diff options
| -rw-r--r-- | src/server/game/Entities/Object/Object.cpp | 12 | ||||
| -rw-r--r-- | src/server/game/Entities/Object/Object.h | 2 | ||||
| -rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 35 | ||||
| -rw-r--r-- | src/server/game/Entities/Player/Player.h | 3 | ||||
| -rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 28 | ||||
| -rw-r--r-- | src/server/game/Entities/Unit/Unit.h | 1 | ||||
| -rw-r--r-- | src/server/game/Movement/MotionMaster.cpp | 4 | ||||
| -rw-r--r-- | src/server/game/Spells/Auras/SpellAuraEffects.cpp | 2 | ||||
| -rw-r--r-- | src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp | 2 |
9 files changed, 44 insertions, 45 deletions
diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp index 22970a8950e..118169837d3 100644 --- a/src/server/game/Entities/Object/Object.cpp +++ b/src/server/game/Entities/Object/Object.cpp @@ -1084,7 +1084,7 @@ bool WorldObject::IsWithinDistInMap(WorldObject const* obj, float dist2compare, Position WorldObject::GetHitSpherePointFor(Position const& dest) const { - G3D::Vector3 vThis(GetPositionX(), GetPositionY(), GetPositionZ()); + G3D::Vector3 vThis(GetPositionX(), GetPositionY(), GetPositionZ() + GetMidsectionHeight()); G3D::Vector3 vObj(dest.GetPositionX(), dest.GetPositionY(), dest.GetPositionZ()); G3D::Vector3 contactPoint = vThis + (vObj - vThis).directionOrZero() * std::min(dest.GetExactDist(GetPosition()), GetCombatReach()); @@ -1097,11 +1097,14 @@ bool WorldObject::IsWithinLOS(float ox, float oy, float oz, LineOfSightChecks ch { float x, y, z; if (GetTypeId() == TYPEID_PLAYER) + { GetPosition(x, y, z); + z += GetMidsectionHeight(); + } else GetHitSpherePointFor({ ox, oy, oz }, x, y, z); - return GetMap()->isInLineOfSight(GetPhaseShift(), x, y, z + 2.0f, ox, oy, oz + 2.0f, checks, ignoreFlags); + return GetMap()->isInLineOfSight(GetPhaseShift(), x, y, z, ox, oy, oz, checks, ignoreFlags); } return true; @@ -1114,9 +1117,12 @@ bool WorldObject::IsWithinLOSInMap(WorldObject const* obj, LineOfSightChecks che float x, y, z; if (obj->GetTypeId() == TYPEID_PLAYER) + { obj->GetPosition(x, y, z); + z += GetMidsectionHeight(); + } else - obj->GetHitSpherePointFor(GetPosition(), x, y, z); + obj->GetHitSpherePointFor({ GetPositionX(), GetPositionY(), GetPositionZ() + GetMidsectionHeight() }, x, y, z); return IsWithinLOS(x, y, z, checks, ignoreFlags); } diff --git a/src/server/game/Entities/Object/Object.h b/src/server/game/Entities/Object/Object.h index 7f247ad3cb0..c49f029e82b 100644 --- a/src/server/game/Entities/Object/Object.h +++ b/src/server/game/Entities/Object/Object.h @@ -586,6 +586,8 @@ class TC_GAME_API WorldObject : public Object, public WorldLocation virtual float GetStationaryO() const { return GetOrientation(); } float GetFloorZ() const; + virtual float GetCollisionHeight() const { return 0.0f; } + float GetMidsectionHeight() const { return GetCollisionHeight() / 2.0f; } virtual uint16 GetAIAnimKitId() const { return 0; } virtual uint16 GetMovementAnimKitId() const { return 0; } diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 90398b2f1a2..38dda675437 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -1657,7 +1657,7 @@ void Player::SetObjectScale(float scale) SetBoundingRadius(scale * DEFAULT_PLAYER_BOUNDING_RADIUS); SetCombatReach(scale * DEFAULT_PLAYER_COMBAT_REACH); if (IsInWorld()) - SendMovementSetCollisionHeight(scale * GetCollisionHeight(IsMounted()), WorldPackets::Movement::UpdateCollisionHeightReason::Scale); + SendMovementSetCollisionHeight(scale * GetCollisionHeight(), WorldPackets::Movement::UpdateCollisionHeightReason::Scale); } bool Player::IsImmunedToSpellEffect(SpellInfo const* spellInfo, uint32 index, Unit* caster) const @@ -28383,39 +28383,6 @@ bool Player::MeetPlayerCondition(uint32 conditionId) const return true; } -float Player::GetCollisionHeight(bool mounted) const -{ - if (mounted) - { - CreatureDisplayInfoEntry const* mountDisplayInfo = sCreatureDisplayInfoStore.LookupEntry(GetMountDisplayId()); - if (!mountDisplayInfo) - return GetCollisionHeight(false); - - CreatureModelDataEntry const* mountModelData = sCreatureModelDataStore.LookupEntry(mountDisplayInfo->ModelID); - if (!mountModelData) - return GetCollisionHeight(false); - - CreatureDisplayInfoEntry const* displayInfo = sCreatureDisplayInfoStore.LookupEntry(GetNativeDisplayId()); - ASSERT(displayInfo); - CreatureModelDataEntry const* modelData = sCreatureModelDataStore.LookupEntry(displayInfo->ModelID); - ASSERT(modelData); - - float scaleMod = GetObjectScale(); // 99% sure about this - - return scaleMod * mountModelData->MountHeight + modelData->CollisionHeight * 0.5f; - } - else - { - //! Dismounting case - use basic default model data - CreatureDisplayInfoEntry const* displayInfo = sCreatureDisplayInfoStore.LookupEntry(GetNativeDisplayId()); - ASSERT(displayInfo); - CreatureModelDataEntry const* modelData = sCreatureModelDataStore.LookupEntry(displayInfo->ModelID); - ASSERT(modelData); - - return modelData->CollisionHeight; - } -} - std::string Player::GetMapAreaAndZoneString() const { uint32 areaId = GetAreaId(); diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h index cc73af80dd1..867d754452c 100644 --- a/src/server/game/Entities/Player/Player.h +++ b/src/server/game/Entities/Player/Player.h @@ -2398,9 +2398,6 @@ class TC_GAME_API Player : public Unit, public GridObject<Player> bool CanFly() const override { return m_movementInfo.HasMovementFlag(MOVEMENTFLAG_CAN_FLY); } - //! Return collision height sent to client - float GetCollisionHeight(bool mounted) const; - std::string GetMapAreaAndZoneString() const; std::string GetCoordsMapAreaAndZoneString() const; diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 3e9cf91b6d9..e39c596c60a 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -7895,7 +7895,7 @@ void Unit::Mount(uint32 mount, uint32 VehicleId, uint32 creatureEntry) if (charm->GetTypeId() == TYPEID_UNIT) charm->AddUnitFlag(UNIT_FLAG_STUNNED); - player->SendMovementSetCollisionHeight(player->GetCollisionHeight(true), WorldPackets::Movement::UpdateCollisionHeightReason::Mount); + player->SendMovementSetCollisionHeight(player->GetCollisionHeight(), WorldPackets::Movement::UpdateCollisionHeightReason::Mount); } RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_MOUNT); @@ -7910,7 +7910,7 @@ void Unit::Dismount() RemoveUnitFlag(UNIT_FLAG_MOUNT); if (Player* thisPlayer = ToPlayer()) - thisPlayer->SendMovementSetCollisionHeight(thisPlayer->GetCollisionHeight(false), WorldPackets::Movement::UpdateCollisionHeightReason::Mount); + thisPlayer->SendMovementSetCollisionHeight(thisPlayer->GetCollisionHeight(), WorldPackets::Movement::UpdateCollisionHeightReason::Mount); // dismount as a vehicle if (GetTypeId() == TYPEID_PLAYER && GetVehicleKit()) @@ -14485,3 +14485,27 @@ bool Unit::VisibleAuraSlotCompare::operator()(AuraApplication* left, AuraApplica { return left->GetSlot() < right->GetSlot(); } + +float Unit::GetCollisionHeight() const +{ + float scaleMod = GetObjectScale(); // 99% sure about this + + if (IsMounted()) + { + if (CreatureDisplayInfoEntry const* mountDisplayInfo = sCreatureDisplayInfoStore.LookupEntry(GetMountDisplayId())) + { + if (CreatureModelDataEntry const* mountModelData = sCreatureModelDataStore.LookupEntry(mountDisplayInfo->ModelID)) + { + CreatureDisplayInfoEntry const* displayInfo = sCreatureDisplayInfoStore.AssertEntry(GetNativeDisplayId()); + CreatureModelDataEntry const* modelData = sCreatureModelDataStore.AssertEntry(displayInfo->ModelID); + return scaleMod * (mountModelData->MountHeight + modelData->CollisionHeight * 0.5f); + } + } + } + + //! Dismounting case - use basic default model data + CreatureDisplayInfoEntry const* displayInfo = sCreatureDisplayInfoStore.AssertEntry(GetNativeDisplayId()); + CreatureModelDataEntry const* modelData = sCreatureModelDataStore.AssertEntry(displayInfo->ModelID); + + return scaleMod * modelData->CollisionHeight; +} diff --git a/src/server/game/Entities/Unit/Unit.h b/src/server/game/Entities/Unit/Unit.h index 7a57301cbc6..71f82e27baf 100644 --- a/src/server/game/Entities/Unit/Unit.h +++ b/src/server/game/Entities/Unit/Unit.h @@ -2037,6 +2037,7 @@ class TC_GAME_API Unit : public WorldObject virtual void TextEmote(uint32 textId, WorldObject const* target = nullptr, bool isBossEmote = false); virtual void Whisper(uint32 textId, Player* target, bool isBossWhisper = false); + float GetCollisionHeight() const override; uint32 GetVirtualItemId(uint32 slot) const; uint16 GetVirtualItemAppearanceMod(uint32 slot) const; void SetVirtualItem(uint32 slot, uint32 itemId, uint16 appearanceModId = 0, uint16 itemVisual = 0); diff --git a/src/server/game/Movement/MotionMaster.cpp b/src/server/game/Movement/MotionMaster.cpp index 55719daad2c..939a60d575f 100644 --- a/src/server/game/Movement/MotionMaster.cpp +++ b/src/server/game/Movement/MotionMaster.cpp @@ -456,7 +456,9 @@ void MotionMaster::MoveJumpTo(float angle, float speedXY, float speedZ) float moveTimeHalf = speedZ / Movement::gravity; float dist = 2 * moveTimeHalf * speedXY; - _owner->GetClosePoint(x, y, z, _owner->GetCombatReach(), dist, angle); + _owner->GetNearPoint2D(x, y, dist, _owner->GetOrientation() + angle); + z = _owner->GetPositionZ() + _owner->GetMidsectionHeight(); + _owner->UpdateAllowedPositionZ(x, y, z); MoveJump(x, y, z, 0.0f, speedXY, speedZ); } diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp index 5d406d1288d..89aaa7db4c6 100644 --- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp +++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp @@ -1842,7 +1842,7 @@ void AuraEffect::HandleAuraModShapeshift(AuraApplication const* aurApp, uint8 mo if (Player* playerTarget = target->ToPlayer()) { - playerTarget->SendMovementSetCollisionHeight(playerTarget->GetCollisionHeight(false), WorldPackets::Movement::UpdateCollisionHeightReason::Force); + playerTarget->SendMovementSetCollisionHeight(playerTarget->GetCollisionHeight(), WorldPackets::Movement::UpdateCollisionHeightReason::Force); playerTarget->InitDataForForm(); } else diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp index ab982426d17..15bf3343129 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp @@ -662,7 +662,7 @@ struct boss_jormungarAI : public BossAI events.SetPhase(PHASE_SUBMERGED); events.ScheduleEvent(EVENT_EMERGE, 5*IN_MILLISECONDS, 0, PHASE_SUBMERGED); me->AddUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE)); - me->GetMotionMaster()->MovePoint(0, ToCCommonLoc[1].GetPositionX()+ frand(-40.0f, 40.0f), ToCCommonLoc[1].GetPositionY() + frand(-40.0f, 40.0f), ToCCommonLoc[1].GetPositionZ()); + me->GetMotionMaster()->MovePoint(0, ToCCommonLoc[1].GetPositionX() + frand(-40.0f, 40.0f), ToCCommonLoc[1].GetPositionY() + frand(-40.0f, 40.0f), ToCCommonLoc[1].GetPositionZ() + me->GetMidsectionHeight()); WasMobile = !WasMobile; } |
