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+// -*- C++ -*-
+//$Id: config-win32-borland.h 89292 2010-03-04 08:06:15Z johnnyw $
+
+// The following configuration file contains defines for Borland compilers.
+
+#ifndef ACE_CONFIG_WIN32_BORLAND_H
+#define ACE_CONFIG_WIN32_BORLAND_H
+#include /**/ "ace/pre.h"
+
+#ifndef ACE_CONFIG_WIN32_H
+#error Use config-win32.h in config.h instead of this header
+#endif /* ACE_CONFIG_WIN32_H */
+
+#define ACE_HAS_CUSTOM_EXPORT_MACROS
+#define ACE_Proper_Export_Flag __declspec (dllexport)
+#define ACE_Proper_Import_Flag __declspec (dllimport)
+#define ACE_EXPORT_SINGLETON_DECLARATION(T) template class __declspec (dllexport) T
+#define ACE_EXPORT_SINGLETON_DECLARE(SINGLETON_TYPE, CLASS, LOCK) template class __declspec (dllexport) SINGLETON_TYPE<CLASS, LOCK>;
+#define ACE_IMPORT_SINGLETON_DECLARATION(T) template class __declspec (dllimport) T
+#define ACE_IMPORT_SINGLETON_DECLARE(SINGLETON_TYPE, CLASS, LOCK) template class __declspec (dllimport) SINGLETON_TYPE <CLASS, LOCK>;
+
+// In later versions of C++Builder we will prefer inline functions by
+// default. The debug configuration of ACE is built with functions
+// out-of-line, so when linking your application against a debug ACE
+// build, you can choose to use the out-of-line functions by adding
+// ACE_NO_INLINE=1 to your project settings.
+# if !defined (__ACE_INLINE__)
+# define __ACE_INLINE__ 1
+# endif /* __ACE_INLINE__ */
+
+# define ACE_CC_NAME ACE_TEXT ("Embarcadero C++ Builder")
+# define ACE_CC_MAJOR_VERSION (__BORLANDC__ / 0x100)
+# define ACE_CC_MINOR_VERSION (__BORLANDC__ % 0x100)
+# define ACE_CC_BETA_VERSION (0)
+
+#ifndef ACE_USING_MCPP_PREPROCESSOR
+# if (__BORLANDC__ >= 0x620)
+# define ACE_CC_PREPROCESSOR_ARGS "-q -Sl -o%s"
+# else
+# define ACE_CC_PREPROCESSOR_ARGS "-q -P- -o%s"
+# endif
+#endif
+
+// Automatically define WIN32 macro if the compiler tells us it is our
+// target platform.
+# if defined (__WIN32__) && !defined (WIN32)
+# define WIN32 1
+# endif
+
+// When building a VCL application, the main VCL header file should be
+// included before anything else. You can define ACE_HAS_VCL=1 in your
+// project settings to have this file included for you automatically.
+# if defined (ACE_HAS_VCL) && (ACE_HAS_VCL != 0)
+# include /**/ <vcl.h>
+# endif
+
+# define ACE_CC_PREPROCESSOR "CPP32.EXE"
+
+# include "ace/config-win32-common.h"
+
+# define ACE_WSTRING_HAS_USHORT_SUPPORT 1
+# define ACE_HAS_DIRENT
+
+#define ACE_USES_STD_NAMESPACE_FOR_STDC_LIB 1
+
+#define ACE_NEEDS_DL_UNDERSCORE
+
+#define ACE_LACKS_TERMIOS_H
+#define ACE_LACKS_NETINET_TCP_H
+#define ACE_LACKS_REGEX_H
+#define ACE_LACKS_SYS_MSG_H
+#define ACE_LACKS_PWD_H
+#define ACE_LACKS_POLL_H
+#define ACE_LACKS_SYS_SHM_H
+#define ACE_LACKS_STRINGS_H
+#define ACE_LACKS_SEMAPHORE_H
+#define ACE_LACKS_INTTYPES_H
+#define ACE_LACKS_UCONTEXT_H
+#define ACE_LACKS_SYS_SELECT_H
+#define ACE_LACKS_SYS_TIME_H
+#define ACE_LACKS_SYS_RESOURCE_H
+#define ACE_LACKS_SYS_WAIT_H
+#define ACE_LACKS_DLFCN_H
+#define ACE_LACKS_SYS_MMAN_H
+#define ACE_LACKS_SYS_UIO_H
+#define ACE_LACKS_SYS_SOCKET_H
+#define ACE_LACKS_NETINET_IN_H
+#define ACE_LACKS_NETDB_H
+#define ACE_LACKS_NET_IF_H
+#define ACE_LACKS_SYS_IPC_H
+#define ACE_LACKS_SYS_SEM_H
+#define ACE_LACKS_SYS_IOCTL_H
+#define ACE_LACKS_STROPTS_H
+
+#undef ACE_LACKS_STRUCT_DIR
+#undef ACE_LACKS_CLOSEDIR
+#undef ACE_LACKS_OPENDIR
+#undef ACE_LACKS_READDIR
+#undef ACE_LACKS_REWINDDIR
+
+#define ACE_HAS_WOPENDIR
+#define ACE_HAS_WCLOSEDIR
+#define ACE_HAS_WREADDIR
+#define ACE_HAS_WREWINDDIR
+
+#define ACE_LACKS_STRRECVFD
+#define ACE_USES_EXPLICIT_STD_NAMESPACE
+
+#define ACE_HAS_TIME_T_LONG_MISMATCH
+
+#define ACE_EXPORT_NESTED_CLASSES 1
+#define ACE_HAS_CPLUSPLUS_HEADERS 1
+#define ACE_HAS_EXCEPTIONS
+#define ACE_HAS_NONCONST_SELECT_TIMEVAL
+#define ACE_HAS_SIG_ATOMIC_T
+#define ACE_HAS_STANDARD_CPP_LIBRARY 1
+#define ACE_HAS_STDCPP_STL_INCLUDES 1
+#define ACE_HAS_STRING_CLASS 1
+#define ACE_HAS_TEMPLATE_TYPEDEFS 1
+#define ACE_HAS_USER_MODE_MASKS 1
+#define ACE_LACKS_ACE_IOSTREAM 1
+#define ACE_LACKS_LINEBUFFERED_STREAMBUF 1
+#define ACE_HAS_NEW_NOTHROW
+#define ACE_TEMPLATES_REQUIRE_SOURCE 1
+#define ACE_SIZEOF_LONG_DOUBLE 10
+#define ACE_UINT64_FORMAT_SPECIFIER_ASCII "%Lu"
+#define ACE_INT64_FORMAT_SPECIFIER_ASCII "%Ld"
+#define ACE_USES_STD_NAMESPACE_FOR_STDCPP_LIB 1
+#define ACE_USES_STD_NAMESPACE_FOR_ABS 1
+#define ACE_ENDTHREADEX(STATUS) ::_endthreadex ((DWORD) STATUS)
+
+#if defined(ACE_MT_SAFE) && (ACE_MT_SAFE != 0)
+// must have _MT defined to include multithreading
+// features from win32 headers
+# if !defined(__MT__)
+// *** DO NOT *** defeat this error message by defining __MT__ yourself.
+// You must link with the multi threaded libraries. Add -tWM to your
+// compiler options
+# error You must link against multi-threaded libraries when using ACE (check your project settings)
+# endif /* !_MT && !ACE_HAS_WINCE */
+#endif /* ACE_MT_SAFE && ACE_MT_SAFE != 0 */
+
+#if (__BORLANDC__ < 0x620)
+# define ACE_LACKS_ISBLANK
+# define ACE_LACKS_ISWBLANK
+# define ACE_LACKS_PRAGMA_ONCE 1
+#endif
+
+#define ACE_LACKS_ISWCTYPE
+#define ACE_LACKS_ISCTYPE
+
+#if (__BORLANDC__ < 0x620)
+// Older Borland compilers can't handle assembly in inline methods or
+// templates (E2211). When we build for pentium optimized and we are inlining
+// then we disable inline assembly
+# if defined (ACE_HAS_PENTIUM) && defined(__ACE_INLINE__)
+# define ACE_LACKS_INLINE_ASSEMBLY
+# endif
+#endif
+
+#if (__BORLANDC__ == 0x621)
+// C++ Builder 2010 wcsncat seems broken
+# define ACE_LACKS_WCSNCAT
+#endif
+
+#define ACE_WCSDUP_EQUIVALENT ::_wcsdup
+#define ACE_STRCASECMP_EQUIVALENT ::stricmp
+#define ACE_STRNCASECMP_EQUIVALENT ::strnicmp
+#define ACE_WTOF_EQUIVALENT ::_wtof
+#define ACE_FILENO_EQUIVALENT(X) (_get_osfhandle (::_fileno (X)))
+#define ACE_HAS_ITOA 1
+
+#include /**/ "ace/post.h"
+#endif /* ACE_CONFIG_WIN32_BORLAND_H */