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-rw-r--r--contrib/vmap_assembler/VC80/vmap_assembler.vcproj456
1 files changed, 456 insertions, 0 deletions
diff --git a/contrib/vmap_assembler/VC80/vmap_assembler.vcproj b/contrib/vmap_assembler/VC80/vmap_assembler.vcproj
new file mode 100644
index 00000000000..3b3a58a05aa
--- /dev/null
+++ b/contrib/vmap_assembler/VC80/vmap_assembler.vcproj
@@ -0,0 +1,456 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="8,00"
+ Name="vmap_assembler"
+ ProjectGUID="{572FFF74-480C-4472-8ABF-81733BB4049D}"
+ Keyword="Win32Proj"
+ >
+ <Platforms>
+ <Platform
+ Name="Win32"
+ />
+ </Platforms>
+ <ToolFiles>
+ </ToolFiles>
+ <Configurations>
+ <Configuration
+ Name="Debug|Win32"
+ OutputDirectory="..\Debug"
+ IntermediateDirectory="..\Debug\obj"
+ ConfigurationType="1"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\..\dep\include\g3dlite;..\..\..\src\shared\vmap;"
+ PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE"
+ MinimalRebuild="true"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="1"
+ EnableEnhancedInstructionSet="1"
+ UsePrecompiledHeader="0"
+ WarningLevel="3"
+ Detect64BitPortabilityProblems="true"
+ DebugInformationFormat="4"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ OutputFile="$(OutDir)/vmap_assembler.exe"
+ LinkIncremental="2"
+ GenerateDebugInformation="true"
+ ProgramDatabaseFile="$(OutDir)/vmap_assembler.pdb"
+ SubSystem="1"
+ TargetMachine="1"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCManifestTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCAppVerifierTool"
+ />
+ <Tool
+ Name="VCWebDeploymentTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="Release|Win32"
+ OutputDirectory="..\Release"
+ IntermediateDirectory="..\Release\obj"
+ ConfigurationType="1"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalIncludeDirectories="..\..\..\dep\include\g3dlite;..\..\..\src\shared\vmap;"
+ PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE"
+ RuntimeLibrary="0"
+ EnableEnhancedInstructionSet="1"
+ UsePrecompiledHeader="0"
+ WarningLevel="3"
+ Detect64BitPortabilityProblems="true"
+ DebugInformationFormat="3"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ OutputFile="$(OutDir)/vmap_assembler.exe"
+ LinkIncremental="1"
+ GenerateDebugInformation="true"
+ SubSystem="1"
+ OptimizeReferences="2"
+ EnableCOMDATFolding="2"
+ TargetMachine="1"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCManifestTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCAppVerifierTool"
+ />
+ <Tool
+ Name="VCWebDeploymentTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ </Configurations>
+ <References>
+ </References>
+ <Files>
+ <Filter
+ Name="Source Files"
+ Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
+ UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
+ >
+ <File
+ RelativePath=".\..\vmap_assembler.cpp"
+ >
+ </File>
+ </Filter>
+ <Filter
+ Name="vmaplib"
+ >
+ <File
+ RelativePath="..\..\..\src\shared\vmap\AABSPTree.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\src\shared\vmap\BaseModel.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\src\shared\vmap\BaseModel.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\src\shared\vmap\CoordModelMapping.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\src\shared\vmap\CoordModelMapping.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\src\shared\vmap\DebugCmdLogger.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\src\shared\vmap\DebugCmdLogger.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\src\shared\vmap\ManagedModelContainer.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\src\shared\vmap\ManagedModelContainer.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\src\shared\vmap\ModelContainer.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\src\shared\vmap\ModelContainer.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\src\shared\vmap\NodeValueAccess.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\src\shared\vmap\ShortBox.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\src\shared\vmap\ShortVector.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\src\shared\vmap\SubModel.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\src\shared\vmap\SubModel.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\src\shared\vmap\TileAssembler.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\src\shared\vmap\TileAssembler.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\src\shared\vmap\TreeNode.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\src\shared\vmap\TreeNode.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\src\shared\vmap\VMapTools.h"
+ >
+ </File>
+ </Filter>
+ <Filter
+ Name="g3dlite"
+ >
+ <File
+ RelativePath="..\..\..\dep\src\g3dlite\AABox.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\dep\include\g3dlite\G3D\AABox.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\dep\include\g3dlite\G3D\AABSPTree.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\dep\include\g3dlite\G3D\Array.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\dep\src\g3dlite\Box.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\dep\include\g3dlite\G3D\Box.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\dep\include\g3dlite\G3D\CollisionDetection.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\dep\include\g3dlite\G3D\CoordinateFrame.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\dep\src\g3dlite\Crypto.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\dep\include\g3dlite\G3D\Crypto.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\dep\include\g3dlite\G3D\debug.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\dep\src\g3dlite\format.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\dep\include\g3dlite\G3D\format.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\dep\include\g3dlite\G3D\g3dmath.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\dep\include\g3dlite\G3D\g3dmath.inl"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\dep\include\g3dlite\G3D\GCamera.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\dep\include\g3dlite\G3D\Line.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\dep\src\g3dlite\Matrix3.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\dep\include\g3dlite\G3D\Matrix3.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\dep\src\g3dlite\Plane.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\dep\include\g3dlite\G3D\Plane.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\dep\include\g3dlite\G3D\platform.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\dep\include\g3dlite\G3D\Quat.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\dep\include\g3dlite\G3D\Quat.inl"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\dep\include\g3dlite\G3D\Ray.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\dep\include\g3dlite\G3D\RegistryUtil.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\dep\include\g3dlite\G3D\Sphere.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\dep\include\g3dlite\G3D\stringutils.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\dep\src\g3dlite\System.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\dep\include\g3dlite\G3D\System.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\dep\include\g3dlite\G3D\Table.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\dep\src\g3dlite\Triangle.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\dep\include\g3dlite\G3D\Triangle.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\dep\include\g3dlite\G3D\Vector2.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\dep\include\g3dlite\G3D\Vector2.inl"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\dep\include\g3dlite\G3D\Vector2int16.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\dep\src\g3dlite\Vector3.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\dep\include\g3dlite\G3D\Vector3.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\dep\include\g3dlite\G3D\Vector3.inl"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\dep\include\g3dlite\G3D\Vector3int16.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\dep\src\g3dlite\Vector4.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\dep\include\g3dlite\G3D\Vector4.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\dep\include\g3dlite\G3D\Vector4.inl"
+ >
+ </File>
+ </Filter>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>