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+/**
+ @file Image4.h
+
+ @maintainer Morgan McGuire, http://graphics.cs.williams.edu
+
+ @created 2007-01-31
+ @edited 2007-01-31
+*/
+
+
+#ifndef G3D_IMAGE4_H
+#define G3D_IMAGE4_H
+
+#include "G3D/platform.h"
+#include "G3D/Map2D.h"
+#include "G3D/Color4.h"
+#include "G3D/GImage.h"
+
+namespace G3D {
+
+typedef ReferenceCountedPointer<class Image4> Image4Ref;
+
+/**
+ RGBA image with 32-bit floating point storage for each channel.
+
+ Whenever a method needs to convert from RGB to RGBA, A=1 is assumed.
+
+ Bilinear interpolation on Image4 is about 8x faster than on
+ Image4uint8 due to the large cost of converting int->float on modern
+ machines.
+
+ @sa G3D::Image4uint8, G3D::GImage.
+ */
+class Image4 : public Map2D<Color4, Color4> {
+public:
+
+ typedef Image4 Type;
+ typedef ReferenceCountedPointer<class Image4> Ref;
+ typedef Color4 Storage;
+ typedef Color4 Compute;
+
+protected:
+
+ Image4(int w, int h, WrapMode wrap);
+
+ void copyGImage(const class GImage& im);
+ void copyArray(const Color1* src, int w, int h);
+ void copyArray(const Color3* src, int w, int h);
+ void copyArray(const Color4* src, int w, int h);
+ void copyArray(const Color1uint8* src, int w, int h);
+ void copyArray(const Color3uint8* src, int w, int h);
+ void copyArray(const Color4uint8* src, int w, int h);
+
+public:
+
+ const class ImageFormat* format() const;
+
+ /** Creates an all-zero width x height image. */
+ static Ref createEmpty(int width, int height, WrapMode wrap = WrapMode::ERROR);
+
+ /** Creates a 0 x 0 image. */
+ static Ref createEmpty(WrapMode wrap = WrapMode::ERROR);
+
+ static Ref fromFile(const std::string& filename, WrapMode wrap = WrapMode::ERROR, GImage::Format fmt = GImage::AUTODETECT);
+
+ static Ref fromArray(const class Color1uint8* ptr, int width, int height, WrapMode wrap = WrapMode::ERROR);
+ static Ref fromArray(const class Color3uint8* ptr, int width, int height, WrapMode wrap = WrapMode::ERROR);
+ static Ref fromArray(const class Color4uint8* ptr, int width, int height, WrapMode wrap = WrapMode::ERROR);
+ static Ref fromArray(const class Color1* ptr, int width, int height, WrapMode wrap = WrapMode::ERROR);
+ static Ref fromArray(const class Color3* ptr, int width, int height, WrapMode wrap = WrapMode::ERROR);
+ static Ref fromArray(const class Color4* ptr, int width, int height, WrapMode wrap = WrapMode::ERROR);
+
+ static Ref fromImage4uint8(const ReferenceCountedPointer<class Image4uint8>& im);
+
+ static Ref fromGImage(const class GImage& im, WrapMode wrap = WrapMode::ERROR);
+
+ /** Loads from any of the file formats supported by G3D::GImage. */
+ void load(const std::string& filename, GImage::Format fmt = GImage::AUTODETECT);
+
+ /** Saves in any of the formats supported by G3D::GImage. */
+ void save(const std::string& filename, GImage::Format fmt = GImage::AUTODETECT);
+};
+
+} // G3D
+
+#endif