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Diffstat (limited to 'contrib/extractor/loadlib/adt.h')
-rw-r--r-- | contrib/extractor/loadlib/adt.h | 289 |
1 files changed, 289 insertions, 0 deletions
diff --git a/contrib/extractor/loadlib/adt.h b/contrib/extractor/loadlib/adt.h new file mode 100644 index 00000000000..725c5b994ee --- /dev/null +++ b/contrib/extractor/loadlib/adt.h @@ -0,0 +1,289 @@ +#ifndef ADT_H +#define ADT_H + +#include "loadlib.h" + +#define TILESIZE (533.33333f) +#define CHUNKSIZE ((TILESIZE) / 16.0f) +#define UNITSIZE (CHUNKSIZE / 8.0f) + +enum LiquidType +{ + LIQUID_TYPE_WATER = 0, + LIQUID_TYPE_OCEAN = 1, + LIQUID_TYPE_MAGMA = 2, + LIQUID_TYPE_SLIME = 3 +}; + +//************************************************************************************** +// ADT file class +//************************************************************************************** +#define ADT_CELLS_PER_GRID 16 +#define ADT_CELL_SIZE 8 +#define ADT_GRID_SIZE (ADT_CELLS_PER_GRID*ADT_CELL_SIZE) + +// +// Adt file height map chunk +// +class adt_MCVT +{ + union{ + uint32 fcc; + char fcc_txt[4]; + }; + uint32 size; +public: + float height_map[(ADT_CELL_SIZE+1)*(ADT_CELL_SIZE+1)+ADT_CELL_SIZE*ADT_CELL_SIZE]; + + bool prepareLoadedData(); +}; + +// +// Adt file liquid map chunk (old) +// +class adt_MCLQ +{ + union{ + uint32 fcc; + char fcc_txt[4]; + }; + uint32 size; +public: + float height1; + float height2; + struct liquid_data{ + uint32 light; + float height; + } liquid[ADT_CELL_SIZE+1][ADT_CELL_SIZE+1]; + + // 1<<0 - ochen + // 1<<1 - lava/slime + // 1<<2 - water + // 1<<6 - all water + // 1<<7 - dark water + // == 0x0F - not show liquid + uint8 flags[ADT_CELL_SIZE][ADT_CELL_SIZE]; + uint8 data[84]; + bool prepareLoadedData(); +}; + +// +// Adt file cell chunk +// +class adt_MCNK +{ + union{ + uint32 fcc; + char fcc_txt[4]; + }; + uint32 size; +public: + uint32 flags; + uint32 ix; + uint32 iy; + uint32 nLayers; + uint32 nDoodadRefs; + uint32 offsMCVT; // height map + uint32 offsMCNR; // Normal vectors for each vertex + uint32 offsMCLY; // Texture layer definitions + uint32 offsMCRF; // A list of indices into the parent file's MDDF chunk + uint32 offsMCAL; // Alpha maps for additional texture layers + uint32 sizeMCAL; + uint32 offsMCSH; // Shadow map for static shadows on the terrain + uint32 sizeMCSH; + uint32 areaid; + uint32 nMapObjRefs; + uint32 holes; + uint16 s[2]; + uint32 data1; + uint32 data2; + uint32 data3; + uint32 predTex; + uint32 nEffectDoodad; + uint32 offsMCSE; + uint32 nSndEmitters; + uint32 offsMCLQ; // Liqid level (old) + uint32 sizeMCLQ; // + float zpos; + float xpos; + float ypos; + uint32 offsMCCV; // offsColorValues in WotLK + uint32 props; + uint32 effectId; + + bool prepareLoadedData(); + adt_MCVT *getMCVT() + { + if (offsMCVT) + return (adt_MCVT *)((uint8 *)this + offsMCVT); + return 0; + } + adt_MCLQ *getMCLQ() + { + if (offsMCLQ) + return (adt_MCLQ *)((uint8 *)this + offsMCLQ); + return 0; + } +}; + +// +// Adt file grid chunk +// +class adt_MCIN +{ + union{ + uint32 fcc; + char fcc_txt[4]; + }; + uint32 size; +public: + struct adt_CELLS{ + uint32 offsMCNK; + uint32 size; + uint32 flags; + uint32 asyncId; + } cells[ADT_CELLS_PER_GRID][ADT_CELLS_PER_GRID]; + + bool prepareLoadedData(); + // offset from begin file (used this-84) + adt_MCNK *getMCNK(int x, int y) + { + if (cells[x][y].offsMCNK) + return (adt_MCNK *)((uint8 *)this + cells[x][y].offsMCNK - 84); + return 0; + } +}; + +#define ADT_LIQUID_HEADER_FULL_LIGHT 0x01 +#define ADT_LIQUID_HEADER_NO_HIGHT 0x02 + +struct adt_liquid_header{ + uint16 liquidType; // Index from LiquidType.dbc + uint16 formatFlags; + float heightLevel1; + float heightLevel2; + uint8 xOffset; + uint8 yOffset; + uint8 width; + uint8 height; + uint32 offsData2a; + uint32 offsData2b; +}; + +// +// Adt file liquid data chunk (new) +// +class adt_MH2O +{ +public: + union{ + uint32 fcc; + char fcc_txt[4]; + }; + uint32 size; + + struct adt_LIQUID{ + uint32 offsData1; + uint32 used; + uint32 offsData2; + } liquid[ADT_CELLS_PER_GRID][ADT_CELLS_PER_GRID]; + + bool prepareLoadedData(); + + adt_liquid_header *getLiquidData(int x, int y) + { + if (liquid[x][y].used && liquid[x][y].offsData1) + return (adt_liquid_header *)((uint8*)this + 8 + liquid[x][y].offsData1); + return 0; + } + + float *getLiquidHeightMap(adt_liquid_header *h) + { + if (h->formatFlags & ADT_LIQUID_HEADER_NO_HIGHT) + return 0; + if (h->offsData2b) + return (float *)((uint8*)this + 8 + h->offsData2b); + return 0; + } + + uint8 *getLiquidLightMap(adt_liquid_header *h) + { + if (h->formatFlags&ADT_LIQUID_HEADER_FULL_LIGHT) + return 0; + if (h->offsData2b) + { + if (h->formatFlags & ADT_LIQUID_HEADER_NO_HIGHT) + return (uint8 *)((uint8*)this + 8 + h->offsData2b); + return (uint8 *)((uint8*)this + 8 + h->offsData2b + (h->width+1)*(h->height+1)*4); + } + return 0; + } + + uint32 *getLiquidFullLightMap(adt_liquid_header *h) + { + if (!(h->formatFlags&ADT_LIQUID_HEADER_FULL_LIGHT)) + return 0; + if (h->offsData2b) + { + if (h->formatFlags & ADT_LIQUID_HEADER_NO_HIGHT) + return (uint32 *)((uint8*)this + 8 + h->offsData2b); + return (uint32 *)((uint8*)this + 8 + h->offsData2b + (h->width+1)*(h->height+1)*4); + } + return 0; + } + + uint64 getLiquidShowMap(adt_liquid_header *h) + { + if (h->offsData2a) + return *((uint64 *)((uint8*)this + 8 + h->offsData2a)); + else + return 0xFFFFFFFFFFFFFFFFLL; + } + +}; + +// +// Adt file header chunk +// +class adt_MHDR +{ + union{ + uint32 fcc; + char fcc_txt[4]; + }; + uint32 size; + + uint32 pad; + uint32 offsMCIN; // MCIN + uint32 offsTex; // MTEX + uint32 offsModels; // MMDX + uint32 offsModelsIds; // MMID + uint32 offsMapObejcts; // MWMO + uint32 offsMapObejctsIds; // MWID + uint32 offsDoodsDef; // MDDF + uint32 offsObjectsDef; // MODF + uint32 offsMFBO; // MFBO + uint32 offsMH2O; // MH2O + uint32 data1; + uint32 data2; + uint32 data3; + uint32 data4; + uint32 data5; +public: + bool prepareLoadedData(); + adt_MCIN *getMCIN(){ return (adt_MCIN *)((uint8 *)&pad+offsMCIN);} + adt_MH2O *getMH2O(){ return offsMH2O ? (adt_MH2O *)((uint8 *)&pad+offsMH2O) : 0;} + +}; + +class ADT_file : public FileLoader{ +public: + bool prepareLoadedData(); + ADT_file(); + ~ADT_file(); + void free(); + + adt_MHDR *a_grid; +}; + +#endif |