diff options
| -rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 2 | 
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index ca4780b787e..5eb48160e8a 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -15393,7 +15393,7 @@ void Unit::Kill(Unit* victim, bool durabilityLoss)              creature->DeleteThreatList();              // must be after setDeathState which resets dynamic flags -            if (!creature->loot.empty()) +            if (!creature->loot.isLooted())                  creature->SetFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);              else                  creature->AllLootRemovedFromCorpse();  | 
