_CLEAR_TARGET = 0x17AE,
SMSG_CLIENTCACHE_VERSION = 0x080D,
SMSG_CLIENT_CONTROL_UPDATE = 0x080E,
SMSG_COIN_REMOVED = 0x0D30,
@@ -995,7 +1021,7 @@ enum OpcodeServer : uint32
SMSG_COMMENTATOR_SKIRMISH_QUEUE_RESULT2 = 0xBADD,
SMSG_COMMENTATOR_STATE_CHANGED = 0xBADD,
SMSG_COMPLAIN_RESULT = 0xBADD,
- SMSG_COMPLETE_SHIPMENT_RESPONSE = 0x1901,
+ SMSG_COMPLETE_SHIPMENT_RESPONSE = 0x0F3A,
SMSG_COMPRESSED_MOVES = 0xBADD,
SMSG_COMPRESSED_PACKET = 0x07CA,
SMSG_COMSAT_CONNECT_FAIL = 0xBADD,
@@ -1011,14 +1037,13 @@ enum OpcodeServer : uint32
SMSG_CORPSE_RECLAIM_DELAY = 0x0BE2,
SMSG_CORPSE_TRANSPORT_QUERY = 0x13AB,
SMSG_CREATURE_QUERY_RESPONSE = 0x0A26,
- SMSG_CRITERIA_DELETED = 0xBADD,
+ SMSG_CRITERIA_DELETED = 0x0105,
SMSG_CRITERIA_UPDATE = 0x1904,
- SMSG_CRITERIA_UPDATE_ACCOUNT = 0x0912,
- SMSG_CRITERIA_UPDATE_PLAYER = 0x1904,
SMSG_CROSSED_INEBRIATION_THRESHOLD = 0x0103,
SMSG_CURRENCY_LOOT_REMOVED = 0xBADD,
SMSG_CURRENCY_LOOT_RESTORED = 0xBADD,
- SMSG_CUSTOM_LOAD_SCREEN = 0xBADD,
+ SMSG_CUSTOM_LOAD_SCREEN = 0x0D1A,
+ SMSG_DAILY_QUESTS_RESET = 0x1514,
SMSG_DAMAGE_CALC_LOG = 0xBADD,
SMSG_DAMAGE_DONE_OBSOLETE = 0xBADD,
SMSG_DANCE_QUERY_RESPONSE = 0xBADD,
@@ -1035,24 +1060,26 @@ enum OpcodeServer : uint32
SMSG_DISMOUNT = 0x0B89,
SMSG_DISMOUNTRESULT = 0xBADD,
SMSG_DISPEL_FAILED = 0xBADD,
- SMSG_DISPLAY_GAME_ERROR = 0xBADD,
+ SMSG_DISPLAY_GAME_ERROR = 0x090D,
SMSG_DISPLAY_PLAYER_CHOICE = 0x0907,
SMSG_DISPLAY_PROMOTION = 0x151D,
SMSG_DISPLAY_TOAST = 0x17BD,
SMSG_DONT_AUTO_PUSH_SPELLS_TO_ACTION_BAR = 0xBADD,
SMSG_DROP_NEW_CONNECTION = 0xBADD,
- SMSG_DUEL_COMPLETE = 0xBADD,
+ SMSG_DUEL_COMPLETE = 0x14C9,
SMSG_DUEL_COUNTDOWN = 0x020E,
SMSG_DUEL_INBOUNDS = 0xBADD,
SMSG_DUEL_OUTOFBOUNDS = 0xBADD,
- SMSG_DUEL_REQUESTED = 0xBADD,
+ SMSG_DUEL_REQUESTED = 0x0827,
SMSG_DUEL_WINNER = 0x0935,
SMSG_DUMP_RIDE_TICKETS_RESPONSE = 0xBADD,
- SMSG_DURABILITY_DAMAGE_DEATH = 0xBADD,
+ SMSG_DURABILITY_DAMAGE_DEATH = 0x01EC,
SMSG_ECHO_PARTY_SQUELCH = 0xBADD,
SMSG_EMOTE = 0x071D,
- SMSG_ENABLE_BARBER_SHOP = 0xBADD,
+ SMSG_ENABLE_BARBER_SHOP = 0x13A2,
SMSG_ENCHANTMENT_LOG = 0x15AD,
+ SMSG_ENCOUNTER_END = 0x0311,
+ SMSG_ENCOUNTER_START = 0x1B8A,
SMSG_ENVIRONMENTALDAMAGELOG = 0x0AAB,
SMSG_EQUIPMENT_SET_LIST = 0x0F1E,
SMSG_EQUIPMENT_SET_SAVED = 0x0027,
@@ -1065,16 +1092,14 @@ enum OpcodeServer : uint32
SMSG_FEATURE_SYSTEM_STATUS_GLUE_SCREEN = 0x1540,
SMSG_FEIGN_DEATH_RESISTED = 0xBADD,
SMSG_FISH_ESCAPED = 0xBADD,
- SMSG_FISH_NOT_HOOKED = 0xBADD,
+ SMSG_FISH_NOT_HOOKED = 0x0DC0,
SMSG_FLIGHT_SPLINE_SYNC = 0x08A5,
SMSG_FLOOD_DETECTED = 0xBADD,
SMSG_FORCEACTIONSHOW = 0xBADD,
SMSG_FORCED_DEATH_UPDATE = 0xBADD,
SMSG_FORCE_ANIM = 0xBADD,
SMSG_FORCE_DISPLAY_UPDATE = 0xBADD,
- SMSG_FORCE_RUN_SPEED_CHANGE = 0x08F5,
SMSG_FORCE_SET_VEHICLE_REC_ID = 0xBADD,
- SMSG_FORCE_SWIM_SPEED_CHANGE = 0x061A,
SMSG_FORGE_MASTER_SET = 0xBADD,
SMSG_FRIEND_STATUS = 0xBADD,
SMSG_GAMEOBJECT_ACTIVATE_ANIM_KIT = 0x038C,
@@ -1082,25 +1107,32 @@ enum OpcodeServer : uint32
SMSG_GAMEOBJECT_DESPAWN = 0x0D29,
SMSG_GAMEOBJECT_DESPAWN_ANIM = 0xBADD,
SMSG_GAMEOBJECT_PAGETEXT = 0xBADD,
+ SMSG_GAMEOBJECT_PLAY_SPELL_VISUAL = 0x191B,
SMSG_GAMEOBJECT_QUERY_RESPONSE = 0x128A,
- SMSG_GAMEOBJECT_RESET_STATE = 0xBADD,
+ SMSG_GAMEOBJECT_RESET_STATE = 0x090E,
SMSG_GAMESPEED_SET = 0xBADD,
SMSG_GAMETIME_SET = 0xBADD,
SMSG_GAMETIME_UPDATE = 0xBADD,
SMSG_GAME_EVENT_DEBUG_LOG = 0xBADD,
- SMSG_GAME_OBJECT_ACTIVATE_ANIM_KIT = 0x038C,
SMSG_GAME_TIME_UPDATE = 0x1709,
- SMSG_GARRISON_ASSIGN_FOLLOWER_TO_BUILDING_RESULT = 0x0D54,
- SMSG_GARRISON_BUILDING_ACTIVATED = 0x0151,
+ SMSG_GARRISON_ADD_MISSION_RESULT = 0x0973,
+ SMSG_GARRISON_ASSIGN_FOLLOWER_TO_BUILDING_RESULT = 0x0B7C,
+ SMSG_GARRISON_BUILDING_ACTIVATED = 0x1974,
SMSG_GARRISON_BUILDING_REMOVED = 0x1151,
SMSG_GARRISON_COMPLETE_MISSION_RESULT = 0x0952,
SMSG_GARRISON_FOLLOWER_CHANGED_ITEM_LEVEL = 0x0D01,
SMSG_GARRISON_FOLLOWER_CHANGED_XP = 0x0973,
SMSG_GARRISON_FOLLOWER_XP_CHANGED_RESULT = 0x1B64,
+ SMSG_GARRISON_LANDINGPAGE_SHIPMENTS = 0x1901,
SMSG_GARRISON_LIST_FOLLOWERS_CHEAT_RESULT = 0x096B,
- SMSG_GARRISON_REMOTE_INFO = 0x0964,
+ SMSG_GARRISON_MONUMENT_SELECTED_TROPHY_ID_LOADED = 0x09EA,
+ SMSG_GARRISON_REMOTE_INFO = 0x0151,
+ SMSG_GARRISON_REQUEST_BLUEPRINT_AND_SPECIALIZATION_DATA_RESULT = 0x0964,
+ SMSG_GARRISON_START_MISSION_RESULT = 0x0D01,
+ SMSG_GARRISON_UNK1 = 0x0543,
SMSG_GARRISON_UPGRADEABLE_RESULT = 0x0522,
SMSG_GET_GARRISON_INFO_RESULT = 0x0521,
+ SMSG_GET_SHIPMENTS_OF_TYPE_RESPONSE = 0x11AB,
SMSG_GET_SHIPMENT_INFO_RESPONSE = 0x1BAB,
SMSG_GET_TROPHY_LIST_RESPONSE = 0x0126,
SMSG_GMRESPONSE_DB_ERROR = 0xBADD,
@@ -1115,58 +1147,74 @@ enum OpcodeServer : uint32
SMSG_GM_PLAYER_INFO = 0xBADD,
SMSG_GM_TICKET_CASE_STATUS = 0x1D8D,
SMSG_GM_TICKET_GET_TICKET_RESPONSE = 0x0389,
- SMSG_GM_TICKET_STATUS_UPDATE = 0xBADD,
+ SMSG_GM_TICKET_RESOLVE_RESPONSE = 0x091F,
+ SMSG_GM_TICKET_RESPONSE = 0x03EA,
+ SMSG_GM_TICKET_RESPONSE_ERROR = 0x070D,
+ SMSG_GM_TICKET_STATUS_UPDATE = 0x1D2E,
SMSG_GM_TICKET_SYSTEM_STATUS = 0x1229,
+ SMSG_GM_TICKET_UPDATE = 0x13EB,
SMSG_GODMODE = 0xBADD,
SMSG_GOSSIP_COMPLETE = 0x15D1,
SMSG_GOSSIP_MESSAGE = 0x1746,
SMSG_GOSSIP_POI = 0x011E,
SMSG_GROUPACTION_THROTTLED = 0xBADD,
SMSG_GROUP_CANCEL = 0xBADD,
- SMSG_GROUP_DECLINE = 0xBADD,
+ SMSG_GROUP_DECLINE = 0x153F,
SMSG_GROUP_DESTROYED = 0xBADD,
- SMSG_GROUP_INVITE = 0x0920,
- SMSG_GROUP_LIST = 0x15BE,
SMSG_GROUP_NEW_LEADER = 0x0984,
SMSG_GROUP_SET_ROLE = 0xBADD,
- SMSG_GROUP_UNINVITE = 0xBADD,
- SMSG_GUILD_ACHIEVEMENT_DATA = 0x1866,
- SMSG_GUILD_ACHIEVEMENT_DELETED = 0xBADD,
- SMSG_GUILD_ACHIEVEMENT_EARNED = 0xBADD,
- SMSG_GUILD_ACHIEVEMENT_MEMBERS = 0xBADD,
+ SMSG_GROUP_UNINVITE = 0x0110,
+ SMSG_GUILD_ACHIEVEMENT_DELETED = 0x1058,
+ SMSG_GUILD_ACHIEVEMENT_EARNED = 0x1048,
+ SMSG_GUILD_ACHIEVEMENT_MEMBERS = 0x1826,
SMSG_GUILD_BANK_LIST = 0x1245,
SMSG_GUILD_BANK_LOG_QUERY_RESULT = 0x1237,
SMSG_GUILD_BANK_MONEY_WITHDRAWN = 0x1047,
- SMSG_GUILD_BANK_QUERY_TEXT_RESULT = 0xBADD,
+ SMSG_GUILD_BANK_QUERY_TEXT_RESULT = 0x1875,
SMSG_GUILD_CANCEL = 0xBADD,
- SMSG_GUILD_CHALLENGE_COMPLETED = 0xBADD,
+ SMSG_GUILD_CHALLENGE_COMPLETED = 0x1836,
SMSG_GUILD_CHALLENGE_UPDATED = 0x1A06,
- SMSG_GUILD_CHANGE_NAME_RESULT = 0xBADD,
+ SMSG_GUILD_CHANGE_NAME_RESULT = 0x1006,
SMSG_GUILD_COMMAND_RESULT = 0x1205,
SMSG_GUILD_COMMAND_RESULT_2 = 0xBADD,
SMSG_GUILD_CRITERIA_DATA = 0xBADD,
- SMSG_GUILD_CRITERIA_DELETED = 0xBADD,
+ SMSG_GUILD_CRITERIA_DELETED = 0x1805,
SMSG_GUILD_CRITERIA_UPDATE = 0x1208,
SMSG_GUILD_DECLINE = 0xBADD,
SMSG_GUILD_EVENT = 0x1027,
+ SMSG_GUILD_EVENT_BANK_CONTENTS_CHANGED = 0x1045,
SMSG_GUILD_EVENT_BANK_MONEY_CHANGED = 0x1077,
- SMSG_GUILD_EVENT_LOG_QUERY_RESULT = 0xBADD,
+ SMSG_GUILD_EVENT_DISBANDED = 0x1A08,
+ SMSG_GUILD_EVENT_LOG_QUERY_RESULTS = 0x1075,
+ SMSG_GUILD_EVENT_MOTD = 0x1825,
+ SMSG_GUILD_EVENT_NEW_LEADER = 0x0FAE,
+ SMSG_GUILD_EVENT_PLAYER_JOINED = 0x1257,
+ SMSG_GUILD_EVENT_PLAYER_LEFT = 0x1206,
SMSG_GUILD_EVENT_PRESENCE_CHANGE = 0x1228,
+ SMSG_GUILD_EVENT_RANKS_UPDATED = 0x1005,
SMSG_GUILD_EVENT_RANK_CHANGED = 0x1276,
- SMSG_GUILD_FLAGGED_FOR_RENAME = 0xBADD,
+ SMSG_GUILD_EVENT_TAB_ADDED = 0x1868,
+ SMSG_GUILD_EVENT_TAB_DELETED = 0x1808,
+ SMSG_GUILD_EVENT_TAB_MODIFIED = 0x1018,
+ SMSG_GUILD_EVENT_TAB_TEXT_CHANGED = 0x1076,
+ SMSG_GUILD_FLAGGED_FOR_RENAME = 0x1248,
SMSG_GUILD_INVITE = 0x1025,
SMSG_GUILD_INVITE_CANCEL = 0xBADD,
+ SMSG_GUILD_INVITE_DECLINED = 0x1226,
+ SMSG_GUILD_INVITE_EXPIRED = 0x1246,
SMSG_GUILD_KNOWN_RECIPES = 0xBADD,
SMSG_GUILD_MAX_DAILY_XP = 0xBADD,
- SMSG_GUILD_MEMBERS_FOR_RECIPE = 0xBADD,
+ SMSG_GUILD_MEMBERS_WITH_RECIPE = 0x1277,
SMSG_GUILD_MEMBER_DAILY_RESET = 0x1015,
- SMSG_GUILD_MEMBER_RECIPES = 0xBADD,
- SMSG_GUILD_MEMBER_UPDATE_NOTE = 0xBADD,
+ SMSG_GUILD_MEMBER_RECIPES = 0x1036,
+ SMSG_GUILD_MEMBER_UPDATE_NOTE = 0x1846,
SMSG_GUILD_MOTD = 0x1825,
+ SMSG_GUILD_MOVED = 0x1838,
SMSG_GUILD_MOVE_COMPLETE = 0xBADD,
- SMSG_GUILD_MOVE_STARTING = 0xBADD,
+ SMSG_GUILD_MOVE_STARTING = 0x1877,
+ SMSG_GUILD_NAME_CHANGED = 0x1A07,
SMSG_GUILD_NEWS = 0x1027,
- SMSG_GUILD_NEWS_DELETED = 0xBADD,
+ SMSG_GUILD_NEWS_DELETED = 0x1007,
SMSG_GUILD_NEWS_UPDATE = 0xBADD,
SMSG_GUILD_PARTY_STATE_RESPONSE = 0x1225,
SMSG_GUILD_PERMISSIONS_QUERY_RESULTS = 0x1827,
@@ -1175,11 +1223,12 @@ enum OpcodeServer : uint32
SMSG_GUILD_RANKS_UPDATE = 0x1207,
SMSG_GUILD_RECIPES = 0x1078,
SMSG_GUILD_RENAMED = 0xBADD,
- SMSG_GUILD_REPUTATION_REACTION_CHANGED = 0xBADD,
+ SMSG_GUILD_REPUTATION_REACTION_CHANGED = 0x1068,
SMSG_GUILD_REPUTATION_WEEKLY_CAP = 0xBADD,
- SMSG_GUILD_RESET = 0xBADD,
+ SMSG_GUILD_RESET = 0x1258,
SMSG_GUILD_REWARDS_LIST = 0x1818,
SMSG_GUILD_ROSTER = 0x1026,
+ SMSG_GUILD_ROSTER_UPDATE = 0x1265,
SMSG_GUILD_SET_NOTE = 0xBADD,
SMSG_GUILD_TRADESKILL_UPDATE = 0xBADD,
SMSG_GUILD_UPDATE_ROSTER = 0xBADD,
@@ -1188,15 +1237,13 @@ enum OpcodeServer : uint32
SMSG_GUILD_XP_UPDATE = 0xBADD,
SMSG_HEALTH_UPDATE = 0x0BE1,
SMSG_HIGHEST_THREAT_UPDATE = 0x059A,
- SMSG_HOTFIX_INFO = 0x1D1D,
- SMSG_HOTFIX_NOTIFY = 0xBADD,
+ SMSG_HOTFIX_NOTIFY = 0x1304,
SMSG_HOTFIX_NOTIFY_BLOB = 0x1D1D,
SMSG_IGNORE_DIMINISHING_RETURNS_CHEAT = 0xBADD,
SMSG_IGNORE_REQUIREMENTS_CHEAT = 0xBADD,
SMSG_INITIALIZE_FACTIONS = 0x0B10,
SMSG_INITIAL_SETUP = 0x0B07,
SMSG_INITIAL_SPELLS = 0x0A81,
- SMSG_INIT_CURRENCY = 0x0B06,
SMSG_INIT_WORLD_STATES = 0x0B04,
SMSG_INSPECT = 0xBADD,
SMSG_INSPECT_HONOR_STATS = 0x02D3,
@@ -1207,8 +1254,11 @@ enum OpcodeServer : uint32
SMSG_INSTANCE_ENCOUNTER_DISENGAGE_UNIT = 0x05AE,
SMSG_INSTANCE_ENCOUNTER_END = 0x0B1A,
SMSG_INSTANCE_ENCOUNTER_ENGAGE_UNIT = 0x0137,
+ SMSG_INSTANCE_ENCOUNTER_GAIN_COMBAT_RESURRECTION_CHARGE = 0x15BD,
+ SMSG_INSTANCE_ENCOUNTER_IN_COMBAT_RESURRECTION = 0x13A1,
SMSG_INSTANCE_ENCOUNTER_PHASE_SHIFT_CHANGED = 0x19EA,
SMSG_INSTANCE_ENCOUNTER_START = 0x051A,
+ SMSG_INSTANCE_GROUP_SIZE_CHANGED = 0x1B8B,
SMSG_INSTANCE_INFO = 0x0DA0,
SMSG_INSTANCE_LOCK_WARNING_QUERY = 0xBADD,
SMSG_INSTANCE_RESET = 0x0B16,
@@ -1219,7 +1269,7 @@ enum OpcodeServer : uint32
SMSG_INVALID_PROMOTION_CODE = 0xBADD,
SMSG_INVENTORY_CHANGE_FAILURE = 0x0112,
SMSG_ITEM_ADD_PASSIVE = 0xBADD,
- SMSG_ITEM_COOLDOWN = 0xBADD,
+ SMSG_ITEM_COOLDOWN = 0x090F,
SMSG_ITEM_ENCHANT_TIME_UPDATE = 0x010D,
SMSG_ITEM_EXPIRE_PURCHASE_REFUND = 0xBADD,
SMSG_ITEM_PUSH_RESULT = 0x0183,
@@ -1232,7 +1282,6 @@ enum OpcodeServer : uint32
SMSG_JOINED_BATTLEGROUND_QUEUE = 0xBADD,
SMSG_KICK_REASON = 0xBADD,
SMSG_LEARNED_DANCE_MOVES = 0xBADD,
- SMSG_LEARNED_SPELL = 0x08AB,
SMSG_LEARNED_SPELLS = 0x08AB,
SMSG_LEARN_TALENT_FAILED = 0x1BA3,
SMSG_LEVELUP_INFO = 0x1BE4,
@@ -1241,23 +1290,25 @@ enum OpcodeServer : uint32
SMSG_LFG_DISABLED = 0xBADD,
SMSG_LFG_JOIN_RESULT = 0x0F72,
SMSG_LFG_LIST_JOIN_RESULT = 0x0793,
+ SMSG_LFG_LIST_UPDATE_BLACKLIST = 0x0754,
SMSG_LFG_LIST_UPDATE_STATUS = 0x0F18,
- SMSG_LFG_OFFER_CONTINUE = 0xBADD,
+ SMSG_LFG_OFFER_CONTINUE = 0x0797,
SMSG_LFG_OPEN_FROM_GOSSIP = 0xBADD,
- SMSG_LFG_PARTY_INFO = 0xBADD,
+ SMSG_LFG_PARTY_INFO = 0x0F92,
SMSG_LFG_PLAYER_INFO = 0x0F36,
SMSG_LFG_PLAYER_REWARD = 0x0F15,
SMSG_LFG_PROPOSAL_UPDATE = 0x0F32,
SMSG_LFG_QUEUE_STATUS = 0x07F1,
- SMSG_LFG_ROLE_CHECK_UPDATE = 0xBADD,
+ SMSG_LFG_ROLE_CHECK_UPDATE = 0x0736,
SMSG_LFG_ROLE_CHOSEN = 0xBADD,
SMSG_LFG_SLOT_INVALID = 0xBADD,
SMSG_LFG_TELEPORT_DENIED = 0xBADD,
SMSG_LFG_UPDATE_LIST = 0xBADD,
SMSG_LFG_UPDATE_SEARCH = 0xBADD,
SMSG_LFG_UPDATE_STATUS = 0x07F7,
- SMSG_LF_GUILD_APPLICANT_LIST_UPDATED = 0xBADD,
+ SMSG_LF_GUILD_APPLICANT_LIST_UPDATED = 0x1815,
SMSG_LF_GUILD_APPLICATIONS = 0x1227,
+ SMSG_LF_GUILD_APPLICATIONS_LIST_CHANGED = 0x1247,
SMSG_LF_GUILD_BROWSE = 0x1215,
SMSG_LF_GUILD_COMMAND_RESULT = 0x1217,
SMSG_LF_GUILD_MEMBERSHIP_LIST_UPDATED = 0xBADD,
@@ -1274,13 +1325,16 @@ enum OpcodeServer : uint32
SMSG_LOGOUT_COMPLETE = 0x0B21,
SMSG_LOGOUT_RESPONSE = 0x052D,
SMSG_LOG_XPGAIN = 0x1B53,
- SMSG_LOOT_ALL_PASSED = 0xBADD,
+ SMSG_LOOT_ALL_PASSED = 0x0DBD,
SMSG_LOOT_CLEAR_MONEY = 0xBADD,
SMSG_LOOT_CONTENTS = 0x02F1,
+ SMSG_LOOT_ITEM_LIST = 0x1789,
SMSG_LOOT_ITEM_NOTIFY = 0xBADD,
SMSG_LOOT_LIST = 0x03A4,
SMSG_LOOT_MASTER_LIST = 0xBADD,
SMSG_LOOT_MONEY_NOTIFY = 0x12A9,
+ SMSG_LOOT_RELEASE = 0x0BD3,
+ SMSG_LOOT_RELEASE_ALL = 0x198C,
SMSG_LOOT_RELEASE_RESPONSE = 0xBADD,
SMSG_LOOT_REMOVED = 0x0906,
SMSG_LOOT_RESPONSE = 0x0F8A,
@@ -1294,6 +1348,7 @@ enum OpcodeServer : uint32
SMSG_MAIL_QUERY_NEXT_TIME_RESULT = 0x153D,
SMSG_MAP_OBJECTIVES_INIT = 0x1323,
SMSG_MAP_OBJ_EVENTS = 0x031A,
+ SMSG_MASTER_LOOT_CANDIDATE_LIST = 0x171D,
SMSG_MEETINGSTONE_COMPLETE = 0xBADD,
SMSG_MEETINGSTONE_IN_PROGRESS = 0xBADD,
SMSG_MEETINGSTONE_MEMBER_ADDED = 0xBADD,
@@ -1305,40 +1360,50 @@ enum OpcodeServer : uint32
SMSG_MINIMAP_PING = 0x07BA,
SMSG_MIRRORIMAGE_DATA = 0xBADD,
SMSG_MIRROR_IMAGE_COMPONENTED_DATA = 0x1B5C,
+ SMSG_MIRROR_IMAGE_CREATURE_DATA = 0x1B14,
SMSG_MISSILE_CANCEL = 0x0337,
- SMSG_MODIFY_COOLDOWN = 0xBADD,
+ SMSG_MODIFY_COOLDOWN = 0x17BA,
SMSG_MONEY_NOTIFY = 0xBADD,
- SMSG_MONSTER_MOVE = 0x0994,
SMSG_MOTD = 0x0442,
SMSG_MOUNTRESULT = 0xBADD,
SMSG_MOUNTSPECIAL_ANIM = 0xBADD,
+ SMSG_MOUNT_RESULT = 0x000F,
+ SMSG_MOVE_APPLY_MOVEMENT_FORCE = 0x06CB,
SMSG_MOVE_COLLISION_DISABLE = 0xBADD,
SMSG_MOVE_COLLISION_ENABLE = 0xBADD,
- SMSG_MOVE_FEATHER_FALL = 0x01DD,
+ SMSG_MOVE_DISABLE_CAN_TRANSITION_BETWEEN_SWIM_AND_FLY = 0x00C5,
+ SMSG_MOVE_ENABLE_CAN_TRANSITION_BETWEEN_SWIM_AND_FLY = 0x08CE,
+ SMSG_MOVE_ENABLE_GRAVITY = 0x03B4,
SMSG_MOVE_GRAVITY_DISABLE = 0x02C6,
SMSG_MOVE_GRAVITY_ENABLE = 0xBADD,
SMSG_MOVE_KNOCK_BACK = 0x0CCB,
- SMSG_MOVE_LAND_WALK = 0x13DA,
- SMSG_MOVE_NORMAL_FALL = 0x0193,
+ SMSG_MOVE_REMOVE_MOVEMENT_FORCE = 0x0073,
SMSG_MOVE_ROOT = 0x1B5A,
- SMSG_MOVE_SET_ACTIVE_MOVER = 0xBADD,
+ SMSG_MOVE_SET_ACTIVE_MOVER = 0x1021,
+ SMSG_MOVE_SET_ANIM_KIT = 0x052F,
SMSG_MOVE_SET_CAN_FLY = 0x01F6,
SMSG_MOVE_SET_CAN_TRANSITION_BETWEEN_SWIM_AND_FLY = 0x08CE,
+ SMSG_MOVE_SET_CAN_TURN_WHILE_FALLING = 0x09B2,
SMSG_MOVE_SET_COLLISION_HEIGHT = 0x008D,
- SMSG_MOVE_SET_COMPOUND_STATE = 0xBADD,
+ SMSG_MOVE_SET_COMPOUND_STATE = 0x002E,
+ SMSG_MOVE_SET_FEATHER_FALL = 0x01DD,
SMSG_MOVE_SET_FLIGHT_BACK_SPEED = 0xBADD,
- SMSG_MOVE_SET_FLIGHT_SPEED = 0xBADD,
+ SMSG_MOVE_SET_FLIGHT_SPEED = 0x100B,
SMSG_MOVE_SET_HOVER = 0x0296,
- SMSG_MOVE_SET_IGNORE_MOVEMENT_FORCES = 0x039E,
+ SMSG_MOVE_SET_IGNORE_MOVEMENT_FORCES = 0x1BD9,
+ SMSG_MOVE_SET_LAND_WALK = 0x13DA,
+ SMSG_MOVE_SET_NORMAL_FALL = 0x0193,
SMSG_MOVE_SET_PITCH_RATE = 0xBADD,
- SMSG_MOVE_SET_RUN_BACK_SPEED = 0xBADD,
+ SMSG_MOVE_SET_RUN_BACK_SPEED = 0x09C5,
SMSG_MOVE_SET_RUN_SPEED = 0x08F5,
SMSG_MOVE_SET_SWIM_BACK_SPEED = 0xBADD,
SMSG_MOVE_SET_SWIM_SPEED = 0x061A,
SMSG_MOVE_SET_TURN_RATE = 0xBADD,
- SMSG_MOVE_SET_VEHICLE_REC_ID = 0xBADD,
+ SMSG_MOVE_SET_VEHICLE_REC_ID = 0x09DD,
SMSG_MOVE_SET_WALK_IN_AIR = 0xBADD,
SMSG_MOVE_SET_WALK_SPEED = 0x0396,
+ SMSG_MOVE_SET_WATER_WALK = 0x02A6,
+ SMSG_MOVE_SKIP_TIME = 0x08A6,
SMSG_MOVE_SPLINE_DISABLE_COLLISION = 0x1349,
SMSG_MOVE_SPLINE_DISABLE_GRAVITY = 0x0A86,
SMSG_MOVE_SPLINE_ENABLE_COLLISION = 0x02DE,
@@ -1373,13 +1438,16 @@ enum OpcodeServer : uint32
SMSG_MOVE_UNSET_CAN_FLY = 0x0BAE,
SMSG_MOVE_UNSET_CAN_TRANSITION_BETWEEN_SWIM_AND_FLY = 0x00C5,
SMSG_MOVE_UNSET_HOVER = 0x01A5,
- SMSG_MOVE_UNSET_IGNORE_MOVEMENT_FORCES = 0x0D52,
+ SMSG_MOVE_UNSET_IGNORE_MOVEMENT_FORCES = 0x039E,
SMSG_MOVE_UNSET_WALK_IN_AIR = 0xBADD,
+ SMSG_MOVE_UPDATE = 0x0ACE,
+ SMSG_MOVE_UPDATE_APPLY_MOVEMENT_FORCE = 0x02B5,
SMSG_MOVE_UPDATE_COLLISION_HEIGHT = 0x0ABD,
SMSG_MOVE_UPDATE_FLIGHT_BACK_SPEED = 0x00BE,
SMSG_MOVE_UPDATE_FLIGHT_SPEED = 0x1083,
SMSG_MOVE_UPDATE_KNOCK_BACK = 0x13CA,
SMSG_MOVE_UPDATE_PITCH_RATE = 0x13D9,
+ SMSG_MOVE_UPDATE_REMOVE_MOVEMENT_FORCE = 0x0B99,
SMSG_MOVE_UPDATE_RUN_BACK_SPEED = 0x09DE,
SMSG_MOVE_UPDATE_RUN_SPEED = 0x09AD,
SMSG_MOVE_UPDATE_SWIM_BACK_SPEED = 0x0992,
@@ -1387,46 +1455,52 @@ enum OpcodeServer : uint32
SMSG_MOVE_UPDATE_TELEPORT = 0x03D5,
SMSG_MOVE_UPDATE_TURN_RATE = 0x08BE,
SMSG_MOVE_UPDATE_WALK_SPEED = 0x01E5,
- SMSG_MOVE_WATER_WALK = 0x02A6,
SMSG_MULTIPLE_PACKETS = 0xBADD,
SMSG_NAME_QUERY_RESPONSE = 0x0828,
SMSG_NEUTRAL_PLAYER_FACTION_SELECT_RESULT = 0x0D0D,
- SMSG_NEW_TAXI_PATH = 0xBADD,
+ SMSG_NEW_TAXI_PATH = 0x080F,
SMSG_NEW_WORLD = 0x0206,
SMSG_NEW_WORLD_ABORT = 0xBADD,
SMSG_NOTIFICATION = 0x0B22,
SMSG_NOTIFY_DANCE = 0xBADD,
- SMSG_NOTIFY_DEST_LOC_SPELL_CAST = 0xBADD,
+ SMSG_NOTIFY_DEST_LOC_SPELL_CAST = 0x01F1,
+ SMSG_NOTIFY_MISSILE_TRAJECTORY_COLLISION = 0x0B84,
+ SMSG_NOTIFY_RECEIVED_MAIL = 0x1F0D,
SMSG_NPC_TEXT_UPDATE = 0x1122,
SMSG_NPC_WONT_TALK = 0xBADD,
- SMSG_OFFER_PETITION_ERROR = 0xBADD,
+ SMSG_OFFER_PETITION_ERROR = 0x0B41,
SMSG_ON_CANCEL_EXPECTED_RIDE_VEHICLE_AURA = 0x053F,
+ SMSG_ON_MONSTER_MOVE = 0x0994,
SMSG_OPEN_CONTAINER = 0xBADD,
SMSG_OPEN_LFG_DUNGEON_FINDER = 0xBADD,
SMSG_OPEN_SHIPMENT_NPC_FROM_GOSSIP = 0x0709,
- SMSG_OVERRIDE_LIGHT = 0xBADD,
+ SMSG_OVERRIDE_LIGHT = 0x01EA,
SMSG_PAGE_TEXT_QUERY_RESPONSE = 0x05A0,
- SMSG_PARTY_COMMAND_RESULT = 0xBADD,
+ SMSG_PARTY_COMMAND_RESULT = 0x0B44,
SMSG_PARTY_INVITE = 0x0920,
SMSG_PARTY_KILL_LOG = 0x1312,
+ SMSG_PARTY_MEMBER_STATE = 0x0B8B,
SMSG_PARTY_MEMBER_STATS = 0x1729,
SMSG_PARTY_MEMBER_STATS_FULL = 0xBADD,
SMSG_PARTY_UPDATE = 0x15BE,
SMSG_PAUSE_MIRROR_TIMER = 0xBADD,
SMSG_PERIODICAURALOG = 0x0B1B,
SMSG_PETGODMODE = 0xBADD,
- SMSG_PETITION_ALREADY_SIGNED = 0xBADD,
- SMSG_PETITION_QUERY_RESPONSE = 0xBADD,
+ SMSG_PETITION_ALREADY_SIGNED = 0x0D8E,
SMSG_PETITION_RENAME_GUILD_RESULT = 0x1055,
SMSG_PETITION_SHOWLIST = 0xBADD,
- SMSG_PETITION_SHOW_SIGNATURES = 0xBADD,
- SMSG_PETITION_SIGN_RESULTS = 0x0919,
+ SMSG_PETITION_SHOW_LIST = 0x0915,
+ SMSG_PETITION_SHOW_SIGNATURES = 0x0830,
+ SMSG_PETITION_SIGN_RESULTS = 0x11E9,
SMSG_PET_ACTION_FEEDBACK = 0xBADD,
- SMSG_PET_ACTION_SOUND = 0xBADD,
+ SMSG_PET_ACTION_SOUND = 0x0D39,
SMSG_PET_ADDED = 0x0327,
+ SMSG_PET_BATTLE_FINISHED = 0x0D1F,
+ SMSG_PET_BATTLE_ROUND_RESULT = 0x0341,
SMSG_PET_BROKEN = 0xBADD,
- SMSG_PET_CAST_FAILED = 0xBADD,
- SMSG_PET_DISMISS_SOUND = 0xBADD,
+ SMSG_PET_CAST_FAILED = 0x1914,
+ SMSG_PET_CLEAR_SPELLS = 0x1113,
+ SMSG_PET_DISMISS_SOUND = 0x09A3,
SMSG_PET_GUIDS = 0x150F,
SMSG_PET_LEARNED_SPELL = 0x1822,
SMSG_PET_MODE = 0x1D40,
@@ -1443,14 +1517,13 @@ enum OpcodeServer : uint32
SMSG_PET_UPDATE_COMBO_POINTS = 0xBADD,
SMSG_PLAYED_TIME = 0x038B,
SMSG_PLAYERBINDERROR = 0xBADD,
- SMSG_PLAYERBOUND = 0xBADD,
+ SMSG_PLAYER_BOUND = 0x078E,
SMSG_PLAYER_DIFFICULTY_CHANGE = 0xBADD,
- SMSG_PLAYER_MOVE = 0x0ACE,
- SMSG_PLAYER_SKINNED = 0xBADD,
+ SMSG_PLAYER_SKINNED = 0x00D2,
SMSG_PLAYER_VEHICLE_DATA = 0xBADD,
SMSG_PLAY_DANCE = 0xBADD,
SMSG_PLAY_MUSIC = 0x0981,
- SMSG_PLAY_OBJECT_SOUND = 0x1C8A,
+ SMSG_PLAY_OBJECT_SOUND = 0x0519,
SMSG_PLAY_ONE_SHOT_ANIM_KIT = 0x078D,
SMSG_PLAY_ORPHAN_SPELL_VISUAL = 0x0BF9,
SMSG_PLAY_SCENE = 0x0917,
@@ -1461,14 +1534,14 @@ enum OpcodeServer : uint32
SMSG_PONG = 0x17CA,
SMSG_POWER_UPDATE = 0x0B27,
SMSG_PRE_RESSURECT = 0x0D2E,
- SMSG_PRE_RESURRECT = 0x0D2E,
SMSG_PROCRESIST = 0xBADD,
SMSG_PROPOSE_LEVEL_GRANT = 0xBADD,
SMSG_PUREMOUNT_CANCELLED_OBSOLETE = 0xBADD,
- SMSG_PVP_CREDIT = 0xBADD,
+ SMSG_PVP_CREDIT = 0x13A9,
SMSG_PVP_LOG_DATA = 0x1ECA,
SMSG_PVP_OPTIONS_ENABLED = 0x0320,
SMSG_PVP_SEASON = 0x09E3,
+ SMSG_QUERY_PETITION_RESPONSE = 0x13AC,
SMSG_QUERY_TIME_RESPONSE = 0x1DB0,
SMSG_QUESTGIVER_INVALID_QUEST = 0x15E1,
SMSG_QUESTGIVER_OFFER_REWARD = 0x17B2,
@@ -1488,13 +1561,17 @@ enum OpcodeServer : uint32
SMSG_QUESTUPDATE_FAILED = 0xBADD,
SMSG_QUESTUPDATE_FAILEDTIMER = 0xBADD,
SMSG_QUEST_CONFIRM_ACCEPT = 0xBADD,
- SMSG_QUEST_FORCE_REMOVE = 0xBADD,
+ SMSG_QUEST_FORCE_REMOVED = 0x1D13,
SMSG_QUEST_NPC_QUERY_RESPONSE = 0x1591,
SMSG_QUEST_POI_QUERY_RESPONSE = 0x1715,
+ SMSG_QUEST_PUSH_RESULT = 0x1797,
SMSG_QUEST_QUERY_RESPONSE = 0x1547,
+ SMSG_QUEST_UPDATE_ADD_CREDIT_SIMPLE = 0x1D11,
+ SMSG_QUEST_UPDATE_ADD_KILL = 0x1515,
+ SMSG_QUEST_UPDATE_COMPLETE = 0x1787,
SMSG_RAID_GROUP_ONLY = 0xBADD,
SMSG_RAID_INSTANCE_INFO = 0xBADD,
- SMSG_RAID_INSTANCE_MESSAGE = 0xBADD,
+ SMSG_RAID_INSTANCE_MESSAGE = 0x0494,
SMSG_RAID_MARKERS_CHANGED = 0x0384,
SMSG_RAID_SUMMON_FAILED = 0xBADD,
SMSG_RANDOMIZE_CHAR_NAME = 0x0D8F,
@@ -1505,7 +1582,7 @@ enum OpcodeServer : uint32
SMSG_READY_CHECK_RESPONSE = 0x0A10,
SMSG_READY_CHECK_STARTED = 0x17A9,
SMSG_READ_ITEM_FAILED = 0xBADD,
- SMSG_READ_ITEM_OK = 0xBADD,
+ SMSG_READ_ITEM_RESULT_OK = 0x1BE1,
SMSG_REALM_QUERY_RESPONSE = 0x011D,
SMSG_REALM_SPLIT = 0xBADD,
SMSG_REAL_GROUP_UPDATE = 0xBADD,
@@ -1516,14 +1593,15 @@ enum OpcodeServer : uint32
SMSG_REFRESH_SPELL_HISTORY = 0x0A2A,
SMSG_REMOVED_SPELL = 0x0B3B,
SMSG_REPLACE_TROPHY_RESPONSE = 0x13C2,
- SMSG_REPORT_PVP_AFK_RESULT = 0xBADD,
+ SMSG_REPORT_PVP_AFK_RESULT = 0x0A0E,
SMSG_REQUEST_CEMETERY_LIST_RESPONSE = 0x059E,
SMSG_REQUEST_PVP_REWARDS_RESPONSE = 0x1DAE,
SMSG_RESEARCH_COMPLETE = 0xBADD,
SMSG_RESEARCH_SETUP_HISTORY = 0x0A25,
SMSG_RESET_COMPRESSION_CONTEXT = 0xBADD,
- SMSG_RESET_FAILED_NOTIFY = 0xBADD,
+ SMSG_RESET_FAILED_NOTIFY = 0x1B01,
SMSG_RESET_RANGED_COMBAT_TIMER = 0x0106,
+ SMSG_RESET_WEEKLY_CURRENCY = 0x0916,
SMSG_RESISTLOG = 0xBADD,
SMSG_RESPEC_WIPE_CONFIRM = 0x1341,
SMSG_RESPOND_INSPECT_ACHIEVEMENTS = 0xBADD,
@@ -1532,16 +1610,23 @@ enum OpcodeServer : uint32
SMSG_RESUME_TOKEN = 0x0326,
SMSG_RESURRECT_FAILED = 0xBADD,
SMSG_RESURRECT_REQUEST = 0x0336,
- SMSG_RESYNC_RUNES = 0xBADD,
+ SMSG_RESYNC_RUNES = 0x00F4,
SMSG_ROLE_CHANGED_INFORM = 0x0729,
SMSG_ROLE_CHOSEN = 0x07D3,
SMSG_ROLE_POLL_BEGIN = 0xBADD,
SMSG_ROLE_POLL_INFORM = 0x0F89,
SMSG_RWHOIS = 0xBADD,
SMSG_SAVE_GUILD_EMBLEM = 0x1037,
+ SMSG_SCENARIO_BOOT = 0x1BEB,
+ SMSG_SCENARIO_COMPLETED = 0x1BA4,
SMSG_SCENARIO_POIS = 0x0343,
+ SMSG_SCENARIO_PROGRESS_UPDATE = 0x0324,
+ SMSG_SCENARIO_STATE = 0x152D,
SMSG_SCENE_OBJECT_PET_BATTLE_FINAL_ROUND = 0x092E,
SMSG_SCENE_OBJECT_PET_BATTLE_FINISHED = 0x1B44,
+ SMSG_SCENE_OBJECT_PET_BATTLE_FIRST_ROUND = 0x000E,
+ SMSG_SCENE_OBJECT_PET_BATTLE_REPLACEMENTS_MADE = 0x098A,
+ SMSG_SCENE_OBJECT_PET_BATTLE_ROUND_RESULT = 0x0130,
SMSG_SCRIPT_CAST = 0x1B1C,
SMSG_SELL_ITEM = 0xBADD,
SMSG_SELL_RESPONSE = 0x1352,
@@ -1570,6 +1655,8 @@ enum OpcodeServer : uint32
SMSG_SET_FACTION_VISIBLE = 0x138B,
SMSG_SET_FLAT_SPELL_MODIFIER = 0x1884,
SMSG_SET_FORCED_REACTIONS = 0x09A9,
+ SMSG_SET_ITEM_PURCHASE_DATA = 0x0316,
+ SMSG_SET_LOOT_METHOD_FAILED = 0x070E,
SMSG_SET_MAX_WEEKLY_QUANTITY = 0x1489,
SMSG_SET_MELEE_ANIM_KIT = 0xBADD,
SMSG_SET_MOVEMENT_ANIM_KIT = 0xBADD,
@@ -1581,6 +1668,7 @@ enum OpcodeServer : uint32
SMSG_SET_PROJECTILE_POSITION = 0xBADD,
SMSG_SET_QUEST_COMPLETED_BIT = 0x15D3,
SMSG_SET_RAID_DIFFICULTY = 0x051F,
+ SMSG_SET_SPELL_CHARGES = 0x18AB,
SMSG_SET_TASK_COMPLETE = 0x0B24,
SMSG_SET_TIME_ZONE_INFORMATION = 0x153E,
SMSG_SET_VEHILCE_REC_ID = 0x1BA1,
@@ -1589,13 +1677,14 @@ enum OpcodeServer : uint32
SMSG_SHOW_BANK = 0x1B51,
SMSG_SHOW_MAILBOX = 0xBADD,
SMSG_SHOW_RATINGS = 0xBADD,
+ SMSG_SHOW_TAXI_NODES = 0x12A1,
+ SMSG_SHOW_TRADE_SKILL_RESPONSE = 0x15C0,
SMSG_SOCKET_GEMS_RESULT = 0xBADD,
SMSG_SOR_START_EXPERIENCE_INCOMPLETE = 0xBADD,
SMSG_SPECIAL_MOUNT_ANIM = 0x159F,
SMSG_SPELLBREAKLOG = 0xBADD,
- SMSG_SPELLLOGMISS = 0xBADD,
- SMSG_SPELLORDAMAGE_IMMUNE = 0xBADD,
SMSG_SPELLSTEALLOG = 0xBADD,
+ SMSG_SPELL_ABSORB_LOG = 0x188A,
SMSG_SPELL_CATEGORY_COOLDOWN = 0x082A,
SMSG_SPELL_COOLDOWN = 0x03F4,
SMSG_SPELL_DAMAGE_SHIELD = 0x0B4C,
@@ -1609,18 +1698,22 @@ enum OpcodeServer : uint32
SMSG_SPELL_HEAL_LOG = 0x0114,
SMSG_SPELL_INSTAKILL_LOG = 0x1164,
SMSG_SPELL_INTERRUPT_LOG = 0x1BDC,
+ SMSG_SPELL_MISS_LOG = 0x0313,
SMSG_SPELL_MULTISTRIKE_EFFECT = 0x131C,
SMSG_SPELL_NON_MELEE_DAMAGE_LOG = 0x11FB,
+ SMSG_SPELL_OR_DAMAGE_IMMUNE = 0x1313,
SMSG_SPELL_START = 0x0803,
SMSG_SPELL_UPDATE_CHAIN_TARGETS = 0x0374,
- SMSG_SPIRIT_HEALER_CONFIRM = 0xBADD,
+ SMSG_SPIRIT_HEALER_CONFIRM = 0x1331,
SMSG_STANDSTATE_UPDATE = 0x1311,
+ SMSG_START_ELAPSED_TIMER = 0x0D2A,
SMSG_START_ELAPSED_TIMERS = 0x093F,
SMSG_START_LOOT_ROLL = 0x1B84,
SMSG_START_MIRROR_TIMER = 0x051E,
SMSG_START_TIMER = 0x0317,
SMSG_STOP_DANCE = 0xBADD,
- SMSG_STOP_MIRROR_TIMER = 0xBADD,
+ SMSG_STOP_ELAPSED_TIMER = 0x1D10,
+ SMSG_STOP_MIRROR_TIMER = 0x0D1E,
SMSG_STREAMING_MOVIE = 0x158F,
SMSG_SUMMON_CANCEL = 0xBADD,
SMSG_SUMMON_RAID_MEMBER_VALIDATE_FAILED = 0x1B24,
@@ -1639,12 +1732,13 @@ enum OpcodeServer : uint32
SMSG_THREAT_CLEAR = 0x030F,
SMSG_THREAT_REMOVE = 0x0F3D,
SMSG_THREAT_UPDATE = 0x03A9,
- SMSG_TIME_ADJUSTMENT = 0xBADD,
+ SMSG_TIME_ADJUSTMENT = 0x04CB,
SMSG_TIME_SYNC_REQ = 0x03B1,
SMSG_TITLE_EARNED = 0x1324,
SMSG_TITLE_LOST = 0x1D0E,
SMSG_TOGGLE_XP_GAIN = 0xBADD,
SMSG_TOTEM_CREATED = 0x0352,
+ SMSG_TOTEM_MOVED = 0x12AB,
SMSG_TRADE_STATUS = 0x093D,
SMSG_TRADE_STATUS_EXTENDED = 0xBADD,
SMSG_TRADE_UPDATED = 0x0B43,
@@ -1655,7 +1749,7 @@ enum OpcodeServer : uint32
SMSG_TRANSFER_PENDING = 0x172A,
SMSG_TRIGGER_CINEMATIC = 0x032F,
SMSG_TRIGGER_MOVIE = 0x151F,
- SMSG_TURN_IN_PETITION_RESULTS = 0xBADD,
+ SMSG_TURN_IN_PETITION_RESULTS = 0x0919,
SMSG_TUTORIAL_FLAGS = 0x020F,
SMSG_UNDELETE_CHARACTER_RESPONSE = 0x0344,
SMSG_UNDELETE_COOLDOWN_STATUS_RESPONSE = 0x0310,
@@ -1666,7 +1760,7 @@ enum OpcodeServer : uint32
SMSG_UPDATE_CAPTURE_POINT = 0x1B11,
SMSG_UPDATE_COMBO_POINTS = 0xBADD,
SMSG_UPDATE_CURRENCY_WEEK_LIMIT = 0xBADD,
- SMSG_UPDATE_DUNGEON_ENCOUNTER_FOR_LOOT = 0xBADD,
+ SMSG_UPDATE_DUNGEON_ENCOUNTER_FOR_LOOT = 0x0774,
SMSG_UPDATE_INSTANCE_ENCOUNTER_UNIT = 0xBADD,
SMSG_UPDATE_INSTANCE_OWNERSHIP = 0xBADD,
SMSG_UPDATE_LAST_INSTANCE = 0x13A4,
@@ -1699,7 +1793,7 @@ enum OpcodeServer : uint32
SMSG_WEEKLY_SPELL_USAGE = 0x13DC,
SMSG_WEEKLY_SPELL_USAGE_UPDATE = 0x1829,
SMSG_WHO = 0x0601,
- SMSG_WHOIS = 0xBADD,
+ SMSG_WHOIS = 0x1D30,
SMSG_WORLD_SERVER_INFO = 0x11AC,
SMSG_WORLD_STATE_UI_TIMER_UPDATE = 0x0B83,
SMSG_XP_GAIN_ABORTED = 0x031E,
diff --git a/src/server/game/Server/WorldSession.cpp b/src/server/game/Server/WorldSession.cpp
index ec9f93612c3..a12af44c15c 100644
--- a/src/server/game/Server/WorldSession.cpp
+++ b/src/server/game/Server/WorldSession.cpp
@@ -1230,8 +1230,8 @@ uint32 WorldSession::DosProtection::GetMaxPacketCounterAllowed(uint16 opcode) co
case CMSG_QUESTGIVER_STATUS_QUERY: // 0 1.5
case CMSG_GUILD_QUERY: // 0 1.5
//case CMSG_ARENA_TEAM_QUERY: // 0 1.5
- case CMSG_TAXINODE_STATUS_QUERY: // 0 1.5
- //case CMSG_TAXIQUERYAVAILABLENODES: // 0 1.5
+ case CMSG_TAXI_NODE_STATUS_QUERY: // 0 1.5
+ //case CMSG_TAXI_QUERY_AVAILABLE_NODES: // 0 1.5
case CMSG_QUESTGIVER_QUERY_QUEST: // 0 1.5
case CMSG_PAGE_TEXT_QUERY: // 0 1.5
//case CMSG_GUILD_BANK_QUERY_TEXT: // 0 1.5
@@ -1287,7 +1287,7 @@ uint32 WorldSession::DosProtection::GetMaxPacketCounterAllowed(uint16 opcode) co
//case CMSG_AREA_SPIRIT_HEALER_QUERY: // not profiled
case CMSG_STANDSTATECHANGE: // not profiled
case CMSG_RANDOM_ROLL: // not profiled
- case CMSG_TIME_SYNC_RESP: // not profiled
+ case CMSG_TIME_SYNC_RESPONSE: // not profiled
case CMSG_TRAINER_BUY_SPELL: // not profiled
{
// "0" is a magic number meaning there's no limit for the opcode.
@@ -1391,7 +1391,7 @@ uint32 WorldSession::DosProtection::GetMaxPacketCounterAllowed(uint16 opcode) co
//case CMSG_ARENA_TEAM_REMOVE: // not profiled
//case CMSG_ARENA_TEAM_LEADER: // not profiled
case CMSG_LOOT_METHOD: // not profiled
- case CMSG_GUILD_INVITE: // not profiled
+ case CMSG_GUILD_INVITE_BY_NAME: // not profiled
//case CMSG_GUILD_ACCEPT: // not profiled
case CMSG_GUILD_DECLINE: // not profiled
case CMSG_GUILD_LEAVE: // not profiled
@@ -1401,13 +1401,13 @@ uint32 WorldSession::DosProtection::GetMaxPacketCounterAllowed(uint16 opcode) co
case CMSG_GUILD_SET_RANK_PERMISSIONS: // not profiled
case CMSG_GUILD_ADD_RANK: // not profiled
case CMSG_GUILD_DEL_RANK: // not profiled
- case CMSG_GUILD_INFO_TEXT: // not profiled
+ case CMSG_GUILD_UPDATE_INFO_TEXT: // not profiled
case CMSG_GUILD_BANK_DEPOSIT_MONEY: // not profiled
//case CMSG_GUILD_BANK_WITHDRAW_MONEY: // not profiled
case CMSG_GUILD_BANK_BUY_TAB: // not profiled
//case CMSG_GUILD_BANK_UPDATE_TAB: // not profiled
//case CMSG_SET_GUILD_BANK_TEXT: // not profiled
- //case MSG_SAVE_GUILD_EMBLEM: // not profiled
+ //case CMSG_SAVE_GUILD_EMBLEM: // not profiled
//case MSG_PETITION_RENAME: // not profiled
//case MSG_TALENT_WIPE_CONFIRM: // not profiled
case CMSG_SET_DUNGEON_DIFFICULTY: // not profiled
diff --git a/src/server/game/Server/WorldSession.h b/src/server/game/Server/WorldSession.h
index 51656b25fb8..75ae67e708b 100644
--- a/src/server/game/Server/WorldSession.h
+++ b/src/server/game/Server/WorldSession.h
@@ -243,7 +243,7 @@ namespace WorldPackets
namespace Talent
{
class SetSpecialization;
- class LearnTalent;
+ class LearnTalents;
}
namespace Trade
@@ -943,7 +943,7 @@ class WorldSession
void HandleCancelGrowthAuraOpcode(WorldPacket& recvPacket);
void HandleCancelAutoRepeatSpellOpcode(WorldPacket& recvPacket);
- void HandleLearnTalentOpcode(WorldPackets::Talent::LearnTalent& packet);
+ void HandleLearnTalentsOpcode(WorldPackets::Talent::LearnTalents& packet);
void HandleConfirmRespecWipeOpcode(WorldPacket& recvPacket);
void HandleUnlearnSkillOpcode(WorldPacket& recvPacket);
void HandleSetSpecializationOpcode(WorldPackets::Talent::SetSpecialization& packet);
@@ -1063,7 +1063,7 @@ class WorldSession
void HandleMoveSetCanFlyAckOpcode(WorldPacket& recvData);
void HandleSetTitleOpcode(WorldPacket& recvData);
void HandleRealmSplitOpcode(WorldPacket& recvData);
- void HandleTimeSyncResp(WorldPackets::Misc::TimeSyncResponse& packet);
+ void HandleTimeSyncResponse(WorldPackets::Misc::TimeSyncResponse& packet);
void HandleWhoisOpcode(WorldPacket& recvData);
void HandleResetInstancesOpcode(WorldPacket& recvData);
void HandleHearthAndResurrect(WorldPacket& recvData);
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp
index 7d9022c938a..28756dc697d 100644
--- a/src/server/game/Spells/SpellEffects.cpp
+++ b/src/server/game/Spells/SpellEffects.cpp
@@ -5676,7 +5676,7 @@ void Spell::EffectBind(SpellEffIndex /*effIndex*/)
homeLoc.GetPositionX(), homeLoc.GetPositionY(), homeLoc.GetPositionZ(), homeLoc.GetMapId(), areaId);
// zone update
- WorldPacket data(SMSG_PLAYERBOUND, 8 + 4);
+ WorldPacket data(SMSG_PLAYER_BOUND, 8 + 4);
data << m_caster->GetGUID();
data << uint32(areaId);
player->SendDirectMessage(&data);
diff --git a/src/server/scripts/Commands/cs_debug.cpp b/src/server/scripts/Commands/cs_debug.cpp
index 8530a226ab1..b697eba36a1 100644
--- a/src/server/scripts/Commands/cs_debug.cpp
+++ b/src/server/scripts/Commands/cs_debug.cpp
@@ -1343,7 +1343,7 @@ public:
target->DestroyForNearbyPlayers(); // Force new SMSG_UPDATE_OBJECT:CreateObject
else
{
- WorldPacket data(SMSG_PLAYER_MOVE);
+ WorldPacket data(SMSG_MOVE_UPDATE);
target->WriteMovementInfo(data);
target->SendMessageToSet(&data, true);
}
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp
index f49ed8432fb..f5457522bc4 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp
@@ -1777,7 +1777,7 @@ class npc_gunship_mage : public CreatureScript
but it actually is a valid flag - needs more research to fix both freezes and keep the flag as is (see WorldSession::ReadMovementInfo)
Example packet:
-ClientToServer: CMSG_FORCE_MOVE_ROOT_ACK (0x00E9) Length: 67 ConnectionIndex: 0 Time: 03/04/2010 03:57:55.000 Number: 471326
+ClientToServer: CMSG_MOVE_FORCE_ROOT_ACK (0x00E9) Length: 67 ConnectionIndex: 0 Time: 03/04/2010 03:57:55.000 Number: 471326
Guid:
Movement Counter: 80
Movement Flags: OnTransport, Root (2560)