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-rw-r--r--contrib/extractor/adt.h141
1 files changed, 33 insertions, 108 deletions
diff --git a/contrib/extractor/adt.h b/contrib/extractor/adt.h
index ec607c9d7bc..6e079461a66 100644
--- a/contrib/extractor/adt.h
+++ b/contrib/extractor/adt.h
@@ -9,121 +9,46 @@ typedef unsigned char uint8;
typedef unsigned short uint16;
typedef unsigned int uint32;
class Liquid;
-typedef struct
-{
- float x;
- float y;
- float z;
-} svec;
-
-typedef struct
-{
- double x;
- double y;
- double z;
-} vec;
-
-typedef struct
-{
+typedef struct {
+float x;
+float y;
+float z;
+}svec;
+
+typedef struct {
+double x;
+double y;
+double z;
+}vec;
+
+typedef struct{
vec v[3];
-} triangle;
-
-typedef struct
-{
- float v9[16 * 8 + 1][16 * 8 + 1];
- float v8[16 * 8][16 * 8];
-} Cell;
-
-typedef struct
-{
- double v9[9][9];
- double v8[8][8];
- uint16 area_id;
-} chunk;
+}triangle;
-typedef struct
-{
- chunk ch[16][16];
-} mcell;
+typedef struct{
+float v9[16*8+1][16*8+1];
+float v8[16*8][16*8];
+}Cell;
-struct MapChunkHeader
-{
- uint32 flags;
- uint32 ix;
- uint32 iy;
- uint32 nLayers;
- uint32 nDoodadRefs;
- uint32 ofsHeight;
- uint32 ofsNormal;
- uint32 ofsLayer;
- uint32 ofsRefs;
- uint32 ofsAlpha;
- uint32 sizeAlpha;
- uint32 ofsShadow;
- uint32 sizeShadow;
- uint32 areaid;
- uint32 nMapObjRefs;
- uint32 holes;
- uint16 s1;
- uint16 s2;
- uint32 d1;
- uint32 d2;
- uint32 d3;
- uint32 predTex;
- uint32 nEffectDoodad;
- uint32 ofsSndEmitters;
- uint32 nSndEmitters;
- uint32 ofsLiquid; // not use in WotLK
- uint32 sizeLiquid; // not use in WotLK
- float zpos;
- float xpos;
- float ypos;
- uint32 textureId; // new offsColorValues in WotLK
- uint32 props;
- uint32 effectId;
-};
+typedef struct{
+double v9[9][9];
+double v8[8][8];
+uint16 area_id;
+//Liquid *lq;
+float waterlevel[9][9];
+uint8 flag;
+}chunk;
-typedef struct
-{
- uint32 offsData1;
- uint32 used;
- uint32 offsData2;
-} MH2O_offsData;
+class WMO;
+class WMOManager;
+void fixname(std::string &name);
typedef struct
{
- uint16 LiquidTypeId;
- uint16 type;
- float heightLevel1;
- float heightLevel2;
- uint8 xOffset;
- uint8 yOffset;
- uint8 width;
- uint8 height;
- uint32 ofsData2a;
- uint32 ofsData2b;
-} MH2O_Data1;
-
-typedef struct
-{
- uint16 unk1;
- uint16 unk2;
- float height;
-} LiqData;
-
-enum LiquidType
-{
- LIQUID_TYPE_WATER = 0,
- LIQUID_TYPE_OCEAN = 1,
- LIQUID_TYPE_MAGMA = 2,
- LIQUID_TYPE_SLIME = 3
-};
-
+chunk ch[16][16];
+}mcell;
class MPQFile;
-
-float *MapLiqHeight;
-uint8 *MapLiqFlag;
-uint32 k, m, chunk_num;
-void LoadMapChunk(MPQFile &, chunk*);
+void LoadMapChunk(MPQFile &,chunk*);
+bool LoadWMO(char* filename);
#endif