diff options
Diffstat (limited to 'contrib/vmap_assembler/VC80')
-rw-r--r-- | contrib/vmap_assembler/VC80/vmap_assembler.vcproj | 456 |
1 files changed, 456 insertions, 0 deletions
diff --git a/contrib/vmap_assembler/VC80/vmap_assembler.vcproj b/contrib/vmap_assembler/VC80/vmap_assembler.vcproj new file mode 100644 index 00000000000..3b3a58a05aa --- /dev/null +++ b/contrib/vmap_assembler/VC80/vmap_assembler.vcproj @@ -0,0 +1,456 @@ +<?xml version="1.0" encoding="Windows-1252"?> +<VisualStudioProject + ProjectType="Visual C++" + Version="8,00" + Name="vmap_assembler" + ProjectGUID="{572FFF74-480C-4472-8ABF-81733BB4049D}" + Keyword="Win32Proj" + > + <Platforms> + <Platform + Name="Win32" + /> + </Platforms> + <ToolFiles> + </ToolFiles> + <Configurations> + <Configuration + Name="Debug|Win32" + OutputDirectory="..\Debug" + IntermediateDirectory="..\Debug\obj" + ConfigurationType="1" + InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops" + CharacterSet="2" + > + <Tool + Name="VCPreBuildEventTool" + /> + <Tool + Name="VCCustomBuildTool" + /> + <Tool + Name="VCXMLDataGeneratorTool" + /> + <Tool + Name="VCWebServiceProxyGeneratorTool" + /> + <Tool + Name="VCMIDLTool" + /> + <Tool + Name="VCCLCompilerTool" + Optimization="0" + AdditionalIncludeDirectories="..\..\..\dep\include\g3dlite;..\..\..\src\shared\vmap;" + PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE" + MinimalRebuild="true" + BasicRuntimeChecks="3" + RuntimeLibrary="1" + EnableEnhancedInstructionSet="1" + UsePrecompiledHeader="0" + WarningLevel="3" + Detect64BitPortabilityProblems="true" + DebugInformationFormat="4" + /> + <Tool + Name="VCManagedResourceCompilerTool" + /> + <Tool + Name="VCResourceCompilerTool" + /> + <Tool + Name="VCPreLinkEventTool" + /> + <Tool + Name="VCLinkerTool" + OutputFile="$(OutDir)/vmap_assembler.exe" + LinkIncremental="2" + GenerateDebugInformation="true" + ProgramDatabaseFile="$(OutDir)/vmap_assembler.pdb" + SubSystem="1" + TargetMachine="1" + /> + <Tool + Name="VCALinkTool" + /> + <Tool + Name="VCManifestTool" + /> + <Tool + Name="VCXDCMakeTool" + /> + <Tool + Name="VCBscMakeTool" + /> + <Tool + Name="VCFxCopTool" + /> + <Tool + Name="VCAppVerifierTool" + /> + <Tool + Name="VCWebDeploymentTool" + /> + <Tool + Name="VCPostBuildEventTool" + /> + </Configuration> + <Configuration + Name="Release|Win32" + OutputDirectory="..\Release" + IntermediateDirectory="..\Release\obj" + ConfigurationType="1" + InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops" + CharacterSet="2" + > + <Tool + Name="VCPreBuildEventTool" + /> + <Tool + Name="VCCustomBuildTool" + /> + <Tool + Name="VCXMLDataGeneratorTool" + /> + <Tool + Name="VCWebServiceProxyGeneratorTool" + /> + <Tool + Name="VCMIDLTool" + /> + <Tool + Name="VCCLCompilerTool" + AdditionalIncludeDirectories="..\..\..\dep\include\g3dlite;..\..\..\src\shared\vmap;" + PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE" + RuntimeLibrary="0" + EnableEnhancedInstructionSet="1" + UsePrecompiledHeader="0" + WarningLevel="3" + Detect64BitPortabilityProblems="true" + DebugInformationFormat="3" + /> + <Tool + Name="VCManagedResourceCompilerTool" + /> + <Tool + Name="VCResourceCompilerTool" + /> + <Tool + Name="VCPreLinkEventTool" + /> + <Tool + Name="VCLinkerTool" + OutputFile="$(OutDir)/vmap_assembler.exe" + LinkIncremental="1" + GenerateDebugInformation="true" + SubSystem="1" + OptimizeReferences="2" + EnableCOMDATFolding="2" + TargetMachine="1" + /> + <Tool + Name="VCALinkTool" + /> + <Tool + Name="VCManifestTool" + /> + <Tool + Name="VCXDCMakeTool" + /> + <Tool + Name="VCBscMakeTool" + /> + <Tool + Name="VCFxCopTool" + /> + <Tool + Name="VCAppVerifierTool" + /> + <Tool + Name="VCWebDeploymentTool" + /> + <Tool + Name="VCPostBuildEventTool" + /> + </Configuration> + </Configurations> + <References> + </References> + <Files> + <Filter + Name="Source Files" + Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx" + UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}" + > + <File + RelativePath=".\..\vmap_assembler.cpp" + > + </File> + </Filter> + <Filter + Name="vmaplib" + > + <File + RelativePath="..\..\..\src\shared\vmap\AABSPTree.h" + > + </File> + <File + RelativePath="..\..\..\src\shared\vmap\BaseModel.cpp" + > + </File> + <File + RelativePath="..\..\..\src\shared\vmap\BaseModel.h" + > + </File> + <File + RelativePath="..\..\..\src\shared\vmap\CoordModelMapping.cpp" + > + </File> + <File + RelativePath="..\..\..\src\shared\vmap\CoordModelMapping.h" + > + </File> + <File + RelativePath="..\..\..\src\shared\vmap\DebugCmdLogger.cpp" + > + </File> + <File + RelativePath="..\..\..\src\shared\vmap\DebugCmdLogger.h" + > + </File> + <File + RelativePath="..\..\..\src\shared\vmap\ManagedModelContainer.cpp" + > + </File> + <File + RelativePath="..\..\..\src\shared\vmap\ManagedModelContainer.h" + > + </File> + <File + RelativePath="..\..\..\src\shared\vmap\ModelContainer.cpp" + > + </File> + <File + RelativePath="..\..\..\src\shared\vmap\ModelContainer.h" + > + </File> + <File + RelativePath="..\..\..\src\shared\vmap\NodeValueAccess.h" + > + </File> + <File + RelativePath="..\..\..\src\shared\vmap\ShortBox.h" + > + </File> + <File + RelativePath="..\..\..\src\shared\vmap\ShortVector.h" + > + </File> + <File + RelativePath="..\..\..\src\shared\vmap\SubModel.cpp" + > + </File> + <File + RelativePath="..\..\..\src\shared\vmap\SubModel.h" + > + </File> + <File + RelativePath="..\..\..\src\shared\vmap\TileAssembler.cpp" + > + </File> + <File + RelativePath="..\..\..\src\shared\vmap\TileAssembler.h" + > + </File> + <File + RelativePath="..\..\..\src\shared\vmap\TreeNode.cpp" + > + </File> + <File + RelativePath="..\..\..\src\shared\vmap\TreeNode.h" + > + </File> + <File + RelativePath="..\..\..\src\shared\vmap\VMapTools.h" + > + </File> + </Filter> + <Filter + Name="g3dlite" + > + <File + RelativePath="..\..\..\dep\src\g3dlite\AABox.cpp" + > + </File> + <File + RelativePath="..\..\..\dep\include\g3dlite\G3D\AABox.h" + > + </File> + <File + RelativePath="..\..\..\dep\include\g3dlite\G3D\AABSPTree.h" + > + </File> + <File + RelativePath="..\..\..\dep\include\g3dlite\G3D\Array.h" + > + </File> + <File + RelativePath="..\..\..\dep\src\g3dlite\Box.cpp" + > + </File> + <File + RelativePath="..\..\..\dep\include\g3dlite\G3D\Box.h" + > + </File> + <File + RelativePath="..\..\..\dep\include\g3dlite\G3D\CollisionDetection.h" + > + </File> + <File + RelativePath="..\..\..\dep\include\g3dlite\G3D\CoordinateFrame.h" + > + </File> + <File + RelativePath="..\..\..\dep\src\g3dlite\Crypto.cpp" + > + </File> + <File + RelativePath="..\..\..\dep\include\g3dlite\G3D\Crypto.h" + > + </File> + <File + RelativePath="..\..\..\dep\include\g3dlite\G3D\debug.h" + > + </File> + <File + RelativePath="..\..\..\dep\src\g3dlite\format.cpp" + > + </File> + <File + RelativePath="..\..\..\dep\include\g3dlite\G3D\format.h" + > + </File> + <File + RelativePath="..\..\..\dep\include\g3dlite\G3D\g3dmath.h" + > + </File> + <File + RelativePath="..\..\..\dep\include\g3dlite\G3D\g3dmath.inl" + > + </File> + <File + RelativePath="..\..\..\dep\include\g3dlite\G3D\GCamera.h" + > + </File> + <File + RelativePath="..\..\..\dep\include\g3dlite\G3D\Line.h" + > + </File> + <File + RelativePath="..\..\..\dep\src\g3dlite\Matrix3.cpp" + > + </File> + <File + RelativePath="..\..\..\dep\include\g3dlite\G3D\Matrix3.h" + > + </File> + <File + RelativePath="..\..\..\dep\src\g3dlite\Plane.cpp" + > + </File> + <File + RelativePath="..\..\..\dep\include\g3dlite\G3D\Plane.h" + > + </File> + <File + RelativePath="..\..\..\dep\include\g3dlite\G3D\platform.h" + > + </File> + <File + RelativePath="..\..\..\dep\include\g3dlite\G3D\Quat.h" + > + </File> + <File + RelativePath="..\..\..\dep\include\g3dlite\G3D\Quat.inl" + > + </File> + <File + RelativePath="..\..\..\dep\include\g3dlite\G3D\Ray.h" + > + </File> + <File + RelativePath="..\..\..\dep\include\g3dlite\G3D\RegistryUtil.h" + > + </File> + <File + RelativePath="..\..\..\dep\include\g3dlite\G3D\Sphere.h" + > + </File> + <File + RelativePath="..\..\..\dep\include\g3dlite\G3D\stringutils.h" + > + </File> + <File + RelativePath="..\..\..\dep\src\g3dlite\System.cpp" + > + </File> + <File + RelativePath="..\..\..\dep\include\g3dlite\G3D\System.h" + > + </File> + <File + RelativePath="..\..\..\dep\include\g3dlite\G3D\Table.h" + > + </File> + <File + RelativePath="..\..\..\dep\src\g3dlite\Triangle.cpp" + > + </File> + <File + RelativePath="..\..\..\dep\include\g3dlite\G3D\Triangle.h" + > + </File> + <File + RelativePath="..\..\..\dep\include\g3dlite\G3D\Vector2.h" + > + </File> + <File + RelativePath="..\..\..\dep\include\g3dlite\G3D\Vector2.inl" + > + </File> + <File + RelativePath="..\..\..\dep\include\g3dlite\G3D\Vector2int16.h" + > + </File> + <File + RelativePath="..\..\..\dep\src\g3dlite\Vector3.cpp" + > + </File> + <File + RelativePath="..\..\..\dep\include\g3dlite\G3D\Vector3.h" + > + </File> + <File + RelativePath="..\..\..\dep\include\g3dlite\G3D\Vector3.inl" + > + </File> + <File + RelativePath="..\..\..\dep\include\g3dlite\G3D\Vector3int16.h" + > + </File> + <File + RelativePath="..\..\..\dep\src\g3dlite\Vector4.cpp" + > + </File> + <File + RelativePath="..\..\..\dep\include\g3dlite\G3D\Vector4.h" + > + </File> + <File + RelativePath="..\..\..\dep\include\g3dlite\G3D\Vector4.inl" + > + </File> + </Filter> + </Files> + <Globals> + </Globals> +</VisualStudioProject> |