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-rw-r--r--dep/include/sockets/Base64.h17
1 files changed, 17 insertions, 0 deletions
diff --git a/dep/include/sockets/Base64.h b/dep/include/sockets/Base64.h
index 7db41c27d36..b1fd5364fc2 100644
--- a/dep/include/sockets/Base64.h
+++ b/dep/include/sockets/Base64.h
@@ -4,49 +4,63 @@
**/
/*
Copyright (C) 2004-2007 Anders Hedstrom
+
This library is made available under the terms of the GNU GPL.
+
If you would like to use this library in a closed-source application,
a separate license agreement is available. For information about
the closed-source license agreement for the C++ sockets library,
please visit http://www.alhem.net/Sockets/license.html and/or
email license@alhem.net.
+
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
+
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
+
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef _SOCKETS_Base64_H
#define _SOCKETS_Base64_H
+
#include "sockets-config.h"
#ifdef _MSC_VER
#pragma warning(disable:4514)
#endif
+
#include <stdio.h>
#include <string>
+
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
+
/** \defgroup util Utilities */
+
/** Base64 encode/decode.
\ingroup util */
class Base64
{
public:
Base64();
+
void encode(FILE *, std::string& , bool add_crlf = true);
void encode(const std::string&, std::string& , bool add_crlf = true);
void encode(const char *, size_t, std::string& , bool add_crlf = true);
void encode(const unsigned char *, size_t, std::string& , bool add_crlf = true);
+
void decode(const std::string&, std::string& );
void decode(const std::string&, unsigned char *, size_t&);
+
size_t decode_length(const std::string& );
+
private:
Base64(const Base64& ) {}
Base64& operator=(const Base64& ) { return *this; }
@@ -54,8 +68,11 @@ static const char *bstr;
static const char rstr[128];
};
+
#ifdef SOCKETS_NAMESPACE
}
#endif
+
#endif // _SOCKETS_Base64_H
+