diff options
Diffstat (limited to 'contrib/extractor/System.cpp')
-rw-r--r-- | contrib/extractor/System.cpp | 707 |
1 files changed, 665 insertions, 42 deletions
diff --git a/contrib/extractor/System.cpp b/contrib/extractor/System.cpp index 26401afc0b7..7d498102603 100644 --- a/contrib/extractor/System.cpp +++ b/contrib/extractor/System.cpp @@ -14,10 +14,10 @@ #include "dbcfile.h" #include "mpq_libmpq.h" -extern unsigned int iRes; -extern ArchiveSet gOpenArchives; +#include "loadlib/adt.h" +#include "loadlib/wdt.h" -bool ConvertADT(char*, char*); +extern ArchiveSet gOpenArchives; typedef struct { @@ -25,10 +25,6 @@ typedef struct uint32 id; } map_id; -typedef unsigned char uint8; -typedef unsigned short uint16; -typedef unsigned int uint32; - map_id *map_ids; uint16 *areas; uint16 *LiqType; @@ -36,18 +32,44 @@ char output_path[128] = "."; char input_path[128] = "."; uint32 maxAreaId = 0; +//************************************************** +// Extractor options +//************************************************** enum Extract { EXTRACT_MAP = 1, EXTRACT_DBC = 2 }; -int extract = EXTRACT_MAP | EXTRACT_DBC; + +// Select data for extract +int CONF_extract = EXTRACT_MAP | EXTRACT_DBC; +// This option allow limit minimum height to some value (Allow save some memory) +bool CONF_allow_height_limit = true; +float CONF_use_minHeight = -500.0f; + +// This option allow use float to int conversion +bool CONF_allow_float_to_int = true; +float CONF_float_to_int8_limit = 2.0f; // Max accuracy = val/256 +float CONF_float_to_int16_limit = 2048.0f; // Max accuracy = val/65536 +float CONF_flat_height_delta_limit = 0.005f; // If max - min less this value - surface is flat +float CONF_flat_liquid_delta_limit = 0.001f; // If max - min less this value - liquid surface is flat + +// List MPQ for extract from +char *CONF_mpq_list[]={ + "common.MPQ", + "common-2.MPQ", + "lichking.MPQ", + "expansion.MPQ", + "patch.MPQ", + "patch-2.MPQ", + "patch-3.MPQ", + "patch-4.MPQ", + "patch-5.MPQ", +}; static char* const langs[] = {"enGB", "enUS", "deDE", "esES", "frFR", "koKR", "zhCN", "zhTW", "enCN", "enTW", "esMX", "ruRU" }; #define LANG_COUNT 12 -#define ADT_RES 64 - void CreateDir( const std::string& Path ) { #ifdef WIN32 @@ -70,7 +92,14 @@ bool FileExists( const char* FileName ) void Usage(char* prg) { - printf("Usage:\n%s -[var] [value]\n-i set input path\n-o set output path\n-e extract only MAP(1)/DBC(2) - standard: both(3)\nExample: %s -r 256 -i \"c:\\games\\game\"", prg, prg); + printf( + "Usage:\n"\ + "%s -[var] [value]\n"\ + "-i set input path\n"\ + "-o set output path\n"\ + "-e extract only MAP(1)/DBC(2) - standard: both(3)\n"\ + "-f height stored as int (less map size but lost some accuracy) 1 by default\n"\ + "Example: %s -f 0 -i \"c:\\games\\game\"", prg, prg); exit(1); } @@ -80,8 +109,9 @@ void HandleArgs(int argc, char * arg[]) { // i - input path // o - output path - // r - resolution, array of (r * r) heights will be created // e - extract only MAP(1)/DBC(2) - standard both(3) + // f - use float to int conversion + // h - limit minimum height if(arg[c][0] != '-') Usage(arg[0]); @@ -99,11 +129,17 @@ void HandleArgs(int argc, char * arg[]) else Usage(arg[0]); break; + case 'f': + if(c + 1 < argc) // all ok + CONF_allow_float_to_int=atoi(arg[(c++) + 1])!=0; + else + Usage(arg[0]); + break; case 'e': if(c + 1 < argc) // all ok { - extract=atoi(arg[(c++) + 1]); - if(!(extract > 0 && extract < 4)) + CONF_extract=atoi(arg[(c++) + 1]); + if(!(CONF_extract > 0 && CONF_extract < 4)) Usage(arg[0]); } else @@ -165,10 +201,602 @@ void ReadLiquidTypeTableDBC() printf("Done! (%u LiqTypes loaded)\n", LiqType_count); } +// +// Adt file convertor function and data +// + +// Map file format data +#define MAP_MAGIC 'SPAM' +#define MAP_VERSION_MAGIC '0.1v' +#define MAP_AREA_MAGIC 'AERA' +#define MAP_HEIGTH_MAGIC 'TGHM' +#define MAP_LIQUID_MAGIC 'QILM' + +struct map_fileheader{ + uint32 mapMagic; + uint32 versionMagic; + uint32 areaMapOffset; + uint32 areaMapSize; + uint32 heightMapOffset; + uint32 heightMapSize; + uint32 liquidMapOffset; + uint32 liquidMapSize; +}; + +#define MAP_AREA_NO_AREA 0x0001 +struct map_areaHeader{ + uint32 fourcc; + uint16 flags; + uint16 gridArea; +}; + +#define MAP_HEIGHT_NO_HIGHT 0x0001 +#define MAP_HEIGHT_AS_INT16 0x0002 +#define MAP_HEIGHT_AS_INT8 0x0004 + +struct map_heightHeader{ + uint32 fourcc; + uint32 flags; + float gridHeight; + float gridMaxHeight; +}; + +#define MAP_LIQUID_TYPE_NO_WATER 0x00 +#define MAP_LIQUID_TYPE_WATER 0x01 +#define MAP_LIQUID_TYPE_OCEAN 0x02 +#define MAP_LIQUID_TYPE_MAGMA 0x04 +#define MAP_LIQUID_TYPE_SLIME 0x08 + +#define MAP_LIQUID_TYPE_DARK_WATER 0x10 +#define MAP_LIQUID_TYPE_WMO_WATER 0x20 + + +#define MAP_LIQUID_NO_TYPE 0x0001 +#define MAP_LIQUID_NO_HIGHT 0x0002 + +struct map_liquidHeader{ + uint32 fourcc; + uint16 flags; + uint16 liquidType; + uint8 offsetX; + uint8 offsetY; + uint8 width; + uint8 height; + float liquidLevel; +}; + +float selectUInt8StepStore(float maxDiff) +{ + return 255 / maxDiff; +} + +float selectUInt16StepStore(float maxDiff) +{ + return 65535 / maxDiff; +} +// Temporary grid data store +uint16 area_flags[ADT_CELLS_PER_GRID][ADT_CELLS_PER_GRID]; + +float V8[ADT_GRID_SIZE][ADT_GRID_SIZE]; +float V9[ADT_GRID_SIZE+1][ADT_GRID_SIZE+1]; +uint16 uint16_V8[ADT_GRID_SIZE][ADT_GRID_SIZE]; +uint16 uint16_V9[ADT_GRID_SIZE+1][ADT_GRID_SIZE+1]; +uint8 uint8_V8[ADT_GRID_SIZE][ADT_GRID_SIZE]; +uint8 uint8_V9[ADT_GRID_SIZE+1][ADT_GRID_SIZE+1]; + +uint8 liquid_type[ADT_CELLS_PER_GRID][ADT_CELLS_PER_GRID]; +bool liquid_show[ADT_GRID_SIZE][ADT_GRID_SIZE]; +float liquid_height[ADT_GRID_SIZE+1][ADT_GRID_SIZE+1]; + +bool ConvertADT(char *filename, char *filename2, int cell_y, int cell_x) +{ + ADT_file adt; + + if (!adt.loadFile(filename)) + return false; + + adt_MCIN *cells = adt.a_grid->getMCIN(); + if (!cells) + { + printf("Can't find cells in '%s'\n", filename); + return false; + } + + memset(liquid_show, 0, sizeof(liquid_show)); + memset(liquid_type, 0, sizeof(liquid_type)); + memset(liquid_height, 0, sizeof(liquid_height)); + + // Prepare map header + map_fileheader map; + map.mapMagic = MAP_MAGIC; + map.versionMagic = MAP_VERSION_MAGIC; + + // Get area flags data + for (int i=0;i<ADT_CELLS_PER_GRID;i++) + { + for(int j=0;j<ADT_CELLS_PER_GRID;j++) + { + adt_MCNK * cell = cells->getMCNK(i,j); + uint32 areaid = cell->areaid; + if(areaid && areaid <= maxAreaId) + { + if(areas[areaid] != 0xffff) + { + area_flags[i][j] = areas[areaid]; + continue; + } + printf("File: filename\nCan't find area flag for areaid %u [%d, %d].\n", filename, areaid, cell->ix, cell->iy); + } + area_flags[i][j] = 0xffff; + } + } + //============================================ + // Try pack area data + //============================================ + bool fullAreaData = false; + uint32 areaflag = area_flags[0][0]; + for (int y=0;y<ADT_CELLS_PER_GRID;y++) + { + for(int x=0;x<ADT_CELLS_PER_GRID;x++) + { + if(area_flags[y][x]!=areaflag) + { + fullAreaData = true; + break; + } + } + } + + map.areaMapOffset = sizeof(map); + map.areaMapSize = sizeof(map_areaHeader); + + map_areaHeader areaHeader; + areaHeader.fourcc = MAP_AREA_MAGIC; + areaHeader.flags = 0; + if (fullAreaData) + { + areaHeader.gridArea = 0; + map.areaMapSize+=sizeof(area_flags); + } + else + { + areaHeader.flags |= MAP_AREA_NO_AREA; + areaHeader.gridArea = (uint16)areaflag; + } + + // + // Get Height map from grid + // + for (int i=0;i<ADT_CELLS_PER_GRID;i++) + { + for(int j=0;j<ADT_CELLS_PER_GRID;j++) + { + adt_MCNK * cell = cells->getMCNK(i,j); + if (!cell) + continue; + // Height values for triangles stored in order: + // 1 2 3 4 5 6 7 8 9 + // 10 11 12 13 14 15 16 17 + // 18 19 20 21 22 23 24 25 26 + // 27 28 29 30 31 32 33 34 + // . . . . . . . . + // For better get height values merge it to V9 and V8 map + // V9 height map: + // 1 2 3 4 5 6 7 8 9 + // 18 19 20 21 22 23 24 25 26 + // . . . . . . . . + // V8 height map: + // 10 11 12 13 14 15 16 17 + // 27 28 29 30 31 32 33 34 + // . . . . . . . . + + // Set map height as grid height + for (int y=0; y <= ADT_CELL_SIZE; y++) + { + int cy = i*ADT_CELL_SIZE + y; + for (int x=0; x <= ADT_CELL_SIZE; x++) + { + int cx = j*ADT_CELL_SIZE + x; + V9[cy][cx]=cell->ypos; + } + } + for (int y=0; y < ADT_CELL_SIZE; y++) + { + int cy = i*ADT_CELL_SIZE + y; + for (int x=0; x < ADT_CELL_SIZE; x++) + { + int cx = j*ADT_CELL_SIZE + x; + V8[cy][cx]=cell->ypos; + } + } + // Get custom height + adt_MCVT *v = cell->getMCVT(); + if (!v) + continue; + // get V9 height map + for (int y=0; y <= ADT_CELL_SIZE; y++) + { + int cy = i*ADT_CELL_SIZE + y; + for (int x=0; x <= ADT_CELL_SIZE; x++) + { + int cx = j*ADT_CELL_SIZE + x; + V9[cy][cx]+=v->height_map[y*(ADT_CELL_SIZE*2+1)+x]; + } + } + // get V8 height map + for (int y=0; y < ADT_CELL_SIZE; y++) + { + int cy = i*ADT_CELL_SIZE + y; + for (int x=0; x < ADT_CELL_SIZE; x++) + { + int cx = j*ADT_CELL_SIZE + x; + V8[cy][cx]+=v->height_map[y*(ADT_CELL_SIZE*2+1)+ADT_CELL_SIZE+1+x]; + } + } + } + } + //============================================ + // Try pack height data + //============================================ + float maxHeight = -20000; + float minHeight = 20000; + for (int y=0; y<ADT_GRID_SIZE; y++) + { + for(int x=0;x<ADT_GRID_SIZE;x++) + { + float h = V8[y][x]; + if (maxHeight < h) maxHeight = h; + if (minHeight > h) minHeight = h; + } + } + for (int y=0; y<=ADT_GRID_SIZE; y++) + { + for(int x=0;x<=ADT_GRID_SIZE;x++) + { + float h = V9[y][x]; + if (maxHeight < h) maxHeight = h; + if (minHeight > h) minHeight = h; + } + } + + // Check for allow limit minimum height (not store height in deep ochean - allow save some memory) + if (CONF_allow_height_limit && minHeight < CONF_use_minHeight) + { + for (int y=0; y<ADT_GRID_SIZE; y++) + for(int x=0;x<ADT_GRID_SIZE;x++) + if (V8[y][x] < CONF_use_minHeight) + V8[y][x] = CONF_use_minHeight; + for (int y=0; y<=ADT_GRID_SIZE; y++) + for(int x=0;x<=ADT_GRID_SIZE;x++) + if (V9[y][x] < CONF_use_minHeight) + V9[y][x] = CONF_use_minHeight; + if (minHeight < CONF_use_minHeight) + minHeight = CONF_use_minHeight; + if (maxHeight < CONF_use_minHeight) + maxHeight = CONF_use_minHeight; + } + + map.heightMapOffset = map.areaMapOffset + map.areaMapSize; + map.heightMapSize = sizeof(map_heightHeader); + + map_heightHeader heightHeader; + heightHeader.fourcc = MAP_HEIGTH_MAGIC; + heightHeader.flags = 0; + heightHeader.gridHeight = minHeight; + heightHeader.gridMaxHeight = maxHeight; + + if (maxHeight == minHeight) + heightHeader.flags |=MAP_HEIGHT_NO_HIGHT; + + // Not need store if flat surface + if (CONF_allow_float_to_int && (maxHeight - minHeight) < CONF_flat_height_delta_limit) + heightHeader.flags |=MAP_HEIGHT_NO_HIGHT; + + // Try store as packed in uint16 or uint8 values + if (!(heightHeader.flags&MAP_HEIGHT_NO_HIGHT)) + { + float step; + // Try Store as uint values + if (CONF_allow_float_to_int) + { + float diff = maxHeight - minHeight; + if (diff < CONF_float_to_int8_limit) // As uint8 (max accuracy = CONF_float_to_int8_limit/256) + { + heightHeader.flags|=MAP_HEIGHT_AS_INT8; + step = selectUInt8StepStore(diff); + } + else if (diff<CONF_float_to_int16_limit) // As uint16 (max accuracy = CONF_float_to_int16_limit/65536) + { + heightHeader.flags|=MAP_HEIGHT_AS_INT16; + step = selectUInt16StepStore(diff); + } + } + + // Pack it to int values if need + if (heightHeader.flags&MAP_HEIGHT_AS_INT8) + { + for (int y=0; y<ADT_GRID_SIZE; y++) + for(int x=0;x<ADT_GRID_SIZE;x++) + uint8_V8[y][x] = uint8((V8[y][x] - minHeight) * step + 0.5f); + for (int y=0; y<=ADT_GRID_SIZE; y++) + for(int x=0;x<=ADT_GRID_SIZE;x++) + uint8_V9[y][x] = uint8((V9[y][x] - minHeight) * step + 0.5f); + map.heightMapSize+= sizeof(uint8_V9) + sizeof(uint8_V8); + } + else if (heightHeader.flags&MAP_HEIGHT_AS_INT16) + { + for (int y=0; y<ADT_GRID_SIZE; y++) + for(int x=0;x<ADT_GRID_SIZE;x++) + uint16_V8[y][x] = uint16((V8[y][x] - minHeight) * step + 0.5f); + for (int y=0; y<=ADT_GRID_SIZE; y++) + for(int x=0;x<=ADT_GRID_SIZE;x++) + uint16_V9[y][x] = uint16((V9[y][x] - minHeight) * step + 0.5f); + map.heightMapSize+= sizeof(uint16_V9) + sizeof(uint16_V8); + } + else + map.heightMapSize+= sizeof(V9) + sizeof(V8); + } + + // Get liquid map for grid (in WOTLK used MH2O chunk) + adt_MH2O * h2o = adt.a_grid->getMH2O(); + if (h2o) + { + for (int i=0;i<ADT_CELLS_PER_GRID;i++) + { + for(int j=0;j<ADT_CELLS_PER_GRID;j++) + { + adt_liquid_header *h = h2o->getLiquidData(i,j); + if (!h) + continue; + + int count = 0; + uint64 show = h2o->getLiquidShowMap(h); + for (int y=0; y < h->height;y++) + { + int cy = i*ADT_CELL_SIZE + y + h->yOffset; + for (int x=0; x < h->width; x++) + { + int cx = j*ADT_CELL_SIZE + x + h->xOffset; + if (show & 1) + { + liquid_show[cy][cx] = true; + ++count; + } + show>>=1; + } + } + + uint32 type = LiqType[h->liquidType]; + switch (type) + { + case LIQUID_TYPE_WATER: liquid_type[i][j] |= MAP_LIQUID_TYPE_WATER; break; + case LIQUID_TYPE_OCEAN: liquid_type[i][j] |= MAP_LIQUID_TYPE_OCEAN; break; + case LIQUID_TYPE_MAGMA: liquid_type[i][j] |= MAP_LIQUID_TYPE_MAGMA; break; + case LIQUID_TYPE_SLIME: liquid_type[i][j] |= MAP_LIQUID_TYPE_SLIME; break; + default: + printf("\nCan't find Liquid type %u for map %s\nchunk %d,%d\n", h->liquidType, filename, i, j); + break; + } + // Dark water detect + if (type == LIQUID_TYPE_OCEAN) + { + uint8 *lm = h2o->getLiquidLightMap(h); + if (!lm) + liquid_type[i][j]|=MAP_LIQUID_TYPE_DARK_WATER; + } + + if (!count && liquid_type[i][j]) + printf("Wrong liquid detect in MH2O chunk"); + + float *height = h2o->getLiquidHeightMap(h); + int pos = 0; + for (int y=0; y<=h->height;y++) + { + int cy = i*ADT_CELL_SIZE + y + h->yOffset; + for (int x=0; x<= h->width; x++) + { + int cx = j*ADT_CELL_SIZE + x + h->xOffset; + if (height) + liquid_height[cy][cx] = height[pos]; + else + liquid_height[cy][cx] = h->heightLevel1; + pos++; + } + } + } + } + } + else + { + // Get from MCLQ chunk (old) + for (int i=0;i<ADT_CELLS_PER_GRID;i++) + { + for(int j=0;j<ADT_CELLS_PER_GRID;j++) + { + adt_MCNK *cell = cells->getMCNK(i, j); + if (!cell) + continue; + + adt_MCLQ *liquid = cell->getMCLQ(); + int count = 0; + if (!liquid || cell->sizeMCLQ <= 8) + continue; + + for (int y=0; y < ADT_CELL_SIZE; y++) + { + int cy = i*ADT_CELL_SIZE + y; + for (int x=0; x < ADT_CELL_SIZE; x++) + { + int cx = j*ADT_CELL_SIZE + x; + if (liquid->flags[y][x] != 0x0F) + { + liquid_show[cy][cx] = true; + if (liquid->flags[y][x]&(1<<7)) + liquid_type[i][j]|=MAP_LIQUID_TYPE_DARK_WATER; + ++count; + } + } + } + + uint32 c_flag = cell->flags; + if(c_flag & (1<<2)) + liquid_type[i][j]|=MAP_LIQUID_TYPE_WATER; // water + if(c_flag & (1<<3)) + liquid_type[i][j]|=MAP_LIQUID_TYPE_OCEAN; // ochean + if(c_flag & (1<<4)) + liquid_type[i][j]|=MAP_LIQUID_TYPE_MAGMA; // magma/slime + + if (!count && liquid_type[i][j]) + printf("Wrong liquid detect in MCLQ chunk"); + + for (int y=0; y <= ADT_CELL_SIZE; y++) + { + int cy = i*ADT_CELL_SIZE + y; + for (int x=0; x<= ADT_CELL_SIZE; x++) + { + int cx = j*ADT_CELL_SIZE + x; + liquid_height[cy][cx] = liquid->liquid[y][x].height; + } + } + } + } + } + + //============================================ + // Pack liquid data + //============================================ + uint8 type = liquid_type[0][0]; + bool fullType = false; + for (int y=0;y<ADT_CELLS_PER_GRID;y++) + { + for(int x=0;x<ADT_CELLS_PER_GRID;x++) + { + if (liquid_type[y][x]!=type) + { + fullType = true; + y = ADT_CELLS_PER_GRID; + break; + } + } + } + + map_liquidHeader liquidHeader; + + // no water data (if all grid have 0 liquid type) + if (type == 0 && !fullType) + { + // No liquid data + map.liquidMapOffset = 0; + map.liquidMapSize = 0; + } + else + { + int minX = 255, minY = 255; + int maxX = 0, maxY = 0; + maxHeight = -20000; + minHeight = 20000; + for (int y=0; y<ADT_GRID_SIZE; y++) + { + for(int x=0; x<ADT_GRID_SIZE; x++) + { + if (liquid_show[y][x]) + { + if (minX > x) minX = x; + if (maxX < x) maxX = x; + if (minY > y) minY = y; + if (maxY < y) maxY = y; + float h = liquid_height[y][x]; + if (maxHeight < h) maxHeight = h; + if (minHeight > h) minHeight = h; + } + } + } + map.liquidMapOffset = map.heightMapOffset + map.heightMapSize; + map.liquidMapSize = sizeof(map_liquidHeader); + liquidHeader.fourcc = MAP_LIQUID_MAGIC; + liquidHeader.flags = 0; + liquidHeader.liquidType = 0; + liquidHeader.offsetX = minX; + liquidHeader.offsetY = minY; + liquidHeader.width = maxX - minX + 1; + liquidHeader.height = maxY - minY + 1; + liquidHeader.liquidLevel = minHeight; + + if (maxHeight == minHeight) + liquidHeader.flags|=MAP_LIQUID_NO_HIGHT; + + // Not need store if flat surface + if (CONF_allow_float_to_int && (maxHeight - minHeight) < CONF_flat_liquid_delta_limit) + liquidHeader.flags|=MAP_LIQUID_NO_HIGHT; + + if (!fullType) + liquidHeader.flags|=MAP_LIQUID_NO_TYPE; + + if (liquidHeader.flags&MAP_LIQUID_NO_TYPE) + liquidHeader.liquidType = type; + else + map.liquidMapSize+=sizeof(liquid_type); + + if (!(liquidHeader.flags&MAP_LIQUID_NO_HIGHT)) + map.liquidMapSize+=sizeof(float)*liquidHeader.width*liquidHeader.height; + } + + // Ok all data prepared - store it + FILE *output=fopen(filename2, "wb"); + if(!output) + { + printf("Can't create the output file '%s'\n", filename2); + return false; + } + fwrite(&map, sizeof(map), 1, output); + // Store area data + fwrite(&areaHeader, sizeof(areaHeader), 1, output); + if (!(areaHeader.flags&MAP_AREA_NO_AREA)) + fwrite(area_flags, sizeof(area_flags), 1, output); + + // Store height data + fwrite(&heightHeader, sizeof(heightHeader), 1, output); + if (!(heightHeader.flags&MAP_HEIGHT_NO_HIGHT)) + { + if (heightHeader.flags&MAP_HEIGHT_AS_INT16) + { + fwrite(uint16_V9, sizeof(uint16_V9), 1, output); + fwrite(uint16_V8, sizeof(uint16_V8), 1, output); + } + else if (heightHeader.flags&MAP_HEIGHT_AS_INT8) + { + fwrite(uint8_V9, sizeof(uint8_V9), 1, output); + fwrite(uint8_V8, sizeof(uint8_V8), 1, output); + } + else + { + fwrite(V9, sizeof(V9), 1, output); + fwrite(V8, sizeof(V8), 1, output); + } + } + + // Store liquid data if need + if (map.liquidMapOffset) + { + fwrite(&liquidHeader, sizeof(liquidHeader), 1, output); + if (!(liquidHeader.flags&MAP_LIQUID_NO_TYPE)) + fwrite(liquid_type, sizeof(liquid_type), 1, output); + if (!(liquidHeader.flags&MAP_LIQUID_NO_HIGHT)) + { + for (int y=0; y<liquidHeader.height;y++) + fwrite(&liquid_height[y+liquidHeader.offsetY][liquidHeader.offsetX], sizeof(float), liquidHeader.width, output); + } + } + fclose(output); + + return true; +} + void ExtractMapsFromMpq() { char mpq_filename[1024]; char output_filename[1024]; + char mpq_map_name[1024]; printf("Extracting maps...\n"); @@ -177,35 +805,41 @@ void ExtractMapsFromMpq() ReadAreaTableDBC(); ReadLiquidTypeTableDBC(); - unsigned int total = map_count * ADT_RES * ADT_RES; - unsigned int done = 0; - std::string path = output_path; path += "/maps/"; CreateDir(path); - for(uint32 x = 0; x < ADT_RES; ++x) + printf("Convert map files\n"); + for(uint32 z = 0; z < map_count; ++z) { - for(uint32 y = 0; y < ADT_RES; ++y) + printf("Extract %s (%d/%d) \n", map_ids[z].name, z, map_count); + // Loadup map grid data + sprintf(mpq_map_name, "World\\Maps\\%s\\%s.wdt", map_ids[z].name, map_ids[z].name); + WDT_file wdt; + if (!wdt.loadFile(mpq_map_name)) + { +// printf("Error loading %s map wdt data\n", map_ids[z].name); + continue; + } + + for(uint32 y = 0; y < WDT_MAP_SIZE; ++y) { - for(uint32 z = 0; z < map_count; ++z) + for(uint32 x = 0; x < WDT_MAP_SIZE; ++x) { + if (!wdt.main->adt_list[y][x].exist) + continue; sprintf(mpq_filename, "World\\Maps\\%s\\%s_%u_%u.adt", map_ids[z].name, map_ids[z].name, x, y); sprintf(output_filename, "%s/maps/%03u%02u%02u.map", output_path, map_ids[z].id, y, x); - ConvertADT(mpq_filename, output_filename); - done++; + ConvertADT(mpq_filename, output_filename, y, x); } // draw progress bar - printf("Processing........................%d%%\r", (100 * done) / total); + printf("Processing........................%d%%\r", (100 * (y+1)) / WDT_MAP_SIZE); } } - delete [] areas; delete [] map_ids; } -//bool WMO(char* filename); - void ExtractDBCFiles(int locale, bool basicLocale) { printf("Extracting dbc files...\n"); @@ -277,21 +911,10 @@ void LoadLocaleMPQFiles(int const locale) void LoadCommonMPQFiles() { char filename[512]; - - sprintf(filename,"%s/Data/common-2.MPQ", input_path); - new MPQArchive(filename); - sprintf(filename,"%s/Data/lichking.MPQ", input_path); - new MPQArchive(filename); - sprintf(filename,"%s/Data/expansion.MPQ", input_path); - new MPQArchive(filename); - - for(int i = 1; i < 5; ++i) + int count = sizeof(CONF_mpq_list)/sizeof(char*); + for(int i = 0; i < count; ++i) { - char ext[3] = ""; - if(i > 1) - sprintf(ext, "-%i", i); - - sprintf(filename, "%s/Data/patch%s.MPQ", input_path, ext); + sprintf(filename, "%s/Data/%s", input_path, CONF_mpq_list[i]); if(FileExists(filename)) new MPQArchive(filename); } @@ -323,7 +946,7 @@ int main(int argc, char * arg[]) //Open MPQs LoadLocaleMPQFiles(i); - if((extract & EXTRACT_DBC) == 0) + if((CONF_extract & EXTRACT_DBC) == 0) { FirstLocale = i; break; @@ -349,7 +972,7 @@ int main(int argc, char * arg[]) return 0; } - if (extract & EXTRACT_MAP) + if (CONF_extract & EXTRACT_MAP) { printf("Using locale: %s\n", langs[FirstLocale]); |