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Diffstat (limited to 'dep/g3dlite/source/Vector3int16.cpp')
-rw-r--r-- | dep/g3dlite/source/Vector3int16.cpp | 49 |
1 files changed, 49 insertions, 0 deletions
diff --git a/dep/g3dlite/source/Vector3int16.cpp b/dep/g3dlite/source/Vector3int16.cpp new file mode 100644 index 00000000000..44069b85d8c --- /dev/null +++ b/dep/g3dlite/source/Vector3int16.cpp @@ -0,0 +1,49 @@ +/** + @file Vector3int16.cpp + + @author Morgan McGuire, http://graphics.cs.williams.edu + + @created 2003-04-07 + @edited 2006-01-17 + */ + +#include "G3D/platform.h" +#include "G3D/g3dmath.h" +#include "G3D/Vector3int16.h" +#include "G3D/Vector3.h" +#include "G3D/BinaryInput.h" +#include "G3D/BinaryOutput.h" +#include "G3D/format.h" + +namespace G3D { + +Vector3int16::Vector3int16(const class Vector3& v) { + x = (int16)iFloor(v.x + 0.5); + y = (int16)iFloor(v.y + 0.5); + z = (int16)iFloor(v.z + 0.5); +} + + +Vector3int16::Vector3int16(class BinaryInput& bi) { + deserialize(bi); +} + + +void Vector3int16::serialize(class BinaryOutput& bo) const { + bo.writeInt16(x); + bo.writeInt16(y); + bo.writeInt16(z); +} + + +void Vector3int16::deserialize(class BinaryInput& bi) { + x = bi.readInt16(); + y = bi.readInt16(); + z = bi.readInt16(); +} + +std::string Vector3int16::toString() const { + return G3D::format("(%d, %d, %d)", x, y, z); +} + +} |