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+/**
+ @file G3DAll.h
+
+ Includes all G3D and GLG3D files and uses the G3D namespace.
+
+ This requires OpenGL and SDL headers. If you don't want all of this,
+ \#include <G3D.h> separately.
+
+ @maintainer Morgan McGuire, http://graphics.cs.williams.edu
+
+ @created 2002-01-01
+ @edited 2006-08-13
+
+ Copyright 2000-2006, Morgan McGuire.
+ All rights reserved.
+ */
+
+#ifndef G3D_G3DALL_H
+#define G3D_G3DALL_H
+
+#include "G3D/G3D.h"
+#include "GLG3D/GLG3D.h"
+
+using namespace G3D;
+
+#endif