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-rw-r--r--dep/g3dlite/source/BinaryFormat.cpp81
1 files changed, 81 insertions, 0 deletions
diff --git a/dep/g3dlite/source/BinaryFormat.cpp b/dep/g3dlite/source/BinaryFormat.cpp
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index 00000000000..d3991378f45
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+++ b/dep/g3dlite/source/BinaryFormat.cpp
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+/**
+ @file BinaryFormat.cpp
+ @maintainer Morgan McGuire, http://graphics.cs.williams.edu
+
+ @created 2005-06-10
+ @edited 2005-06-10
+ */
+
+#include "G3D/BinaryFormat.h"
+
+namespace G3D {
+
+int32 byteSize(BinaryFormat f) {
+ switch (f) {
+ case BOOL8_BINFMT:
+ case UINT8_BINFMT:
+ case INT8_BINFMT:
+ return 1;
+
+ case UINT16_BINFMT:
+ case INT16_BINFMT:
+ return 2;
+
+ case FLOAT16_BINFMT:
+ return 2;
+
+ case UINT32_BINFMT:
+ case INT32_BINFMT:
+ case FLOAT32_BINFMT:
+ return 4;
+
+ case FLOAT64_BINFMT:
+ case UINT64_BINFMT:
+ case INT64_BINFMT:
+ return 8;
+
+ case INT128_BINFMT:
+ case UINT128_BINFMT:
+ return 16;
+
+ case VECTOR2_BINFMT:
+ return 2 * 4;
+
+ case VECTOR2INT16_BINFMT:
+ return 2 * 2;
+
+ case VECTOR3_BINFMT:
+ return 3 * 4;
+
+ case VECTOR3INT16_BINFMT:
+ return 3 * 2;
+
+ case VECTOR4_BINFMT:
+ return 4 * 4;
+
+ case VECTOR4INT16_BINFMT:
+ return 4 * 4;
+
+ case COLOR3_BINFMT:
+ return 3 * 4;
+
+ case COLOR3UINT8_BINFMT:
+ return 3 * 1;
+
+ case COLOR3INT16_BINFMT:
+ return 3 * 2;
+
+ case COLOR4_BINFMT:
+ return 4 * 4;
+
+ case COLOR4UINT8_BINFMT:
+ return 4 * 1;
+
+ case COLOR4INT16_BINFMT:
+ return 4 * 2;
+
+ default:
+ return -1;
+ }
+}
+}