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Diffstat (limited to 'dep/acelite/ace/Thread_Manager.h')
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1 files changed, 1267 insertions, 0 deletions
diff --git a/dep/acelite/ace/Thread_Manager.h b/dep/acelite/ace/Thread_Manager.h new file mode 100644 index 00000000000..650287277d7 --- /dev/null +++ b/dep/acelite/ace/Thread_Manager.h @@ -0,0 +1,1267 @@ +// -*- C++ -*- + +//============================================================================= +/** + * @file Thread_Manager.h + * + * $Id: Thread_Manager.h 83956 2008-12-03 07:57:38Z johnnyw $ + * + * @author Douglas C. Schmidt <schmidt@cs.wustl.edu> + */ +//============================================================================= + +#ifndef ACE_THREAD_MANAGER_H +#define ACE_THREAD_MANAGER_H +#include /**/ "ace/pre.h" + +#include "ace/Thread.h" +#include "ace/Thread_Adapter.h" +#include "ace/Thread_Exit.h" + +#if !defined (ACE_LACKS_PRAGMA_ONCE) +# pragma once +#endif /* ACE_LACKS_PRAGMA_ONCE */ + +#include "ace/Condition_Thread_Mutex.h" +#include "ace/Unbounded_Queue.h" +#include "ace/Containers.h" +#include "ace/Free_List.h" +#include "ace/Singleton.h" +#include "ace/Log_Msg.h" +#include "ace/Synch_Traits.h" +#include "ace/Basic_Types.h" + +// The following macros control how a Thread Manager manages a pool of +// Thread_Descriptor. Currently, the default behavior is not to +// preallocate any thread descriptor and never (well, almost never) +// free up any thread descriptor until the Thread Manager gets +// destructed. Which means, once your system is stable, you rarely +// need to pay the price of memory allocation. On a deterministic +// system, which means, the number of threads spawned can be +// determined before hand, you can either redefine the memory pool +// size macros to suit your need or constructed the Thread_Manager +// accordingly. That way, you don't pay the price of memory +// allocation when the system is really doing its job. OTOH, on +// system with resources constraint, you may want to lower the size of +// ACE_DEFAULT_THREAD_MANAGER_HWM to avoid unused memory hanging +// around. + +#if !defined (ACE_DEFAULT_THREAD_MANAGER_PREALLOC) +# define ACE_DEFAULT_THREAD_MANAGER_PREALLOC 0 +#endif /* ACE_DEFAULT_THREAD_MANAGER_PREALLOC */ + +#if !defined (ACE_DEFAULT_THREAD_MANAGER_LWM) +# define ACE_DEFAULT_THREAD_MANAGER_LWM 1 +#endif /* ACE_DEFAULT_THREAD_MANAGER_LWM */ + +#if !defined (ACE_DEFAULT_THREAD_MANAGER_INC) +# define ACE_DEFAULT_THREAD_MANAGER_INC 1 +#endif /* ACE_DEFAULT_THREAD_MANAGER_INC */ + +#if !defined (ACE_DEFAULT_THREAD_MANAGER_HWM) +# define ACE_DEFAULT_THREAD_MANAGER_HWM ACE_DEFAULT_FREE_LIST_HWM +// this is a big number +#endif /* ACE_DEFAULT_THREAD_MANAGER_HWM */ + +// This is the synchronization mechanism used to prevent a thread +// descriptor gets removed from the Thread_Manager before it gets +// stash into it. If you want to disable this feature (and risk of +// corrupting the freelist,) you define the lock as ACE_Null_Mutex. +// Usually, if you can be sure that your threads will run for an +// extended period of time, you can safely disable the lock. + +#if !defined (ACE_DEFAULT_THREAD_MANAGER_LOCK) +# define ACE_DEFAULT_THREAD_MANAGER_LOCK ACE_SYNCH_MUTEX +#endif /* ACE_DEFAULT_THREAD_MANAGER_LOCK */ + +ACE_BEGIN_VERSIONED_NAMESPACE_DECL + +// Forward declarations. +class ACE_Task_Base; +class ACE_Thread_Manager; +class ACE_Thread_Descriptor; + +/** + * @class ACE_At_Thread_Exit + * + * @brief Contains a method to be applied when a thread is terminated. + */ +class ACE_Export ACE_At_Thread_Exit +{ + friend class ACE_Thread_Descriptor; + friend class ACE_Thread_Manager; +public: + /// Default constructor + ACE_At_Thread_Exit (void); + + /// The destructor + virtual ~ACE_At_Thread_Exit (void); + + /// At_Thread_Exit has the ownership? + bool is_owner (void) const; + + /// Set the ownership of the At_Thread_Exit. + bool is_owner (bool owner); + + /// This At_Thread_Exit was applied? + bool was_applied (void) const; + + /// Set applied state of At_Thread_Exit. + bool was_applied (bool applied); + +protected: + /// The next At_Thread_Exit hook in the list. + ACE_At_Thread_Exit *next_; + + /// Do the apply if necessary + void do_apply (void); + + /// The apply method. + virtual void apply (void) = 0; + + /// The Thread_Descriptor where this at is registered. + ACE_Thread_Descriptor* td_; + + /// The at was applied? + bool was_applied_; + + /// The at has the ownership of this? + bool is_owner_; +}; + +class ACE_Export ACE_At_Thread_Exit_Func : public ACE_At_Thread_Exit +{ +public: + /// Constructor + ACE_At_Thread_Exit_Func (void *object, + ACE_CLEANUP_FUNC func, + void *param = 0); + + virtual ~ACE_At_Thread_Exit_Func (void); + +protected: + /// The object to be cleanup + void *object_; + + /// The cleanup func + ACE_CLEANUP_FUNC func_; + + /// A param if required + void *param_; + + /// The apply method + void apply (void); +}; + +/** + * @class ACE_Thread_Descriptor_Base + * + * @brief Basic information for thread descriptors. These information + * gets extracted out because we need it after a thread is + * terminated. + * + * @internal + */ +class ACE_Export ACE_Thread_Descriptor_Base : public ACE_OS_Thread_Descriptor +{ + + friend class ACE_Thread_Manager; + friend class ACE_Double_Linked_List<ACE_Thread_Descriptor_Base>; + friend class ACE_Double_Linked_List_Iterator_Base<ACE_Thread_Descriptor_Base>; + friend class ACE_Double_Linked_List_Iterator<ACE_Thread_Descriptor_Base>; + friend class ACE_Double_Linked_List<ACE_Thread_Descriptor>; + friend class ACE_Double_Linked_List_Iterator_Base<ACE_Thread_Descriptor>; + friend class ACE_Double_Linked_List_Iterator<ACE_Thread_Descriptor>; +public: + ACE_Thread_Descriptor_Base (void); + ~ACE_Thread_Descriptor_Base (void); + + // = We need the following operators to make Borland happy. + + /// Equality operator. + bool operator== (const ACE_Thread_Descriptor_Base &rhs) const; + + /// Inequality operator. + bool operator!= (const ACE_Thread_Descriptor_Base &rhs) const; + + /// Group ID. + int grp_id (void) const; + + /// Current state of the thread. + ACE_UINT32 state (void) const; + + /// Return the pointer to an ACE_Task_Base or NULL if there's no + /// ACE_Task_Base associated with this thread.; + ACE_Task_Base *task (void) const; + +protected: + /// Reset this base thread descriptor. + void reset (void); + + /// Unique thread ID. + ACE_thread_t thr_id_; + + /// Unique handle to thread (used by Win32 and AIX). + ACE_hthread_t thr_handle_; + + /// Group ID. + int grp_id_; + + /// Current state of the thread. + ACE_UINT32 thr_state_; + + /// Pointer to an ACE_Task_Base or NULL if there's no + /// ACE_Task_Base. + ACE_Task_Base *task_; + + /// We need these pointers to maintain the double-linked list in a + /// thread managers. + ACE_Thread_Descriptor_Base *next_; + ACE_Thread_Descriptor_Base *prev_; +}; + +/** + * @class ACE_Thread_Descriptor + * + * @brief Information for controlling threads that run under the control + * of the <Thread_Manager>. + */ +class ACE_Export ACE_Thread_Descriptor : public ACE_Thread_Descriptor_Base +{ + friend class ACE_At_Thread_Exit; + friend class ACE_Thread_Manager; + friend class ACE_Double_Linked_List<ACE_Thread_Descriptor>; + friend class ACE_Double_Linked_List_Iterator<ACE_Thread_Descriptor>; +public: + // = Initialization method. + ACE_Thread_Descriptor (void); + + // = Accessor methods. + /// Unique thread id. + ACE_thread_t self (void) const; + + /// Unique handle to thread (used by Win32 and AIX). + void self (ACE_hthread_t &); + + /// Dump the state of an object. + void dump (void) const; + + /** + * This cleanup function must be called only for ACE_TSS_cleanup. + * The ACE_TSS_cleanup delegate Log_Msg instance destruction when + * Log_Msg cleanup is called before terminate. + */ + void log_msg_cleanup(ACE_Log_Msg* log_msg); + + /** + * Register an At_Thread_Exit hook and the ownership is acquire by + * Thread_Descriptor, this is the usual case when the AT is dynamically + * allocated. + */ + int at_exit (ACE_At_Thread_Exit* cleanup); + + /// Register an At_Thread_Exit hook and the ownership is retained for the + /// caller. Normally used when the at_exit hook is created in stack. + int at_exit (ACE_At_Thread_Exit& cleanup); + + /** + * Register an object (or array) for cleanup at thread termination. + * "cleanup_hook" points to a (global, or static member) function + * that is called for the object or array when it to be destroyed. + * It may perform any necessary cleanup specific for that object or + * its class. "param" is passed as the second parameter to the + * "cleanup_hook" function; the first parameter is the object (or + * array) to be destroyed. Returns 0 on success, non-zero on + * failure: -1 if virtual memory is exhausted or 1 if the object (or + * arrayt) had already been registered. + */ + int at_exit (void *object, + ACE_CLEANUP_FUNC cleanup_hook, + void *param); + + /// Do nothing destructor to keep some compilers happy + ~ACE_Thread_Descriptor (void); + + /** + * Do nothing but to acquire the thread descriptor's lock and + * release. This will first check if the thread is registered or + * not. If it is already registered, there's no need to reacquire + * the lock again. This is used mainly to get newly spawned thread + * in synch with thread manager and prevent it from accessing its + * thread descriptor before it gets fully built. This function is + * only called from ACE_Log_Msg::thr_desc. + */ + void acquire_release (void); + void acquire (void); + void release (void); + + /** + * Set/get the @c next_ pointer. These are required by the + * ACE_Free_List. + */ + void set_next (ACE_Thread_Descriptor *td); + ACE_Thread_Descriptor *get_next (void) const; + +private: + /// Reset this thread descriptor. + void reset (ACE_Thread_Manager *tm); + + /// Pop an At_Thread_Exit from at thread termination list, apply the at + /// if apply is true. + void at_pop (int apply = 1); + + /// Push an At_Thread_Exit to at thread termination list and set the + /// ownership of at. + void at_push (ACE_At_Thread_Exit* cleanup, + bool is_owner = false); + + /// Run the AT_Thread_Exit hooks. + void do_at_exit (void); + + /// Terminate realize the cleanup process to thread termination + void terminate (void); + + /// Thread_Descriptor is the ownership of ACE_Log_Msg if log_msg_!=0 + /// This can occur because ACE_TSS_cleanup was executed before terminate. + ACE_Log_Msg *log_msg_; + + /// The AT_Thread_Exit list + ACE_At_Thread_Exit *at_exit_list_; + +#if 0 +/// Currently not used + /** + * Stores the cleanup info for a thread. + * @note This should be generalized to be a stack of ACE_Cleanup_Info's. + */ + ACE_Cleanup_Info_Node_List cleanup_info_; +#endif + + /// Pointer to an ACE_Thread_Manager or NULL if there's no + /// ACE_Thread_Manager> + ACE_Thread_Manager* tm_; + + /// Registration lock to prevent premature removal of thread descriptor. + ACE_DEFAULT_THREAD_MANAGER_LOCK *sync_; + + /// Keep track of termination status. + bool terminated_; +}; + +// Forward declaration. +class ACE_Thread_Control; + +// This typedef should be (and used to be) inside the +// ACE_Thread_Manager declaration. But, it caused compilation +// problems on g++/VxWorks/i960 with -g. Note that +// ACE_Thread_Manager::THR_FUNC is only used internally in +// ACE_Thread_Manager, so it's not useful for anyone else. +// It also caused problems on IRIX5 with g++. +#if defined (__GNUG__) +typedef int (ACE_Thread_Manager::*ACE_THR_MEMBER_FUNC)(ACE_Thread_Descriptor *, int); +#endif /* __GNUG__ */ + +/** + * @class ACE_Thread_Manager + * + * @brief Manages a pool of threads. + * + * This class allows operations on groups of threads atomically. + * The default behavior of thread manager is to wait on + * all threads under it's management when it gets destructed. + * Therefore, remember to remove a thread from thread manager if + * you don't want it to wait for the thread. There are also + * functions to disable this default wait-on-exit behavior. + * However, if your program depends on turning this off to run + * correctly, you are probably doing something wrong. Rule of + * thumb, use ACE_Thread to manage your daemon threads. + * Notice that if there're threads which live beyond the scope of + * main(), you are sure to have resource leaks in your program. + * Remember to wait on threads before exiting your main program if that + * could happen in your programs. + */ +class ACE_Export ACE_Thread_Manager +{ +public: + friend class ACE_Thread_Control; + + // Allow ACE_THread_Exit to register the global TSS instance object. + friend class ACE_Thread_Exit; + friend class ACE_Thread_Descriptor; + +#if !defined (__GNUG__) + typedef int (ACE_Thread_Manager::*ACE_THR_MEMBER_FUNC)(ACE_Thread_Descriptor *, int); +#endif /* !__GNUG__ */ + + /// These are the various states a thread managed by the + /// ACE_Thread_Manager can be in. + enum + { + /// Uninitialized. + ACE_THR_IDLE = 0x00000000, + + /// Created but not yet running. + ACE_THR_SPAWNED = 0x00000001, + + /// Thread is active (naturally, we don't know if it's actually + /// *running* because we aren't the scheduler...). + ACE_THR_RUNNING = 0x00000002, + + /// Thread is suspended. + ACE_THR_SUSPENDED = 0x00000004, + + /// Thread has been cancelled (which is an indiction that it needs to + /// terminate...). + ACE_THR_CANCELLED = 0x00000008, + + /// Thread has shutdown, but the slot in the thread manager hasn't + /// been reclaimed yet. + ACE_THR_TERMINATED = 0x00000010, + + /// Join operation has been invoked on the thread by thread manager. + ACE_THR_JOINING = 0x10000000 + }; + + /** + * @brief Initialization and termination methods. + * + * Internally, ACE_Thread_Manager keeps a freelist for caching + * resources it uses to keep track of managed threads (not the + * threads themselves.) @a prealloc, @a lwm, @a inc, @hwm + * determine the initial size, the low water mark, increment step, + * and high water mark of the freelist. + * + * @sa ACE_Free_List + */ + ACE_Thread_Manager (size_t preaolloc = ACE_DEFAULT_THREAD_MANAGER_PREALLOC, + size_t lwm = ACE_DEFAULT_THREAD_MANAGER_LWM, + size_t inc = ACE_DEFAULT_THREAD_MANAGER_INC, + size_t hwm = ACE_DEFAULT_THREAD_MANAGER_HWM); + ~ACE_Thread_Manager (void); + +#if ! defined (ACE_THREAD_MANAGER_LACKS_STATICS) + /// Get pointer to a process-wide ACE_Thread_Manager. + static ACE_Thread_Manager *instance (void); + + /// Set pointer to a process-wide ACE_Thread_Manager and return + /// existing pointer. + static ACE_Thread_Manager *instance (ACE_Thread_Manager *); + + /// Delete the dynamically allocated Singleton + static void close_singleton (void); +#endif /* ! defined (ACE_THREAD_MANAGER_LACKS_STATICS) */ + + /// No-op. Currently unused. + int open (size_t size = 0); + + /** + * Release all resources. + * By default, this method will wait until all threads exit. + * However, when called from close_singleton(), most global resources + * are destroyed and thus, close() does not try to wait; it simply cleans + * up internal thread records (the thread descriptor list). + */ + int close (void); + + /** + * Create a new thread, which executes @a func with argument @a arg. + * + * @param func The function that is called in the spawned thread. + * + * @param arg The value passed to each spawned thread's @a func. + * + * @param flags Flags to control attributes of the spawned threads. + * @sa ACE_OS::thr_create() for descriptions of the + * possible flags values and their interactions. + * + * @param t_id Pointer to a location to receive the spawned thread's + * ID. If 0, the ID is not returned. + * + * @param t_handle Pointer to a location to receive the spawned thread's + * thread handle. If 0, the handle is not returned. + * + * @param priority The priority at which the thread is spawned. + * + * @param grp_id The thread group that the spawned thread is + * added to. If -1 is specified, a new thread group is + * created for the spawned thread. + * + * @param stack Pointers to the base of a pre-allocated stack space + * for the thread's stack. If 0, the platform allocates + * stack space for the thread. If a stack is specified, + * it is recommended that @a stack_size also be supplied + * to specify the size of the stack. + * Not all platforms support pre-allocated stacks. If + * @a stack is specified for a platform which does not + * allow pre-allocated stack space this parameter is + * ignored. + * + * @param stack_size Indicate how large the thread's stack should be, in + * bytes. If a pre-allocated stack pointer is passed in + * @a stack, @a stack_size indicates the size of that + * stack area. If no pre-allocated stack is passed, + * the stack size specified is passed to the + * operating system to request that it allocate a stack + * of the specified size. + * + * @param thr_name Pointer to a name to assign to the spawned thread. + * This is only meaningful for platforms that have a + * capacity to name threads (e.g., VxWorks and some + * varieties of Pthreads). This argument is ignored if + * specified as 0 and on platforms that do not have the + * capability to name threads. + * + * @retval -1 on failure; @c errno contains an error value. + * @retval The group id of the spawned thread. + */ + int spawn (ACE_THR_FUNC func, + void *arg = 0, + long flags = THR_NEW_LWP | THR_JOINABLE | THR_INHERIT_SCHED, + ACE_thread_t *t_id = 0, + ACE_hthread_t *t_handle = 0, + long priority = ACE_DEFAULT_THREAD_PRIORITY, + int grp_id = -1, + void *stack = 0, + size_t stack_size = ACE_DEFAULT_THREAD_STACKSIZE, + const char** thr_name = 0); + + /** + * Spawn a specified number of threads, all of which execute @a func + * with argument @a arg. + * + * @param n The number of threads to spawn. + * + * @param func The function that is called in the spawned thread. + * + * @param arg The value passed to each spawned thread's @a func. + * + * @param flags Flags to control attributes of the spawned threads. + * @sa ACE_OS::thr_create() for descriptions of the + * possible flags values and their interactions. + * + * @param priority The priority at which the threads are spawned. + * + * @param grp_id The thread group that the spawned threads are + * added to. If -1 is specified, a new thread group is + * created for the spawned threads. + * + * @param task The ACE_Task that the spawned threads are associated + * with. If 0, the threads are not associated with an + * ACE_Task. This argument is usually assigned by the + * ACE_Task_Base::activate() method to associate the + * spawned threads with the spawning ACE_Task object. + * + * @param thread_handles An array of @a n entries which will receive + * the thread handles of the spawned threads. + * + * @param stack An array of @a n pointers to pre-allocated stack space + * for each thread's stack. If specified as 0, the + * platform allocates stack space for each thread. If + * a stack is specified, it is recommended that a + * @a stack_size element also be supplied that specifies + * the size of the stack. + * Not all platforms support pre-allocated stacks. If + * @a stack is specified for a platform which does not + * allow pre-allocated stack space this parameter is + * ignored. + * + * @param stack_size An array of @a n values which indicate how large + * each thread's stack should be, in bytes. + * If pre-allocated stacks are passed in @a stacks, these + * sizes are for those stacks. If no pre-allocated stacks + * are passed, the stack sizes are specified to the + * operating system to request that it allocate stacks + * of the specified sizes. If an array entry is 0, the + * platform defaults are used for the corresponding thread. + * If a 0 array pointer is specified, platform defaults + * are used for all thread stack sizes. + * + * @param thr_name An array of names to assign to the spawned threads. + * This is only meaningful for platforms that have a + * capacity to name threads (e.g., VxWorks and some + * varieties of Pthreads). This argument is ignored if + * specified as 0 and on platforms that do not have the + * capability to name threads. + * + * ACE_Thread_Manager can manipulate threads in groups based on + * @a grp_id or @a task using functions such as kill_grp() or + * cancel_task(). + * + * @retval -1 on failure; @c errno contains an error value. + * @retval The group id of the threads. + */ + int spawn_n (size_t n, + ACE_THR_FUNC func, + void *arg = 0, + long flags = THR_NEW_LWP | THR_JOINABLE | THR_INHERIT_SCHED, + long priority = ACE_DEFAULT_THREAD_PRIORITY, + int grp_id = -1, + ACE_Task_Base *task = 0, + ACE_hthread_t thread_handles[] = 0, + void *stack[] = 0, + size_t stack_size[] = 0, + const char* thr_name[] = 0); + + /** + * Spawn a specified number of threads, all of which execute @a func + * with argument @a arg. + * + * @param thread_ids An array to receive the thread IDs of successfully + * spawned buffer. If 0, the thread IDs are not returned. + * If specified, the array must be at least @a n entries. + * + * @param n The number of threads to spawn. + * + * @param func The function that is called in the spawned thread. + * + * @param arg The value passed to each spawned thread's @a func. + * + * @param flags Flags to control attributes of the spawned threads. + * @sa ACE_OS::thr_create() for descriptions of the + * possible flags values and their interactions. + * + * @param priority The priority at which the threads are spawned. + * + * @param grp_id The thread group that the spawned threads are + * added to. If -1 is specified, a new thread group is + * created for the spawned threads. + * + * @param stack An array of @a n pointers to pre-allocated stack space + * for each thread's stack. If specified as 0, the + * platform allocates stack space for each thread. If + * a stack is specified, it is recommended that a + * @a stack_size element also be supplied that specifies + * the size of the stack. + * Not all platforms support pre-allocated stacks. If + * @a stack is specified for a platform which does not + * allow pre-allocated stack space this parameter is + * ignored. + * + * @param stack_size An array of @a n values which indicate how large + * each thread's stack should be, in bytes. + * If pre-allocated stacks are passed in @a stacks, these + * sizes are for those stacks. If no pre-allocated stacks + * are passed, the stack sizes are specified to the + * operating system to request that it allocate stacks + * of the specified sizes. If an array entry is 0, the + * platform defaults are used for the corresponding thread. + * If a 0 array pointer is specified, platform defaults + * are used for all thread stack sizes. + * + * @param thread_handles An array of @a n entries which will receive + * the thread handles of the spawned threads. + * + * @param task The ACE_Task that the spawned threads are associated + * with. If 0, the threads are not associated with an + * ACE_Task. This argument is usually assigned by the + * ACE_Task_Base::activate() method to associate the + * spawned threads with the spawning ACE_Task object. + * + * @param thr_name An array of names to assign to the spawned threads. + * This is only meaningful for platforms that have a + * capacity to name threads (e.g., VxWorks and some + * varieties of Pthreads). This argument is ignored if + * specified as 0 and on platforms that do not have the + * capability to name threads. + * + * ACE_Thread_Manager can manipulate threads in groups based on + * @a grp_id or @a task using functions such as kill_grp() or + * cancel_task(). + * + * @retval -1 on failure; @c errno contains an error value. + * @retval The group id of the threads. + + */ + int spawn_n (ACE_thread_t thread_ids[], + size_t n, + ACE_THR_FUNC func, + void *arg, + long flags, + long priority = ACE_DEFAULT_THREAD_PRIORITY, + int grp_id = -1, + void *stack[] = 0, + size_t stack_size[] = 0, + ACE_hthread_t thread_handles[] = 0, + ACE_Task_Base *task = 0, + const char* thr_name[] = 0); + + /** + * Called to clean up when a thread exits. + * + * @param do_thread_exit If non-0 then ACE_Thread::exit is called to + * exit the thread + * @param status If ACE_Thread_Exit is called, this is passed as + * the exit value of the thread. + * Should _not_ be called by main thread. + */ + ACE_THR_FUNC_RETURN exit (ACE_THR_FUNC_RETURN status = 0, + bool do_thread_exit = true); + + /** + * Block until there are no more threads running in this thread + * manager or @c timeout expires. + * + * @param timeout is treated as "absolute" time by default, but this + * can be changed to "relative" time by setting the @c + * use_absolute_time to false. + * @param abandon_detached_threads If true, @c wait() will first + * check thru its thread list for + * threads with THR_DETACHED or + * THR_DAEMON flags set and remove + * these threads. Notice that + * unlike other @c wait_*() methods, + * by default, @c wait() does wait on + * all thread spawned by this + * thread manager no matter the detached + * flags are set or not unless it is + * called with @c + * abandon_detached_threads flag set. + * @param use_absolute_time If true then treat @c timeout as + * absolute time, else relative time. + * @return 0 on success * and -1 on failure. + * + * @note If this function is called while the @c + * ACE_Object_Manager is shutting down (as a result of program + * rundown via @c ACE::fini()), it will not wait for any threads to + * complete. If you must wait for threads spawned by this thread + * manager to complete and you are in a ACE rundown situation (such + * as your object is being destroyed by the @c ACE_Object_Manager) + * you can use @c wait_grp() instead. + */ + int wait (const ACE_Time_Value *timeout = 0, + bool abandon_detached_threads = false, + bool use_absolute_time = true); + + /// Join a thread specified by @a tid. Do not wait on a detached thread. + int join (ACE_thread_t tid, ACE_THR_FUNC_RETURN *status = 0); + + /** + * Block until there are no more threads running in a group. + * Returns 0 on success and -1 on failure. Notice that wait_grp + * will not wait on detached threads. + */ + int wait_grp (int grp_id); + + /** + * Return the "real" handle to the calling thread, caching it if + * necessary in TSS to speed up subsequent lookups. This is + * necessary since on some platforms (e.g., Windows) we can't get this + * handle via direct method calls. Notice that you should *not* + * close the handle passed back from this method. It is used + * internally by Thread Manager. On the other hand, you *have to* + * use this internal thread handle when working on Thread_Manager. + * Return -1 if fail. + */ + int thr_self (ACE_hthread_t &); + + /** + * Return the unique ID of the calling thread. + * Same as calling ACE_Thread::self(). + */ + ACE_thread_t thr_self (void); + + /** + * Returns a pointer to the current ACE_Task_Base we're executing + * in if this thread is indeed running in an ACE_Task_Base, else + * return 0. + */ + ACE_Task_Base *task (void); + + /** + * @name Suspend and resume methods + * + * Suspend/resume is not supported on all platforms. For example, Pthreads + * does not support these functions. + */ + //@{ + + /// Suspend all threads + int suspend_all (void); + + /// Suspend a single thread. + int suspend (ACE_thread_t); + + /// Suspend a group of threads. + int suspend_grp (int grp_id); + + /** + * True if @a t_id is inactive (i.e., suspended), else false. Always + * return false if @a t_id is not managed by the Thread_Manager. + */ + int testsuspend (ACE_thread_t t_id); + + /// Resume all stopped threads + int resume_all (void); + + /// Resume a single thread. + int resume (ACE_thread_t); + + /// Resume a group of threads. + int resume_grp (int grp_id); + + /** + * True if @a t_id is active (i.e., resumed), else false. Always + * return false if @a t_id is not managed by the Thread_Manager. + */ + int testresume (ACE_thread_t t_id); + + //@} + + // = Send signals to one or more threads without blocking. + /** + * Send @a signum to all stopped threads. Not supported on platforms + * that do not have advanced signal support, such as Win32. + */ + int kill_all (int signum); + /** + * Send the @a signum to a single thread. Not supported on platforms + * that do not have advanced signal support, such as Win32. + */ + int kill (ACE_thread_t, int signum); + /** + * Send @a signum to a group of threads, not supported on platforms + * that do not have advanced signal support, such as Win32. + */ + int kill_grp (int grp_id, int signum); + + // = Cancel methods, which provides a cooperative thread-termination mechanism (will not block). + /** + * Cancel's all the threads. + */ + int cancel_all (int async_cancel = 0); + + /** + * Cancel a single thread. + */ + int cancel (ACE_thread_t, int async_cancel = 0); + + /** + * Cancel a group of threads. + */ + int cancel_grp (int grp_id, int async_cancel = 0); + + /** + * True if @a t_id is cancelled, else false. Always return false if + * @a t_id is not managed by the Thread_Manager. + */ + int testcancel (ACE_thread_t t_id); + + /** + * True if @a t_id has terminated (i.e., is no longer running), + * but the slot in the thread manager hasn't been reclaimed yet, + * else false. Always return false if @a t_id is not managed by the + * Thread_Manager. + */ + int testterminate (ACE_thread_t t_id); + + /// Set group ids for a particular thread id. + int set_grp (ACE_thread_t, + int grp_id); + + /// Get group ids for a particular thread id. + int get_grp (ACE_thread_t, + int &grp_id); + + /** + * @name Task-related operations + */ + //@{ + /** + * Block until there are no more threads running in a specified task. + * This method will not wait for either detached or daemon threads; + * the threads must have been spawned with the @c THR_JOINABLE flag. + * Upon successful completion, the threads have been joined, so further + * attempts to join with any of the waited-for threads will fail. + * + * @param task The ACE_Task_Base object whose threads are to waited for. + * + * @retval 0 Success. + * @retval -1 Failure (consult errno for further information). + */ + int wait_task (ACE_Task_Base *task); + + /** + * Suspend all threads in an ACE_Task. + */ + int suspend_task (ACE_Task_Base *task); + + /** + * Resume all threads in an ACE_Task. + */ + int resume_task (ACE_Task_Base *task); + + /** + * Send a signal @a signum to all threads in an ACE_Task. + */ + int kill_task (ACE_Task_Base *task, int signum); + + /** + * Cancel all threads in an ACE_Task. If <async_cancel> is non-0, + * then asynchronously cancel these threads if the OS platform + * supports cancellation. Otherwise, perform a "cooperative" + * cancellation. + */ + int cancel_task (ACE_Task_Base *task, int async_cancel = 0); + + //@} + + // = Collect thread handles in the thread manager. Notice that + // the collected information is just a snapshot. + /// Check if the thread is managed by the thread manager. Return true if + /// the thread is found, false otherwise. + int hthread_within (ACE_hthread_t handle); + int thread_within (ACE_thread_t tid); + + /// Returns the number of ACE_Task_Base in a group. + int num_tasks_in_group (int grp_id); + + /// Returns the number of threads in an ACE_Task_Base. + int num_threads_in_task (ACE_Task_Base *task); + + /** + * Returns a list of ACE_Task_Base pointers corresponding to the tasks + * that have active threads in a specified thread group. + * + * @param grp_id The thread group ID to obtain task pointers for. + * + * @param task_list is a pointer to an array to receive the list of pointers. + * The caller is responsible for supplying an array with at + * least @arg n entries. + * + * @param n The maximum number of ACE_Task_Base pointers to write + * in @arg task_list. + * + * @retval If successful, the number of pointers returned, which will be + * no greater than @arg n. Returns -1 on error. + * + * @note This method has no way to indicate if there are more than + * @arg n ACE_Task_Base pointers available. Therefore, it may be + * wise to guess a larger value of @arg n than one thinks in cases + * where the exact number of tasks is not known. + * + * @sa num_tasks_in_group(), task_all_list() + */ + ssize_t task_list (int grp_id, + ACE_Task_Base *task_list[], + size_t n); + + /** + * Returns in @a thread_list a list of up to @a n thread ids in an + * ACE_Task_Base. The caller must allocate the memory for + * @a thread_list. In case of an error, -1 is returned. If no + * requested values are found, 0 is returned, otherwise correct + * number of retrieved values are returned. + */ + ssize_t thread_list (ACE_Task_Base *task, + ACE_thread_t thread_list[], + size_t n); + + /** + * Returns in @a hthread_list a list of up to @a n thread handles in + * an ACE_Task_Base. The caller must allocate memory for + * @a hthread_list. In case of an error, -1 is returned. If no + * requested values are found, 0 is returned, otherwise correct + * number of retrieved values are returned. + */ + ssize_t hthread_list (ACE_Task_Base *task, + ACE_hthread_t hthread_list[], + size_t n); + + /** + * Returns in @a thread_list a list of up to @a n thread ids in a + * group @a grp_id. The caller must allocate the memory for + * @a thread_list. In case of an error, -1 is returned. If no + * requested values are found, 0 is returned, otherwise correct + * number of retrieved values are returned. + */ + ssize_t thread_grp_list (int grp_id, + ACE_thread_t thread_list[], + size_t n); + + /** + * Returns in @a hthread_list a list of up to @a n thread handles in + * a group @a grp_id. The caller must allocate memory for + * @a hthread_list. + */ + ssize_t hthread_grp_list (int grp_id, + ACE_hthread_t hthread_list[], + size_t n); + + /** + * Returns a list of ACE_Task_Base pointers corresponding to the tasks + * that have active threads managed by this instance. + * + * @param task_list is a pointer to an array to receive the list of pointers. + * The caller is responsible for supplying an array with at + * least @arg n entries. + * + * @param n The maximum number of ACE_Task_Base pointers to write + * in @arg task_list. + * + * @retval If successful, the number of pointers returned, which will be + * no greater than @arg n. Returns -1 on error. + * + * @note This method has no way to indicate if there are more than + * @arg n ACE_Task_Base pointers available. Therefore, it may be + * wise to guess a larger value of @arg n than one thinks in cases + * where the exact number of tasks is not known. + * + * @sa count_threads() + */ + ssize_t task_all_list (ACE_Task_Base *task_list[], + size_t n); + + /** + * Returns in @a thread_list a list of up to @a n thread ids. The + * caller must allocate the memory for @a thread_list. In case of an + * error, -1 is returned. If no requested values are found, 0 is + * returned, otherwise correct number of retrieved values are + * returned. + */ + ssize_t thread_all_list (ACE_thread_t thread_list[], + size_t n); + + /// Set group ids for a particular task. + int set_grp (ACE_Task_Base *task, int grp_id); + + /// Get group ids for a particular task. + int get_grp (ACE_Task_Base *task, int &grp_id); + + /// Return a count of the current number of threads active in the + /// <Thread_Manager>. + size_t count_threads (void) const; + + /// Get the state of the thread. Returns false if the thread is not + /// managed by this thread manager. + int thr_state (ACE_thread_t id, ACE_UINT32& state); + + /** + * Register an At_Thread_Exit hook and the ownership is acquire by + * Thread_Descriptor, this is the usual case when the AT is dynamically + * allocated. + */ + int at_exit (ACE_At_Thread_Exit* cleanup); + + /// Register an At_Thread_Exit hook and the ownership is retained for the + /// caller. Normally used when the at_exit hook is created in stack. + int at_exit (ACE_At_Thread_Exit& cleanup); + + /** + * + ***** + * @deprecated This function is deprecated. Please use the previous two + * at_exit method. Notice that you should avoid mixing this method + * with the previous two at_exit methods. + ***** + * + * Register an object (or array) for cleanup at + * thread termination. "cleanup_hook" points to a (global, or + * static member) function that is called for the object or array + * when it to be destroyed. It may perform any necessary cleanup + * specific for that object or its class. "param" is passed as the + * second parameter to the "cleanup_hook" function; the first + * parameter is the object (or array) to be destroyed. + * "cleanup_hook", for example, may delete the object (or array). + * If <cleanup_hook> == 0, the <object> will _NOT_ get cleanup at + * thread exit. You can use this to cancel the previously added + * at_exit. + */ + int at_exit (void *object, + ACE_CLEANUP_FUNC cleanup_hook, + void *param); + + /// Access function to determine whether the Thread_Manager will + /// wait for its thread to exit or not when being closing down. + void wait_on_exit (int dowait); + int wait_on_exit (void); + + /// Dump the state of an object. + void dump (void); + + /// Declare the dynamic allocation hooks. + ACE_ALLOC_HOOK_DECLARE; + +protected: + // = Accessors for ACE_Thread_Descriptors. + /** + * Get a pointer to the calling thread's own thread_descriptor. + * This must be called from a spawn thread. This function will + * fetch the info from TSS. + */ + ACE_Thread_Descriptor *thread_desc_self (void); + + /// Return a pointer to the thread's Thread_Descriptor, + /// 0 if fail. + ACE_Thread_Descriptor *thread_descriptor (ACE_thread_t); + + /// Return a pointer to the thread's Thread_Descriptor, + /// 0 if fail. + ACE_Thread_Descriptor *hthread_descriptor (ACE_hthread_t); + + /// Create a new thread (must be called with locks held). + int spawn_i (ACE_THR_FUNC func, + void *arg, + long flags, + ACE_thread_t * = 0, + ACE_hthread_t *t_handle = 0, + long priority = ACE_DEFAULT_THREAD_PRIORITY, + int grp_id = -1, + void *stack = 0, + size_t stack_size = 0, + ACE_Task_Base *task = 0, + const char** thr_name = 0); + + /// Run the registered hooks when the thread exits. + void run_thread_exit_hooks (int i); + + /// Locate the index of the table slot occupied by <t_id>. Returns + /// -1 if <t_id> is not in the table doesn't contain <t_id>. + ACE_Thread_Descriptor *find_thread (ACE_thread_t t_id); + + /// Locate the index of the table slot occupied by <h_id>. Returns + /// -1 if <h_id> is not in the table doesn't contain <h_id>. + ACE_Thread_Descriptor *find_hthread (ACE_hthread_t h_id); + + /** + * Locate the thread descriptor address of the list occupied by + * @a task. Returns 0 if @a task is not in the table doesn't contain + * @a task. + */ + ACE_Thread_Descriptor *find_task (ACE_Task_Base *task, + size_t slot = 0); + + /// Insert a thread in the table (checks for duplicates). + int insert_thr (ACE_thread_t t_id, + ACE_hthread_t, + int grp_id = -1, + long flags = 0); + + /// Append a thread in the table (adds at the end, growing the table + /// if necessary). + int append_thr (ACE_thread_t t_id, ACE_hthread_t, + ACE_UINT32, + int grp_id, + ACE_Task_Base *task = 0, + long flags = 0, + ACE_Thread_Descriptor *td = 0); + + /// Remove thread from the table. + void remove_thr (ACE_Thread_Descriptor *td, + int close_handler); + + /// Remove all threads from the table. + void remove_thr_all (void); + + // = The following four methods implement a simple scheme for + // operating on a collection of threads atomically. + + /** + * Efficiently check whether @a thread is in a particular @a state. + * This call updates the TSS cache if possible to speed up + * subsequent searches. + */ + int check_state (ACE_UINT32 state, + ACE_thread_t thread, + int enable = 1); + + /// Apply @a func to all members of the table that match the @a task + int apply_task (ACE_Task_Base *task, + ACE_THR_MEMBER_FUNC func, + int = 0); + + /// Apply @a func to all members of the table that match the @a grp_id. + int apply_grp (int grp_id, + ACE_THR_MEMBER_FUNC func, + int arg = 0); + + /// Apply @a func to all members of the table. + int apply_all (ACE_THR_MEMBER_FUNC, + int = 0); + + /// Join the thread described in @a td. + int join_thr (ACE_Thread_Descriptor *td, + int = 0); + + /// Resume the thread described in @a td. + int resume_thr (ACE_Thread_Descriptor *td, + int = 0); + + /// Suspend the thread described in @a td. + int suspend_thr (ACE_Thread_Descriptor *td, + int = 0); + + /// Send signal @a signum to the thread described in @a td. + int kill_thr (ACE_Thread_Descriptor *td, + int signum); + + /// Set the cancellation flag for the thread described in @a td. + int cancel_thr (ACE_Thread_Descriptor *td, + int async_cancel = 0); + + /// Register a thread as terminated and put it into the <terminated_thr_list_>. + int register_as_terminated (ACE_Thread_Descriptor *td); + + /// Setting the static ACE_TSS_TYPE (ACE_Thread_Exit) *thr_exit_ pointer. + static int set_thr_exit (ACE_TSS_TYPE (ACE_Thread_Exit) *ptr); + + /** + * Keeping a list of thread descriptors within the thread manager. + * Double-linked list enables us to cache the entries in TSS + * and adding/removing thread descriptor entries without + * affecting other thread's descriptor entries. + */ + ACE_Double_Linked_List<ACE_Thread_Descriptor> thr_list_; + +#if !defined (ACE_HAS_VXTHREADS) + /// Collect terminated but not yet joined thread entries. + ACE_Double_Linked_List<ACE_Thread_Descriptor_Base> terminated_thr_list_; +#endif /* !ACE_HAS_VXTHREADS */ + + /// Collect pointers to thread descriptors of threads to be removed later. + ACE_Unbounded_Queue<ACE_Thread_Descriptor*> thr_to_be_removed_; + + /// Keeps track of the next group id to assign. + int grp_id_; + + /// Set if we want the Thread_Manager to wait on all threads before + /// being closed, reset otherwise. + int automatic_wait_; + + // = ACE_Thread_Mutex and condition variable for synchronizing termination. +#if defined (ACE_HAS_THREADS) + /// Serialize access to the <zero_cond_>. + ACE_Thread_Mutex lock_; + + /// Keep track of when there are no more threads. + ACE_Condition_Thread_Mutex zero_cond_; +#endif /* ACE_HAS_THREADS */ + + ACE_Locked_Free_List<ACE_Thread_Descriptor, ACE_SYNCH_MUTEX> thread_desc_freelist_; + +private: +#if ! defined (ACE_THREAD_MANAGER_LACKS_STATICS) + /// Pointer to a process-wide ACE_Thread_Manager. + static ACE_Thread_Manager *thr_mgr_; + + /// Must delete the thr_mgr_ if true. + static bool delete_thr_mgr_; + + /// Global ACE_TSS (ACE_Thread_Exit) object ptr. + static ACE_TSS_TYPE (ACE_Thread_Exit) *thr_exit_; +#endif /* ! defined (ACE_THREAD_MANAGER_LACKS_STATICS) */ +}; + +#if defined (ACE_THREAD_MANAGER_LACKS_STATICS) +#define ACE_THREAD_MANAGER_SINGLETON_DEFINE \ + ACE_Singleton<ACE_Thread_Manager, ACE_SYNCH_MUTEX>; +typedef ACE_Singleton<ACE_Thread_Manager, ACE_SYNCH_MUTEX> ACE_THREAD_MANAGER_SINGLETON; +#endif /* defined (ACE_THREAD_MANAGER_LACKS_STATICS) */ + +ACE_END_VERSIONED_NAMESPACE_DECL + +#if defined (__ACE_INLINE__) +#include "ace/Thread_Manager.inl" +#endif /* __ACE_INLINE__ */ + +#include /**/ "ace/post.h" +#endif /* ACE_THREAD_MANAGER_H */ |