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-rw-r--r--dep/include/ace/Signal.h267
1 files changed, 0 insertions, 267 deletions
diff --git a/dep/include/ace/Signal.h b/dep/include/ace/Signal.h
deleted file mode 100644
index ae679ed7ae6..00000000000
--- a/dep/include/ace/Signal.h
+++ /dev/null
@@ -1,267 +0,0 @@
-// -*- C++ -*-
-
-//=============================================================================
-/**
- * @file Signal.h
- *
- * $Id: Signal.h 80826 2008-03-04 14:51:23Z wotte $
- *
- * @author Douglas C. Schmidt <schmidt@cs.wustl.edu>
- */
-//=============================================================================
-
-#ifndef ACE_SIGNAL_H
-#define ACE_SIGNAL_H
-#include /**/ "ace/pre.h"
-
-#include "ace/config-lite.h"
-
-#if defined (ACE_DONT_INCLUDE_ACE_SIGNAL_H)
-# error ace/Signal.h was #included instead of signal.h by ace/OS_NS_signal.h: fix!!!!
-#endif /* ACE_DONT_INCLUDE_ACE_SIGNAL_H */
-
-#include /**/ "ace/ACE_export.h"
-
-#if !defined (ACE_LACKS_PRAGMA_ONCE)
-# pragma once
-#endif /* ACE_LACKS_PRAGMA_ONCE */
-
-#include "ace/OS_NS_signal.h"
-
-// Type of the extended signal handler.
-typedef void (*ACE_Sig_Handler_Ex) (int, siginfo_t *siginfo, ucontext_t *ucontext);
-
-ACE_BEGIN_VERSIONED_NAMESPACE_DECL
-
-/**
- * @class ACE_Sig_Set
- *
- * @brief Provide a C++ wrapper for the C sigset_t interface.
- *
- * Handle signals via a more elegant C++ interface (e.g.,
- * doesn't require the use of global variables or global
- * functions in an application).
- */
-class ACE_Export ACE_Sig_Set
-{
-public:
- // = Initialization and termination methods.
- /// Initialize <sigset_> with @a sigset. If @a sigset == 0 then fill
- /// the set.
- ACE_Sig_Set (sigset_t *sigset);
-
- /// Initialize <sigset_> with @a sigset. If @a sigset == 0 then fill
- /// the set.
- ACE_Sig_Set (ACE_Sig_Set *sigset);
-
- /// If @a fill == 0 then initialize the <sigset_> to be empty, else
- /// full.
- ACE_Sig_Set (int fill = 0);
-
- ~ACE_Sig_Set (void);
-
- /// Create a set that excludes all signals defined by the system.
- int empty_set (void);
-
- /// Create a set that includes all signals defined by the system.
- int fill_set (void);
-
- /// Adds the individual signal specified by @a signo to the set.
- int sig_add (int signo);
-
- /// Deletes the individual signal specified by @a signo from the set.
- int sig_del (int signo);
-
- /// Checks whether the signal specified by @a signo is in the set.
- int is_member (int signo) const;
-
- /// Returns a pointer to the underlying @c sigset_t.
- operator sigset_t *();
-
- /// Returns a copy of the underlying @c sigset_t.
- sigset_t sigset (void) const;
-
- /// Dump the state of an object.
- void dump (void) const;
-
- /// Declare the dynamic allocation hooks.
- ACE_ALLOC_HOOK_DECLARE;
-
-private:
- /// Set of signals.
- sigset_t sigset_;
-};
-
-/**
- * @class ACE_Sig_Action
- *
- * @brief C++ wrapper facade for the @c sigaction struct.
- */
-class ACE_Export ACE_Sig_Action
-{
-public:
- // = Initialization methods.
- /// Default constructor. Initializes everything to 0.
- ACE_Sig_Action (void);
-
- /// Assigns the various fields of a @c sigaction struct but doesn't
- /// register for signal handling via the @c sigaction function.
- ACE_Sig_Action (ACE_SignalHandler handler,
- sigset_t *sigmask = 0,
- int flags = 0);
-
- /// Assigns the various fields of a @c sigaction struct but doesn't
- /// register for signal handling via the @c sigaction function.
- ACE_Sig_Action (ACE_SignalHandler handler,
- const ACE_Sig_Set &sigmask,
- int flags = 0);
-
- /**
- * Assigns the various fields of a @c sigaction struct and registers
- * the @a handler to process signal @a signum via the @c sigaction
- * function.
- */
- ACE_Sig_Action (ACE_SignalHandler handler,
- int signum,
- sigset_t *sigmask = 0,
- int flags = 0);
-
- /**
- * Assigns the various fields of a @c sigaction struct and registers
- * the @a handler to process signal @a signum via the @c sigaction
- * function.
- */
- ACE_Sig_Action (ACE_SignalHandler handler,
- int signum,
- const ACE_Sig_Set &sigmask,
- int flags = 0);
-
- // @@ The next two methods have a parameter as "signalss". Please do
- // not change the argument name as "signals". This causes the
- // following problem as reported by
- // <James.Briggs@dsto.defence.gov.au>.
-
- // In the file Signal.h two of the functions have and argument name
- // of signals. signals is a Qt macro (to do with their meta object
- // stuff.
- // We could as well have it as "signal", but I am nost sure whether
- // that would cause a problem with something else - Bala <bala@cs>
-
- /**
- * Assigns the various fields of a @c sigaction struct and registers
- * the @a handler to process all @a signalss via the @c sigaction
- * function.
- */
- ACE_Sig_Action (const ACE_Sig_Set &signalss,
- ACE_SignalHandler handler,
- const ACE_Sig_Set &sigmask,
- int flags = 0);
-
- /**
- * Assigns the various fields of a @c sigaction struct and registers
- * the @a handler to process all @a signalss via the @c sigaction
- * function.
- */
- ACE_Sig_Action (const ACE_Sig_Set &signalss,
- ACE_SignalHandler handler,
- sigset_t *sigmask = 0,
- int flags = 0);
-
- /// Copy constructor.
- ACE_Sig_Action (const ACE_Sig_Action &s);
-
- /// Default dtor.
- ~ACE_Sig_Action (void);
-
- // = Signal action management.
- /// Register @c this as the current disposition and store old
- /// disposition into @a oaction if it is non-NULL.
- int register_action (int signum,
- ACE_Sig_Action *oaction = 0);
-
- /// Assign the value of @a oaction to @c this and make it become the
- /// new signal disposition.
- int restore_action (int signum,
- ACE_Sig_Action &oaction);
-
- /// Retrieve the current disposition into @c this.
- int retrieve_action (int signum);
-
- /// Set current signal action.
- void set (struct sigaction *);
-
- /// Get current signal action.
- struct sigaction *get (void);
- operator struct sigaction *();
-
- /// Set current signal flags.
- void flags (int);
-
- /// Get current signal flags.
- int flags (void);
-
- /// Set current signal mask.
- void mask (sigset_t *);
- void mask (ACE_Sig_Set &);
-
- /// Get current signal mask.
- sigset_t *mask (void);
-
- /// Set current signal handler (pointer to function).
- void handler (ACE_SignalHandler);
-
- /// Get current signal handler (pointer to function).
- ACE_SignalHandler handler (void);
-
- /// Dump the state of an object.
- void dump (void) const;
-
- /// Declare the dynamic allocation hooks.
- ACE_ALLOC_HOOK_DECLARE;
-
-private:
- /// Controls signal behavior.
- struct sigaction sa_;
-};
-
-/**
- * @class ACE_Sig_Guard
- *
- * @brief Hold signals in MASK for duration of a C++ statement block.
- * Note that a "0" for mask causes all signals to be held.
- */
-class ACE_Export ACE_Sig_Guard
-{
-public:
- // = Initialization and termination methods.
- /// This is kind of conditional Guard, needed when guard should be
- /// activated only when a spcific condition met. When condition ==
- /// true (default), Guard is activated
- ACE_Sig_Guard (ACE_Sig_Set *mask = 0, bool condition = true);
-
- /// Restore blocked signals.
- ~ACE_Sig_Guard (void);
-
- /// Dump the state of an object.
- void dump (void) const;
-
- /// Declare the dynamic allocation hooks.
- ACE_ALLOC_HOOK_DECLARE;
-
-private:
- /// Original signal mask.
- ACE_Sig_Set omask_;
-
- /// Guard Condition
- bool condition_;
-};
-
-ACE_END_VERSIONED_NAMESPACE_DECL
-
-#if defined (__ACE_INLINE__)
-#include "ace/Signal.inl"
-#endif /* __ACE_INLINE__ */
-
-#include /**/ "ace/post.h"
-#endif /* ACE_SIGNAL_HANDLER_H */
-