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-rw-r--r--dep/g3dlite/include/G3D/BumpMapPreprocess.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/dep/g3dlite/include/G3D/BumpMapPreprocess.h b/dep/g3dlite/include/G3D/BumpMapPreprocess.h
index 955f99e61b2..a2ddaf1901d 100644
--- a/dep/g3dlite/include/G3D/BumpMapPreprocess.h
+++ b/dep/g3dlite/include/G3D/BumpMapPreprocess.h
@@ -6,7 +6,7 @@
\created 2010-01-28
\edited 2010-01-28
- Copyright 2000-2010, Morgan McGuire.
+ Copyright 2000-2012, Morgan McGuire.
All rights reserved.
*/
@@ -20,7 +20,7 @@ class Any;
/**
Not in the BumpMap class to avoid a circular dependency between Texture and BumpMap.
-G3D::GImage::computeNormalMap().
+G3D::Image::computeNormalMap().
*/
class BumpMapPreprocess {
public:
@@ -46,7 +46,7 @@ public:
BumpMapPreprocess(const Any& any);
- operator Any() const;
+ Any toAny() const;
bool operator==(const BumpMapPreprocess& other) const {
return