aboutsummaryrefslogtreecommitdiff
path: root/dep/g3dlite/source/GImage.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'dep/g3dlite/source/GImage.cpp')
-rw-r--r--dep/g3dlite/source/GImage.cpp1166
1 files changed, 1166 insertions, 0 deletions
diff --git a/dep/g3dlite/source/GImage.cpp b/dep/g3dlite/source/GImage.cpp
new file mode 100644
index 00000000000..19a2b1e71f4
--- /dev/null
+++ b/dep/g3dlite/source/GImage.cpp
@@ -0,0 +1,1166 @@
+/**
+ \file GImage.cpp
+ \author Morgan McGuire, http://graphics.cs.williams.edu
+ Copyright 2002-2010, Morgan McGuire
+
+ \created 2002-05-27
+ \edited 2010-01-04
+ */
+#include "G3D/platform.h"
+#include "G3D/GImage.h"
+#include "G3D/debug.h"
+#include "G3D/stringutils.h"
+#include "G3D/TextInput.h"
+#include "G3D/TextOutput.h"
+#include "G3D/BinaryInput.h"
+#include "G3D/BinaryOutput.h"
+#include "G3D/Log.h"
+#include "G3D/fileutils.h"
+
+#ifdef G3D_LINUX
+# include <png.h>
+#else
+# include "png.h"
+#endif
+
+#include <sys/stat.h>
+#include <assert.h>
+#include <sys/types.h>
+
+//////////////////////////////////////////////////////////////////////////////////////////////
+
+namespace G3D {
+
+void GImage::LtoRGBA(
+ const uint8* in,
+ uint8* out,
+ int numPixels) {
+
+ for (int i = 0; i < numPixels; ++i) {
+ int v = in[i];
+ int i4 = i * 4;
+
+ out[i4 + 0] = v;
+ out[i4 + 1] = v;
+ out[i4 + 2] = v;
+ out[i4 + 3] = 255;
+ }
+}
+
+
+void GImage::LtoRGB(
+ const uint8* in,
+ uint8* out,
+ int numPixels) {
+
+ for (int i = 0; i < numPixels; ++i) {
+ int v = in[i];
+ int i3 = i * 3;
+
+ out[i3 + 0] = v;
+ out[i3 + 1] = v;
+ out[i3 + 2] = v;
+ }
+}
+
+
+void GImage::RGBtoRGBA(
+ const uint8* in,
+ uint8* out,
+ int numPixels) {
+
+ for (int i = 0; i < numPixels; ++i) {
+ int i3 = i * 3;
+ int i4 = i3 + i;
+
+ out[i4 + 0] = in[i3 + 0];
+ out[i4 + 1] = in[i3 + 1];
+ out[i4 + 2] = in[i3 + 2];
+ out[i4 + 3] = 255;
+ }
+}
+
+
+void GImage::RGBAtoRGB(
+ const uint8* in,
+ uint8* out,
+ int numPixels) {
+
+ for (int i = 0; i < numPixels; ++i) {
+ int i3 = i * 3;
+ int i4 = i3 + i;
+
+ out[i3 + 0] = in[i4 + 0];
+ out[i3 + 1] = in[i4 + 1];
+ out[i3 + 2] = in[i4 + 2];
+ }
+}
+
+
+void GImage::RGBtoBGRA(
+ const uint8* in,
+ uint8* out,
+ int numPixels) {
+
+ for (int i = 0; i < numPixels; ++i) {
+ int i3 = i * 3;
+ int i4 = i3 + i;
+
+ out[i4 + 2] = in[i3 + 0];
+ out[i4 + 1] = in[i3 + 1];
+ out[i4 + 0] = in[i3 + 2];
+ out[i4 + 3] = 255;
+ }
+}
+
+
+
+void GImage::RGBtoBGR(
+ const uint8* in,
+ uint8* out,
+ int numPixels) {
+
+ for (int i = 0; i < numPixels; ++i) {
+ int i3 = i * 3;
+
+ int r = in[i3 + 0];
+ int g = in[i3 + 1];
+ int b = in[i3 + 2];
+
+ out[i3 + 2] = r;
+ out[i3 + 1] = g;
+ out[i3 + 0] = b;
+ }
+}
+
+
+void GImage::RGBxRGBtoRGBA(
+ const uint8* colorRGB,
+ const uint8* alphaRGB,
+ uint8* out,
+ int numPixels) {
+
+ for (int i = numPixels - 1; i >= 0; --i) {
+ int i3 = i * 3;
+ int i4 = i3 + i;
+
+ out[i4 + 0] = colorRGB[i3 + 0];
+ out[i4 + 1] = colorRGB[i3 + 1];
+ out[i4 + 2] = colorRGB[i3 + 2];
+ out[i4 + 3] = alphaRGB[i3 + 0];
+ }
+}
+
+
+void GImage::RGBtoARGB(
+ const uint8* in,
+ uint8* out,
+ int numPixels) {
+
+ for (int i = 0; i < numPixels; ++i) {
+ int i3 = i * 3;
+ int i4 = i3 + i;
+
+ out[i4 + 0] = 255;
+ out[i4 + 1] = in[i3 + 0];
+ out[i4 + 2] = in[i3 + 1];
+ out[i4 + 3] = in[i3 + 2];
+ }
+}
+
+
+void GImage::flipRGBVertical(
+ const uint8* in,
+ uint8* out,
+ int width,
+ int height) {
+
+
+ // Allocate a temp row so the operation
+ // is still safe if in == out
+ uint8* temp = (uint8*)System::malloc(width * 3);
+ alwaysAssertM(temp != NULL, "Out of memory");
+
+ int oneRow = width * 3;
+ int N = height / 2;
+
+ // if height is an odd value, don't swap odd middle row
+ for (int i = 0; i < N; ++i) {
+ int topOff = i * oneRow;
+ int botOff = (height - i - 1) * oneRow;
+ System::memcpy(temp, in + topOff, oneRow);
+ System::memcpy(out + topOff, in + botOff, oneRow);
+ System::memcpy(out + botOff, temp, oneRow);
+ }
+
+ System::free(temp);
+}
+
+
+void GImage::flipRGBAVertical(
+ const uint8* in,
+ uint8* out,
+ int width,
+ int height) {
+
+
+ // Allocate a temp row so the operation
+ // is still safe if in == out
+ uint8* temp = (uint8*)System::malloc(width * 4);
+ alwaysAssertM(temp != NULL, "Out of memory");
+
+ int oneRow = width * 4;
+
+ // if height is an odd value, don't swap odd middle row
+ for (int i = 0; i < height / 2; ++i) {
+ int topOff = i * oneRow;
+ int botOff = (height - i - 1) * oneRow;
+ System::memcpy(temp, in + topOff, oneRow);
+ System::memcpy(out + topOff, in + botOff, oneRow);
+ System::memcpy(out + botOff, temp, oneRow);
+ }
+
+ System::free(temp);
+}
+
+////////////////////////////////////////////////////////////////////////////////////////
+
+void GImage::decode(
+ BinaryInput& input,
+ Format format) {
+
+ switch (format) {
+ case PPM_ASCII:
+ decodePPMASCII(input);
+ break;
+
+ case PPM_BINARY:
+ decodePPM(input);
+ break;
+
+ case PNG:
+ decodePNG(input);
+ break;
+
+ case JPEG:
+ decodeJPEG(input);
+ break;
+
+ case TGA:
+ decodeTGA(input);
+ break;
+
+ case BMP:
+ decodeBMP(input);
+ break;
+
+ case ICO:
+ decodeICO(input);
+ break;
+
+ case PCX:
+ decodePCX(input);
+ break;
+
+ default:
+ debugAssert(false);
+ }
+
+ debugAssert(m_width >= 0);
+ debugAssert(m_height >= 0);
+ debugAssert(m_channels == 1 || m_channels == 3 || m_channels == 4);
+ debugAssert(m_byte != NULL);
+}
+
+
+void GImage::decodePCX(
+ BinaryInput& input) {
+
+ uint8 manufacturer = input.readUInt8();
+ uint8 version = input.readUInt8();
+ uint8 encoding = input.readUInt8();
+ uint8 bitsPerPixel = input.readUInt8();
+
+ uint16 xmin = input.readUInt16();
+ uint16 ymin = input.readUInt16();
+ uint16 xmax = input.readUInt16();
+ uint16 ymax = input.readUInt16();
+
+ uint16 horizDPI = input.readUInt16();
+ uint16 vertDPI = input.readUInt16();
+
+ Color3uint8 colorMap[16];
+ input.readBytes(colorMap, 48);
+
+ input.skip(1);
+
+ uint8 planes = input.readUInt8();
+ uint16 bytesPerLine = input.readUInt16();
+ uint16 paletteType = input.readUInt16();
+ input.skip(4 + 54);
+
+ (void)bytesPerLine;
+
+ m_width = xmax - xmin + 1;
+ m_height = ymax - ymin + 1;
+ m_channels = 3;
+
+ if ((manufacturer != 0x0A) || (encoding != 0x01)) {
+ throw GImage::Error("PCX file is corrupted", input.getFilename());
+ }
+
+ (void)version;
+ (void)vertDPI;
+ (void)horizDPI;
+
+ if ((bitsPerPixel != 8) || ((planes != 1) && (planes != 3))) {
+ throw GImage::Error("Only 8-bit paletted and 24-bit PCX files supported.", input.getFilename());
+ }
+
+ // Prepare the pointer object for the pixel data
+ m_byte = (uint8*)m_memMan->alloc(m_width * m_height * 3);
+
+ if ((paletteType == 1) && (planes == 3)) {
+
+ Color3uint8* pixel = pixel3();
+
+ // Iterate over each scan line
+ for (int row = 0; row < m_height; ++row) {
+ // Read each scan line once per plane
+ for (int plane = 0; plane < planes; ++plane) {
+ int p = row * m_width;
+ int p1 = p + m_width;
+ while (p < p1) {
+ uint8 value = input.readUInt8();
+ int length = 1;
+
+ if (value >= 192) {
+ // This is the length, not the value. Mask off
+ // the two high bits and read the true index.
+ length = value & 0x3F;
+ value = input.readUInt8();
+ }
+
+ // Set the whole run
+ for (int i = length - 1; i >= 0; --i, ++p) {
+ debugAssert(p < m_width * m_height);
+ pixel[p][plane] = value;
+ }
+ }
+ }
+ }
+
+ } else if (planes == 1) {
+
+ Color3uint8 palette[256];
+
+ int imageBeginning = input.getPosition();
+ int paletteBeginning = input.getLength() - 769;
+
+ input.setPosition(paletteBeginning);
+
+ uint8 dummy = input.readUInt8();
+
+ if (dummy != 12) {
+ Log::common()->println("\n*********************");
+ Log::common()->printf("Warning: Corrupted PCX file (palette marker byte was missing) \"%s\"\nLoading anyway\n\n", input.getFilename().c_str());
+ }
+
+ input.readBytes(palette, sizeof(palette));
+ input.setPosition(imageBeginning);
+
+ Color3uint8* pixel = pixel3();
+
+ // The palette indices are run length encoded.
+ int p = 0;
+ while (p < m_width * m_height) {
+ uint8 index = input.readUInt8();
+ uint8 length = 1;
+
+ if (index >= 192) {
+ // This is the length, not the index. Mask off
+ // the two high bits and read the true index.
+ length = index & 0x3F;
+ index = input.readUInt8();
+ }
+
+ Color3uint8 color = palette[index];
+
+ // Set the whole run
+ for (int i = length - 1; i >= 0; --i, ++p) {
+ if (p > m_width * m_height) {
+ break;
+ }
+ pixel[p] = color;
+ }
+
+ }
+
+ } else {
+ throw GImage::Error("Unsupported PCX file type.", input.getFilename());
+ }
+}
+
+
+GImage::Format GImage::resolveFormat(const std::string& filename) {
+ BinaryInput b(filename, G3D_LITTLE_ENDIAN);
+ if (b.size() <= 0) {
+ throw Error("File not found.", filename);
+ }
+
+ return resolveFormat(filename, b.getCArray(), b.size(), AUTODETECT);
+}
+
+
+GImage::Format GImage::resolveFormat(
+ const std::string& filename,
+ const uint8* data,
+ int dataLen,
+ Format maybeFormat) {
+
+ // Return the provided format if it is specified.
+ if (maybeFormat != AUTODETECT) {
+ return maybeFormat;
+ }
+
+ std::string extension = toUpper(filenameExt(filename));
+
+ if ((extension == "PPM") || (extension == "PGM") || (extension == "PBM")) {
+ // There are two PPM formats (binary and ASCII); we handle them differently
+ if (dataLen > 3) {
+ if (!memcmp(data, "P6", 2) || !memcmp(data, "P5", 2)) {
+ return PPM_BINARY;
+ } else {
+ return PPM_ASCII;
+ }
+ }
+ }
+
+ Format tmp = stringToFormat(extension);
+ if ((tmp != AUTODETECT) && (tmp != UNKNOWN)) {
+ return tmp;
+ }
+
+ // Try and autodetect from the file itself by looking at the first
+ // character.
+
+ // We can't look at the character if it is null.
+ debugAssert(data != NULL);
+
+ if ((dataLen > 3) && (! memcmp(data, "P3", 2) || (! memcmp(data, "P2", 2)) || (! memcmp(data, "P1", 2)))) {
+ return PPM_ASCII;
+ }
+
+ if ((dataLen > 3) && (!memcmp(data, "P6", 2) ||!memcmp(data, "P5", 2))) {
+ return PPM_BINARY;
+ }
+
+ if (dataLen > 8) {
+ if (!png_sig_cmp((png_bytep)data, 0, 8)) {
+ return PNG;
+ }
+ }
+
+ if ((dataLen > 0) && (data[0] == 'B')) {
+ return BMP;
+ }
+
+ if (dataLen > 10) {
+ if ((dataLen > 11) && (data[0] == 0xFF) &&
+ (memcmp(&data[6], "JFIF", 4) == 0)) {
+ return JPEG;
+ }
+ }
+
+ if (dataLen > 40) {
+ if (memcmp(&data[dataLen - 18], "TRUEVISION-XFILE", 16) == 0) {
+ return TGA;
+ }
+ }
+
+ if ((dataLen > 4) && (data[0] == 0) && (data[1] == 0) && (data[2] == 0) && (data[3] == 1)) {
+ return ICO;
+ }
+
+ if ((dataLen > 0) && (data[0] == 10)) {
+ return PCX;
+ }
+
+ return UNKNOWN;
+}
+
+
+GImage::GImage(
+ const std::string& filename,
+ Format format,
+ const MemoryManager::Ref& m) :
+ m_memMan(m),
+ m_byte(NULL),
+ m_channels(0),
+ m_width(0),
+ m_height(0) {
+
+ load(filename, format);
+}
+
+
+void GImage::load(
+ const std::string& filename,
+ Format format) {
+
+ clear();
+
+ try {
+ BinaryInput b(filename, G3D_LITTLE_ENDIAN);
+ if (b.size() <= 0) {
+ throw Error("File not found.", filename);
+ }
+
+ alwaysAssertM(this != NULL, "Corrupt GImage");
+ decode(b, resolveFormat(filename, b.getCArray(), b.size(), format));
+ } catch (const std::string& error) {
+ throw Error(error, filename);
+ }
+}
+
+
+GImage::GImage(
+ const uint8* data,
+ int length,
+ Format format,
+ const MemoryManager::Ref& m) :
+ m_memMan(m),
+ m_byte(NULL),
+ m_channels(0),
+ m_width(0),
+ m_height(0) {
+
+ BinaryInput b(data, length, G3D_LITTLE_ENDIAN);
+ // It is safe to cast away the const because we
+ // know we don't corrupt the data.
+
+ decode(b, resolveFormat("", data, length, format));
+}
+
+
+GImage::GImage(
+ int width,
+ int height,
+ int channels,
+ const MemoryManager::Ref& mem) :
+ m_memMan(mem),
+ m_byte(0),
+ m_channels(0),
+ m_width(0),
+ m_height(0) {
+
+ resize(width, height, channels);
+}
+
+
+void GImage::resize(
+ int width,
+ int height,
+ int channels,
+ bool zero) {
+
+ debugAssert(width >= 0);
+ debugAssert(height >= 0);
+ debugAssert(channels >= 1);
+
+ clear();
+
+ m_width = width;
+ m_height = height;
+ m_channels = channels;
+ size_t sz = width * height * channels;
+
+ if (sz > 0) {
+ m_byte = (uint8*)m_memMan->alloc(sz);
+ if (zero) {
+ System::memset(m_byte, 0, sz);
+ }
+ debugAssert(isValidHeapPointer(m_byte));
+ }
+}
+
+
+void GImage::_copy(
+ const GImage& other) {
+
+ clear();
+
+ m_width = other.m_width;
+ m_height = other.m_height;
+ m_channels = other.m_channels;
+ int s = m_width * m_height * m_channels * sizeof(uint8);
+ m_byte = (uint8*)m_memMan->alloc(s);
+ debugAssert(isValidHeapPointer(m_byte));
+ memcpy(m_byte, other.m_byte, s);
+}
+
+
+void GImage::flipHorizontal() {
+ uint8 temp[4];
+ int rowBytes = m_width * m_channels;
+ for (int y = 0; y < m_height; ++y) {
+ uint8* row = m_byte + y * rowBytes;
+ for (int x = 0; x < m_width / 2; ++x) {
+ System::memcpy(temp, row + x * m_channels, m_channels);
+ System::memcpy(row + x * m_channels, row + (m_width - x - 1) * m_channels, m_channels);
+ System::memcpy(row + (m_width - x - 1) * m_channels, temp, m_channels);
+ }
+ }
+}
+
+
+void GImage::flipVertical() {
+ uint8* old = m_byte;
+ m_byte = (uint8*)m_memMan->alloc(m_width * m_height * m_channels);
+
+ // We could do this with only a single-row temp buffer, but then
+ // we'd have to copy twice as much data.
+ int rowBytes = m_width * m_channels;
+ for (int y = 0; y < m_height; ++y) {
+ System::memcpy(m_byte + y * rowBytes, old + (m_height - y - 1) * rowBytes, rowBytes);
+ }
+
+ m_memMan->free(old);
+}
+
+
+void GImage::rotate90CW(int numTimes) {
+
+ uint8* old = NULL;
+ numTimes = iWrap(numTimes, 4);
+ if (numTimes > 0) {
+ (uint8*)m_memMan->alloc(m_width * m_height * m_channels);
+ }
+ for (int j = 0; j < numTimes; ++j) {
+ {
+ uint8* temp = old;
+ old = m_byte;
+ m_byte = temp;
+ }
+
+ {
+ int temp = m_width;
+ m_width = m_height;
+ m_height = temp;
+ }
+
+ int rowBytes = m_width * m_channels;
+ for (int y = 0; y < m_height; ++y) {
+ for (int x = 0; x < m_width; ++x) {
+ uint8* dst = m_byte + x + y * rowBytes;
+ uint8* src = old + y + (m_height - x - 1) * rowBytes;
+ System::memcpy(dst, src, m_channels);
+ }
+ }
+ }
+ m_memMan->free(old);
+}
+
+
+
+GImage::GImage(
+ const GImage& other,
+ const MemoryManager::Ref& m) : m_memMan(m), m_byte(NULL) {
+
+ _copy(other);
+}
+
+
+GImage::~GImage() {
+ clear();
+}
+
+
+void GImage::clear() {
+ m_width = 0;
+ m_height = 0;
+ m_memMan->free(m_byte);
+ m_byte = NULL;
+}
+
+
+GImage& GImage::operator=(const GImage& other) {
+ _copy(other);
+ return *this;
+}
+
+
+bool GImage::copySubImage(
+ GImage & dest, const GImage & src,
+ int srcX, int srcY, int srcWidth, int srcHeight) {
+ if ((src.m_width < srcX + srcWidth) ||
+ (src.m_height < srcY + srcHeight) ||
+ (srcY < 0) ||
+ (srcX < 0)) {
+
+ return false;
+ }
+
+ dest.resize(srcWidth, srcHeight, src.m_channels);
+
+ bool ret;
+ ret = pasteSubImage(dest, src, 0, 0, srcX, srcY, srcWidth, srcHeight);
+ debugAssert(ret);
+
+ return true;
+}
+
+
+bool GImage::pasteSubImage(
+ GImage & dest, const GImage & src,
+ int destX, int destY,
+ int srcX, int srcY, int srcWidth, int srcHeight) {
+
+ if ((src.m_width < srcX + srcWidth) ||
+ (src.m_height < srcY + srcHeight) ||
+ (dest.m_width < destX + srcWidth) ||
+ (dest.m_height < destY + srcHeight) ||
+ (srcY < 0) ||
+ (srcX < 0) ||
+ (destY < 0) ||
+ (destX < 0) ||
+ (src.channels() != dest.channels())) {
+
+ return false;
+ }
+
+ for (int i = 0; i < srcHeight; i++) {
+ const uint8* srcRow = src.byte() +
+ ((i + srcY) * src.m_width + srcX) * src.channels();
+ uint8* destRow = dest.byte() +
+ ((i + destY) * dest.width() + destX) * dest.channels();
+ memcpy(destRow, srcRow, srcWidth * src.m_channels);
+ }
+
+ return true;
+}
+
+
+bool GImage::supportedFormat(
+ const std::string& format) {
+
+ return (stringToFormat(format) != UNKNOWN);
+}
+
+
+GImage::Format GImage::stringToFormat(
+ const std::string& format) {
+
+ std::string extension = toUpper(format);
+
+ if ((extension == "JPG") || (extension == "JPEG")) {
+ return JPEG;
+ } else if (extension == "TGA") {
+ return TGA;
+ } else if (extension == "BMP") {
+ return BMP;
+ } else if (extension == "PCX") {
+ return PCX;
+ } else if (extension == "ICO") {
+ return ICO;
+ } else if (extension == "PNG") {
+ return PNG;
+ } else {
+ return UNKNOWN;
+ }
+ // Don't put PPM here, since it has two versions
+}
+
+
+void GImage::save(
+ const std::string& filename,
+ Format format) const {
+
+ BinaryOutput b(filename, G3D_LITTLE_ENDIAN);
+ encode(resolveFormat(filename, NULL, 0, format), b);
+ b.commit(false);
+}
+
+
+void GImage::encode(
+ Format format,
+ uint8*& outData,
+ int& outLength) const {
+
+ BinaryOutput out;
+
+ encode(format, out);
+
+ outData = (uint8*)System::malloc(out.size());
+ debugAssert(outData);
+ outLength = out.size();
+
+ out.commit(outData);
+}
+
+
+void GImage::encode(
+ Format format,
+ BinaryOutput& out) const {
+
+ switch (format) {
+ case PPM_ASCII:
+ encodePPMASCII(out);
+ break;
+
+ case PPM_BINARY:
+ encodePPM(out);
+ break;
+
+ case PNG:
+ encodePNG(out);
+ break;
+
+ case JPEG:
+ encodeJPEG(out);
+ break;
+
+ case BMP:
+ encodeBMP(out);
+ break;
+
+ case TGA:
+ encodeTGA(out);
+ break;
+
+ default:
+ debugAssert(false);
+ }
+}
+
+
+void GImage::insertRedAsAlpha(const GImage& alpha, GImage& output) const {
+ debugAssert(alpha.width() == width());
+ debugAssert(alpha.height() == height());
+
+ // make sure output GImage is valid
+ if (output.width() != width() || output.height() != height() || output.channels() != 4) {
+ output.resize(width(), height(), 4);
+ }
+
+ int N = m_width * m_height;
+ for (int i = 0; i < N; ++i) {
+ output.byte()[i * 4 + 0] = byte()[i * m_channels + 0];
+ output.byte()[i * 4 + 1] = byte()[i * m_channels + 1];
+ output.byte()[i * 4 + 2] = byte()[i * m_channels + 2];
+ output.byte()[i * 4 + 3] = alpha.byte()[i * alpha.m_channels];
+ }
+}
+
+
+void GImage::stripAlpha(GImage& output) const {
+
+ if (output.m_width != m_width || output.m_height != m_height || output.m_channels != 3) {
+ output.resize(m_width, m_height, 3);
+ }
+
+ int N = m_width * m_height;
+ for (int i = 0; i < N; ++i) {
+ output.byte()[i * 3 + 0] = byte()[i * m_channels + 0];
+ output.byte()[i * 3 + 1] = byte()[i * m_channels + 1];
+ output.byte()[i * 3 + 2] = byte()[i * m_channels + 2];
+ }
+}
+
+
+int GImage::sizeInMemory() const {
+ return sizeof(GImage) + m_width * m_height * m_channels;
+}
+
+
+void GImage::computeNormalMap(
+ const GImage& bump,
+ GImage& normal,
+ const BumpMapPreprocess& preprocess) {
+ computeNormalMap(bump.m_width, bump.m_height, bump.m_channels,
+ bump.byte(), normal, preprocess);
+}
+
+void GImage::computeNormalMap(
+ int width,
+ int height,
+ int channels,
+ const uint8* src,
+ GImage& normal,
+ const BumpMapPreprocess& preprocess) {
+
+ float whiteHeightInPixels = preprocess.zExtentPixels;
+ bool lowPassBump = preprocess.lowPassFilter;
+ bool scaleHeightByNz = preprocess.scaleZByNz;
+
+ if (whiteHeightInPixels < 0.0f) {
+ // Default setting scales so that a gradient ramp
+ // over the whole image becomes a 45-degree angle
+
+ // Account for potentially non-square aspect ratios
+ whiteHeightInPixels = max(width, height) * -whiteHeightInPixels;
+ }
+
+ debugAssert(whiteHeightInPixels >= 0);
+
+ const int w = width;
+ const int h = height;
+ const int stride = channels;
+
+ normal.resize(w, h, 4);
+
+ const uint8* const B = src;
+ Color4uint8* const N = normal.pixel4();
+
+ // 1/s for the scale factor that each ELEVATION should be multiplied by.
+ // We avoid actually multiplying by this and instead just divide it out of z.
+ float elevationInvScale = 255.0f / whiteHeightInPixels;
+
+ for (int y = 0; y < h; ++y) {
+ for (int x = 0; x < w; ++x) {
+ // Index into normal map pixel
+ int i = x + y * w;
+
+ // Index into bump map *byte*
+ int j = stride * i;
+
+ Vector3 delta;
+
+ // Get a value from B (with wrapping lookup) relative to (x, y)
+ // and divide by 255
+ #define ELEVATION(DX, DY) ((int)B[(((DX + x + w) % w) + \
+ ((DY + y + h) % h) * w) * stride])
+
+
+ // Sobel filter to compute the normal.
+ //
+ // Y Filter (X filter is the transpose)
+ // [ -1 -2 -1 ]
+ // [ 0 0 0 ]
+ // [ 1 2 1 ]
+
+ // Write the Y value directly into the x-component so we don't have
+ // to explicitly compute a cross product at the end. Does not
+ // go out of bounds because the above is computed mod (width, height)
+ delta.y = -( ELEVATION(-1, -1) * 1 + ELEVATION( 0, -1) * 2 + ELEVATION( 1, -1) * 1 +
+ -ELEVATION(-1, 1) * 1 + -ELEVATION( 0, 1) * 2 + -ELEVATION( 1, 1) * 1);
+
+ delta.x = -(-ELEVATION(-1, -1) * 1 + ELEVATION( 1, -1) * 1 +
+ -ELEVATION(-1, 0) * 2 + ELEVATION( 1, 0) * 2 +
+ -ELEVATION(-1, 1) * 1 + ELEVATION( 1, 1) * 1);
+
+ // The scale of each filter row is 4, the filter width is two pixels,
+ // and the "normal" range is 0-255.
+ delta.z = 4 * 2 * elevationInvScale;
+
+ // Delta is now scaled in pixels; normalize
+ delta = delta.direction();
+
+ // Copy over the bump value into the alpha channel.
+ float H = B[j] / 255.0f;
+
+ if (lowPassBump) {
+ H = (ELEVATION(-1, -1) + ELEVATION( 0, -1) + ELEVATION(1, -1) +
+ ELEVATION(-1, 0) + ELEVATION( 0, 0) + ELEVATION(1, 0) +
+ ELEVATION(-1, 1) + ELEVATION( 0, 1) + ELEVATION(1, 1)) / (255.0f * 9.0f);
+ }
+# undef ELEVATION
+
+ if (scaleHeightByNz) {
+ // delta.z can't possibly be negative, so we avoid actually
+ // computing the absolute value.
+ H *= delta.z;
+ }
+
+ N[i].a = iRound(H * 255.0f);
+
+ // Pack into byte range
+ delta = delta * 127.5f + Vector3(127.5f, 127.5f, 127.5f);
+ N[i].r = iClamp(iRound(delta.x), 0, 255);
+ N[i].g = iClamp(iRound(delta.y), 0, 255);
+ N[i].b = iClamp(iRound(delta.z), 0, 255);
+ }
+ }
+}
+
+
+/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+
+void GImage::convertToL8() {
+ switch (m_channels) {
+ case 1:
+ return;
+
+ case 3:
+ {
+ // Average
+ Color3uint8* src = (Color3uint8*)m_byte;
+ m_byte = NULL;
+ resize(m_width, m_height, 1);
+ for (int i = m_width * m_height - 1; i >= 0; --i) {
+ const Color3uint8 s = src[i];
+ uint8& d = m_byte[i];
+ d = ((int)s.r + (int)s.g + (int)s.b) / 3;
+ }
+ m_memMan->free(src);
+ }
+ break;
+
+ case 4:
+ {
+ // Average
+ Color4uint8* src = (Color4uint8*)m_byte;
+ m_byte = NULL;
+ resize(m_width, m_height, 1);
+ for (int i = m_width * m_height - 1; i >= 0; --i) {
+ const Color4uint8 s = src[i];
+ uint8& d = m_byte[i];
+ d = ((int)s.r + (int)s.g + (int)s.b) / 3;
+ }
+ m_memMan->free(src);
+ }
+ return;
+
+ default:
+ alwaysAssertM(false, "Bad number of channels in input image");
+ }
+}
+
+
+void GImage::convertToRGBA() {
+ switch (m_channels) {
+ case 1:
+ {
+ // Spread
+ uint8* old = m_byte;
+ m_byte = NULL;
+ resize(m_width, m_height, 4);
+ for (int i = m_width * m_height - 1; i >= 0; --i) {
+ const uint8 s = old[i];
+ Color4uint8& d = ((Color4uint8*)m_byte)[i];
+ d.r = d.g = d.b = s;
+ d.a = 255;
+ }
+ m_memMan->free(m_byte);
+ }
+ break;
+
+ case 3:
+ {
+ // Add alpha
+ Color3uint8* old = (Color3uint8*)m_byte;
+ m_byte = NULL;
+ resize(m_width, m_height, 4);
+ for (int i = m_width * m_height - 1; i >= 0; --i) {
+ const Color3uint8 s = old[i];
+ Color4uint8& d = ((Color4uint8*)m_byte)[i];
+ d.r = s.r;
+ d.g = s.g;
+ d.b = s.b;
+ d.a = 255;
+ }
+ m_memMan->free(old);
+ }
+ break;
+
+ case 4:
+ // Already RGBA
+ return;
+
+ default:
+ alwaysAssertM(false, "Bad number of channels in input image");
+ }
+}
+
+
+void GImage::convertToRGB() {
+ switch (m_channels) {
+ case 1:
+ {
+ // Spread
+ uint8* old = m_byte;
+ m_byte = NULL;
+ resize(m_width, m_height, 3);
+ for (int i = m_width * m_height - 1; i >= 0; --i) {
+ const uint8 s = old[i];
+ Color3uint8& d = ((Color3uint8*)m_byte)[i];
+ d.r = d.g = d.b = s;
+ }
+ m_memMan->free(old);
+ }
+ break;
+
+ case 3:
+ return;
+
+ case 4:
+ // Strip alpha
+ {
+ Color4uint8* old = (Color4uint8*)m_byte;
+ m_byte = NULL;
+ resize(m_width, m_height, 3);
+ for (int i = m_width * m_height - 1; i >= 0; --i) {
+ const Color4uint8 s = old[i];
+ Color3uint8& d = ((Color3uint8*)m_byte)[i];
+ d.r = s.r;
+ d.g = s.g;
+ d.b = s.b;
+ }
+ m_memMan->free(old);
+ }
+ break;
+
+ default:
+ alwaysAssertM(false, "Bad number of channels in input image");
+ }
+}
+
+
+void GImage::R8G8B8_to_Y8U8V8(int width, int height, const uint8* _in, uint8* _out) {
+ const Color3uint8* in = reinterpret_cast<const Color3uint8*>(_in);
+ Color3uint8* out = reinterpret_cast<Color3uint8*>(_out);
+
+ Color3uint8 p;
+ for (int i = width * height - 1; i >= 0; --i) {
+ p.r = iClamp(iRound(in->r * 0.229 + in->g * 0.587 + in->b * 0.114), 0, 255);
+ p.g = iClamp(iRound(in->r * -0.147 + in->g * -0.289 + in->b * 0.436) + 127, 0, 255);
+ p.b = iClamp(iRound(in->r * 0.615 + in->g * -0.515 + in->b * -0.100) + 127, 0, 255);
+ *out = p;
+ ++in;
+ ++out;
+ }
+}
+
+
+
+void GImage::Y8U8V8_to_R8G8B8(int width, int height, const uint8* _in, uint8* _out) {
+ const Color3uint8* in = reinterpret_cast<const Color3uint8*>(_in);
+ Color3uint8* out = reinterpret_cast<Color3uint8*>(_out);
+
+ Color3uint8 p;
+ for (int i = width * height - 1; i >= 0; --i) {
+ p.r = iClamp(iRound(in->r * 1.0753 + (in->b - 127) * 1.2256), 0, 255);
+ p.g = iClamp(iRound(in->r * 1.0753 + (in->g - 127) * -0.3946 + (in->b - 127) * -0.4947), 0, 255);
+ p.b = iClamp(iRound(in->r * 1.0753 + (in->g - 127) * 2.0320 + (in->b - 127) * 0.0853), 0, 255);
+ *out = p;
+ ++in;
+ ++out;
+ }
+}
+
+
+void GImage::makeCheckerboard(GImage& im, int checkerSize, const Color4uint8& A, const Color4uint8& B) {
+ for (int y = 0; y < im.m_height; ++y) {
+ for (int x = 0; x < im.m_width; ++x) {
+ bool checker = isOdd((x / checkerSize) + (y / checkerSize));
+ const Color4uint8& color = checker ? A : B;
+ for (int c = 0; c < im.m_channels; ++c) {
+ uint8* v = im.byte() + (x + y * im.m_width) * im.m_channels + c;
+ *v = color[c];
+ }
+ }
+ }
+}
+
+}
+