diff options
Diffstat (limited to 'dep/g3dlite/include/G3D/Image4.h')
-rw-r--r-- | dep/g3dlite/include/G3D/Image4.h | 46 |
1 files changed, 20 insertions, 26 deletions
diff --git a/dep/g3dlite/include/G3D/Image4.h b/dep/g3dlite/include/G3D/Image4.h index 21d7f1e79b1..95e96d484ce 100644 --- a/dep/g3dlite/include/G3D/Image4.h +++ b/dep/g3dlite/include/G3D/Image4.h @@ -1,24 +1,23 @@ /** - @file Image4.h + \file G3D/Image4.h - @maintainer Morgan McGuire, http://graphics.cs.williams.edu + \maintainer Morgan McGuire, http://graphics.cs.williams.edu - @created 2007-01-31 - @edited 2007-01-31 + \created 2007-01-31 + \edited 2011-08-11 */ -#ifndef G3D_IMAGE4_H -#define G3D_IMAGE4_H +#ifndef G3D_Image4_h +#define G3D_Image4_h #include "G3D/platform.h" #include "G3D/Map2D.h" #include "G3D/Color4.h" -#include "G3D/GImage.h" namespace G3D { -typedef ReferenceCountedPointer<class Image4> Image4Ref; +typedef shared_ptr<class Image4> Image4Ref; /** RGBA image with 32-bit floating point storage for each channel. @@ -26,30 +25,27 @@ typedef ReferenceCountedPointer<class Image4> Image4Ref; Whenever a method needs to convert from RGB to RGBA, A=1 is assumed. Bilinear interpolation on Image4 is about 8x faster than on - Image4uint8 due to the large cost of converting int->float on modern + Image4unorm8 due to the large cost of converting int->float on modern machines. - @sa G3D::Image4uint8, G3D::GImage. + @sa G3D::Image4unorm8, G3D::GImage. */ class Image4 : public Map2D<Color4, Color4> { public: typedef Image4 Type; - typedef ReferenceCountedPointer<class Image4> Ref; - typedef Color4 Storage; - typedef Color4 Compute; + typedef shared_ptr<class Image4> Ref; protected: Image4(int w, int h, WrapMode wrap); - void copyGImage(const class GImage& im); void copyArray(const Color1* src, int w, int h); void copyArray(const Color3* src, int w, int h); void copyArray(const Color4* src, int w, int h); - void copyArray(const Color1uint8* src, int w, int h); - void copyArray(const Color3uint8* src, int w, int h); - void copyArray(const Color4uint8* src, int w, int h); + void copyArray(const Color1unorm8* src, int w, int h); + void copyArray(const Color3unorm8* src, int w, int h); + void copyArray(const Color4unorm8* src, int w, int h); public: @@ -61,24 +57,22 @@ public: /** Creates a 0 x 0 image. */ static Ref createEmpty(WrapMode wrap = WrapMode::ERROR); - static Ref fromFile(const std::string& filename, WrapMode wrap = WrapMode::ERROR, GImage::Format fmt = GImage::AUTODETECT); + static Ref fromFile(const std::string& filename, WrapMode wrap = WrapMode::ERROR); - static Ref fromArray(const class Color1uint8* ptr, int width, int height, WrapMode wrap = WrapMode::ERROR); - static Ref fromArray(const class Color3uint8* ptr, int width, int height, WrapMode wrap = WrapMode::ERROR); - static Ref fromArray(const class Color4uint8* ptr, int width, int height, WrapMode wrap = WrapMode::ERROR); + static Ref fromArray(const class Color1unorm8* ptr, int width, int height, WrapMode wrap = WrapMode::ERROR); + static Ref fromArray(const class Color3unorm8* ptr, int width, int height, WrapMode wrap = WrapMode::ERROR); + static Ref fromArray(const class Color4unorm8* ptr, int width, int height, WrapMode wrap = WrapMode::ERROR); static Ref fromArray(const class Color1* ptr, int width, int height, WrapMode wrap = WrapMode::ERROR); static Ref fromArray(const class Color3* ptr, int width, int height, WrapMode wrap = WrapMode::ERROR); static Ref fromArray(const class Color4* ptr, int width, int height, WrapMode wrap = WrapMode::ERROR); - static Ref fromImage4uint8(const ReferenceCountedPointer<class Image4uint8>& im); - - static Ref fromGImage(const class GImage& im, WrapMode wrap = WrapMode::ERROR); + static Ref fromImage4unorm8(const shared_ptr<class Image4unorm8>& im); /** Loads from any of the file formats supported by G3D::GImage. */ - void load(const std::string& filename, GImage::Format fmt = GImage::AUTODETECT); + void load(const std::string& filename); /** Saves in any of the formats supported by G3D::GImage. */ - void save(const std::string& filename, GImage::Format fmt = GImage::AUTODETECT); + void save(const std::string& filename); }; } // G3D |