diff options
Diffstat (limited to 'dep/CascLib/src/common')
-rw-r--r-- | dep/CascLib/src/common/Common.cpp | 672 | ||||
-rw-r--r-- | dep/CascLib/src/common/Common.h | 98 | ||||
-rw-r--r-- | dep/CascLib/src/common/Directory.cpp | 102 | ||||
-rw-r--r-- | dep/CascLib/src/common/FileStream.cpp | 2721 | ||||
-rw-r--r-- | dep/CascLib/src/common/FileStream.h | 238 | ||||
-rw-r--r-- | dep/CascLib/src/common/ListFile.cpp | 266 | ||||
-rw-r--r-- | dep/CascLib/src/common/ListFile.h | 18 | ||||
-rw-r--r-- | dep/CascLib/src/common/Map.cpp | 178 | ||||
-rw-r--r-- | dep/CascLib/src/common/Map.h | 39 |
9 files changed, 4332 insertions, 0 deletions
diff --git a/dep/CascLib/src/common/Common.cpp b/dep/CascLib/src/common/Common.cpp new file mode 100644 index 00000000000..d81c1b6fd89 --- /dev/null +++ b/dep/CascLib/src/common/Common.cpp @@ -0,0 +1,672 @@ +/*****************************************************************************/ +/* CascCommon.cpp Copyright (c) Ladislav Zezula 2014 */ +/*---------------------------------------------------------------------------*/ +/* Common functions for CascLib */ +/*---------------------------------------------------------------------------*/ +/* Date Ver Who Comment */ +/* -------- ---- --- ------- */ +/* 29.04.14 1.00 Lad The first version of CascCommon.cpp */ +/*****************************************************************************/ + +#define __CASCLIB_SELF__ +#include "../CascLib.h" +#include "../CascCommon.h" + +//----------------------------------------------------------------------------- +// Conversion to uppercase/lowercase + +// Converts ASCII characters to lowercase +// Converts slash (0x2F) to backslash (0x5C) +unsigned char AsciiToLowerTable[256] = +{ + 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E, 0x0F, + 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F, + 0x20, 0x21, 0x22, 0x23, 0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2A, 0x2B, 0x2C, 0x2D, 0x2E, 0x5C, + 0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38, 0x39, 0x3A, 0x3B, 0x3C, 0x3D, 0x3E, 0x3F, + 0x40, 0x61, 0x62, 0x63, 0x64, 0x65, 0x66, 0x67, 0x68, 0x69, 0x6A, 0x6B, 0x6C, 0x6D, 0x6E, 0x6F, + 0x70, 0x71, 0x72, 0x73, 0x74, 0x75, 0x76, 0x77, 0x78, 0x79, 0x7A, 0x5B, 0x5C, 0x5D, 0x5E, 0x5F, + 0x60, 0x61, 0x62, 0x63, 0x64, 0x65, 0x66, 0x67, 0x68, 0x69, 0x6A, 0x6B, 0x6C, 0x6D, 0x6E, 0x6F, + 0x70, 0x71, 0x72, 0x73, 0x74, 0x75, 0x76, 0x77, 0x78, 0x79, 0x7A, 0x7B, 0x7C, 0x7D, 0x7E, 0x7F, + 0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8A, 0x8B, 0x8C, 0x8D, 0x8E, 0x8F, + 0x90, 0x91, 0x92, 0x93, 0x94, 0x95, 0x96, 0x97, 0x98, 0x99, 0x9A, 0x9B, 0x9C, 0x9D, 0x9E, 0x9F, + 0xA0, 0xA1, 0xA2, 0xA3, 0xA4, 0xA5, 0xA6, 0xA7, 0xA8, 0xA9, 0xAA, 0xAB, 0xAC, 0xAD, 0xAE, 0xAF, + 0xB0, 0xB1, 0xB2, 0xB3, 0xB4, 0xB5, 0xB6, 0xB7, 0xB8, 0xB9, 0xBA, 0xBB, 0xBC, 0xBD, 0xBE, 0xBF, + 0xC0, 0xC1, 0xC2, 0xC3, 0xC4, 0xC5, 0xC6, 0xC7, 0xC8, 0xC9, 0xCA, 0xCB, 0xCC, 0xCD, 0xCE, 0xCF, + 0xD0, 0xD1, 0xD2, 0xD3, 0xD4, 0xD5, 0xD6, 0xD7, 0xD8, 0xD9, 0xDA, 0xDB, 0xDC, 0xDD, 0xDE, 0xDF, + 0xE0, 0xE1, 0xE2, 0xE3, 0xE4, 0xE5, 0xE6, 0xE7, 0xE8, 0xE9, 0xEA, 0xEB, 0xEC, 0xED, 0xEE, 0xEF, + 0xF0, 0xF1, 0xF2, 0xF3, 0xF4, 0xF5, 0xF6, 0xF7, 0xF8, 0xF9, 0xFA, 0xFB, 0xFC, 0xFD, 0xFE, 0xFF +}; + +// Converts ASCII characters to uppercase +// Converts slash (0x2F) to backslash (0x5C) +unsigned char AsciiToUpperTable[256] = +{ + 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E, 0x0F, + 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F, + 0x20, 0x21, 0x22, 0x23, 0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2A, 0x2B, 0x2C, 0x2D, 0x2E, 0x5C, + 0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38, 0x39, 0x3A, 0x3B, 0x3C, 0x3D, 0x3E, 0x3F, + 0x40, 0x41, 0x42, 0x43, 0x44, 0x45, 0x46, 0x47, 0x48, 0x49, 0x4A, 0x4B, 0x4C, 0x4D, 0x4E, 0x4F, + 0x50, 0x51, 0x52, 0x53, 0x54, 0x55, 0x56, 0x57, 0x58, 0x59, 0x5A, 0x5B, 0x5C, 0x5D, 0x5E, 0x5F, + 0x60, 0x41, 0x42, 0x43, 0x44, 0x45, 0x46, 0x47, 0x48, 0x49, 0x4A, 0x4B, 0x4C, 0x4D, 0x4E, 0x4F, + 0x50, 0x51, 0x52, 0x53, 0x54, 0x55, 0x56, 0x57, 0x58, 0x59, 0x5A, 0x7B, 0x7C, 0x7D, 0x7E, 0x7F, + 0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8A, 0x8B, 0x8C, 0x8D, 0x8E, 0x8F, + 0x90, 0x91, 0x92, 0x93, 0x94, 0x95, 0x96, 0x97, 0x98, 0x99, 0x9A, 0x9B, 0x9C, 0x9D, 0x9E, 0x9F, + 0xA0, 0xA1, 0xA2, 0xA3, 0xA4, 0xA5, 0xA6, 0xA7, 0xA8, 0xA9, 0xAA, 0xAB, 0xAC, 0xAD, 0xAE, 0xAF, + 0xB0, 0xB1, 0xB2, 0xB3, 0xB4, 0xB5, 0xB6, 0xB7, 0xB8, 0xB9, 0xBA, 0xBB, 0xBC, 0xBD, 0xBE, 0xBF, + 0xC0, 0xC1, 0xC2, 0xC3, 0xC4, 0xC5, 0xC6, 0xC7, 0xC8, 0xC9, 0xCA, 0xCB, 0xCC, 0xCD, 0xCE, 0xCF, + 0xD0, 0xD1, 0xD2, 0xD3, 0xD4, 0xD5, 0xD6, 0xD7, 0xD8, 0xD9, 0xDA, 0xDB, 0xDC, 0xDD, 0xDE, 0xDF, + 0xE0, 0xE1, 0xE2, 0xE3, 0xE4, 0xE5, 0xE6, 0xE7, 0xE8, 0xE9, 0xEA, 0xEB, 0xEC, 0xED, 0xEE, 0xEF, + 0xF0, 0xF1, 0xF2, 0xF3, 0xF4, 0xF5, 0xF6, 0xF7, 0xF8, 0xF9, 0xFA, 0xFB, 0xFC, 0xFD, 0xFE, 0xFF +}; + +unsigned char IntToHexChar[] = "0123456789abcdef"; + +//----------------------------------------------------------------------------- +// Support for memory reallocation + +#if defined(_MSC_VER) && defined(_DEBUG) +void * DbgRealloc(void * ptr, size_t nSize) +{ + // HeapReAlloc does not support NULL as previous block + if(ptr == NULL) + return HeapAlloc(GetProcessHeap, 0, nSize); + + return HeapReAlloc(GetProcessHeap(), 0, ptr, nSize); +} +#endif + +//----------------------------------------------------------------------------- +// GetLastError/SetLastError support for non-Windows platform + +#ifndef PLATFORM_WINDOWS +static int nLastError = ERROR_SUCCESS; + +int GetLastError() +{ + return nLastError; +} + +void SetLastError(int nError) +{ + nLastError = nError; +} +#endif + +//----------------------------------------------------------------------------- +// String manipulation + +void CopyString(char * szTarget, const char * szSource, size_t cchLength) +{ + memcpy(szTarget, szSource, cchLength); + szTarget[cchLength] = 0; +} + +void CopyString(wchar_t * szTarget, const char * szSource, size_t cchLength) +{ + mbstowcs(szTarget, szSource, cchLength); + szTarget[cchLength] = 0; +} + +void CopyString(char * szTarget, const wchar_t * szSource, size_t cchLength) +{ + wcstombs(szTarget, szSource, cchLength); + szTarget[cchLength] = 0; +} + +char * NewStr(const char * szString, size_t nCharsToReserve) +{ + char * szNewString = NULL; + size_t nLength; + + if(szString != NULL) + { + nLength = strlen(szString); + szNewString = CASC_ALLOC(char, nLength + nCharsToReserve + 1); + if(szNewString != NULL) + { + memcpy(szNewString, szString, nLength); + szNewString[nLength] = 0; + } + } + + return szNewString; +} + +wchar_t * NewStr(const wchar_t * szString, size_t nCharsToReserve) +{ + wchar_t * szNewString = NULL; + size_t nLength; + + if(szString != NULL) + { + nLength = wcslen(szString); + szNewString = CASC_ALLOC(wchar_t, nLength + nCharsToReserve + 1); + if(szNewString != NULL) + { + memcpy(szNewString, szString, nLength * sizeof(wchar_t)); + szNewString[nLength] = 0; + } + } + + return szNewString; +} + +TCHAR * NewStrFromAnsi(LPBYTE pbStringBegin, LPBYTE pbStringEnd) +{ + TCHAR * szNewString = NULL; + TCHAR * szStringPtr = NULL; + size_t nLength = (size_t)(pbStringEnd - pbStringBegin); + + if(pbStringEnd > pbStringBegin) + { + szNewString = szStringPtr = CASC_ALLOC(TCHAR, nLength + 1); + if(szNewString != NULL) + { + CopyString(szStringPtr, (const char *)pbStringBegin, nLength); + szStringPtr[nLength] = 0; + } + } + + return szNewString; +} + +TCHAR * CombinePath(const TCHAR * szDirectory, const TCHAR * szSubDir) +{ + TCHAR * szFullPath = NULL; + TCHAR * szPathPtr; + size_t nLength1 = 0; + size_t nLength2 = 0; + + // Calculate lengths of each part + if(szDirectory != NULL) + { + // Get the length of the directory + nLength1 = _tcslen(szDirectory); + + // Cut all ending backslashes + while(nLength1 > 0 && szDirectory[nLength1 - 1] == _T(PATH_SEPARATOR)) + nLength1--; + } + + if(szSubDir != NULL) + { + // Cut all leading backslashes + while(szSubDir[0] == _T(PATH_SEPARATOR)) + szSubDir++; + + // Get the length of the subdir + nLength2 = _tcslen(szSubDir); + + // Cut all ending backslashes + while(nLength2 > 0 && szSubDir[nLength2 - 1] == _T(PATH_SEPARATOR)) + nLength2--; + } + + // Allocate space for the full path + szFullPath = szPathPtr = CASC_ALLOC(TCHAR, nLength1 + nLength2 + 2); + if(szFullPath != NULL) + { + // Copy the directory + if(szDirectory != NULL && nLength1 != 0) + { + memcpy(szPathPtr, szDirectory, (nLength1 * sizeof(TCHAR))); + szPathPtr += nLength1; + } + + // Copy the sub-directory + if(szSubDir != NULL && nLength2 != 0) + { + // Append backslash to the previous one + if(szPathPtr > szFullPath) + *szPathPtr++ = _T(PATH_SEPARATOR); + + // Copy the string + memcpy(szPathPtr, szSubDir, (nLength2 * sizeof(TCHAR))); + szPathPtr += nLength2; + } + + // Terminate the string + szPathPtr[0] = 0; + } + + return szFullPath; +} + +void NormalizeFileName_UpperBkSlash(char * szFileName) +{ + // Normalize the file name: ToLower + BackSlashToSlash + for(size_t i = 0; szFileName[i] != 0; i++) + szFileName[i] = AsciiToUpperTable[szFileName[i]]; +} + +void NormalizeFileName_LowerSlash(char * szFileName) +{ + // Normalize the file name: ToLower + BackSlashToSlash + for(size_t i = 0; szFileName[i] != 0; i++) + { + szFileName[i] = AsciiToLowerTable[szFileName[i]]; + szFileName[i] = (szFileName[i] != '\\') ? szFileName[i] : '/'; + } +} + +int ConvertDigitToInt32(const TCHAR * szString, PDWORD PtrValue) +{ + BYTE Digit; + + Digit = (BYTE)(AsciiToUpperTable[szString[0]] - _T('0')); + if(Digit > 9) + Digit -= 'A' - '9' - 1; + + PtrValue[0] = Digit; + return (Digit > 0x0F) ? ERROR_BAD_FORMAT : ERROR_SUCCESS; +} + +int ConvertStringToInt32(const TCHAR * szString, size_t nMaxDigits, PDWORD PtrValue) +{ + // The number of digits must be even + assert((nMaxDigits & 0x01) == 0); + assert(nMaxDigits <= 8); + + // Prepare the variables + PtrValue[0] = 0; + nMaxDigits >>= 1; + + // Convert the string up to the number of digits + for(size_t i = 0; i < nMaxDigits; i++) + { + BYTE DigitOne; + BYTE DigitTwo; + + DigitOne = (BYTE)(AsciiToUpperTable[szString[0]] - _T('0')); + if(DigitOne > 9) + DigitOne -= 'A' - '9' - 1; + + DigitTwo = (BYTE)(AsciiToUpperTable[szString[1]] - _T('0')); + if(DigitTwo > 9) + DigitTwo -= 'A' - '9' - 1; + + if(DigitOne > 0x0F || DigitTwo > 0x0F) + return ERROR_BAD_FORMAT; + + PtrValue[0] = (PtrValue[0] << 0x08) | (DigitOne << 0x04) | DigitTwo; + szString += 2; + } + + return ERROR_SUCCESS; +} + +char * StringFromBinary(LPBYTE pbBinary, size_t cbBinary, char * szBuffer) +{ + char * szSaveBuffer = szBuffer; + + // Convert the string to the array of MD5 + // Copy the blob data as text + for(size_t i = 0; i < cbBinary; i++) + { + *szBuffer++ = IntToHexChar[pbBinary[0] >> 0x04]; + *szBuffer++ = IntToHexChar[pbBinary[0] & 0x0F]; + pbBinary++; + } + + // Terminate the string + *szBuffer = 0; + return szSaveBuffer; +} + +//----------------------------------------------------------------------------- +// File name utilities + +const wchar_t * GetPlainFileName(const wchar_t * szFileName) +{ + const wchar_t * szPlainName = szFileName; + + while(*szFileName != 0) + { + if(*szFileName == '\\' || *szFileName == '/') + szPlainName = szFileName + 1; + szFileName++; + } + + return szPlainName; +} + +const char * GetPlainFileName(const char * szFileName) +{ + const char * szPlainName = szFileName; + + while(*szFileName != 0) + { + if(*szFileName == '\\' || *szFileName == '/') + szPlainName = szFileName + 1; + szFileName++; + } + + return szPlainName; +} + +bool CheckWildCard(const char * szString, const char * szWildCard) +{ + const char * szSubString; + int nSubStringLength; + int nMatchCount = 0; + + // When the mask is empty, it never matches + if(szWildCard == NULL || *szWildCard == 0) + return false; + + // If the wildcard contains just "*", then it always matches + if(szWildCard[0] == '*' && szWildCard[1] == 0) + return true; + + // Do normal test + for(;;) + { + // If there is '?' in the wildcard, we skip one char + while(*szWildCard == '?') + { + szWildCard++; + szString++; + } + + // If there is '*', means zero or more chars. We have to + // find the sequence after '*' + if(*szWildCard == '*') + { + // More stars is equal to one star + while(*szWildCard == '*' || *szWildCard == '?') + szWildCard++; + + // If we found end of the wildcard, it's a match + if(*szWildCard == 0) + return true; + + // Determine the length of the substring in szWildCard + szSubString = szWildCard; + while(*szSubString != 0 && *szSubString != '?' && *szSubString != '*') + szSubString++; + nSubStringLength = (int)(szSubString - szWildCard); + nMatchCount = 0; + + // Now we have to find a substring in szString, + // that matches the substring in szWildCard + while(*szString != 0) + { + // Calculate match count + while(nMatchCount < nSubStringLength) + { + if(AsciiToUpperTable[(BYTE)szString[nMatchCount]] != AsciiToUpperTable[(BYTE)szWildCard[nMatchCount]]) + break; + if(szString[nMatchCount] == 0) + break; + nMatchCount++; + } + + // If the match count has reached substring length, we found a match + if(nMatchCount == nSubStringLength) + { + szWildCard += nMatchCount; + szString += nMatchCount; + break; + } + + // No match, move to the next char in szString + nMatchCount = 0; + szString++; + } + } + else + { + // If we came to the end of the string, compare it to the wildcard + if(AsciiToUpperTable[(BYTE)*szString] != AsciiToUpperTable[(BYTE)*szWildCard]) + return false; + + // If we arrived to the end of the string, it's a match + if(*szString == 0) + return true; + + // Otherwise, continue in comparing + szWildCard++; + szString++; + } + } +} + +//----------------------------------------------------------------------------- +// Hashing functions + +bool IsValidMD5(LPBYTE pbMd5) +{ + BYTE BitSummary = 0; + + // The MD5 is considered invalid of it is zeroed + BitSummary |= pbMd5[0x00] | pbMd5[0x01] | pbMd5[0x02] | pbMd5[0x03] | pbMd5[0x04] | pbMd5[0x05] | pbMd5[0x06] | pbMd5[0x07]; + BitSummary |= pbMd5[0x08] | pbMd5[0x09] | pbMd5[0x0A] | pbMd5[0x0B] | pbMd5[0x0C] | pbMd5[0x0D] | pbMd5[0x0E] | pbMd5[0x0F]; + return (BitSummary != 0); +} + +bool VerifyDataBlockHash(void * pvDataBlock, DWORD cbDataBlock, LPBYTE expected_md5) +{ + hash_state md5_state; + BYTE md5_digest[MD5_HASH_SIZE]; + + // Don't verify the block if the MD5 is not valid. + if(!IsValidMD5(expected_md5)) + return true; + + // Calculate the MD5 of the data block + md5_init(&md5_state); + md5_process(&md5_state, (unsigned char *)pvDataBlock, cbDataBlock); + md5_done(&md5_state, md5_digest); + + // Does the MD5's match? + return (memcmp(md5_digest, expected_md5, MD5_HASH_SIZE) == 0); +} + +void CalculateDataBlockHash(void * pvDataBlock, DWORD cbDataBlock, LPBYTE md5_hash) +{ + hash_state md5_state; + + md5_init(&md5_state); + md5_process(&md5_state, (unsigned char *)pvDataBlock, cbDataBlock); + md5_done(&md5_state, md5_hash); +} + +//----------------------------------------------------------------------------- +// We have our own qsort implementation, optimized for using array of pointers + +#define STKSIZ (8*sizeof(void*) - 2) + +#define SWAP_ENTRIES(index1, index2) \ +{ \ + temp = base[index1]; \ + base[index1] = base[index2]; \ + base[index2] = temp; \ +} + +void qsort_pointer_array(void ** base, size_t num, int (*compare)(const void *, const void *, const void *), const void * context) +{ + size_t lo, hi; /* ends of sub-array currently sorting */ + size_t mid; /* points to middle of subarray */ + size_t loguy, higuy; /* traveling pointers for partition step */ + size_t size; /* size of the sub-array */ + size_t lostk[STKSIZ], histk[STKSIZ]; + void * temp; + int stkptr; /* stack for saving sub-array to be processed */ + + /* validation section */ + assert(base != NULL); + assert(compare != NULL); + + if (num < 2) + return; /* nothing to do */ + + stkptr = 0; /* initialize stack */ + + lo = 0; + hi = (num-1); /* initialize limits */ + + /* this entry point is for pseudo-recursion calling: setting + lo and hi and jumping to here is like recursion, but stkptr is + preserved, locals aren't, so we preserve stuff on the stack */ +recurse: + + size = (hi - lo) + 1; /* number of el's to sort */ + + /* First we pick a partitioning element. The efficiency of the + algorithm demands that we find one that is approximately the median + of the values, but also that we select one fast. We choose the + median of the first, middle, and last elements, to avoid bad + performance in the face of already sorted data, or data that is made + up of multiple sorted runs appended together. Testing shows that a + median-of-three algorithm provides better performance than simply + picking the middle element for the latter case. */ + + mid = lo + (size / 2); /* find middle element */ + + /* Sort the first, middle, last elements into order */ + if (compare(context, base[lo], base[mid]) > 0) { + SWAP_ENTRIES(lo, mid); + } + if (compare(context, base[lo], base[hi]) > 0) { + SWAP_ENTRIES(lo, hi); + } + if (compare(context, base[mid], base[hi]) > 0) { + SWAP_ENTRIES(mid, hi); + } + + /* We now wish to partition the array into three pieces, one consisting + of elements <= partition element, one of elements equal to the + partition element, and one of elements > than it. This is done + below; comments indicate conditions established at every step. */ + + loguy = lo; + higuy = hi; + + /* Note that higuy decreases and loguy increases on every iteration, + so loop must terminate. */ + for (;;) { + /* lo <= loguy < hi, lo < higuy <= hi, + A[i] <= A[mid] for lo <= i <= loguy, + A[i] > A[mid] for higuy <= i < hi, + A[hi] >= A[mid] */ + + /* The doubled loop is to avoid calling comp(mid,mid), since some + existing comparison funcs don't work when passed the same + value for both pointers. */ + + if (mid > loguy) { + do { + loguy ++; + } while (loguy < mid && compare(context, base[loguy], base[mid]) <= 0); + } + if (mid <= loguy) { + do { + loguy ++; + } while (loguy <= hi && compare(context, base[loguy], base[mid]) <= 0); + } + + /* lo < loguy <= hi+1, A[i] <= A[mid] for lo <= i < loguy, + either loguy > hi or A[loguy] > A[mid] */ + + do { + higuy --; + } while (higuy > mid && compare(context, base[higuy], base[mid]) > 0); + + /* lo <= higuy < hi, A[i] > A[mid] for higuy < i < hi, + either higuy == lo or A[higuy] <= A[mid] */ + + if (higuy < loguy) + break; + + /* if loguy > hi or higuy == lo, then we would have exited, so + A[loguy] > A[mid], A[higuy] <= A[mid], + loguy <= hi, higuy > lo */ + + SWAP_ENTRIES(loguy, higuy); + + /* If the partition element was moved, follow it. Only need + to check for mid == higuy, since before the swap, + A[loguy] > A[mid] implies loguy != mid. */ + + if (mid == higuy) + mid = loguy; + + /* A[loguy] <= A[mid], A[higuy] > A[mid]; so condition at top + of loop is re-established */ + } + + /* A[i] <= A[mid] for lo <= i < loguy, + A[i] > A[mid] for higuy < i < hi, + A[hi] >= A[mid] + higuy < loguy + implying: + higuy == loguy-1 + or higuy == hi - 1, loguy == hi + 1, A[hi] == A[mid] */ + + /* Find adjacent elements equal to the partition element. The + doubled loop is to avoid calling comp(mid,mid), since some + existing comparison funcs don't work when passed the same value + for both pointers. */ + + higuy ++; + if (mid < higuy) { + do { + higuy --; + } while (higuy > mid && compare(context, base[higuy], base[mid]) == 0); + } + if (mid >= higuy) { + do { + higuy --; + } while (higuy > lo && compare(context, base[higuy], base[mid]) == 0); + } + + /* OK, now we have the following: + higuy < loguy + lo <= higuy <= hi + A[i] <= A[mid] for lo <= i <= higuy + A[i] == A[mid] for higuy < i < loguy + A[i] > A[mid] for loguy <= i < hi + A[hi] >= A[mid] */ + + /* We've finished the partition, now we want to sort the subarrays + [lo, higuy] and [loguy, hi]. + We do the smaller one first to minimize stack usage. + We only sort arrays of length 2 or more.*/ + + if ( higuy - lo >= hi - loguy ) { + if (lo < higuy) { + lostk[stkptr] = lo; + histk[stkptr] = higuy; + ++stkptr; + } /* save big recursion for later */ + + if (loguy < hi) { + lo = loguy; + goto recurse; /* do small recursion */ + } + } + else { + if (loguy < hi) { + lostk[stkptr] = loguy; + histk[stkptr] = hi; + ++stkptr; /* save big recursion for later */ + } + + if (lo < higuy) { + hi = higuy; + goto recurse; /* do small recursion */ + } + } + + /* We have sorted the array, except for any pending sorts on the stack. + Check if there are any, and do them. */ + + --stkptr; + if (stkptr >= 0) { + lo = lostk[stkptr]; + hi = histk[stkptr]; + goto recurse; /* pop subarray from stack */ + } + else + return; /* all subarrays done */ +} diff --git a/dep/CascLib/src/common/Common.h b/dep/CascLib/src/common/Common.h new file mode 100644 index 00000000000..eb192fd50ca --- /dev/null +++ b/dep/CascLib/src/common/Common.h @@ -0,0 +1,98 @@ +/*****************************************************************************/ +/* CascCommon.h Copyright (c) Ladislav Zezula 2014 */ +/*---------------------------------------------------------------------------*/ +/* Common functions for CascLib */ +/*---------------------------------------------------------------------------*/ +/* Date Ver Who Comment */ +/* -------- ---- --- ------- */ +/* 29.04.14 1.00 Lad The first version of CascCommon.h */ +/*****************************************************************************/ + +#ifndef __COMMON_H__ +#define __COMMON_H__ + +//----------------------------------------------------------------------------- +// Common macros + +// Macro for building 64-bit file offset from two 32-bit +#define MAKE_OFFSET64(hi, lo) (((ULONGLONG)hi << 32) | (ULONGLONG)lo) + +#ifndef ALIGN_TO_SIZE +#define ALIGN_TO_SIZE(x, a) (((x) + (a)-1) & ~((a)-1)) +#endif + +//----------------------------------------------------------------------------- +// Conversion tables + +extern unsigned char AsciiToLowerTable[256]; +extern unsigned char AsciiToUpperTable[256]; +extern unsigned char IntToHexChar[]; + +//----------------------------------------------------------------------------- +// Memory management helper + +#if defined(_MSC_VER) && defined(_DEBUG) +void * DbgRealloc(void * ptr, size_t nSize); +#endif + +//----------------------------------------------------------------------------- +// GetLastError/SetLastError support for non-Windows platform + +#ifndef PLATFORM_WINDOWS +int GetLastError(); +void SetLastError(int nError); +#endif // PLATFORM_WINDOWS + +//----------------------------------------------------------------------------- +// String manipulation + +void CopyString(char * szTarget, const char * szSource, size_t cchLength); +void CopyString(wchar_t * szTarget, const char * szSource, size_t cchLength); +void CopyString(char * szTarget, const wchar_t * szSource, size_t cchLength); + +char * NewStr(const char * szString, size_t nCharsToReserve); +wchar_t * NewStr(const wchar_t * szString, size_t nCharsToReserve); + +TCHAR * NewStrFromAnsi(LPBYTE pbStringBegin, LPBYTE pbStringEnd); + +TCHAR * CombinePath(const TCHAR * szPath, const TCHAR * szSubDir); + +void NormalizeFileName_UpperBkSlash(char * szFileName); +void NormalizeFileName_LowerSlash(char * szFileName); + +int ConvertDigitToInt32(const TCHAR * szString, PDWORD PtrValue); +int ConvertStringToInt32(const TCHAR * szString, size_t nMaxDigits, PDWORD PtrValue); +char * StringFromBinary(LPBYTE pbBinary, size_t cbBinary, char * szBuffer); + +//----------------------------------------------------------------------------- +// File name utilities + +bool CheckWildCard(const char * szString, const char * szWildCard); +const wchar_t * GetPlainFileName(const wchar_t * szFileName); +const char * GetPlainFileName(const char * szFileName); + +//----------------------------------------------------------------------------- +// Hashing functions + +ULONGLONG HashStringJenkins(const char * szFileName); + +bool IsValidMD5(LPBYTE pbMd5); +void CalculateDataBlockHash(void * pvDataBlock, DWORD cbDataBlock, LPBYTE md5_hash); +bool VerifyDataBlockHash(void * pvDataBlock, DWORD cbDataBlock, LPBYTE expected_md5); + +//----------------------------------------------------------------------------- +// Scanning a directory + +typedef bool (*INDEX_FILE_FOUND)(const TCHAR * szFileName, PDWORD IndexArray, PDWORD OldIndexArray, void * pvContext); + +bool DirectoryExists(const TCHAR * szDirectory); + +int ScanIndexDirectory( + const TCHAR * szIndexPath, + INDEX_FILE_FOUND pfnOnFileFound, + PDWORD IndexArray, + PDWORD OldIndexArray, + void * pvContext + ); + +#endif // __COMMON_H__ diff --git a/dep/CascLib/src/common/Directory.cpp b/dep/CascLib/src/common/Directory.cpp new file mode 100644 index 00000000000..cd02db19be3 --- /dev/null +++ b/dep/CascLib/src/common/Directory.cpp @@ -0,0 +1,102 @@ +/*****************************************************************************/ +/* Directory.cpp Copyright (c) Ladislav Zezula 2014 */ +/*---------------------------------------------------------------------------*/ +/* System-dependent directory functions for CascLib */ +/*---------------------------------------------------------------------------*/ +/* Date Ver Who Comment */ +/* -------- ---- --- ------- */ +/* 29.04.14 1.00 Lad The first version of Directory.cpp */ +/*****************************************************************************/ + +#define __CASCLIB_SELF__ +#include "../CascLib.h" +#include "../CascCommon.h" + +//----------------------------------------------------------------------------- +// Public functions + +bool DirectoryExists(const TCHAR * szDirectory) +{ +#ifdef PLATFORM_WINDOWS + + DWORD dwAttributes = GetFileAttributes(szDirectory); + if((dwAttributes != INVALID_FILE_ATTRIBUTES) && (dwAttributes & FILE_ATTRIBUTE_DIRECTORY)) + return true; + +#else // PLATFORM_WINDOWS + + DIR * dir = opendir(szDirectory); + + if(dir != NULL) + { + closedir(dir); + return true; + } + +#endif + + return false; +} + +int ScanIndexDirectory( + const TCHAR * szIndexPath, + INDEX_FILE_FOUND pfnOnFileFound, + PDWORD MainIndexes, + PDWORD OldIndexArray, + void * pvContext) +{ +#ifdef PLATFORM_WINDOWS + + WIN32_FIND_DATA wf; + TCHAR * szSearchMask; + HANDLE hFind; + + // Prepare the search mask + szSearchMask = CombinePath(szIndexPath, _T("*")); + if(szSearchMask == NULL) + return ERROR_NOT_ENOUGH_MEMORY; + + // Prepare directory search + hFind = FindFirstFile(szSearchMask, &wf); + if(hFind != INVALID_HANDLE_VALUE) + { + // Skip the first file as it's always just "." or ".." + while(FindNextFile(hFind, &wf)) + { + // If the found object is a file, pass it to the handler + if(!(wf.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY)) + { + // Let the callback scan the file name + pfnOnFileFound(wf.cFileName, MainIndexes, OldIndexArray, pvContext); + } + } + + // Close the search handle + FindClose(hFind); + } + + CASC_FREE(szSearchMask); + +#else // PLATFORM_WINDOWS + + struct dirent * dir_entry; + DIR * dir; + + dir = opendir(szIndexPath); + if(dir != NULL) + { + while((dir_entry = readdir(dir)) != NULL) + { + if(dir_entry->d_type != DT_DIR) + { + pfnOnFileFound(dir_entry->d_name, MainIndexes, OldIndexArray, pvContext); + } + } + + closedir(dir); + } + +#endif + + return ERROR_SUCCESS; +} diff --git a/dep/CascLib/src/common/FileStream.cpp b/dep/CascLib/src/common/FileStream.cpp new file mode 100644 index 00000000000..09ac47bd095 --- /dev/null +++ b/dep/CascLib/src/common/FileStream.cpp @@ -0,0 +1,2721 @@ +/*****************************************************************************/ +/* FileStream.cpp Copyright (c) Ladislav Zezula 2010 */ +/*---------------------------------------------------------------------------*/ +/* File stream support for CascLib */ +/* */ +/* Windows support: Written by Ladislav Zezula */ +/* Mac support: Written by Sam Wilkins */ +/* Linux support: Written by Sam Wilkins and Ivan Komissarov */ +/* Big-endian: Written & debugged by Sam Wilkins */ +/*---------------------------------------------------------------------------*/ +/* Date Ver Who Comment */ +/* -------- ---- --- ------- */ +/* 28.04.14 1.00 Lad Copied from StormLib */ +/*****************************************************************************/ + +#define __CASCLIB_SELF__ +#include "../CascLib.h" +#include "../CascCommon.h" +#include "FileStream.h" + +#ifdef _MSC_VER +#pragma comment(lib, "wininet.lib") // Internet functions for HTTP stream +#pragma warning(disable: 4800) // 'BOOL' : forcing value to bool 'true' or 'false' (performance warning) +#endif + +//----------------------------------------------------------------------------- +// Local functions - platform-specific functions + +static DWORD StringToInt(const char * szString) +{ + DWORD dwValue = 0; + + while('0' <= szString[0] && szString[0] <= '9') + { + dwValue = (dwValue * 10) + (szString[0] - '9'); + szString++; + } + + return dwValue; +} + +//----------------------------------------------------------------------------- +// Dummy init function + +static void BaseNone_Init(TFileStream *) +{ + // Nothing here +} + +//----------------------------------------------------------------------------- +// Local functions - base file support + +static bool BaseFile_Create(TFileStream * pStream) +{ +#ifdef PLATFORM_WINDOWS + { + DWORD dwWriteShare = (pStream->dwFlags & STREAM_FLAG_WRITE_SHARE) ? FILE_SHARE_WRITE : 0; + + pStream->Base.File.hFile = CreateFile(pStream->szFileName, + GENERIC_READ | GENERIC_WRITE, + dwWriteShare | FILE_SHARE_READ, + NULL, + CREATE_ALWAYS, + 0, + NULL); + if(pStream->Base.File.hFile == INVALID_HANDLE_VALUE) + return false; + } +#endif + +#if defined(PLATFORM_MAC) || defined(PLATFORM_LINUX) + { + intptr_t handle; + + handle = open(pStream->szFileName, O_RDWR | O_CREAT | O_TRUNC | O_LARGEFILE, S_IRUSR | S_IWUSR | S_IRGRP | S_IROTH); + if(handle == -1) + { + SetLastError(errno); + return false; + } + + pStream->Base.File.hFile = (HANDLE)handle; + } +#endif + + // Reset the file size and position + pStream->Base.File.FileSize = 0; + pStream->Base.File.FilePos = 0; + return true; +} + +static bool BaseFile_Open(TFileStream * pStream, const TCHAR * szFileName, DWORD dwStreamFlags) +{ +#ifdef PLATFORM_WINDOWS + { + ULARGE_INTEGER FileSize; + DWORD dwWriteAccess = (dwStreamFlags & STREAM_FLAG_READ_ONLY) ? 0 : FILE_WRITE_DATA | FILE_APPEND_DATA | FILE_WRITE_ATTRIBUTES; + DWORD dwWriteShare = (dwStreamFlags & STREAM_FLAG_WRITE_SHARE) ? FILE_SHARE_WRITE : 0; + + // Open the file + pStream->Base.File.hFile = CreateFile(szFileName, + FILE_READ_DATA | FILE_READ_ATTRIBUTES | dwWriteAccess, + FILE_SHARE_READ | dwWriteShare, + NULL, + OPEN_EXISTING, + 0, + NULL); + if(pStream->Base.File.hFile == INVALID_HANDLE_VALUE) + return false; + + // Query the file size + FileSize.LowPart = GetFileSize(pStream->Base.File.hFile, &FileSize.HighPart); + pStream->Base.File.FileSize = FileSize.QuadPart; + + // Query last write time + GetFileTime(pStream->Base.File.hFile, NULL, NULL, (LPFILETIME)&pStream->Base.File.FileTime); + } +#endif + +#if defined(PLATFORM_MAC) || defined(PLATFORM_LINUX) + { + struct stat64 fileinfo; + int oflag = (dwStreamFlags & STREAM_FLAG_READ_ONLY) ? O_RDONLY : O_RDWR; + intptr_t handle; + + // Open the file + handle = open(szFileName, oflag | O_LARGEFILE); + if(handle == -1) + { + SetLastError(errno); + return false; + } + + // Get the file size + if(fstat64(handle, &fileinfo) == -1) + { + SetLastError(errno); + return false; + } + + // time_t is number of seconds since 1.1.1970, UTC. + // 1 second = 10000000 (decimal) in FILETIME + // Set the start to 1.1.1970 00:00:00 + pStream->Base.File.FileTime = 0x019DB1DED53E8000ULL + (10000000 * fileinfo.st_mtime); + pStream->Base.File.FileSize = (ULONGLONG)fileinfo.st_size; + pStream->Base.File.hFile = (HANDLE)handle; + } +#endif + + // Reset the file position + pStream->Base.File.FilePos = 0; + return true; +} + +static bool BaseFile_Read( + TFileStream * pStream, // Pointer to an open stream + ULONGLONG * pByteOffset, // Pointer to file byte offset. If NULL, it reads from the current position + void * pvBuffer, // Pointer to data to be read + DWORD dwBytesToRead) // Number of bytes to read from the file +{ + ULONGLONG ByteOffset = (pByteOffset != NULL) ? *pByteOffset : pStream->Base.File.FilePos; + DWORD dwBytesRead = 0; // Must be set by platform-specific code + +#ifdef PLATFORM_WINDOWS + { + // Note: CascLib no longer supports Windows 9x. + // Thus, we can use the OVERLAPPED structure to specify + // file offset to read from file. This allows us to skip + // one system call to SetFilePointer + + // Update the byte offset + pStream->Base.File.FilePos = ByteOffset; + + // Read the data + if(dwBytesToRead != 0) + { + OVERLAPPED Overlapped; + + Overlapped.OffsetHigh = (DWORD)(ByteOffset >> 32); + Overlapped.Offset = (DWORD)ByteOffset; + Overlapped.hEvent = NULL; + if(!ReadFile(pStream->Base.File.hFile, pvBuffer, dwBytesToRead, &dwBytesRead, &Overlapped)) + return false; + } + } +#endif + +#if defined(PLATFORM_MAC) || defined(PLATFORM_LINUX) + { + ssize_t bytes_read; + + // If the byte offset is different from the current file position, + // we have to update the file position + if(ByteOffset != pStream->Base.File.FilePos) + { + lseek64((intptr_t)pStream->Base.File.hFile, (off64_t)(ByteOffset), SEEK_SET); + pStream->Base.File.FilePos = ByteOffset; + } + + // Perform the read operation + if(dwBytesToRead != 0) + { + bytes_read = read((intptr_t)pStream->Base.File.hFile, pvBuffer, (size_t)dwBytesToRead); + if(bytes_read == -1) + { + SetLastError(errno); + return false; + } + + dwBytesRead = (DWORD)(size_t)bytes_read; + } + } +#endif + + // Increment the current file position by number of bytes read + // If the number of bytes read doesn't match to required amount, return false + pStream->Base.File.FilePos = ByteOffset + dwBytesRead; + if(dwBytesRead != dwBytesToRead) + SetLastError(ERROR_HANDLE_EOF); + return (dwBytesRead == dwBytesToRead); +} + +/** + * \a pStream Pointer to an open stream + * \a pByteOffset Pointer to file byte offset. If NULL, writes to current position + * \a pvBuffer Pointer to data to be written + * \a dwBytesToWrite Number of bytes to write to the file + */ + +static bool BaseFile_Write(TFileStream * pStream, ULONGLONG * pByteOffset, const void * pvBuffer, DWORD dwBytesToWrite) +{ + ULONGLONG ByteOffset = (pByteOffset != NULL) ? *pByteOffset : pStream->Base.File.FilePos; + DWORD dwBytesWritten = 0; // Must be set by platform-specific code + +#ifdef PLATFORM_WINDOWS + { + // Note: CascLib no longer supports Windows 9x. + // Thus, we can use the OVERLAPPED structure to specify + // file offset to read from file. This allows us to skip + // one system call to SetFilePointer + + // Update the byte offset + pStream->Base.File.FilePos = ByteOffset; + + // Read the data + if(dwBytesToWrite != 0) + { + OVERLAPPED Overlapped; + + Overlapped.OffsetHigh = (DWORD)(ByteOffset >> 32); + Overlapped.Offset = (DWORD)ByteOffset; + Overlapped.hEvent = NULL; + if(!WriteFile(pStream->Base.File.hFile, pvBuffer, dwBytesToWrite, &dwBytesWritten, &Overlapped)) + return false; + } + } +#endif + +#if defined(PLATFORM_MAC) || defined(PLATFORM_LINUX) + { + ssize_t bytes_written; + + // If the byte offset is different from the current file position, + // we have to update the file position + if(ByteOffset != pStream->Base.File.FilePos) + { + lseek64((intptr_t)pStream->Base.File.hFile, (off64_t)(ByteOffset), SEEK_SET); + pStream->Base.File.FilePos = ByteOffset; + } + + // Perform the read operation + bytes_written = write((intptr_t)pStream->Base.File.hFile, pvBuffer, (size_t)dwBytesToWrite); + if(bytes_written == -1) + { + SetLastError(errno); + return false; + } + + dwBytesWritten = (DWORD)(size_t)bytes_written; + } +#endif + + // Increment the current file position by number of bytes read + pStream->Base.File.FilePos = ByteOffset + dwBytesWritten; + + // Also modify the file size, if needed + if(pStream->Base.File.FilePos > pStream->Base.File.FileSize) + pStream->Base.File.FileSize = pStream->Base.File.FilePos; + + if(dwBytesWritten != dwBytesToWrite) + SetLastError(ERROR_DISK_FULL); + return (dwBytesWritten == dwBytesToWrite); +} + +/** + * \a pStream Pointer to an open stream + * \a NewFileSize New size of the file + */ +static bool BaseFile_Resize(TFileStream * pStream, ULONGLONG NewFileSize) +{ +#ifdef PLATFORM_WINDOWS + { + LONG FileSizeHi = (LONG)(NewFileSize >> 32); + LONG FileSizeLo; + DWORD dwNewPos; + bool bResult; + + // Set the position at the new file size + dwNewPos = SetFilePointer(pStream->Base.File.hFile, (LONG)NewFileSize, &FileSizeHi, FILE_BEGIN); + if(dwNewPos == INVALID_SET_FILE_POINTER && GetLastError() != ERROR_SUCCESS) + return false; + + // Set the current file pointer as the end of the file + bResult = (bool)SetEndOfFile(pStream->Base.File.hFile); + if(bResult) + pStream->Base.File.FileSize = NewFileSize; + + // Restore the file position + FileSizeHi = (LONG)(pStream->Base.File.FilePos >> 32); + FileSizeLo = (LONG)(pStream->Base.File.FilePos); + SetFilePointer(pStream->Base.File.hFile, FileSizeLo, &FileSizeHi, FILE_BEGIN); + return bResult; + } +#endif + +#if defined(PLATFORM_MAC) || defined(PLATFORM_LINUX) + { + if(ftruncate64((intptr_t)pStream->Base.File.hFile, (off64_t)NewFileSize) == -1) + { + SetLastError(errno); + return false; + } + + pStream->Base.File.FileSize = NewFileSize; + return true; + } +#endif +} + +// Gives the current file size +static bool BaseFile_GetSize(TFileStream * pStream, ULONGLONG * pFileSize) +{ + // Note: Used by all thre base providers. + // Requires the TBaseData union to have the same layout for all three base providers + *pFileSize = pStream->Base.File.FileSize; + return true; +} + +// Gives the current file position +static bool BaseFile_GetPos(TFileStream * pStream, ULONGLONG * pByteOffset) +{ + // Note: Used by all thre base providers. + // Requires the TBaseData union to have the same layout for all three base providers + *pByteOffset = pStream->Base.File.FilePos; + return true; +} + +// Renames the file pointed by pStream so that it contains data from pNewStream +static bool BaseFile_Replace(TFileStream * pStream, TFileStream * pNewStream) +{ +#ifdef PLATFORM_WINDOWS + // Delete the original stream file. Don't check the result value, + // because if the file doesn't exist, it would fail + DeleteFile(pStream->szFileName); + + // Rename the new file to the old stream's file + return (bool)MoveFile(pNewStream->szFileName, pStream->szFileName); +#endif + +#if defined(PLATFORM_MAC) || defined(PLATFORM_LINUX) + // "rename" on Linux also works if the target file exists + if(rename(pNewStream->szFileName, pStream->szFileName) == -1) + { + SetLastError(errno); + return false; + } + + return true; +#endif +} + +static void BaseFile_Close(TFileStream * pStream) +{ + if(pStream->Base.File.hFile != INVALID_HANDLE_VALUE) + { +#ifdef PLATFORM_WINDOWS + CloseHandle(pStream->Base.File.hFile); +#endif + +#if defined(PLATFORM_MAC) || defined(PLATFORM_LINUX) + close((intptr_t)pStream->Base.File.hFile); +#endif + } + + // Also invalidate the handle + pStream->Base.File.hFile = INVALID_HANDLE_VALUE; +} + +// Initializes base functions for the disk file +static void BaseFile_Init(TFileStream * pStream) +{ + pStream->BaseCreate = BaseFile_Create; + pStream->BaseOpen = BaseFile_Open; + pStream->BaseRead = BaseFile_Read; + pStream->BaseWrite = BaseFile_Write; + pStream->BaseResize = BaseFile_Resize; + pStream->BaseGetSize = BaseFile_GetSize; + pStream->BaseGetPos = BaseFile_GetPos; + pStream->BaseClose = BaseFile_Close; +} + +//----------------------------------------------------------------------------- +// Local functions - base memory-mapped file support + +static bool BaseMap_Open(TFileStream * pStream, const TCHAR * szFileName, DWORD dwStreamFlags) +{ +#ifdef PLATFORM_WINDOWS + + ULARGE_INTEGER FileSize; + HANDLE hFile; + HANDLE hMap; + bool bResult = false; + + // Keep compiler happy + dwStreamFlags = dwStreamFlags; + + // Open the file for read access + hFile = CreateFile(szFileName, FILE_READ_DATA, FILE_SHARE_READ, NULL, OPEN_EXISTING, 0, NULL); + if(hFile != INVALID_HANDLE_VALUE) + { + // Retrieve file size. Don't allow mapping file of a zero size. + FileSize.LowPart = GetFileSize(hFile, &FileSize.HighPart); + if(FileSize.QuadPart != 0) + { + // Now create mapping object + hMap = CreateFileMapping(hFile, NULL, PAGE_READONLY, 0, 0, NULL); + if(hMap != NULL) + { + // Map the entire view into memory + // Note that this operation will fail if the file can't fit + // into usermode address space + pStream->Base.Map.pbFile = (LPBYTE)MapViewOfFile(hMap, FILE_MAP_READ, 0, 0, 0); + if(pStream->Base.Map.pbFile != NULL) + { + // Retrieve file time + GetFileTime(hFile, NULL, NULL, (LPFILETIME)&pStream->Base.Map.FileTime); + + // Retrieve file size and position + pStream->Base.Map.FileSize = FileSize.QuadPart; + pStream->Base.Map.FilePos = 0; + bResult = true; + } + + // Close the map handle + CloseHandle(hMap); + } + } + + // Close the file handle + CloseHandle(hFile); + } + + // If the file is not there and is not available for random access, + // report error + if(bResult == false) + return false; +#endif + +#if defined(PLATFORM_MAC) || defined(PLATFORM_LINUX) + struct stat64 fileinfo; + intptr_t handle; + bool bResult = false; + + // Open the file + handle = open(szFileName, O_RDONLY); + if(handle != -1) + { + // Get the file size + if(fstat64(handle, &fileinfo) != -1) + { + pStream->Base.Map.pbFile = (LPBYTE)mmap(NULL, (size_t)fileinfo.st_size, PROT_READ, MAP_PRIVATE, handle, 0); + if(pStream->Base.Map.pbFile != NULL) + { + // time_t is number of seconds since 1.1.1970, UTC. + // 1 second = 10000000 (decimal) in FILETIME + // Set the start to 1.1.1970 00:00:00 + pStream->Base.Map.FileTime = 0x019DB1DED53E8000ULL + (10000000 * fileinfo.st_mtime); + pStream->Base.Map.FileSize = (ULONGLONG)fileinfo.st_size; + pStream->Base.Map.FilePos = 0; + bResult = true; + } + } + close(handle); + } + + // Did the mapping fail? + if(bResult == false) + { + SetLastError(errno); + return false; + } +#endif + + return true; +} + +static bool BaseMap_Read( + TFileStream * pStream, // Pointer to an open stream + ULONGLONG * pByteOffset, // Pointer to file byte offset. If NULL, it reads from the current position + void * pvBuffer, // Pointer to data to be read + DWORD dwBytesToRead) // Number of bytes to read from the file +{ + ULONGLONG ByteOffset = (pByteOffset != NULL) ? *pByteOffset : pStream->Base.Map.FilePos; + + // Do we have to read anything at all? + if(dwBytesToRead != 0) + { + // Don't allow reading past file size + if((ByteOffset + dwBytesToRead) > pStream->Base.Map.FileSize) + return false; + + // Copy the required data + memcpy(pvBuffer, pStream->Base.Map.pbFile + (size_t)ByteOffset, dwBytesToRead); + } + + // Move the current file position + pStream->Base.Map.FilePos += dwBytesToRead; + return true; +} + +static void BaseMap_Close(TFileStream * pStream) +{ +#ifdef PLATFORM_WINDOWS + if(pStream->Base.Map.pbFile != NULL) + UnmapViewOfFile(pStream->Base.Map.pbFile); +#endif + +#if defined(PLATFORM_MAC) || defined(PLATFORM_LINUX) + if(pStream->Base.Map.pbFile != NULL) + munmap(pStream->Base.Map.pbFile, (size_t )pStream->Base.Map.FileSize); +#endif + + pStream->Base.Map.pbFile = NULL; +} + +// Initializes base functions for the mapped file +static void BaseMap_Init(TFileStream * pStream) +{ + // Supply the file stream functions + pStream->BaseOpen = BaseMap_Open; + pStream->BaseRead = BaseMap_Read; + pStream->BaseGetSize = BaseFile_GetSize; // Reuse BaseFile function + pStream->BaseGetPos = BaseFile_GetPos; // Reuse BaseFile function + pStream->BaseClose = BaseMap_Close; + + // Mapped files are read-only + pStream->dwFlags |= STREAM_FLAG_READ_ONLY; +} + +//----------------------------------------------------------------------------- +// Local functions - base HTTP file support + +static const TCHAR * BaseHttp_ExtractServerName(const TCHAR * szFileName, TCHAR * szServerName) +{ + // Check for HTTP + if(!_tcsnicmp(szFileName, _T("http://"), 7)) + szFileName += 7; + + // Cut off the server name + if(szServerName != NULL) + { + while(szFileName[0] != 0 && szFileName[0] != _T('/')) + *szServerName++ = *szFileName++; + *szServerName = 0; + } + else + { + while(szFileName[0] != 0 && szFileName[0] != _T('/')) + szFileName++; + } + + // Return the remainder + return szFileName; +} + +static bool BaseHttp_Open(TFileStream * pStream, const TCHAR * szFileName, DWORD dwStreamFlags) +{ +#ifdef PLATFORM_WINDOWS + + HINTERNET hRequest; + DWORD dwTemp = 0; + bool bFileAvailable = false; + int nError = ERROR_SUCCESS; + + // Keep compiler happy + dwStreamFlags = dwStreamFlags; + + // Don't connect to the internet + if(!InternetGetConnectedState(&dwTemp, 0)) + nError = GetLastError(); + + // Initiate the connection to the internet + if(nError == ERROR_SUCCESS) + { + pStream->Base.Http.hInternet = InternetOpen(_T("CascLib HTTP archive reader"), + INTERNET_OPEN_TYPE_PRECONFIG, + NULL, + NULL, + 0); + if(pStream->Base.Http.hInternet == NULL) + nError = GetLastError(); + } + + // Connect to the server + if(nError == ERROR_SUCCESS) + { + TCHAR szServerName[MAX_PATH]; + DWORD dwFlags = INTERNET_FLAG_KEEP_CONNECTION | INTERNET_FLAG_NO_UI | INTERNET_FLAG_NO_CACHE_WRITE; + + // Initiate connection with the server + szFileName = BaseHttp_ExtractServerName(szFileName, szServerName); + pStream->Base.Http.hConnect = InternetConnect(pStream->Base.Http.hInternet, + szServerName, + INTERNET_DEFAULT_HTTP_PORT, + NULL, + NULL, + INTERNET_SERVICE_HTTP, + dwFlags, + 0); + if(pStream->Base.Http.hConnect == NULL) + nError = GetLastError(); + } + + // Now try to query the file size + if(nError == ERROR_SUCCESS) + { + // Open HTTP request to the file + hRequest = HttpOpenRequest(pStream->Base.Http.hConnect, _T("GET"), szFileName, NULL, NULL, NULL, INTERNET_FLAG_NO_CACHE_WRITE, 0); + if(hRequest != NULL) + { + if(HttpSendRequest(hRequest, NULL, 0, NULL, 0)) + { + ULONGLONG FileTime = 0; + DWORD dwFileSize = 0; + DWORD dwDataSize; + DWORD dwIndex = 0; + + // Check if the archive has Last Modified field + dwDataSize = sizeof(ULONGLONG); + if(HttpQueryInfo(hRequest, HTTP_QUERY_LAST_MODIFIED | HTTP_QUERY_FLAG_SYSTEMTIME, &FileTime, &dwDataSize, &dwIndex)) + pStream->Base.Http.FileTime = FileTime; + + // Verify if the server supports random access + dwDataSize = sizeof(DWORD); + if(HttpQueryInfo(hRequest, HTTP_QUERY_CONTENT_LENGTH | HTTP_QUERY_FLAG_NUMBER, &dwFileSize, &dwDataSize, &dwIndex)) + { + if(dwFileSize != 0) + { + pStream->Base.Http.FileSize = dwFileSize; + pStream->Base.Http.FilePos = 0; + bFileAvailable = true; + } + } + } + InternetCloseHandle(hRequest); + } + } + + // If the file is not there and is not available for random access, + // report error + if(bFileAvailable == false) + { + pStream->BaseClose(pStream); + return false; + } + + return true; + +#else + + // Not supported + SetLastError(ERROR_NOT_SUPPORTED); + pStream = pStream; + return false; + +#endif +} + +static bool BaseHttp_Read( + TFileStream * pStream, // Pointer to an open stream + ULONGLONG * pByteOffset, // Pointer to file byte offset. If NULL, it reads from the current position + void * pvBuffer, // Pointer to data to be read + DWORD dwBytesToRead) // Number of bytes to read from the file +{ +#ifdef PLATFORM_WINDOWS + ULONGLONG ByteOffset = (pByteOffset != NULL) ? *pByteOffset : pStream->Base.Http.FilePos; + DWORD dwTotalBytesRead = 0; + + // Do we have to read anything at all? + if(dwBytesToRead != 0) + { + HINTERNET hRequest; + LPCTSTR szFileName; + LPBYTE pbBuffer = (LPBYTE)pvBuffer; + TCHAR szRangeRequest[0x80]; + DWORD dwStartOffset = (DWORD)ByteOffset; + DWORD dwEndOffset = dwStartOffset + dwBytesToRead; + + // Open HTTP request to the file + szFileName = BaseHttp_ExtractServerName(pStream->szFileName, NULL); + hRequest = HttpOpenRequest(pStream->Base.Http.hConnect, _T("GET"), szFileName, NULL, NULL, NULL, INTERNET_FLAG_NO_CACHE_WRITE, 0); + if(hRequest != NULL) + { + // Add range request to the HTTP headers + // http://www.clevercomponents.com/articles/article015/resuming.asp + _stprintf(szRangeRequest, _T("Range: bytes=%u-%u"), (unsigned int)dwStartOffset, (unsigned int)dwEndOffset); + HttpAddRequestHeaders(hRequest, szRangeRequest, 0xFFFFFFFF, HTTP_ADDREQ_FLAG_ADD_IF_NEW); + + // Send the request to the server + if(HttpSendRequest(hRequest, NULL, 0, NULL, 0)) + { + while(dwTotalBytesRead < dwBytesToRead) + { + DWORD dwBlockBytesToRead = dwBytesToRead - dwTotalBytesRead; + DWORD dwBlockBytesRead = 0; + + // Read the block from the file + if(dwBlockBytesToRead > 0x200) + dwBlockBytesToRead = 0x200; + InternetReadFile(hRequest, pbBuffer, dwBlockBytesToRead, &dwBlockBytesRead); + + // Check for end + if(dwBlockBytesRead == 0) + break; + + // Move buffers + dwTotalBytesRead += dwBlockBytesRead; + pbBuffer += dwBlockBytesRead; + } + } + InternetCloseHandle(hRequest); + } + } + + // Increment the current file position by number of bytes read + pStream->Base.Http.FilePos = ByteOffset + dwTotalBytesRead; + + // If the number of bytes read doesn't match the required amount, return false + if(dwTotalBytesRead != dwBytesToRead) + SetLastError(ERROR_HANDLE_EOF); + return (dwTotalBytesRead == dwBytesToRead); + +#else + + // Not supported + pStream = pStream; + pByteOffset = pByteOffset; + pvBuffer = pvBuffer; + dwBytesToRead = dwBytesToRead; + SetLastError(ERROR_NOT_SUPPORTED); + return false; + +#endif +} + +static void BaseHttp_Close(TFileStream * pStream) +{ +#ifdef PLATFORM_WINDOWS + if(pStream->Base.Http.hConnect != NULL) + InternetCloseHandle(pStream->Base.Http.hConnect); + pStream->Base.Http.hConnect = NULL; + + if(pStream->Base.Http.hInternet != NULL) + InternetCloseHandle(pStream->Base.Http.hInternet); + pStream->Base.Http.hInternet = NULL; +#else + pStream = pStream; +#endif +} + +// Initializes base functions for the mapped file +static void BaseHttp_Init(TFileStream * pStream) +{ + // Supply the stream functions + pStream->BaseOpen = BaseHttp_Open; + pStream->BaseRead = BaseHttp_Read; + pStream->BaseGetSize = BaseFile_GetSize; // Reuse BaseFile function + pStream->BaseGetPos = BaseFile_GetPos; // Reuse BaseFile function + pStream->BaseClose = BaseHttp_Close; + + // HTTP files are read-only + pStream->dwFlags |= STREAM_FLAG_READ_ONLY; +} + +//----------------------------------------------------------------------------- +// Local functions - base block-based support + +// Generic function that loads blocks from the file +// The function groups the block with the same availability, +// so the called BlockRead can finish the request in a single system call +static bool BlockStream_Read( + TBlockStream * pStream, // Pointer to an open stream + ULONGLONG * pByteOffset, // Pointer to file byte offset. If NULL, it reads from the current position + void * pvBuffer, // Pointer to data to be read + DWORD dwBytesToRead) // Number of bytes to read from the file +{ + ULONGLONG BlockOffset0; + ULONGLONG BlockOffset; + ULONGLONG ByteOffset; + ULONGLONG EndOffset; + LPBYTE TransferBuffer; + LPBYTE BlockBuffer; + DWORD BlockBufferOffset; // Offset of the desired data in the block buffer + DWORD BytesNeeded; // Number of bytes that really need to be read + DWORD BlockSize = pStream->BlockSize; + DWORD BlockCount; + bool bPrevBlockAvailable; + bool bCallbackCalled = false; + bool bBlockAvailable; + bool bResult = true; + + // The base block read function must be present + assert(pStream->BlockRead != NULL); + + // NOP reading of zero bytes + if(dwBytesToRead == 0) + return true; + + // Get the current position in the stream + ByteOffset = (pByteOffset != NULL) ? pByteOffset[0] : pStream->StreamPos; + EndOffset = ByteOffset + dwBytesToRead; + if(EndOffset > pStream->StreamSize) + { + SetLastError(ERROR_HANDLE_EOF); + return false; + } + + // Calculate the block parameters + BlockOffset0 = BlockOffset = ByteOffset & ~((ULONGLONG)BlockSize - 1); + BlockCount = (DWORD)(((EndOffset - BlockOffset) + (BlockSize - 1)) / BlockSize); + BytesNeeded = (DWORD)(EndOffset - BlockOffset); + + // Remember where we have our data + assert((BlockSize & (BlockSize - 1)) == 0); + BlockBufferOffset = (DWORD)(ByteOffset & (BlockSize - 1)); + + // Allocate buffer for reading blocks + TransferBuffer = BlockBuffer = CASC_ALLOC(BYTE, (BlockCount * BlockSize)); + if(TransferBuffer == NULL) + { + SetLastError(ERROR_NOT_ENOUGH_MEMORY); + return false; + } + + // If all blocks are available, just read all blocks at once + if(pStream->IsComplete == 0) + { + // Now parse the blocks and send the block read request + // to all blocks with the same availability + assert(pStream->BlockCheck != NULL); + bPrevBlockAvailable = pStream->BlockCheck(pStream, BlockOffset); + + // Loop as long as we have something to read + while(BlockOffset < EndOffset) + { + // Determine availability of the next block + bBlockAvailable = pStream->BlockCheck(pStream, BlockOffset); + + // If the availability has changed, read all blocks up to this one + if(bBlockAvailable != bPrevBlockAvailable) + { + // Call the file stream callback, if the block is not available + if(pStream->pMaster && pStream->pfnCallback && bPrevBlockAvailable == false) + { + pStream->pfnCallback(pStream->UserData, BlockOffset0, (DWORD)(BlockOffset - BlockOffset0)); + bCallbackCalled = true; + } + + // Load the continuous blocks with the same availability + assert(BlockOffset > BlockOffset0); + bResult = pStream->BlockRead(pStream, BlockOffset0, BlockOffset, BlockBuffer, BytesNeeded, bPrevBlockAvailable); + if(!bResult) + break; + + // Move the block offset + BlockBuffer += (DWORD)(BlockOffset - BlockOffset0); + BytesNeeded -= (DWORD)(BlockOffset - BlockOffset0); + bPrevBlockAvailable = bBlockAvailable; + BlockOffset0 = BlockOffset; + } + + // Move to the block offset in the stream + BlockOffset += BlockSize; + } + + // If there is a block(s) remaining to be read, do it + if(BlockOffset > BlockOffset0) + { + // Call the file stream callback, if the block is not available + if(pStream->pMaster && pStream->pfnCallback && bPrevBlockAvailable == false) + { + pStream->pfnCallback(pStream->UserData, BlockOffset0, (DWORD)(BlockOffset - BlockOffset0)); + bCallbackCalled = true; + } + + // Read the complete blocks from the file + if(BlockOffset > pStream->StreamSize) + BlockOffset = pStream->StreamSize; + bResult = pStream->BlockRead(pStream, BlockOffset0, BlockOffset, BlockBuffer, BytesNeeded, bPrevBlockAvailable); + } + } + else + { + // Read the complete blocks from the file + if(EndOffset > pStream->StreamSize) + EndOffset = pStream->StreamSize; + bResult = pStream->BlockRead(pStream, BlockOffset, EndOffset, BlockBuffer, BytesNeeded, true); + } + + // Now copy the data to the user buffer + if(bResult) + { + memcpy(pvBuffer, TransferBuffer + BlockBufferOffset, dwBytesToRead); + pStream->StreamPos = ByteOffset + dwBytesToRead; + } + else + { + // If the block read failed, set the last error + SetLastError(ERROR_FILE_INCOMPLETE); + } + + // Call the callback to indicate we are done + if(bCallbackCalled) + pStream->pfnCallback(pStream->UserData, 0, 0); + + // Free the block buffer and return + CASC_FREE(TransferBuffer); + return bResult; +} + +static bool BlockStream_GetSize(TFileStream * pStream, ULONGLONG * pFileSize) +{ + *pFileSize = pStream->StreamSize; + return true; +} + +static bool BlockStream_GetPos(TFileStream * pStream, ULONGLONG * pByteOffset) +{ + *pByteOffset = pStream->StreamPos; + return true; +} + +static void BlockStream_Close(TBlockStream * pStream) +{ + // Free the data map, if any + if(pStream->FileBitmap != NULL) + CASC_FREE(pStream->FileBitmap); + pStream->FileBitmap = NULL; + + // Call the base class for closing the stream + pStream->BaseClose(pStream); +} + +//----------------------------------------------------------------------------- +// File stream allocation function + +static STREAM_INIT StreamBaseInit[4] = +{ + BaseFile_Init, + BaseMap_Init, + BaseHttp_Init, + BaseNone_Init +}; + +// This function allocates an empty structure for the file stream +// The stream structure is created as flat block, variable length +// The file name is placed after the end of the stream structure data +static TFileStream * AllocateFileStream( + const TCHAR * szFileName, + size_t StreamSize, + DWORD dwStreamFlags) +{ + TFileStream * pMaster = NULL; + TFileStream * pStream; + const TCHAR * szNextFile = szFileName; + size_t FileNameSize; + + // Sanity check + assert(StreamSize != 0); + + // The caller can specify chain of files in the following form: + // C:\archive.MPQ*http://www.server.com/MPQs/archive-server.MPQ + // In that case, we use the part after "*" as master file name + while(szNextFile[0] != 0 && szNextFile[0] != _T('*')) + szNextFile++; + FileNameSize = (size_t)((szNextFile - szFileName) * sizeof(TCHAR)); + + // If we have a next file, we need to open it as master stream + // Note that we don't care if the master stream exists or not, + // If it doesn't, later attempts to read missing file block will fail + if(szNextFile[0] == _T('*')) + { + // Don't allow another master file in the string + if(_tcschr(szNextFile + 1, _T('*')) != NULL) + { + SetLastError(ERROR_INVALID_PARAMETER); + return NULL; + } + + // Open the master file + pMaster = FileStream_OpenFile(szNextFile + 1, STREAM_FLAG_READ_ONLY); + } + + // Allocate the stream structure for the given stream type + pStream = (TFileStream *)CASC_ALLOC(BYTE, StreamSize + FileNameSize + sizeof(TCHAR)); + if(pStream != NULL) + { + // Zero the entire structure + memset(pStream, 0, StreamSize); + pStream->pMaster = pMaster; + pStream->dwFlags = dwStreamFlags; + + // Initialize the file name + pStream->szFileName = (TCHAR *)((BYTE *)pStream + StreamSize); + memcpy(pStream->szFileName, szFileName, FileNameSize); + pStream->szFileName[FileNameSize / sizeof(TCHAR)] = 0; + + // Initialize the stream functions + StreamBaseInit[dwStreamFlags & 0x03](pStream); + } + + return pStream; +} + +//----------------------------------------------------------------------------- +// Local functions - flat stream support + +static DWORD FlatStream_CheckFile(TBlockStream * pStream) +{ + LPBYTE FileBitmap = (LPBYTE)pStream->FileBitmap; + DWORD WholeByteCount = (pStream->BlockCount / 8); + DWORD ExtraBitsCount = (pStream->BlockCount & 7); + BYTE ExpectedValue; + + // Verify the whole bytes - their value must be 0xFF + for(DWORD i = 0; i < WholeByteCount; i++) + { + if(FileBitmap[i] != 0xFF) + return 0; + } + + // If there are extra bits, calculate the mask + if(ExtraBitsCount != 0) + { + ExpectedValue = (BYTE)((1 << ExtraBitsCount) - 1); + if(FileBitmap[WholeByteCount] != ExpectedValue) + return 0; + } + + // Yes, the file is complete + return 1; +} + +static bool FlatStream_LoadBitmap(TBlockStream * pStream) +{ + FILE_BITMAP_FOOTER Footer; + ULONGLONG ByteOffset; + LPBYTE FileBitmap; + DWORD BlockCount; + DWORD BitmapSize; + + // Do not load the bitmap if we should not have to + if(!(pStream->dwFlags & STREAM_FLAG_USE_BITMAP)) + return false; + + // Only if the size is greater than size of bitmap footer + if(pStream->Base.File.FileSize > sizeof(FILE_BITMAP_FOOTER)) + { + // Load the bitmap footer + ByteOffset = pStream->Base.File.FileSize - sizeof(FILE_BITMAP_FOOTER); + if(pStream->BaseRead(pStream, &ByteOffset, &Footer, sizeof(FILE_BITMAP_FOOTER))) + { + // Make sure that the array is properly BSWAP-ed + BSWAP_ARRAY32_UNSIGNED((PDWORD)(&Footer), sizeof(FILE_BITMAP_FOOTER)); + + // Verify if there is actually a footer + if(Footer.Signature == ID_FILE_BITMAP_FOOTER && Footer.Version == 0x03) + { + // Get the offset of the bitmap, number of blocks and size of the bitmap + ByteOffset = MAKE_OFFSET64(Footer.MapOffsetHi, Footer.MapOffsetLo); + BlockCount = (DWORD)(((ByteOffset - 1) / Footer.BlockSize) + 1); + BitmapSize = ((BlockCount + 7) / 8); + + // Check if the sizes match + if(ByteOffset + BitmapSize + sizeof(FILE_BITMAP_FOOTER) == pStream->Base.File.FileSize) + { + // Allocate space for the bitmap + FileBitmap = CASC_ALLOC(BYTE, BitmapSize); + if(FileBitmap != NULL) + { + // Load the bitmap bits + if(!pStream->BaseRead(pStream, &ByteOffset, FileBitmap, BitmapSize)) + { + CASC_FREE(FileBitmap); + return false; + } + + // Update the stream size + pStream->BuildNumber = Footer.BuildNumber; + pStream->StreamSize = ByteOffset; + + // Fill the bitmap information + pStream->FileBitmap = FileBitmap; + pStream->BitmapSize = BitmapSize; + pStream->BlockSize = Footer.BlockSize; + pStream->BlockCount = BlockCount; + pStream->IsComplete = FlatStream_CheckFile(pStream); + return true; + } + } + } + } + } + + return false; +} + +static void FlatStream_UpdateBitmap( + TBlockStream * pStream, // Pointer to an open stream + ULONGLONG StartOffset, + ULONGLONG EndOffset) +{ + LPBYTE FileBitmap = (LPBYTE)pStream->FileBitmap; + DWORD BlockIndex; + DWORD BlockSize = pStream->BlockSize; + DWORD ByteIndex; + BYTE BitMask; + + // Sanity checks + assert((StartOffset & (BlockSize - 1)) == 0); + assert(FileBitmap != NULL); + + // Calculate the index of the block + BlockIndex = (DWORD)(StartOffset / BlockSize); + ByteIndex = (BlockIndex / 0x08); + BitMask = (BYTE)(1 << (BlockIndex & 0x07)); + + // Set all bits for the specified range + while(StartOffset < EndOffset) + { + // Set the bit + FileBitmap[ByteIndex] |= BitMask; + + // Move all + StartOffset += BlockSize; + ByteIndex += (BitMask >> 0x07); + BitMask = (BitMask >> 0x07) | (BitMask << 0x01); + } + + // Increment the bitmap update count + pStream->IsModified = 1; +} + +static bool FlatStream_BlockCheck( + TBlockStream * pStream, // Pointer to an open stream + ULONGLONG BlockOffset) +{ + LPBYTE FileBitmap = (LPBYTE)pStream->FileBitmap; + DWORD BlockIndex; + BYTE BitMask; + + // Sanity checks + assert((BlockOffset & (pStream->BlockSize - 1)) == 0); + assert(FileBitmap != NULL); + + // Calculate the index of the block + BlockIndex = (DWORD)(BlockOffset / pStream->BlockSize); + BitMask = (BYTE)(1 << (BlockIndex & 0x07)); + + // Check if the bit is present + return (FileBitmap[BlockIndex / 0x08] & BitMask) ? true : false; +} + +static bool FlatStream_BlockRead( + TBlockStream * pStream, // Pointer to an open stream + ULONGLONG StartOffset, + ULONGLONG EndOffset, + LPBYTE BlockBuffer, + DWORD BytesNeeded, + bool bAvailable) +{ + DWORD BytesToRead = (DWORD)(EndOffset - StartOffset); + + // The starting offset must be aligned to size of the block + assert(pStream->FileBitmap != NULL); + assert((StartOffset & (pStream->BlockSize - 1)) == 0); + assert(StartOffset < EndOffset); + + // If the blocks are not available, we need to load them from the master + // and then save to the mirror + if(bAvailable == false) + { + // If we have no master, we cannot satisfy read request + if(pStream->pMaster == NULL) + return false; + + // Load the blocks from the master stream + // Note that we always have to read complete blocks + // so they get properly stored to the mirror stream + if(!FileStream_Read(pStream->pMaster, &StartOffset, BlockBuffer, BytesToRead)) + return false; + + // Store the loaded blocks to the mirror file. + // Note that this operation is not required to succeed + if(pStream->BaseWrite(pStream, &StartOffset, BlockBuffer, BytesToRead)) + FlatStream_UpdateBitmap(pStream, StartOffset, EndOffset); + + return true; + } + else + { + if(BytesToRead > BytesNeeded) + BytesToRead = BytesNeeded; + return pStream->BaseRead(pStream, &StartOffset, BlockBuffer, BytesToRead); + } +} + +static void FlatStream_Close(TBlockStream * pStream) +{ + FILE_BITMAP_FOOTER Footer; + + if(pStream->FileBitmap && pStream->IsModified) + { + // Write the file bitmap + pStream->BaseWrite(pStream, &pStream->StreamSize, pStream->FileBitmap, pStream->BitmapSize); + + // Prepare and write the file footer + Footer.Signature = ID_FILE_BITMAP_FOOTER; + Footer.Version = 3; + Footer.BuildNumber = pStream->BuildNumber; + Footer.MapOffsetLo = (DWORD)(pStream->StreamSize & 0xFFFFFFFF); + Footer.MapOffsetHi = (DWORD)(pStream->StreamSize >> 0x20); + Footer.BlockSize = pStream->BlockSize; + BSWAP_ARRAY32_UNSIGNED(&Footer, sizeof(FILE_BITMAP_FOOTER)); + pStream->BaseWrite(pStream, NULL, &Footer, sizeof(FILE_BITMAP_FOOTER)); + } + + // Close the base class + BlockStream_Close(pStream); +} + +static bool FlatStream_CreateMirror(TBlockStream * pStream) +{ + ULONGLONG MasterSize = 0; + ULONGLONG MirrorSize = 0; + LPBYTE FileBitmap = NULL; + DWORD dwBitmapSize; + DWORD dwBlockCount; + bool bNeedCreateMirrorStream = true; + bool bNeedResizeMirrorStream = true; + + // Do we have master function and base creation function? + if(pStream->pMaster == NULL || pStream->BaseCreate == NULL) + return false; + + // Retrieve the master file size, block count and bitmap size + FileStream_GetSize(pStream->pMaster, &MasterSize); + dwBlockCount = (DWORD)((MasterSize + DEFAULT_BLOCK_SIZE - 1) / DEFAULT_BLOCK_SIZE); + dwBitmapSize = (DWORD)((dwBlockCount + 7) / 8); + + // Setup stream size and position + pStream->BuildNumber = DEFAULT_BUILD_NUMBER; // BUGBUG: Really??? + pStream->StreamSize = MasterSize; + pStream->StreamPos = 0; + + // Open the base stream for write access + if(pStream->BaseOpen(pStream, pStream->szFileName, 0)) + { + // If the file open succeeded, check if the file size matches required size + pStream->BaseGetSize(pStream, &MirrorSize); + if(MirrorSize == MasterSize + dwBitmapSize + sizeof(FILE_BITMAP_FOOTER)) + { + // Attempt to load an existing file bitmap + if(FlatStream_LoadBitmap(pStream)) + return true; + + // We need to create new file bitmap + bNeedResizeMirrorStream = false; + } + + // We need to create mirror stream + bNeedCreateMirrorStream = false; + } + + // Create a new stream, if needed + if(bNeedCreateMirrorStream) + { + if(!pStream->BaseCreate(pStream)) + return false; + } + + // If we need to, then resize the mirror stream + if(bNeedResizeMirrorStream) + { + if(!pStream->BaseResize(pStream, MasterSize + dwBitmapSize + sizeof(FILE_BITMAP_FOOTER))) + return false; + } + + // Allocate the bitmap array + FileBitmap = CASC_ALLOC(BYTE, dwBitmapSize); + if(FileBitmap == NULL) + return false; + + // Initialize the bitmap + memset(FileBitmap, 0, dwBitmapSize); + pStream->FileBitmap = FileBitmap; + pStream->BitmapSize = dwBitmapSize; + pStream->BlockSize = DEFAULT_BLOCK_SIZE; + pStream->BlockCount = dwBlockCount; + pStream->IsComplete = 0; + pStream->IsModified = 1; + + // Note: Don't write the stream bitmap right away. + // Doing so would cause sparse file resize on NTFS, + // which would take long time on larger files. + return true; +} + +static TFileStream * FlatStream_Open(const TCHAR * szFileName, DWORD dwStreamFlags) +{ + TBlockStream * pStream; + ULONGLONG ByteOffset = 0; + + // Create new empty stream + pStream = (TBlockStream *)AllocateFileStream(szFileName, sizeof(TBlockStream), dwStreamFlags); + if(pStream == NULL) + return NULL; + + // Do we have a master stream? + if(pStream->pMaster != NULL) + { + if(!FlatStream_CreateMirror(pStream)) + { + FileStream_Close(pStream); + SetLastError(ERROR_FILE_NOT_FOUND); + return NULL; + } + } + else + { + // Attempt to open the base stream + if(!pStream->BaseOpen(pStream, pStream->szFileName, dwStreamFlags)) + { + FileStream_Close(pStream); + return NULL; + } + + // Load the bitmap, if required to + if(dwStreamFlags & STREAM_FLAG_USE_BITMAP) + FlatStream_LoadBitmap(pStream); + } + + // If we have a stream bitmap, set the reading functions + // which check presence of each file block + if(pStream->FileBitmap != NULL) + { + // Set the stream position to zero. Stream size is already set + assert(pStream->StreamSize != 0); + pStream->StreamPos = 0; + pStream->dwFlags |= STREAM_FLAG_READ_ONLY; + + // Supply the stream functions + pStream->StreamRead = (STREAM_READ)BlockStream_Read; + pStream->StreamGetSize = BlockStream_GetSize; + pStream->StreamGetPos = BlockStream_GetPos; + pStream->StreamClose = (STREAM_CLOSE)FlatStream_Close; + + // Supply the block functions + pStream->BlockCheck = (BLOCK_CHECK)FlatStream_BlockCheck; + pStream->BlockRead = (BLOCK_READ)FlatStream_BlockRead; + } + else + { + // Reset the base position to zero + pStream->BaseRead(pStream, &ByteOffset, NULL, 0); + + // Setup stream size and position + pStream->StreamSize = pStream->Base.File.FileSize; + pStream->StreamPos = 0; + + // Set the base functions + pStream->StreamRead = pStream->BaseRead; + pStream->StreamWrite = pStream->BaseWrite; + pStream->StreamResize = pStream->BaseResize; + pStream->StreamGetSize = pStream->BaseGetSize; + pStream->StreamGetPos = pStream->BaseGetPos; + pStream->StreamClose = pStream->BaseClose; + } + + return pStream; +} + +//----------------------------------------------------------------------------- +// Local functions - partial stream support + +static bool IsPartHeader(PPART_FILE_HEADER pPartHdr) +{ + // Version number must be 2 + if(pPartHdr->PartialVersion == 2) + { + // GameBuildNumber must be an ASCII number + if(isdigit(pPartHdr->GameBuildNumber[0]) && isdigit(pPartHdr->GameBuildNumber[1]) && isdigit(pPartHdr->GameBuildNumber[2])) + { + // Block size must be power of 2 + if((pPartHdr->BlockSize & (pPartHdr->BlockSize - 1)) == 0) + return true; + } + } + + return false; +} + +static DWORD PartStream_CheckFile(TBlockStream * pStream) +{ + PPART_FILE_MAP_ENTRY FileBitmap = (PPART_FILE_MAP_ENTRY)pStream->FileBitmap; + DWORD dwBlockCount; + + // Get the number of blocks + dwBlockCount = (DWORD)((pStream->StreamSize + pStream->BlockSize - 1) / pStream->BlockSize); + + // Check all blocks + for(DWORD i = 0; i < dwBlockCount; i++, FileBitmap++) + { + // Few sanity checks + assert(FileBitmap->LargeValueHi == 0); + assert(FileBitmap->LargeValueLo == 0); + assert(FileBitmap->Flags == 0 || FileBitmap->Flags == 3); + + // Check if this block is present + if(FileBitmap->Flags != 3) + return 0; + } + + // Yes, the file is complete + return 1; +} + +static bool PartStream_LoadBitmap(TBlockStream * pStream) +{ + PPART_FILE_MAP_ENTRY FileBitmap; + PART_FILE_HEADER PartHdr; + ULONGLONG ByteOffset = 0; + ULONGLONG StreamSize = 0; + DWORD BlockCount; + DWORD BitmapSize; + + // Only if the size is greater than size of the bitmap header + if(pStream->Base.File.FileSize > sizeof(PART_FILE_HEADER)) + { + // Attempt to read PART file header + if(pStream->BaseRead(pStream, &ByteOffset, &PartHdr, sizeof(PART_FILE_HEADER))) + { + // We need to swap PART file header on big-endian platforms + BSWAP_ARRAY32_UNSIGNED(&PartHdr, sizeof(PART_FILE_HEADER)); + + // Verify the PART file header + if(IsPartHeader(&PartHdr)) + { + // Get the number of blocks and size of one block + StreamSize = MAKE_OFFSET64(PartHdr.FileSizeHi, PartHdr.FileSizeLo); + ByteOffset = sizeof(PART_FILE_HEADER); + BlockCount = (DWORD)((StreamSize + PartHdr.BlockSize - 1) / PartHdr.BlockSize); + BitmapSize = BlockCount * sizeof(PART_FILE_MAP_ENTRY); + + // Check if sizes match + if((ByteOffset + BitmapSize) < pStream->Base.File.FileSize) + { + // Allocate space for the array of PART_FILE_MAP_ENTRY + FileBitmap = CASC_ALLOC(PART_FILE_MAP_ENTRY, BlockCount); + if(FileBitmap != NULL) + { + // Load the block map + if(!pStream->BaseRead(pStream, &ByteOffset, FileBitmap, BitmapSize)) + { + CASC_FREE(FileBitmap); + return false; + } + + // Make sure that the byte order is correct + BSWAP_ARRAY32_UNSIGNED(FileBitmap, BitmapSize); + + // Update the stream size + pStream->BuildNumber = StringToInt(PartHdr.GameBuildNumber); + pStream->StreamSize = StreamSize; + + // Fill the bitmap information + pStream->FileBitmap = FileBitmap; + pStream->BitmapSize = BitmapSize; + pStream->BlockSize = PartHdr.BlockSize; + pStream->BlockCount = BlockCount; + pStream->IsComplete = PartStream_CheckFile(pStream); + return true; + } + } + } + } + } + + return false; +} + +static void PartStream_UpdateBitmap( + TBlockStream * pStream, // Pointer to an open stream + ULONGLONG StartOffset, + ULONGLONG EndOffset, + ULONGLONG RealOffset) +{ + PPART_FILE_MAP_ENTRY FileBitmap; + DWORD BlockSize = pStream->BlockSize; + + // Sanity checks + assert((StartOffset & (BlockSize - 1)) == 0); + assert(pStream->FileBitmap != NULL); + + // Calculate the first entry in the block map + FileBitmap = (PPART_FILE_MAP_ENTRY)pStream->FileBitmap + (StartOffset / BlockSize); + + // Set all bits for the specified range + while(StartOffset < EndOffset) + { + // Set the bit + FileBitmap->BlockOffsHi = (DWORD)(RealOffset >> 0x20); + FileBitmap->BlockOffsLo = (DWORD)(RealOffset & 0xFFFFFFFF); + FileBitmap->Flags = 3; + + // Move all + StartOffset += BlockSize; + RealOffset += BlockSize; + FileBitmap++; + } + + // Increment the bitmap update count + pStream->IsModified = 1; +} + +static bool PartStream_BlockCheck( + TBlockStream * pStream, // Pointer to an open stream + ULONGLONG BlockOffset) +{ + PPART_FILE_MAP_ENTRY FileBitmap; + + // Sanity checks + assert((BlockOffset & (pStream->BlockSize - 1)) == 0); + assert(pStream->FileBitmap != NULL); + + // Calculate the block map entry + FileBitmap = (PPART_FILE_MAP_ENTRY)pStream->FileBitmap + (BlockOffset / pStream->BlockSize); + + // Check if the flags are present + return (FileBitmap->Flags & 0x03) ? true : false; +} + +static bool PartStream_BlockRead( + TBlockStream * pStream, + ULONGLONG StartOffset, + ULONGLONG EndOffset, + LPBYTE BlockBuffer, + DWORD BytesNeeded, + bool bAvailable) +{ + PPART_FILE_MAP_ENTRY FileBitmap; + ULONGLONG ByteOffset; + DWORD BytesToRead; + DWORD BlockIndex = (DWORD)(StartOffset / pStream->BlockSize); + + // The starting offset must be aligned to size of the block + assert(pStream->FileBitmap != NULL); + assert((StartOffset & (pStream->BlockSize - 1)) == 0); + assert(StartOffset < EndOffset); + + // If the blocks are not available, we need to load them from the master + // and then save to the mirror + if(bAvailable == false) + { + // If we have no master, we cannot satisfy read request + if(pStream->pMaster == NULL) + return false; + + // Load the blocks from the master stream + // Note that we always have to read complete blocks + // so they get properly stored to the mirror stream + BytesToRead = (DWORD)(EndOffset - StartOffset); + if(!FileStream_Read(pStream->pMaster, &StartOffset, BlockBuffer, BytesToRead)) + return false; + + // The loaded blocks are going to be stored to the end of the file + // Note that this operation is not required to succeed + if(pStream->BaseGetSize(pStream, &ByteOffset)) + { + // Store the loaded blocks to the mirror file. + if(pStream->BaseWrite(pStream, &ByteOffset, BlockBuffer, BytesToRead)) + { + PartStream_UpdateBitmap(pStream, StartOffset, EndOffset, ByteOffset); + } + } + } + else + { + // Get the file map entry + FileBitmap = (PPART_FILE_MAP_ENTRY)pStream->FileBitmap + BlockIndex; + + // Read all blocks + while(StartOffset < EndOffset) + { + // Get the number of bytes to be read + BytesToRead = (DWORD)(EndOffset - StartOffset); + if(BytesToRead > pStream->BlockSize) + BytesToRead = pStream->BlockSize; + if(BytesToRead > BytesNeeded) + BytesToRead = BytesNeeded; + + // Read the block + ByteOffset = MAKE_OFFSET64(FileBitmap->BlockOffsHi, FileBitmap->BlockOffsLo); + if(!pStream->BaseRead(pStream, &ByteOffset, BlockBuffer, BytesToRead)) + return false; + + // Move the pointers + StartOffset += pStream->BlockSize; + BlockBuffer += pStream->BlockSize; + BytesNeeded -= pStream->BlockSize; + FileBitmap++; + } + } + + return true; +} + +static void PartStream_Close(TBlockStream * pStream) +{ + PART_FILE_HEADER PartHeader; + ULONGLONG ByteOffset = 0; + + if(pStream->FileBitmap && pStream->IsModified) + { + // Prepare the part file header + memset(&PartHeader, 0, sizeof(PART_FILE_HEADER)); + PartHeader.PartialVersion = 2; + PartHeader.FileSizeHi = (DWORD)(pStream->StreamSize >> 0x20); + PartHeader.FileSizeLo = (DWORD)(pStream->StreamSize & 0xFFFFFFFF); + PartHeader.BlockSize = pStream->BlockSize; + + // Make sure that the header is properly BSWAPed + BSWAP_ARRAY32_UNSIGNED(&PartHeader, sizeof(PART_FILE_HEADER)); + sprintf(PartHeader.GameBuildNumber, "%u", (unsigned int)pStream->BuildNumber); + + // Write the part header + pStream->BaseWrite(pStream, &ByteOffset, &PartHeader, sizeof(PART_FILE_HEADER)); + + // Write the block bitmap + BSWAP_ARRAY32_UNSIGNED(pStream->FileBitmap, pStream->BitmapSize); + pStream->BaseWrite(pStream, NULL, pStream->FileBitmap, pStream->BitmapSize); + } + + // Close the base class + BlockStream_Close(pStream); +} + +static bool PartStream_CreateMirror(TBlockStream * pStream) +{ + ULONGLONG RemainingSize; + ULONGLONG MasterSize = 0; + ULONGLONG MirrorSize = 0; + LPBYTE FileBitmap = NULL; + DWORD dwBitmapSize; + DWORD dwBlockCount; + bool bNeedCreateMirrorStream = true; + bool bNeedResizeMirrorStream = true; + + // Do we have master function and base creation function? + if(pStream->pMaster == NULL || pStream->BaseCreate == NULL) + return false; + + // Retrieve the master file size, block count and bitmap size + FileStream_GetSize(pStream->pMaster, &MasterSize); + dwBlockCount = (DWORD)((MasterSize + DEFAULT_BLOCK_SIZE - 1) / DEFAULT_BLOCK_SIZE); + dwBitmapSize = (DWORD)(dwBlockCount * sizeof(PART_FILE_MAP_ENTRY)); + + // Setup stream size and position + pStream->BuildNumber = DEFAULT_BUILD_NUMBER; // BUGBUG: Really??? + pStream->StreamSize = MasterSize; + pStream->StreamPos = 0; + + // Open the base stream for write access + if(pStream->BaseOpen(pStream, pStream->szFileName, 0)) + { + // If the file open succeeded, check if the file size matches required size + pStream->BaseGetSize(pStream, &MirrorSize); + if(MirrorSize >= sizeof(PART_FILE_HEADER) + dwBitmapSize) + { + // Check if the remaining size is aligned to block + RemainingSize = MirrorSize - sizeof(PART_FILE_HEADER) - dwBitmapSize; + if((RemainingSize & (DEFAULT_BLOCK_SIZE - 1)) == 0 || RemainingSize == MasterSize) + { + // Attempt to load an existing file bitmap + if(PartStream_LoadBitmap(pStream)) + return true; + } + } + + // We need to create mirror stream + bNeedCreateMirrorStream = false; + } + + // Create a new stream, if needed + if(bNeedCreateMirrorStream) + { + if(!pStream->BaseCreate(pStream)) + return false; + } + + // If we need to, then resize the mirror stream + if(bNeedResizeMirrorStream) + { + if(!pStream->BaseResize(pStream, sizeof(PART_FILE_HEADER) + dwBitmapSize)) + return false; + } + + // Allocate the bitmap array + FileBitmap = CASC_ALLOC(BYTE, dwBitmapSize); + if(FileBitmap == NULL) + return false; + + // Initialize the bitmap + memset(FileBitmap, 0, dwBitmapSize); + pStream->FileBitmap = FileBitmap; + pStream->BitmapSize = dwBitmapSize; + pStream->BlockSize = DEFAULT_BLOCK_SIZE; + pStream->BlockCount = dwBlockCount; + pStream->IsComplete = 0; + pStream->IsModified = 1; + + // Note: Don't write the stream bitmap right away. + // Doing so would cause sparse file resize on NTFS, + // which would take long time on larger files. + return true; +} + + +static TFileStream * PartStream_Open(const TCHAR * szFileName, DWORD dwStreamFlags) +{ + TBlockStream * pStream; + + // Create new empty stream + pStream = (TBlockStream *)AllocateFileStream(szFileName, sizeof(TBlockStream), dwStreamFlags); + if(pStream == NULL) + return NULL; + + // Do we have a master stream? + if(pStream->pMaster != NULL) + { + if(!PartStream_CreateMirror(pStream)) + { + FileStream_Close(pStream); + SetLastError(ERROR_FILE_NOT_FOUND); + return NULL; + } + } + else + { + // Attempt to open the base stream + if(!pStream->BaseOpen(pStream, pStream->szFileName, dwStreamFlags)) + { + FileStream_Close(pStream); + return NULL; + } + + // Load the part stream block map + if(!PartStream_LoadBitmap(pStream)) + { + FileStream_Close(pStream); + SetLastError(ERROR_BAD_FORMAT); + return NULL; + } + } + + // Set the stream position to zero. Stream size is already set + assert(pStream->StreamSize != 0); + pStream->StreamPos = 0; + pStream->dwFlags |= STREAM_FLAG_READ_ONLY; + + // Set new function pointers + pStream->StreamRead = (STREAM_READ)BlockStream_Read; + pStream->StreamGetPos = BlockStream_GetPos; + pStream->StreamGetSize = BlockStream_GetSize; + pStream->StreamClose = (STREAM_CLOSE)PartStream_Close; + + // Supply the block functions + pStream->BlockCheck = (BLOCK_CHECK)PartStream_BlockCheck; + pStream->BlockRead = (BLOCK_READ)PartStream_BlockRead; + return pStream; +} + +//----------------------------------------------------------------------------- +// Local functions - encrypted stream support + +static const char * szKeyTemplate = "expand 32-byte k000000000000000000000000000000000000000000000000"; + +static const char * AuthCodeArray[] = +{ + // Starcraft II (Heart of the Swarm) + // Authentication code URL: http://dist.blizzard.com/mediakey/hots-authenticationcode-bgdl.txt + // -0C- -1C--08- -18--04- -14--00- -10- + "S48B6CDTN5XEQAKQDJNDLJBJ73FDFM3U", // SC2 Heart of the Swarm-all : "expand 32-byte kQAKQ0000FM3UN5XE000073FD6CDT0000LJBJS48B0000DJND" + + // Diablo III: Agent.exe (1.0.0.954) + // Address of decryption routine: 00502b00 + // Pointer to decryptor object: ECX + // Pointer to key: ECX+0x5C + // Authentication code URL: http://dist.blizzard.com/mediakey/d3-authenticationcode-enGB.txt + // -0C- -1C--08- -18--04- -14--00- -10- + "UCMXF6EJY352EFH4XFRXCFH2XC9MQRZK", // Diablo III Installer (deDE): "expand 32-byte kEFH40000QRZKY3520000XC9MF6EJ0000CFH2UCMX0000XFRX" + "MMKVHY48RP7WXP4GHYBQ7SL9J9UNPHBP", // Diablo III Installer (enGB): "expand 32-byte kXP4G0000PHBPRP7W0000J9UNHY4800007SL9MMKV0000HYBQ" + "8MXLWHQ7VGGLTZ9MQZQSFDCLJYET3CPP", // Diablo III Installer (enSG): "expand 32-byte kTZ9M00003CPPVGGL0000JYETWHQ70000FDCL8MXL0000QZQS" + "EJ2R5TM6XFE2GUNG5QDGHKQ9UAKPWZSZ", // Diablo III Installer (enUS): "expand 32-byte kGUNG0000WZSZXFE20000UAKP5TM60000HKQ9EJ2R00005QDG" + "PBGFBE42Z6LNK65UGJQ3WZVMCLP4HQQT", // Diablo III Installer (esES): "expand 32-byte kK65U0000HQQTZ6LN0000CLP4BE420000WZVMPBGF0000GJQ3" + "X7SEJJS9TSGCW5P28EBSC47AJPEY8VU2", // Diablo III Installer (esMX): "expand 32-byte kW5P200008VU2TSGC0000JPEYJJS90000C47AX7SE00008EBS" + "5KVBQA8VYE6XRY3DLGC5ZDE4XS4P7YA2", // Diablo III Installer (frFR): "expand 32-byte kRY3D00007YA2YE6X0000XS4PQA8V0000ZDE45KVB0000LGC5" + "478JD2K56EVNVVY4XX8TDWYT5B8KB254", // Diablo III Installer (itIT): "expand 32-byte kVVY40000B2546EVN00005B8KD2K50000DWYT478J0000XX8T" + "8TS4VNFQRZTN6YWHE9CHVDH9NVWD474A", // Diablo III Installer (koKR): "expand 32-byte k6YWH0000474ARZTN0000NVWDVNFQ0000VDH98TS40000E9CH" + "LJ52Z32DF4LZ4ZJJXVKK3AZQA6GABLJB", // Diablo III Installer (plPL): "expand 32-byte k4ZJJ0000BLJBF4LZ0000A6GAZ32D00003AZQLJ520000XVKK" + "K6BDHY2ECUE2545YKNLBJPVYWHE7XYAG", // Diablo III Installer (ptBR): "expand 32-byte k545Y0000XYAGCUE20000WHE7HY2E0000JPVYK6BD0000KNLB" + "NDVW8GWLAYCRPGRNY8RT7ZZUQU63VLPR", // Diablo III Installer (ruRU): "expand 32-byte kXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX" + "6VWCQTN8V3ZZMRUCZXV8A8CGUX2TAA8H", // Diablo III Installer (zhTW): "expand 32-byte kMRUC0000AA8HV3ZZ0000UX2TQTN80000A8CG6VWC0000ZXV8" +// "XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX", // Diablo III Installer (zhCN): "expand 32-byte kXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX" + + // Starcraft II (Wings of Liberty): Installer.exe (4.1.1.4219) + // Address of decryption routine: 0053A3D0 + // Pointer to decryptor object: ECX + // Pointer to key: ECX+0x5C + // Authentication code URL: http://dist.blizzard.com/mediakey/sc2-authenticationcode-enUS.txt + // -0C- -1C--08- -18--04- -14--00- -10- + "Y45MD3CAK4KXSSXHYD9VY64Z8EKJ4XFX", // SC2 Wings of Liberty (deDE): "expand 32-byte kSSXH00004XFXK4KX00008EKJD3CA0000Y64ZY45M0000YD9V" + "G8MN8UDG6NA2ANGY6A3DNY82HRGF29ZH", // SC2 Wings of Liberty (enGB): "expand 32-byte kANGY000029ZH6NA20000HRGF8UDG0000NY82G8MN00006A3D" + "W9RRHLB2FDU9WW5B3ECEBLRSFWZSF7HW", // SC2 Wings of Liberty (enSG): "expand 32-byte kWW5B0000F7HWFDU90000FWZSHLB20000BLRSW9RR00003ECE" + "3DH5RE5NVM5GTFD85LXGWT6FK859ETR5", // SC2 Wings of Liberty (enUS): "expand 32-byte kTFD80000ETR5VM5G0000K859RE5N0000WT6F3DH500005LXG" + "8WLKUAXE94PFQU4Y249PAZ24N4R4XKTQ", // SC2 Wings of Liberty (esES): "expand 32-byte kQU4Y0000XKTQ94PF0000N4R4UAXE0000AZ248WLK0000249P" + "A34DXX3VHGGXSQBRFE5UFFDXMF9G4G54", // SC2 Wings of Liberty (esMX): "expand 32-byte kSQBR00004G54HGGX0000MF9GXX3V0000FFDXA34D0000FE5U" + "ZG7J9K938HJEFWPQUA768MA2PFER6EAJ", // SC2 Wings of Liberty (frFR): "expand 32-byte kFWPQ00006EAJ8HJE0000PFER9K9300008MA2ZG7J0000UA76" + "NE7CUNNNTVAPXV7E3G2BSVBWGVMW8BL2", // SC2 Wings of Liberty (itIT): "expand 32-byte kXV7E00008BL2TVAP0000GVMWUNNN0000SVBWNE7C00003G2B" + "3V9E2FTMBM9QQWK7U6MAMWAZWQDB838F", // SC2 Wings of Liberty (koKR): "expand 32-byte kQWK70000838FBM9Q0000WQDB2FTM0000MWAZ3V9E0000U6MA" + "2NSFB8MELULJ83U6YHA3UP6K4MQD48L6", // SC2 Wings of Liberty (plPL): "expand 32-byte k83U6000048L6LULJ00004MQDB8ME0000UP6K2NSF0000YHA3" + "QA2TZ9EWZ4CUU8BMB5WXCTY65F9CSW4E", // SC2 Wings of Liberty (ptBR): "expand 32-byte kU8BM0000SW4EZ4CU00005F9CZ9EW0000CTY6QA2T0000B5WX" + "VHB378W64BAT9SH7D68VV9NLQDK9YEGT", // SC2 Wings of Liberty (ruRU): "expand 32-byte k9SH70000YEGT4BAT0000QDK978W60000V9NLVHB30000D68V" + "U3NFQJV4M6GC7KBN9XQJ3BRDN3PLD9NE", // SC2 Wings of Liberty (zhTW): "expand 32-byte k7KBN0000D9NEM6GC0000N3PLQJV400003BRDU3NF00009XQJ" + + NULL +}; + +static DWORD Rol32(DWORD dwValue, DWORD dwRolCount) +{ + DWORD dwShiftRight = 32 - dwRolCount; + + return (dwValue << dwRolCount) | (dwValue >> dwShiftRight); +} + +static void CreateKeyFromAuthCode( + LPBYTE pbKeyBuffer, + const char * szAuthCode) +{ + PDWORD KeyPosition = (PDWORD)(pbKeyBuffer + 0x10); + PDWORD AuthCode32 = (PDWORD)szAuthCode; + + memcpy(pbKeyBuffer, szKeyTemplate, ENCRYPTED_CHUNK_SIZE); + KeyPosition[0x00] = AuthCode32[0x03]; + KeyPosition[0x02] = AuthCode32[0x07]; + KeyPosition[0x03] = AuthCode32[0x02]; + KeyPosition[0x05] = AuthCode32[0x06]; + KeyPosition[0x06] = AuthCode32[0x01]; + KeyPosition[0x08] = AuthCode32[0x05]; + KeyPosition[0x09] = AuthCode32[0x00]; + KeyPosition[0x0B] = AuthCode32[0x04]; + BSWAP_ARRAY32_UNSIGNED(pbKeyBuffer, ENCRYPTED_CHUNK_SIZE); +} + +static void DecryptFileChunk( + DWORD * ChunkData, + LPBYTE pbKey, + ULONGLONG ByteOffset, + DWORD dwLength) +{ + ULONGLONG ChunkOffset; + DWORD KeyShuffled[0x10]; + DWORD KeyMirror[0x10]; + DWORD RoundCount = 0x14; + + // Prepare the key + ChunkOffset = ByteOffset / ENCRYPTED_CHUNK_SIZE; + memcpy(KeyMirror, pbKey, ENCRYPTED_CHUNK_SIZE); + BSWAP_ARRAY32_UNSIGNED(KeyMirror, ENCRYPTED_CHUNK_SIZE); + KeyMirror[0x05] = (DWORD)(ChunkOffset >> 32); + KeyMirror[0x08] = (DWORD)(ChunkOffset); + + while(dwLength >= ENCRYPTED_CHUNK_SIZE) + { + // Shuffle the key - part 1 + KeyShuffled[0x0E] = KeyMirror[0x00]; + KeyShuffled[0x0C] = KeyMirror[0x01]; + KeyShuffled[0x05] = KeyMirror[0x02]; + KeyShuffled[0x0F] = KeyMirror[0x03]; + KeyShuffled[0x0A] = KeyMirror[0x04]; + KeyShuffled[0x07] = KeyMirror[0x05]; + KeyShuffled[0x0B] = KeyMirror[0x06]; + KeyShuffled[0x09] = KeyMirror[0x07]; + KeyShuffled[0x03] = KeyMirror[0x08]; + KeyShuffled[0x06] = KeyMirror[0x09]; + KeyShuffled[0x08] = KeyMirror[0x0A]; + KeyShuffled[0x0D] = KeyMirror[0x0B]; + KeyShuffled[0x02] = KeyMirror[0x0C]; + KeyShuffled[0x04] = KeyMirror[0x0D]; + KeyShuffled[0x01] = KeyMirror[0x0E]; + KeyShuffled[0x00] = KeyMirror[0x0F]; + + // Shuffle the key - part 2 + for(DWORD i = 0; i < RoundCount; i += 2) + { + KeyShuffled[0x0A] = KeyShuffled[0x0A] ^ Rol32((KeyShuffled[0x0E] + KeyShuffled[0x02]), 0x07); + KeyShuffled[0x03] = KeyShuffled[0x03] ^ Rol32((KeyShuffled[0x0A] + KeyShuffled[0x0E]), 0x09); + KeyShuffled[0x02] = KeyShuffled[0x02] ^ Rol32((KeyShuffled[0x03] + KeyShuffled[0x0A]), 0x0D); + KeyShuffled[0x0E] = KeyShuffled[0x0E] ^ Rol32((KeyShuffled[0x02] + KeyShuffled[0x03]), 0x12); + + KeyShuffled[0x07] = KeyShuffled[0x07] ^ Rol32((KeyShuffled[0x0C] + KeyShuffled[0x04]), 0x07); + KeyShuffled[0x06] = KeyShuffled[0x06] ^ Rol32((KeyShuffled[0x07] + KeyShuffled[0x0C]), 0x09); + KeyShuffled[0x04] = KeyShuffled[0x04] ^ Rol32((KeyShuffled[0x06] + KeyShuffled[0x07]), 0x0D); + KeyShuffled[0x0C] = KeyShuffled[0x0C] ^ Rol32((KeyShuffled[0x04] + KeyShuffled[0x06]), 0x12); + + KeyShuffled[0x0B] = KeyShuffled[0x0B] ^ Rol32((KeyShuffled[0x05] + KeyShuffled[0x01]), 0x07); + KeyShuffled[0x08] = KeyShuffled[0x08] ^ Rol32((KeyShuffled[0x0B] + KeyShuffled[0x05]), 0x09); + KeyShuffled[0x01] = KeyShuffled[0x01] ^ Rol32((KeyShuffled[0x08] + KeyShuffled[0x0B]), 0x0D); + KeyShuffled[0x05] = KeyShuffled[0x05] ^ Rol32((KeyShuffled[0x01] + KeyShuffled[0x08]), 0x12); + + KeyShuffled[0x09] = KeyShuffled[0x09] ^ Rol32((KeyShuffled[0x0F] + KeyShuffled[0x00]), 0x07); + KeyShuffled[0x0D] = KeyShuffled[0x0D] ^ Rol32((KeyShuffled[0x09] + KeyShuffled[0x0F]), 0x09); + KeyShuffled[0x00] = KeyShuffled[0x00] ^ Rol32((KeyShuffled[0x0D] + KeyShuffled[0x09]), 0x0D); + KeyShuffled[0x0F] = KeyShuffled[0x0F] ^ Rol32((KeyShuffled[0x00] + KeyShuffled[0x0D]), 0x12); + + KeyShuffled[0x04] = KeyShuffled[0x04] ^ Rol32((KeyShuffled[0x0E] + KeyShuffled[0x09]), 0x07); + KeyShuffled[0x08] = KeyShuffled[0x08] ^ Rol32((KeyShuffled[0x04] + KeyShuffled[0x0E]), 0x09); + KeyShuffled[0x09] = KeyShuffled[0x09] ^ Rol32((KeyShuffled[0x08] + KeyShuffled[0x04]), 0x0D); + KeyShuffled[0x0E] = KeyShuffled[0x0E] ^ Rol32((KeyShuffled[0x09] + KeyShuffled[0x08]), 0x12); + + KeyShuffled[0x01] = KeyShuffled[0x01] ^ Rol32((KeyShuffled[0x0C] + KeyShuffled[0x0A]), 0x07); + KeyShuffled[0x0D] = KeyShuffled[0x0D] ^ Rol32((KeyShuffled[0x01] + KeyShuffled[0x0C]), 0x09); + KeyShuffled[0x0A] = KeyShuffled[0x0A] ^ Rol32((KeyShuffled[0x0D] + KeyShuffled[0x01]), 0x0D); + KeyShuffled[0x0C] = KeyShuffled[0x0C] ^ Rol32((KeyShuffled[0x0A] + KeyShuffled[0x0D]), 0x12); + + KeyShuffled[0x00] = KeyShuffled[0x00] ^ Rol32((KeyShuffled[0x05] + KeyShuffled[0x07]), 0x07); + KeyShuffled[0x03] = KeyShuffled[0x03] ^ Rol32((KeyShuffled[0x00] + KeyShuffled[0x05]), 0x09); + KeyShuffled[0x07] = KeyShuffled[0x07] ^ Rol32((KeyShuffled[0x03] + KeyShuffled[0x00]), 0x0D); + KeyShuffled[0x05] = KeyShuffled[0x05] ^ Rol32((KeyShuffled[0x07] + KeyShuffled[0x03]), 0x12); + + KeyShuffled[0x02] = KeyShuffled[0x02] ^ Rol32((KeyShuffled[0x0F] + KeyShuffled[0x0B]), 0x07); + KeyShuffled[0x06] = KeyShuffled[0x06] ^ Rol32((KeyShuffled[0x02] + KeyShuffled[0x0F]), 0x09); + KeyShuffled[0x0B] = KeyShuffled[0x0B] ^ Rol32((KeyShuffled[0x06] + KeyShuffled[0x02]), 0x0D); + KeyShuffled[0x0F] = KeyShuffled[0x0F] ^ Rol32((KeyShuffled[0x0B] + KeyShuffled[0x06]), 0x12); + } + + // Decrypt one data chunk + BSWAP_ARRAY32_UNSIGNED(ChunkData, ENCRYPTED_CHUNK_SIZE); + ChunkData[0x00] = ChunkData[0x00] ^ (KeyShuffled[0x0E] + KeyMirror[0x00]); + ChunkData[0x01] = ChunkData[0x01] ^ (KeyShuffled[0x04] + KeyMirror[0x0D]); + ChunkData[0x02] = ChunkData[0x02] ^ (KeyShuffled[0x08] + KeyMirror[0x0A]); + ChunkData[0x03] = ChunkData[0x03] ^ (KeyShuffled[0x09] + KeyMirror[0x07]); + ChunkData[0x04] = ChunkData[0x04] ^ (KeyShuffled[0x0A] + KeyMirror[0x04]); + ChunkData[0x05] = ChunkData[0x05] ^ (KeyShuffled[0x0C] + KeyMirror[0x01]); + ChunkData[0x06] = ChunkData[0x06] ^ (KeyShuffled[0x01] + KeyMirror[0x0E]); + ChunkData[0x07] = ChunkData[0x07] ^ (KeyShuffled[0x0D] + KeyMirror[0x0B]); + ChunkData[0x08] = ChunkData[0x08] ^ (KeyShuffled[0x03] + KeyMirror[0x08]); + ChunkData[0x09] = ChunkData[0x09] ^ (KeyShuffled[0x07] + KeyMirror[0x05]); + ChunkData[0x0A] = ChunkData[0x0A] ^ (KeyShuffled[0x05] + KeyMirror[0x02]); + ChunkData[0x0B] = ChunkData[0x0B] ^ (KeyShuffled[0x00] + KeyMirror[0x0F]); + ChunkData[0x0C] = ChunkData[0x0C] ^ (KeyShuffled[0x02] + KeyMirror[0x0C]); + ChunkData[0x0D] = ChunkData[0x0D] ^ (KeyShuffled[0x06] + KeyMirror[0x09]); + ChunkData[0x0E] = ChunkData[0x0E] ^ (KeyShuffled[0x0B] + KeyMirror[0x06]); + ChunkData[0x0F] = ChunkData[0x0F] ^ (KeyShuffled[0x0F] + KeyMirror[0x03]); + BSWAP_ARRAY32_UNSIGNED(ChunkData, ENCRYPTED_CHUNK_SIZE); + + // Update byte offset in the key + KeyMirror[0x08]++; + if(KeyMirror[0x08] == 0) + KeyMirror[0x05]++; + + // Move pointers and decrease number of bytes to decrypt + ChunkData += (ENCRYPTED_CHUNK_SIZE / sizeof(DWORD)); + dwLength -= ENCRYPTED_CHUNK_SIZE; + } +} + +static bool EncrStream_DetectFileKey(TEncryptedStream * pStream) +{ + ULONGLONG ByteOffset = 0; + BYTE EncryptedHeader[ENCRYPTED_CHUNK_SIZE]; + BYTE FileHeader[ENCRYPTED_CHUNK_SIZE]; + + // Read the first file chunk + if(pStream->BaseRead(pStream, &ByteOffset, EncryptedHeader, sizeof(EncryptedHeader))) + { + // We just try all known keys one by one + for(int i = 0; AuthCodeArray[i] != NULL; i++) + { + // Prepare they decryption key from game serial number + CreateKeyFromAuthCode(pStream->Key, AuthCodeArray[i]); + + // Try to decrypt with the given key + memcpy(FileHeader, EncryptedHeader, ENCRYPTED_CHUNK_SIZE); + DecryptFileChunk((PDWORD)FileHeader, pStream->Key, ByteOffset, ENCRYPTED_CHUNK_SIZE); + + // We check the decrypted data + // All known encrypted archives have header at the begin of the file, + // so we check for archive signature there. + if(FileHeader[0] == 'M' && FileHeader[1] == 'P' && FileHeader[2] == 'Q') + { + // Update the stream size + pStream->StreamSize = pStream->Base.File.FileSize; + + // Fill the block information + pStream->BlockSize = ENCRYPTED_CHUNK_SIZE; + pStream->BlockCount = (DWORD)(pStream->Base.File.FileSize + ENCRYPTED_CHUNK_SIZE - 1) / ENCRYPTED_CHUNK_SIZE; + pStream->IsComplete = 1; + return true; + } + } + } + + // Key not found, sorry + return false; +} + +static bool EncrStream_BlockRead( + TEncryptedStream * pStream, + ULONGLONG StartOffset, + ULONGLONG EndOffset, + LPBYTE BlockBuffer, + DWORD BytesNeeded, + bool bAvailable) +{ + DWORD dwBytesToRead; + + assert((StartOffset & (pStream->BlockSize - 1)) == 0); + assert(StartOffset < EndOffset); + assert(bAvailable != false); + BytesNeeded = BytesNeeded; + bAvailable = bAvailable; + + // Read the file from the stream as-is + // Limit the reading to number of blocks really needed + dwBytesToRead = (DWORD)(EndOffset - StartOffset); + if(!pStream->BaseRead(pStream, &StartOffset, BlockBuffer, dwBytesToRead)) + return false; + + // Decrypt the data + dwBytesToRead = (dwBytesToRead + ENCRYPTED_CHUNK_SIZE - 1) & ~(ENCRYPTED_CHUNK_SIZE - 1); + DecryptFileChunk((PDWORD)BlockBuffer, pStream->Key, StartOffset, dwBytesToRead); + return true; +} + +static TFileStream * EncrStream_Open(const TCHAR * szFileName, DWORD dwStreamFlags) +{ + TEncryptedStream * pStream; + + // Create new empty stream + pStream = (TEncryptedStream *)AllocateFileStream(szFileName, sizeof(TEncryptedStream), dwStreamFlags); + if(pStream == NULL) + return NULL; + + // Attempt to open the base stream + assert(pStream->BaseOpen != NULL); + if(!pStream->BaseOpen(pStream, pStream->szFileName, dwStreamFlags)) + return NULL; + + // Determine the encryption key for the archive + if(EncrStream_DetectFileKey(pStream)) + { + // Set the stream position and size + assert(pStream->StreamSize != 0); + pStream->StreamPos = 0; + pStream->dwFlags |= STREAM_FLAG_READ_ONLY; + + // Set new function pointers + pStream->StreamRead = (STREAM_READ)BlockStream_Read; + pStream->StreamGetPos = BlockStream_GetPos; + pStream->StreamGetSize = BlockStream_GetSize; + pStream->StreamClose = pStream->BaseClose; + + // Supply the block functions + pStream->BlockRead = (BLOCK_READ)EncrStream_BlockRead; + return pStream; + } + + // Cleanup the stream and return + FileStream_Close(pStream); + SetLastError(ERROR_UNKNOWN_FILE_KEY); + return NULL; +} + +//----------------------------------------------------------------------------- +// Local functions - Block4 stream support + +#define BLOCK4_BLOCK_SIZE 0x4000 // Size of one block +#define BLOCK4_HASH_SIZE 0x20 // Size of MD5 hash that is after each block +#define BLOCK4_MAX_BLOCKS 0x00002000 // Maximum amount of blocks per file +#define BLOCK4_MAX_FSIZE 0x08040000 // Max size of one file + +static bool Block4Stream_BlockRead( + TBlockStream * pStream, // Pointer to an open stream + ULONGLONG StartOffset, + ULONGLONG EndOffset, + LPBYTE BlockBuffer, + DWORD BytesNeeded, + bool bAvailable) +{ + TBaseProviderData * BaseArray = (TBaseProviderData *)pStream->FileBitmap; + ULONGLONG ByteOffset; + DWORD BytesToRead; + DWORD StreamIndex; + DWORD BlockIndex; + bool bResult; + + // The starting offset must be aligned to size of the block + assert(pStream->FileBitmap != NULL); + assert((StartOffset & (pStream->BlockSize - 1)) == 0); + assert(StartOffset < EndOffset); + assert(bAvailable == true); + + // Keep compiler happy + bAvailable = bAvailable; + EndOffset = EndOffset; + + while(BytesNeeded != 0) + { + // Calculate the block index and the file index + StreamIndex = (DWORD)((StartOffset / pStream->BlockSize) / BLOCK4_MAX_BLOCKS); + BlockIndex = (DWORD)((StartOffset / pStream->BlockSize) % BLOCK4_MAX_BLOCKS); + if(StreamIndex > pStream->BitmapSize) + return false; + + // Calculate the block offset + ByteOffset = ((ULONGLONG)BlockIndex * (BLOCK4_BLOCK_SIZE + BLOCK4_HASH_SIZE)); + BytesToRead = CASCLIB_MIN(BytesNeeded, BLOCK4_BLOCK_SIZE); + + // Read from the base stream + pStream->Base = BaseArray[StreamIndex]; + bResult = pStream->BaseRead(pStream, &ByteOffset, BlockBuffer, BytesToRead); + BaseArray[StreamIndex] = pStream->Base; + + // Did the result succeed? + if(bResult == false) + return false; + + // Move pointers + StartOffset += BytesToRead; + BlockBuffer += BytesToRead; + BytesNeeded -= BytesToRead; + } + + return true; +} + + +static void Block4Stream_Close(TBlockStream * pStream) +{ + TBaseProviderData * BaseArray = (TBaseProviderData *)pStream->FileBitmap; + + // If we have a non-zero count of base streams, + // we have to close them all + if(BaseArray != NULL) + { + // Close all base streams + for(DWORD i = 0; i < pStream->BitmapSize; i++) + { + memcpy(&pStream->Base, BaseArray + i, sizeof(TBaseProviderData)); + pStream->BaseClose(pStream); + } + } + + // Free the data map, if any + if(pStream->FileBitmap != NULL) + CASC_FREE(pStream->FileBitmap); + pStream->FileBitmap = NULL; + + // Do not call the BaseClose function, + // we closed all handles already + return; +} + +static TFileStream * Block4Stream_Open(const TCHAR * szFileName, DWORD dwStreamFlags) +{ + TBaseProviderData * NewBaseArray = NULL; + ULONGLONG RemainderBlock; + ULONGLONG BlockCount; + ULONGLONG FileSize; + TBlockStream * pStream; + TCHAR * szNameBuff; + size_t nNameLength; + DWORD dwBaseFiles = 0; + DWORD dwBaseFlags; + + // Create new empty stream + pStream = (TBlockStream *)AllocateFileStream(szFileName, sizeof(TBlockStream), dwStreamFlags); + if(pStream == NULL) + return NULL; + + // Sanity check + assert(pStream->BaseOpen != NULL); + + // Get the length of the file name without numeric suffix + nNameLength = _tcslen(pStream->szFileName); + if(pStream->szFileName[nNameLength - 2] == '.' && pStream->szFileName[nNameLength - 1] == '0') + nNameLength -= 2; + pStream->szFileName[nNameLength] = 0; + + // Supply the stream functions + pStream->StreamRead = (STREAM_READ)BlockStream_Read; + pStream->StreamGetSize = BlockStream_GetSize; + pStream->StreamGetPos = BlockStream_GetPos; + pStream->StreamClose = (STREAM_CLOSE)Block4Stream_Close; + pStream->BlockRead = (BLOCK_READ)Block4Stream_BlockRead; + + // Allocate work space for numeric names + szNameBuff = CASC_ALLOC(TCHAR, nNameLength + 4); + if(szNameBuff != NULL) + { + // Set the base flags + dwBaseFlags = (dwStreamFlags & STREAM_PROVIDERS_MASK) | STREAM_FLAG_READ_ONLY; + + // Go all suffixes from 0 to 30 + for(int nSuffix = 0; nSuffix < 30; nSuffix++) + { + // Open the n-th file + _stprintf(szNameBuff, _T("%s.%u"), pStream->szFileName, nSuffix); + if(!pStream->BaseOpen(pStream, szNameBuff, dwBaseFlags)) + break; + + // If the open succeeded, we re-allocate the base provider array + NewBaseArray = CASC_ALLOC(TBaseProviderData, dwBaseFiles + 1); + if(NewBaseArray == NULL) + { + SetLastError(ERROR_NOT_ENOUGH_MEMORY); + return NULL; + } + + // Copy the old base data array to the new base data array + if(pStream->FileBitmap != NULL) + { + memcpy(NewBaseArray, pStream->FileBitmap, sizeof(TBaseProviderData) * dwBaseFiles); + CASC_FREE(pStream->FileBitmap); + } + + // Also copy the opened base array + memcpy(NewBaseArray + dwBaseFiles, &pStream->Base, sizeof(TBaseProviderData)); + pStream->FileBitmap = NewBaseArray; + dwBaseFiles++; + + // Get the size of the base stream + pStream->BaseGetSize(pStream, &FileSize); + assert(FileSize <= BLOCK4_MAX_FSIZE); + RemainderBlock = FileSize % (BLOCK4_BLOCK_SIZE + BLOCK4_HASH_SIZE); + BlockCount = FileSize / (BLOCK4_BLOCK_SIZE + BLOCK4_HASH_SIZE); + + // Increment the stream size and number of blocks + pStream->StreamSize += (BlockCount * BLOCK4_BLOCK_SIZE); + pStream->BlockCount += (DWORD)BlockCount; + + // Is this the last file? + if(FileSize < BLOCK4_MAX_FSIZE) + { + if(RemainderBlock) + { + pStream->StreamSize += (RemainderBlock - BLOCK4_HASH_SIZE); + pStream->BlockCount++; + } + break; + } + } + + // Fill the remainining block stream variables + pStream->BitmapSize = dwBaseFiles; + pStream->BlockSize = BLOCK4_BLOCK_SIZE; + pStream->IsComplete = 1; + pStream->IsModified = 0; + + // Fill the remaining stream variables + pStream->StreamPos = 0; + pStream->dwFlags |= STREAM_FLAG_READ_ONLY; + + CASC_FREE(szNameBuff); + } + + // If we opened something, return success + if(dwBaseFiles == 0) + { + FileStream_Close(pStream); + SetLastError(ERROR_FILE_NOT_FOUND); + pStream = NULL; + } + + return pStream; +} + +//----------------------------------------------------------------------------- +// Public functions + +/** + * This function creates a new file for read-write access + * + * - If the current platform supports file sharing, + * the file must be created for read sharing (i.e. another application + * can open the file for read, but not for write) + * - If the file does not exist, the function must create new one + * - If the file exists, the function must rewrite it and set to zero size + * - The parameters of the function must be validate by the caller + * - The function must initialize all stream function pointers in TFileStream + * - If the function fails from any reason, it must close all handles + * and free all memory that has been allocated in the process of stream creation, + * including the TFileStream structure itself + * + * \a szFileName Name of the file to create + */ + +TFileStream * FileStream_CreateFile( + const TCHAR * szFileName, + DWORD dwStreamFlags) +{ + TFileStream * pStream; + + // We only support creation of flat, local file + if((dwStreamFlags & (STREAM_PROVIDERS_MASK)) != (STREAM_PROVIDER_FLAT | BASE_PROVIDER_FILE)) + { + SetLastError(ERROR_NOT_SUPPORTED); + return NULL; + } + + // Allocate file stream structure for flat stream + pStream = AllocateFileStream(szFileName, sizeof(TBlockStream), dwStreamFlags); + if(pStream != NULL) + { + // Attempt to create the disk file + if(BaseFile_Create(pStream)) + { + // Fill the stream provider functions + pStream->StreamRead = pStream->BaseRead; + pStream->StreamWrite = pStream->BaseWrite; + pStream->StreamResize = pStream->BaseResize; + pStream->StreamGetSize = pStream->BaseGetSize; + pStream->StreamGetPos = pStream->BaseGetPos; + pStream->StreamClose = pStream->BaseClose; + return pStream; + } + + // File create failed, delete the stream + CASC_FREE(pStream); + pStream = NULL; + } + + // Return the stream + return pStream; +} + +/** + * This function opens an existing file for read or read-write access + * - If the current platform supports file sharing, + * the file must be open for read sharing (i.e. another application + * can open the file for read, but not for write) + * - If the file does not exist, the function must return NULL + * - If the file exists but cannot be open, then function must return NULL + * - The parameters of the function must be validate by the caller + * - The function must initialize all stream function pointers in TFileStream + * - If the function fails from any reason, it must close all handles + * and free all memory that has been allocated in the process of stream creation, + * including the TFileStream structure itself + * + * \a szFileName Name of the file to open + * \a dwStreamFlags specifies the provider and base storage type + */ + +TFileStream * FileStream_OpenFile( + const TCHAR * szFileName, + DWORD dwStreamFlags) +{ + DWORD dwProvider = dwStreamFlags & STREAM_PROVIDERS_MASK; + size_t nPrefixLength = FileStream_Prefix(szFileName, &dwProvider); + + // Re-assemble the stream flags + dwStreamFlags = (dwStreamFlags & STREAM_OPTIONS_MASK) | dwProvider; + szFileName += nPrefixLength; + + // Perform provider-specific open + switch(dwStreamFlags & STREAM_PROVIDER_MASK) + { + case STREAM_PROVIDER_FLAT: + return FlatStream_Open(szFileName, dwStreamFlags); + + case STREAM_PROVIDER_PARTIAL: + return PartStream_Open(szFileName, dwStreamFlags); + + case STREAM_PROVIDER_ENCRYPTED: + return EncrStream_Open(szFileName, dwStreamFlags); + + case STREAM_PROVIDER_BLOCK4: + return Block4Stream_Open(szFileName, dwStreamFlags); + + default: + SetLastError(ERROR_INVALID_PARAMETER); + return NULL; + } +} + +/** + * Returns the file name of the stream + * + * \a pStream Pointer to an open stream + */ +const TCHAR * FileStream_GetFileName(TFileStream * pStream) +{ + assert(pStream != NULL); + return pStream->szFileName; +} + +/** + * Returns the length of the provider prefix. Returns zero if no prefix + * + * \a szFileName Pointer to a stream name (file, mapped file, URL) + * \a pdwStreamProvider Pointer to a DWORD variable that receives stream provider (STREAM_PROVIDER_XXX) + */ + +size_t FileStream_Prefix(const TCHAR * szFileName, DWORD * pdwProvider) +{ + size_t nPrefixLength1 = 0; + size_t nPrefixLength2 = 0; + DWORD dwProvider = 0; + + if(szFileName != NULL) + { + // + // Determine the stream provider + // + + if(!_tcsnicmp(szFileName, _T("flat-"), 5)) + { + dwProvider |= STREAM_PROVIDER_FLAT; + nPrefixLength1 = 5; + } + + else if(!_tcsnicmp(szFileName, _T("part-"), 5)) + { + dwProvider |= STREAM_PROVIDER_PARTIAL; + nPrefixLength1 = 5; + } + + else if(!_tcsnicmp(szFileName, _T("mpqe-"), 5)) + { + dwProvider |= STREAM_PROVIDER_ENCRYPTED; + nPrefixLength1 = 5; + } + + else if(!_tcsnicmp(szFileName, _T("blk4-"), 5)) + { + dwProvider |= STREAM_PROVIDER_BLOCK4; + nPrefixLength1 = 5; + } + + // + // Determine the base provider + // + + if(!_tcsnicmp(szFileName+nPrefixLength1, _T("file:"), 5)) + { + dwProvider |= BASE_PROVIDER_FILE; + nPrefixLength2 = 5; + } + + else if(!_tcsnicmp(szFileName+nPrefixLength1, _T("map:"), 4)) + { + dwProvider |= BASE_PROVIDER_MAP; + nPrefixLength2 = 4; + } + + else if(!_tcsnicmp(szFileName+nPrefixLength1, _T("http:"), 5)) + { + dwProvider |= BASE_PROVIDER_HTTP; + nPrefixLength2 = 5; + } + + // Only accept stream provider if we recognized the base provider + if(nPrefixLength2 != 0) + { + // It is also allowed to put "//" after the base provider, e.g. "file://", "http://" + if(szFileName[nPrefixLength1+nPrefixLength2] == '/' && szFileName[nPrefixLength1+nPrefixLength2+1] == '/') + nPrefixLength2 += 2; + + if(pdwProvider != NULL) + *pdwProvider = dwProvider; + return nPrefixLength1 + nPrefixLength2; + } + } + + return 0; +} + +/** + * Sets a download callback. Whenever the stream needs to download one or more blocks + * from the server, the callback is called + * + * \a pStream Pointer to an open stream + * \a pfnCallback Pointer to callback function + * \a pvUserData Arbitrary user pointer passed to the download callback + */ + +bool FileStream_SetCallback(TFileStream * pStream, STREAM_DOWNLOAD_CALLBACK pfnCallback, void * pvUserData) +{ + TBlockStream * pBlockStream = (TBlockStream *)pStream; + + if(pStream->BlockRead == NULL) + { + SetLastError(ERROR_NOT_SUPPORTED); + return false; + } + + pBlockStream->pfnCallback = pfnCallback; + pBlockStream->UserData = pvUserData; + return true; +} + +/** + * Reads data from the stream + * + * - Returns true if the read operation succeeded and all bytes have been read + * - Returns false if either read failed or not all bytes have been read + * - If the pByteOffset is NULL, the function must read the data from the current file position + * - The function can be called with dwBytesToRead = 0. In that case, pvBuffer is ignored + * and the function just adjusts file pointer. + * + * \a pStream Pointer to an open stream + * \a pByteOffset Pointer to file byte offset. If NULL, it reads from the current position + * \a pvBuffer Pointer to data to be read + * \a dwBytesToRead Number of bytes to read from the file + * + * \returns + * - If the function reads the required amount of bytes, it returns true. + * - If the function reads less than required bytes, it returns false and GetLastError() returns ERROR_HANDLE_EOF + * - If the function fails, it reads false and GetLastError() returns an error code different from ERROR_HANDLE_EOF + */ +bool FileStream_Read(TFileStream * pStream, ULONGLONG * pByteOffset, void * pvBuffer, DWORD dwBytesToRead) +{ + assert(pStream->StreamRead != NULL); + return pStream->StreamRead(pStream, pByteOffset, pvBuffer, dwBytesToRead); +} + +/** + * This function writes data to the stream + * + * - Returns true if the write operation succeeded and all bytes have been written + * - Returns false if either write failed or not all bytes have been written + * - If the pByteOffset is NULL, the function must write the data to the current file position + * + * \a pStream Pointer to an open stream + * \a pByteOffset Pointer to file byte offset. If NULL, it reads from the current position + * \a pvBuffer Pointer to data to be written + * \a dwBytesToWrite Number of bytes to write to the file + */ +bool FileStream_Write(TFileStream * pStream, ULONGLONG * pByteOffset, const void * pvBuffer, DWORD dwBytesToWrite) +{ + if(pStream->dwFlags & STREAM_FLAG_READ_ONLY) + { + SetLastError(ERROR_ACCESS_DENIED); + return false; + } + + assert(pStream->StreamWrite != NULL); + return pStream->StreamWrite(pStream, pByteOffset, pvBuffer, dwBytesToWrite); +} + +/** + * Returns the size of a file + * + * \a pStream Pointer to an open stream + * \a FileSize Pointer where to store the file size + */ +bool FileStream_GetSize(TFileStream * pStream, ULONGLONG * pFileSize) +{ + assert(pStream->StreamGetSize != NULL); + return pStream->StreamGetSize(pStream, pFileSize); +} + +/** + * Sets the size of a file + * + * \a pStream Pointer to an open stream + * \a NewFileSize File size to set + */ +bool FileStream_SetSize(TFileStream * pStream, ULONGLONG NewFileSize) +{ + if(pStream->dwFlags & STREAM_FLAG_READ_ONLY) + { + SetLastError(ERROR_ACCESS_DENIED); + return false; + } + + assert(pStream->StreamResize != NULL); + return pStream->StreamResize(pStream, NewFileSize); +} + +/** + * This function returns the current file position + * \a pStream + * \a pByteOffset + */ +bool FileStream_GetPos(TFileStream * pStream, ULONGLONG * pByteOffset) +{ + assert(pStream->StreamGetPos != NULL); + return pStream->StreamGetPos(pStream, pByteOffset); +} + +/** + * Returns the last write time of a file + * + * \a pStream Pointer to an open stream + * \a pFileType Pointer where to store the file last write time + */ +bool FileStream_GetTime(TFileStream * pStream, ULONGLONG * pFileTime) +{ + // Just use the saved filetime value + *pFileTime = pStream->Base.File.FileTime; + return true; +} + +/** + * Returns the stream flags + * + * \a pStream Pointer to an open stream + * \a pdwStreamFlags Pointer where to store the stream flags + */ +bool FileStream_GetFlags(TFileStream * pStream, PDWORD pdwStreamFlags) +{ + *pdwStreamFlags = pStream->dwFlags; + return true; +} + +/** + * Switches a stream with another. Used for final phase of archive compacting. + * Performs these steps: + * + * 1) Closes the handle to the existing file + * 2) Renames the temporary file to the original file, overwrites existing one + * 3) Opens the file stores the handle and stream position to the new stream structure + * + * \a pStream Pointer to an open stream + * \a pNewStream Temporary ("working") stream (created during archive compacting) + */ +bool FileStream_Replace(TFileStream * pStream, TFileStream * pNewStream) +{ + // Only supported on flat files + if((pStream->dwFlags & STREAM_PROVIDERS_MASK) != (STREAM_PROVIDER_FLAT | BASE_PROVIDER_FILE)) + { + SetLastError(ERROR_NOT_SUPPORTED); + return false; + } + + // Not supported on read-only streams + if(pStream->dwFlags & STREAM_FLAG_READ_ONLY) + { + SetLastError(ERROR_ACCESS_DENIED); + return false; + } + + // Close both stream's base providers + pNewStream->BaseClose(pNewStream); + pStream->BaseClose(pStream); + + // Now we have to delete the (now closed) old file and rename the new file + if(!BaseFile_Replace(pStream, pNewStream)) + return false; + + // Now open the base file again + if(!BaseFile_Open(pStream, pStream->szFileName, pStream->dwFlags)) + return false; + + // Cleanup the new stream + FileStream_Close(pNewStream); + return true; +} + +/** + * This function closes an archive file and frees any data buffers + * that have been allocated for stream management. The function must also + * support partially allocated structure, i.e. one or more buffers + * can be NULL, if there was an allocation failure during the process + * + * \a pStream Pointer to an open stream + */ +void FileStream_Close(TFileStream * pStream) +{ + // Check if the stream structure is allocated at all + if(pStream != NULL) + { + // Free the master stream, if any + if(pStream->pMaster != NULL) + FileStream_Close(pStream->pMaster); + pStream->pMaster = NULL; + + // Close the stream provider. + if(pStream->StreamClose != NULL) + pStream->StreamClose(pStream); + + // Also close base stream, if any + else if(pStream->BaseClose != NULL) + pStream->BaseClose(pStream); + + // Free the stream itself + CASC_FREE(pStream); + } +} diff --git a/dep/CascLib/src/common/FileStream.h b/dep/CascLib/src/common/FileStream.h new file mode 100644 index 00000000000..1e51acfc845 --- /dev/null +++ b/dep/CascLib/src/common/FileStream.h @@ -0,0 +1,238 @@ +/*****************************************************************************/ +/* FileStream.h Copyright (c) Ladislav Zezula 2012 */ +/*---------------------------------------------------------------------------*/ +/* Description: Definitions for FileStream object */ +/*---------------------------------------------------------------------------*/ +/* Date Ver Who Comment */ +/* -------- ---- --- ------- */ +/* 14.04.12 1.00 Lad The first version of FileStream.h */ +/*****************************************************************************/ + +#ifndef __FILESTREAM_H__ +#define __FILESTREAM_H__ + +//----------------------------------------------------------------------------- +// Function prototypes + +typedef void (*STREAM_INIT)( + struct TFileStream * pStream // Pointer to an unopened stream +); + +typedef bool (*STREAM_CREATE)( + struct TFileStream * pStream // Pointer to an unopened stream + ); + +typedef bool (*STREAM_OPEN)( + struct TFileStream * pStream, // Pointer to an unopened stream + const TCHAR * szFileName, // Pointer to file name to be open + DWORD dwStreamFlags // Stream flags + ); + +typedef bool (*STREAM_READ)( + struct TFileStream * pStream, // Pointer to an open stream + ULONGLONG * pByteOffset, // Pointer to file byte offset. If NULL, it reads from the current position + void * pvBuffer, // Pointer to data to be read + DWORD dwBytesToRead // Number of bytes to read from the file + ); + +typedef bool (*STREAM_WRITE)( + struct TFileStream * pStream, // Pointer to an open stream + ULONGLONG * pByteOffset, // Pointer to file byte offset. If NULL, it writes to the current position + const void * pvBuffer, // Pointer to data to be written + DWORD dwBytesToWrite // Number of bytes to read from the file + ); + +typedef bool (*STREAM_RESIZE)( + struct TFileStream * pStream, // Pointer to an open stream + ULONGLONG FileSize // New size for the file, in bytes + ); + +typedef bool (*STREAM_GETSIZE)( + struct TFileStream * pStream, // Pointer to an open stream + ULONGLONG * pFileSize // Receives the file size, in bytes + ); + +typedef bool (*STREAM_GETPOS)( + struct TFileStream * pStream, // Pointer to an open stream + ULONGLONG * pByteOffset // Pointer to store current file position + ); + +typedef void (*STREAM_CLOSE)( + struct TFileStream * pStream // Pointer to an open stream + ); + +typedef bool (*BLOCK_READ)( + struct TFileStream * pStream, // Pointer to a block-oriented stream + ULONGLONG StartOffset, // Byte offset of start of the block array + ULONGLONG EndOffset, // End offset (either end of the block or end of the file) + LPBYTE BlockBuffer, // Pointer to block-aligned buffer + DWORD BytesNeeded, // Number of bytes that are really needed + bool bAvailable // true if the block is available + ); + +typedef bool (*BLOCK_CHECK)( + struct TFileStream * pStream, // Pointer to a block-oriented stream + ULONGLONG BlockOffset // Offset of the file to check + ); + +typedef void (*BLOCK_SAVEMAP)( + struct TFileStream * pStream // Pointer to a block-oriented stream + ); + +//----------------------------------------------------------------------------- +// Local structures - partial file structure and bitmap footer + +#define ID_FILE_BITMAP_FOOTER 0x33767470 // Signature of the file bitmap footer ('ptv3') +#define DEFAULT_BLOCK_SIZE 0x00004000 // Default size of the stream block +#define DEFAULT_BUILD_NUMBER 10958 // Build number for newly created partial MPQs + +typedef struct _PART_FILE_HEADER +{ + DWORD PartialVersion; // Always set to 2 + char GameBuildNumber[0x20]; // Minimum build number of the game that can use this MPQ + DWORD Flags; // Flags (details unknown) + DWORD FileSizeLo; // Low 32 bits of the contained file size + DWORD FileSizeHi; // High 32 bits of the contained file size + DWORD BlockSize; // Size of one file block, in bytes + +} PART_FILE_HEADER, *PPART_FILE_HEADER; + +// Structure describing the block-to-file map entry +typedef struct _PART_FILE_MAP_ENTRY +{ + DWORD Flags; // 3 = the block is present in the file + DWORD BlockOffsLo; // Low 32 bits of the block position in the file + DWORD BlockOffsHi; // High 32 bits of the block position in the file + DWORD LargeValueLo; // 64-bit value, meaning is unknown + DWORD LargeValueHi; + +} PART_FILE_MAP_ENTRY, *PPART_FILE_MAP_ENTRY; + +typedef struct _FILE_BITMAP_FOOTER +{ + DWORD Signature; // 'ptv3' (ID_FILE_BITMAP_FOOTER) + DWORD Version; // Unknown, seems to always have value of 3 (version?) + DWORD BuildNumber; // Game build number for that MPQ + DWORD MapOffsetLo; // Low 32-bits of the offset of the bit map + DWORD MapOffsetHi; // High 32-bits of the offset of the bit map + DWORD BlockSize; // Size of one block (usually 0x4000 bytes) + +} FILE_BITMAP_FOOTER, *PFILE_BITMAP_FOOTER; + +//----------------------------------------------------------------------------- +// Structure for file stream + +union TBaseProviderData +{ + struct + { + ULONGLONG FileSize; // Size of the file + ULONGLONG FilePos; // Current file position + ULONGLONG FileTime; // Last write time + HANDLE hFile; // File handle + } File; + + struct + { + ULONGLONG FileSize; // Size of the file + ULONGLONG FilePos; // Current file position + ULONGLONG FileTime; // Last write time + LPBYTE pbFile; // Pointer to mapped view + } Map; + + struct + { + ULONGLONG FileSize; // Size of the file + ULONGLONG FilePos; // Current file position + ULONGLONG FileTime; // Last write time + HANDLE hInternet; // Internet handle + HANDLE hConnect; // Connection to the internet server + } Http; +}; + +struct TFileStream +{ + // Stream provider functions + STREAM_READ StreamRead; // Pointer to stream read function for this archive. Do not use directly. + STREAM_WRITE StreamWrite; // Pointer to stream write function for this archive. Do not use directly. + STREAM_RESIZE StreamResize; // Pointer to function changing file size + STREAM_GETSIZE StreamGetSize; // Pointer to function returning file size + STREAM_GETPOS StreamGetPos; // Pointer to function that returns current file position + STREAM_CLOSE StreamClose; // Pointer to function closing the stream + + // Block-oriented functions + BLOCK_READ BlockRead; // Pointer to function reading one or more blocks + BLOCK_CHECK BlockCheck; // Pointer to function checking whether the block is present + + // Base provider functions + STREAM_CREATE BaseCreate; // Pointer to base create function + STREAM_OPEN BaseOpen; // Pointer to base open function + STREAM_READ BaseRead; // Read from the stream + STREAM_WRITE BaseWrite; // Write to the stream + STREAM_RESIZE BaseResize; // Pointer to function changing file size + STREAM_GETSIZE BaseGetSize; // Pointer to function returning file size + STREAM_GETPOS BaseGetPos; // Pointer to function that returns current file position + STREAM_CLOSE BaseClose; // Pointer to function closing the stream + + // Base provider data (file size, file position) + TBaseProviderData Base; + + // Stream provider data + TFileStream * pMaster; // Master stream (e.g. MPQ on a web server) + TCHAR * szFileName; // File name (self-relative pointer) + + ULONGLONG StreamSize; // Stream size (can be less than file size) + ULONGLONG StreamPos; // Stream position + DWORD BuildNumber; // Game build number + DWORD dwFlags; // Stream flags + + // Followed by stream provider data, with variable length +}; + +//----------------------------------------------------------------------------- +// Structures for block-oriented stream + +struct TBlockStream : public TFileStream +{ + STREAM_DOWNLOAD_CALLBACK pfnCallback; // Callback for downloading + void * FileBitmap; // Array of bits for file blocks + void * UserData; // User data to be passed to the download callback + DWORD BitmapSize; // Size of the file bitmap (in bytes) + DWORD BlockSize; // Size of one block, in bytes + DWORD BlockCount; // Number of data blocks in the file + DWORD IsComplete; // If nonzero, no blocks are missing + DWORD IsModified; // nonzero if the bitmap has been modified +}; + +//----------------------------------------------------------------------------- +// Structure for encrypted stream + +#define ENCRYPTED_CHUNK_SIZE 0x40 // Size of one chunk to be decrypted + +struct TEncryptedStream : public TBlockStream +{ + BYTE Key[ENCRYPTED_CHUNK_SIZE]; // File key +}; + +//----------------------------------------------------------------------------- +// Public functions for file stream + +TFileStream * FileStream_CreateFile(const TCHAR * szFileName, DWORD dwStreamFlags); +TFileStream * FileStream_OpenFile(const TCHAR * szFileName, DWORD dwStreamFlags); +const TCHAR * FileStream_GetFileName(TFileStream * pStream); +size_t FileStream_Prefix(const TCHAR * szFileName, DWORD * pdwProvider); + +bool FileStream_SetCallback(TFileStream * pStream, STREAM_DOWNLOAD_CALLBACK pfnCallback, void * pvUserData); + +bool FileStream_Read(TFileStream * pStream, ULONGLONG * pByteOffset, void * pvBuffer, DWORD dwBytesToRead); +bool FileStream_Write(TFileStream * pStream, ULONGLONG * pByteOffset, const void * pvBuffer, DWORD dwBytesToWrite); +bool FileStream_SetSize(TFileStream * pStream, ULONGLONG NewFileSize); +bool FileStream_GetSize(TFileStream * pStream, ULONGLONG * pFileSize); +bool FileStream_GetPos(TFileStream * pStream, ULONGLONG * pByteOffset); +bool FileStream_GetTime(TFileStream * pStream, ULONGLONG * pFT); +bool FileStream_GetFlags(TFileStream * pStream, PDWORD pdwStreamFlags); +bool FileStream_Replace(TFileStream * pStream, TFileStream * pNewStream); +void FileStream_Close(TFileStream * pStream); + + +#endif // __FILESTREAM_H__ diff --git a/dep/CascLib/src/common/ListFile.cpp b/dep/CascLib/src/common/ListFile.cpp new file mode 100644 index 00000000000..4b742b1d07c --- /dev/null +++ b/dep/CascLib/src/common/ListFile.cpp @@ -0,0 +1,266 @@ +/*****************************************************************************/ +/* ListFile.cpp Copyright (c) Ladislav Zezula 2004 */ +/*---------------------------------------------------------------------------*/ +/* Description: */ +/*---------------------------------------------------------------------------*/ +/* Date Ver Who Comment */ +/* -------- ---- --- ------- */ +/* 12.06.04 1.00 Lad The first version of ListFile.cpp */ +/*****************************************************************************/ + +#define __CASCLIB_SELF__ +#include "../CascLib.h" +#include "../CascCommon.h" + +//----------------------------------------------------------------------------- +// Listfile entry structure + +#define CACHE_BUFFER_SIZE 0x1000 // Size of the cache buffer + +typedef bool (*RELOAD_CACHE)(void * pvCacheContext, LPBYTE pbBuffer, DWORD dwBytesToRead); +typedef void (*CLOSE_STREAM)(void * pvCacheContext); + +struct TListFileCache +{ + RELOAD_CACHE pfnReloadCache; // Function for reloading the cache + CLOSE_STREAM pfnCloseStream; // Function for closing the stream + void * pvCacheContext; // Reload context passed to reload function + char * szMask; // Self-relative pointer to file mask + DWORD dwFileSize; // Total size of the cached file + DWORD dwFilePos; // Position of the cache in the file + BYTE * pBegin; // The begin of the listfile cache + BYTE * pPos; + BYTE * pEnd; // The last character in the file cache + + BYTE Buffer[CACHE_BUFFER_SIZE]; +// char MaskBuff[1] // Followed by the name mask (if any) +}; + +//----------------------------------------------------------------------------- +// Local functions + +static bool ReloadCache_ExternalFile(void * pvCacheContext, LPBYTE pbBuffer, DWORD dwBytesToRead) +{ + TFileStream * pStream = (TFileStream *)pvCacheContext; + + return FileStream_Read(pStream, NULL, pbBuffer, dwBytesToRead); +} + +static void CloseStream_ExternalFile(void * pvCacheContext) +{ + TFileStream * pStream = (TFileStream *)pvCacheContext; + + return FileStream_Close(pStream); +} + + +// Reloads the cache. Returns number of characters +// that has been loaded into the cache. +static DWORD ReloadListFileCache(TListFileCache * pCache) +{ + DWORD dwBytesToRead = 0; + + // Only do something if the cache is empty + if(pCache->pPos >= pCache->pEnd) + { + // Move the file position forward + pCache->dwFilePos += CACHE_BUFFER_SIZE; + if(pCache->dwFilePos >= pCache->dwFileSize) + return 0; + + // Get the number of bytes remaining + dwBytesToRead = pCache->dwFileSize - pCache->dwFilePos; + if(dwBytesToRead > CACHE_BUFFER_SIZE) + dwBytesToRead = CACHE_BUFFER_SIZE; + + // Load the next data chunk to the cache + // If we didn't read anything, it might mean that the block + // of the file is not available + // We stop reading the file at this point, because the rest + // of the listfile is unreliable + if(!pCache->pfnReloadCache(pCache->pvCacheContext, pCache->Buffer, dwBytesToRead)) + return 0; + + // Set the buffer pointers + pCache->pBegin = + pCache->pPos = &pCache->Buffer[0]; + pCache->pEnd = pCache->pBegin + dwBytesToRead; + } + + return dwBytesToRead; +} + +static size_t ReadListFileLine(TListFileCache * pCache, char * szLine, size_t nMaxChars) +{ + char * szLineBegin = szLine; + char * szLineEnd = szLine + nMaxChars - 1; + char * szExtraString = NULL; + + // Skip newlines, spaces, tabs and another non-printable stuff + for(;;) + { + // If we need to reload the cache, do it + if(pCache->pPos == pCache->pEnd) + { + if(ReloadListFileCache(pCache) == 0) + break; + } + + // If we found a non-whitespace character, stop + if(pCache->pPos[0] > 0x20) + break; + + // Skip the character + pCache->pPos++; + } + + // Copy the remaining characters + while(szLine < szLineEnd) + { + // If we need to reload the cache, do it now and resume copying + if(pCache->pPos == pCache->pEnd) + { + if(ReloadListFileCache(pCache) == 0) + break; + } + + // If we have found a newline, stop loading + if(*pCache->pPos == 0x0D || *pCache->pPos == 0x0A) + break; + + // Blizzard listfiles can also contain information about patch: + // Pass1\Files\MacOS\unconditional\user\Background Downloader.app\Contents\Info.plist~Patch(Data#frFR#base-frFR,1326) + if(*pCache->pPos == '~') + szExtraString = szLine; + + // Copy the character + *szLine++ = *pCache->pPos++; + } + + // Terminate line with zero + *szLine = 0; + + // If there was extra string after the file name, clear it + if(szExtraString != NULL) + { + if(szExtraString[0] == '~' && szExtraString[1] == 'P') + { + szLine = szExtraString; + *szExtraString = 0; + } + } + + // Return the length of the line + return (szLine - szLineBegin); +} + +static TListFileCache * CreateListFileCache(RELOAD_CACHE pfnReloadCache, CLOSE_STREAM pfnCloseStream, void * pvCacheContext, DWORD dwFileSize) +{ + TListFileCache * pCache = NULL; + DWORD dwBytesToRead; + + // Allocate cache for one file block + pCache = (TListFileCache *)CASC_ALLOC(BYTE, sizeof(TListFileCache)); + if(pCache != NULL) + { + // Clear the entire structure + memset(pCache, 0, sizeof(TListFileCache)); + pCache->pfnReloadCache = pfnReloadCache; + pCache->pfnCloseStream = pfnCloseStream; + pCache->pvCacheContext = pvCacheContext; + pCache->dwFileSize = dwFileSize; + + // Load the file cache from the file + dwBytesToRead = CASCLIB_MIN(CACHE_BUFFER_SIZE, dwFileSize); + if(pfnReloadCache(pvCacheContext, pCache->Buffer, dwBytesToRead)) + { + // Allocate pointers + pCache->pBegin = pCache->pPos = &pCache->Buffer[0]; + pCache->pEnd = pCache->pBegin + dwBytesToRead; + } + else + { + ListFile_Free(pCache); + pCache = NULL; + } + } + + // Return the cache + return pCache; +} + +//----------------------------------------------------------------------------- +// Listfile functions + +void * ListFile_OpenExternal(const TCHAR * szListFile) +{ + TListFileCache * pCache; + TFileStream * pStream; + ULONGLONG FileSize = 0; + + // Open the external listfile + pStream = FileStream_OpenFile(szListFile, STREAM_FLAG_READ_ONLY); + if(pStream != NULL) + { + // Retrieve the size of the external listfile + FileStream_GetSize(pStream, &FileSize); + if(0 < FileSize && FileSize <= 0xFFFFFFFF) + { + // Create the cache for the listfile + pCache = CreateListFileCache(ReloadCache_ExternalFile, CloseStream_ExternalFile, pStream, (DWORD)FileSize); + if(pCache != NULL) + return pCache; + } + + // Close the file stream + FileStream_Close(pStream); + } + + return NULL; +} + +size_t ListFile_GetNext(void * pvListFile, const char * szMask, char * szBuffer, size_t nMaxChars) +{ + TListFileCache * pCache = (TListFileCache *)pvListFile; + size_t nLength = 0; + int nError = ERROR_INVALID_PARAMETER; + + // Check for parameters + if(pCache != NULL) + { + for(;;) + { + // Read the (next) line + nLength = ReadListFileLine(pCache, szBuffer, nMaxChars); + if(nLength == 0) + { + nError = ERROR_NO_MORE_FILES; + break; + } + + // If some mask entered, check it + if(CheckWildCard(szBuffer, szMask)) + { + nError = ERROR_SUCCESS; + break; + } + } + } + + if(nError != ERROR_SUCCESS) + SetLastError(nError); + return nLength; +} + +void ListFile_Free(void * pvListFile) +{ + TListFileCache * pCache = (TListFileCache *)pvListFile; + + // Valid parameter check + if(pCache != NULL) + { + if(pCache->pfnCloseStream != NULL) + pCache->pfnCloseStream(pCache->pvCacheContext); + CASC_FREE(pCache); + } +} diff --git a/dep/CascLib/src/common/ListFile.h b/dep/CascLib/src/common/ListFile.h new file mode 100644 index 00000000000..1c603af3766 --- /dev/null +++ b/dep/CascLib/src/common/ListFile.h @@ -0,0 +1,18 @@ +/*****************************************************************************/ +/* ListFile.h Copyright (c) Ladislav Zezula 2014 */ +/*---------------------------------------------------------------------------*/ +/* Common functions for CascLib */ +/*---------------------------------------------------------------------------*/ +/* Date Ver Who Comment */ +/* -------- ---- --- ------- */ +/* 10.05.14 1.00 Lad The first version of ListFile.h */ +/*****************************************************************************/ + +#ifndef __LISTFILE_H__ +#define __LISTFILE_H__ + +void * ListFile_OpenExternal(const TCHAR * szListFile); +size_t ListFile_GetNext(void * pvListFile, const char * szMask, char * szBuffer, size_t nMaxChars); +void ListFile_Free(void * pvListFile); + +#endif // __LISTFILE_H__ diff --git a/dep/CascLib/src/common/Map.cpp b/dep/CascLib/src/common/Map.cpp new file mode 100644 index 00000000000..70697a158ab --- /dev/null +++ b/dep/CascLib/src/common/Map.cpp @@ -0,0 +1,178 @@ +/*****************************************************************************/ +/* Map.cpp Copyright (c) Ladislav Zezula 2014 */ +/*---------------------------------------------------------------------------*/ +/* Implementation of map for CascLib */ +/*---------------------------------------------------------------------------*/ +/* Date Ver Who Comment */ +/* -------- ---- --- ------- */ +/* 10.06.14 1.00 Lad The first version of Map.cpp */ +/*****************************************************************************/ + +#define __CASCLIB_SELF__ +#include "../CascLib.h" +#include "../CascCommon.h" + +//----------------------------------------------------------------------------- +// Local functions + +static DWORD CalcHashIndex(PCASC_MAP pMap, void * pvIdentifier) +{ + DWORD dwHash = 0x7EEE7EEE; + + // Is it a string table? + if(pMap->KeyLength == KEY_LENGTH_STRING) + { + char * szString = (char *)pvIdentifier; + + for(size_t i = 0; szString[i] != 0; i++) + dwHash = (dwHash >> 24) ^ (dwHash << 5) ^ dwHash ^ szString[i]; + } + else + { + LPBYTE pbHash = (LPBYTE)pvIdentifier; + + // Construct the hash from the first 4 digits + for(size_t i = 0; i < pMap->KeyLength; i++) + dwHash = (dwHash >> 24) ^ (dwHash << 5) ^ dwHash ^ pbHash[i]; + } + + // Return the hash limited by the table size + return (dwHash % pMap->TableSize); +} + +static bool CompareIdentifier(PCASC_MAP pMap, void * pvTableEntry, void * pvIdentifier) +{ + // Is it a string table? + if(pMap->KeyLength == KEY_LENGTH_STRING) + { + char * szTableEntry = (char *)pvTableEntry; + char * szIdentifier = (char *)pvIdentifier; + + return (strcmp(szTableEntry, szIdentifier) == 0); + } + else + { + return (memcmp(pvTableEntry, pvIdentifier, pMap->KeyLength) == 0); + } +} + +//----------------------------------------------------------------------------- +// Public functions + +PCASC_MAP Map_Create(DWORD dwMaxItems, DWORD dwKeyLength, DWORD dwMemberOffset) +{ + PCASC_MAP pMap; + size_t cbToAllocate; + size_t dwTableSize; + + // Calculate the size of the table + dwTableSize = (dwMaxItems * 3 / 2) | 0x01; + + // Allocate new map for the objects + cbToAllocate = sizeof(CASC_MAP) + (dwTableSize * sizeof(void *)); + pMap = (PCASC_MAP)CASC_ALLOC(LPBYTE, cbToAllocate); + if(pMap != NULL) + { + memset(pMap, 0, cbToAllocate); + pMap->KeyLength = dwKeyLength; + pMap->TableSize = dwTableSize; + pMap->MemberOffset = dwMemberOffset; + } + + // Return the allocated map + return pMap; +} + +size_t Map_EnumObjects(PCASC_MAP pMap, void **ppvArray) +{ + size_t nIndex = 0; + + // Verify pointer to the map + if(pMap != NULL && ppvArray != NULL) + { + // Enumerate all items in main table + for(size_t i = 0; i < pMap->TableSize; i++) + { + // Is that cell valid? + if(pMap->HashTable[i] != NULL) + { + ppvArray[nIndex++] = pMap->HashTable[i]; + } + } + } + + return pMap->ItemCount; +} + +void * Map_FindObject(PCASC_MAP pMap, void * pvIdentifier) +{ + void * pvTableEntry; + DWORD dwHashIndex; + + // Verify pointer to the map + if(pMap != NULL) + { + // Construct the main index + dwHashIndex = CalcHashIndex(pMap, pvIdentifier); + while(pMap->HashTable[dwHashIndex] != NULL) + { + // Get the pointer at that position + pvTableEntry = pMap->HashTable[dwHashIndex]; + + // Compare the hash + if(CompareIdentifier(pMap, pvTableEntry, pvIdentifier)) + return ((LPBYTE)pvTableEntry - pMap->MemberOffset); + + // Move to the next entry + dwHashIndex = (dwHashIndex + 1) % pMap->TableSize; + } + } + + // Not found, sorry + return NULL; +} + +bool Map_InsertObject(PCASC_MAP pMap, void * pvIdentifier) +{ + void * pvTableEntry; + DWORD dwHashIndex; + + // Verify pointer to the map + if(pMap != NULL) + { + // Limit check + if((pMap->ItemCount + 1) >= pMap->TableSize) + return false; + + // Construct the hash index + dwHashIndex = CalcHashIndex(pMap, pvIdentifier); + while(pMap->HashTable[dwHashIndex] != NULL) + { + // Get the pointer at that position + pvTableEntry = pMap->HashTable[dwHashIndex]; + + // Check if hash being inserted conflicts with an existing hash + if(CompareIdentifier(pMap, pvTableEntry, pvIdentifier)) + return false; + + // Move to the next entry + dwHashIndex = (dwHashIndex + 1) % pMap->TableSize; + } + + // Insert at that position + pMap->HashTable[dwHashIndex] = pvIdentifier; + pMap->ItemCount++; + return true; + } + + // Failed + return false; +} + +void Map_Free(PCASC_MAP pMap) +{ + if(pMap != NULL) + { + CASC_FREE(pMap); + } +} diff --git a/dep/CascLib/src/common/Map.h b/dep/CascLib/src/common/Map.h new file mode 100644 index 00000000000..b4b9c918df3 --- /dev/null +++ b/dep/CascLib/src/common/Map.h @@ -0,0 +1,39 @@ +/*****************************************************************************/ +/* Map.h Copyright (c) Ladislav Zezula 2014 */ +/*---------------------------------------------------------------------------*/ +/* Interface of hash-to-ptr map for CascLib */ +/*---------------------------------------------------------------------------*/ +/* Date Ver Who Comment */ +/* -------- ---- --- ------- */ +/* 10.06.14 1.00 Lad The first version of Map.h */ +/*****************************************************************************/ + +#ifndef __HASHTOPTR_H__ +#define __HASHTOPTR_H__ + +//----------------------------------------------------------------------------- +// Structures + +#define KEY_LENGTH_STRING 0xFFFFFFFF // Pass this to Map_Create as dwKeyLength when you want map of string->object + +typedef struct _CASC_MAP +{ + size_t TableSize; + size_t ItemCount; // Number of items in the map + size_t MemberOffset; // How far is the hash from the begin of the structure (in bytes) + size_t KeyLength; // Length of the hash key + void * HashTable[1]; // Pointer table + +} CASC_MAP, *PCASC_MAP; + +//----------------------------------------------------------------------------- +// Functions + +PCASC_MAP Map_Create(DWORD dwMaxItems, DWORD dwKeyLength, DWORD dwMemberOffset); +size_t Map_EnumObjects(PCASC_MAP pMap, void **ppvArray); +void * Map_FindObject(PCASC_MAP pMap, void * pvIdentifier); +bool Map_InsertObject(PCASC_MAP pMap, void * pvIdentifier); +void Map_Sort(PCASC_MAP pMap); +void Map_Free(PCASC_MAP pMap); + +#endif // __HASHTOPTR_H__ |